靠边显示优化

This commit is contained in:
liufei
2022-04-07 20:28:20 +08:00
parent d9270ff337
commit bec1b8c6ea

View File

@@ -1,4 +1,5 @@
using System;
using GeekDesk.Constant;
using System;
using System.Windows;
namespace GeekDesk.Util
@@ -27,7 +28,7 @@ namespace GeekDesk.Util
double left = SystemParameters.VirtualScreenLeft;
double top = SystemParameters.VirtualScreenTop;
double width = SystemParameters.VirtualScreenWidth;
double height = SystemParameters.WorkArea.Height + 20;
double height = SystemParameters.WorkArea.Height;
double right = width - Math.Abs(left);
double bottom = height - Math.Abs(top);
@@ -73,12 +74,12 @@ namespace GeekDesk.Util
if (p.X - afterWidth < left)
{
//判断是否在最左边缘
window.Left = left;
window.Left = left - Constants.SHADOW_WIDTH;
}
else if (p.X + afterWidth > right)
{
//判断是否在最右边缘
window.Left = right - window.Width;
window.Left = right - window.Width + Constants.SHADOW_WIDTH;
}
else
{
@@ -89,12 +90,12 @@ namespace GeekDesk.Util
if (p.Y - afterHeight < top)
{
//判断是否在最上边缘
window.Top = top;
window.Top = top - Constants.SHADOW_WIDTH;
}
else if (p.Y + afterHeight > bottom)
{
//判断是否在最下边缘
window.Top = bottom - window.Height;
window.Top = bottom - window.Height + Constants.SHADOW_WIDTH;
}
else
{