增加多文件备份, 尝试修复UI假死状态, 修复高分屏缩放导致的鼠标追随bug

This commit is contained in:
BookerLiu
2024-08-07 11:04:48 +08:00
parent 8fea77c304
commit a61c69aa0b
14 changed files with 504 additions and 85 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
@@ -9,6 +10,7 @@ using System.Windows;
using System.Windows.Controls;
using System.Windows.Forms;
using System.Windows.Interop;
using static GeekDesk.Util.FileIcon;
namespace GeekDesk.Util
{
@@ -42,6 +44,9 @@ namespace GeekDesk.Util
SWP_NOSENDCHANGING = 0x0400
}
[DllImport("user32.dll")]
public static extern IntPtr WindowFromPoint(System.Drawing.Point p);
//取得前台窗口句柄函数
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
@@ -71,6 +76,60 @@ namespace GeekDesk.Util
public static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll")]
public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
[DllImport("User32.dll", CharSet = CharSet.Auto)]
public static extern int GetWindowThreadProcessId(IntPtr hwnd, out int ID); //获取线程ID
/// <summary>
/// 枚举窗口时的委托参数
/// </summary>
/// <param name="hWnd"></param>
/// <param name="lParam"></param>
/// <returns></returns>
public delegate bool WndEnumProc(IntPtr hWnd, int lParam);
/// <summary>
/// 枚举所有窗口
/// </summary>
/// <param name="lpEnumFunc"></param>
/// <param name="lParam"></param>
/// <returns></returns>
[DllImport("user32.dll")]
public static extern bool EnumWindows(WndEnumProc lpEnumFunc, int lParam);
/// <summary>
/// 获取窗口的父窗口句柄
/// </summary>
/// <param name="hWnd"></param>
/// <returns></returns>
[DllImport("user32.dll")]
public static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern bool IsWindowVisible(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern int GetClassName(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
[DllImport("user32.dll")]
public static extern void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
[DllImport("user32.dll")]
public static extern bool GetWindowRect(IntPtr hWnd, ref LPRECT rect);
// Import GetDC and ReleaseDC functions from user32.dll
[DllImport("user32.dll")]
public static extern IntPtr GetDC(IntPtr hWnd);
[DllImport("gdi32.dll")]
public static extern int GetDeviceCaps(IntPtr hdc, int nIndex);
[StructLayout(LayoutKind.Sequential)]
public readonly struct LPRECT
{
public readonly int Left;
public readonly int Top;
public readonly int Right;
public readonly int Bottom;
}
private const int GWL_STYLE = -16;
@@ -82,6 +141,112 @@ namespace GeekDesk.Util
SetWindowLong(hwnd, GWL_STYLE, (int)(value & ~WS_MAXIMIZEBOX));
}
/// <summary>
/// 获取 Win32 窗口的一些基本信息。
/// </summary>
public struct WindowInfo
{
public WindowInfo(IntPtr hWnd, string className, string title, bool isVisible, Rectangle bounds) : this()
{
Hwnd = hWnd;
ClassName = className;
Title = title;
IsVisible = isVisible;
Bounds = bounds;
}
/// <summary>
/// 获取窗口句柄。
/// </summary>
public IntPtr Hwnd { get; }
/// <summary>
/// 获取窗口类名。
/// </summary>
public string ClassName { get; }
/// <summary>
/// 获取窗口标题。
/// </summary>
public string Title { get; }
/// <summary>
/// 获取当前窗口是否可见。
/// </summary>
public bool IsVisible { get; }
/// <summary>
/// 获取窗口当前的位置和尺寸。
/// </summary>
public Rectangle Bounds { get; }
/// <summary>
/// 获取窗口当前是否是最小化的。
/// </summary>
public bool IsMinimized => Bounds.Left == -32000 && Bounds.Top == -32000;
}
/// <summary>
/// 遍历窗体处理的函数
/// </summary>
/// <param name="hWnd"></param>
/// <param name="lparam"></param>
/// <returns></returns>
private static bool OnWindowEnum(IntPtr hWnd, int lparam)
{
// 仅查找顶层窗口。
//if (GetParent(hWnd) == IntPtr.Zero)
//{
// 获取窗口类名。
var lpString = new StringBuilder(512);
GetClassName(hWnd, lpString, lpString.Capacity);
var className = lpString.ToString();
// 获取窗口标题。
var lptrString = new StringBuilder(512);
GetWindowText(hWnd, lptrString, lptrString.Capacity);
var title = lptrString.ToString().Trim();
// 获取窗口可见性。
var isVisible = IsWindowVisible(hWnd);
// 获取窗口位置和尺寸。
LPRECT rect = default;
GetWindowRect(hWnd, ref rect);
var bounds = new Rectangle(rect.Left, rect.Top, rect.Right - rect.Left, rect.Bottom - rect.Top);
// 添加到已找到的窗口列表。
windowList.Add(new WindowInfo(hWnd, className, title, isVisible, bounds));
//}
return true;
}
/// <summary>
/// 默认的查找窗口的过滤条件。可见 + 非最小化 + 包含窗口标题。
/// </summary>
private static readonly Predicate<WindowInfo> DefaultPredicate = x => x.IsVisible && !x.IsMinimized && x.Title.Length > 0;
/// <summary>
/// 窗体列表
/// </summary>
private static List<WindowInfo> windowList;
/// <summary>
/// 查找当前用户空间下所有符合条件的(顶层)窗口。如果不指定条件,将仅查找可见且有标题栏的窗口。
/// </summary>
/// <param name="match">过滤窗口的条件。如果设置为 null将仅查找可见和标题栏不为空的窗口。</param>
/// <returns>找到的所有窗口信息</returns>
public static IReadOnlyList<WindowInfo> FindAllWindows(Predicate<WindowInfo> match = null)
{
windowList = new List<WindowInfo>();
//遍历窗口并查找窗口相关WindowInfo信息
EnumWindows(OnWindowEnum, 0);
return windowList;
}
public static void SetOwner(Window window, Window parentWindow)
{