73 lines
2.3 KiB
C#
73 lines
2.3 KiB
C#
using GeekDesk.Constant;
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using GeekDesk.Util;
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using System;
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using System.Windows;
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using System.Windows.Input;
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using System.Windows.Threading;
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namespace GeekDesk
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{
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/// <summary>
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/// App.xaml 的交互逻辑
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/// </summary>
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public partial class App : Application
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{
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System.Threading.Mutex mutex;
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public App()
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{
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this.Startup += new StartupEventHandler(App_Startup);
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Application.Current.DispatcherUnhandledException += Current_DispatcherUnhandledException;
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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}
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private void App_Startup(object sender, StartupEventArgs e)
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{
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mutex = new System.Threading.Mutex(true, Constants.MY_NAME, out bool ret);
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if (!ret)
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{
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System.Threading.Thread.Sleep(2000);
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mutex = new System.Threading.Mutex(true, Constants.MY_NAME, out ret);
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if (!ret)
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{
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Environment.Exit(0);
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}
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}
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}
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void Current_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
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{
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e.Handled = true;//使用这一行代码告诉运行时,该异常被处理了,不再作为UnhandledException抛出了。
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Mouse.OverrideCursor = null;
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LogUtil.WriteErrorLog(e, "未捕获异常!");
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if (Constants.DEV)
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{
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MessageBox.Show("GeekDesk遇到一个问题, 不用担心, 这不影响其它操作!");
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}
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}
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void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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LogUtil.WriteErrorLog(e, "严重异常!");
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MessageBox.Show("GeekDesk遇到未知问题崩溃!");
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}
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public static void DoEvents()
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{
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var frame = new DispatcherFrame();
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Dispatcher.CurrentDispatcher.BeginInvoke(DispatcherPriority.Background,
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new DispatcherOperationCallback(
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delegate (object f)
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{
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((DispatcherFrame)f).Continue = false;
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return null;
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}), frame);
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Dispatcher.PushFrame(frame);
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}
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}
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}
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