layout: Reorganize TCP client/server code

This commit is contained in:
yuanyuanxiang
2025-06-29 21:25:59 +08:00
parent 4ca2b45242
commit 017a8c8fa2
65 changed files with 1074 additions and 843 deletions

View File

@@ -3,486 +3,121 @@
#include "StdAfx.h"
#include <WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
#include "CpuUseage.h"
#include "Buffer.h"
#define XXH_INLINE_ALL
#include "xxhash.h"
#include "Server.h"
#if USING_CTX
#include "zstd/zstd.h"
#endif
#include <Mstcpip.h>
#include "common/header.h"
#include "common/encrypt.h"
#define PACKET_LENGTH 0x2000
#define NC_CLIENT_CONNECT 0x0001
#define NC_RECEIVE 0x0004
#define NC_RECEIVE_COMPLETE 0x0005 // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
std::string GetPeerName(SOCKET sock);
std::string GetRemoteIP(SOCKET sock);
enum
{
ONLINELIST_IP = 0, // IP<49><50><EFBFBD><EFBFBD>˳<EFBFBD><CBB3>
ONLINELIST_ADDR, // <20><>ַ
ONLINELIST_LOCATION, // <20><><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>
ONLINELIST_COMPUTER_NAME, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>/<2F><>ע
ONLINELIST_OS, // <20><><EFBFBD><EFBFBD>ϵͳ
ONLINELIST_CPU, // CPU
ONLINELIST_VIDEO, // <20><><EFBFBD><EFBFBD>ͷ(<28><><EFBFBD><EFBFBD>)
ONLINELIST_PING, // PING(<28>Է<EFBFBD><D4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
ONLINELIST_VERSION, // <20><EFBFBD><E6B1BE>Ϣ
ONLINELIST_INSTALLTIME, // <20><>װʱ<D7B0><CAB1>
ONLINELIST_LOGINTIME, // <20><EFBFBD><EEB6AF><EFBFBD><EFBFBD>
ONLINELIST_CLIENTTYPE, // <20>ͻ<EFBFBD><CDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ONLINELIST_PATH, // <20>ļ<EFBFBD>·<EFBFBD><C2B7>
ONLINELIST_MAX,
};
enum {
PARSER_WINOS = -2,
PARSER_FAILED = -1, // <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>
PARSER_NEEDMORE = 0, // <20><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
};
typedef struct PR {
int Result;
bool IsFailed() const {
return PARSER_FAILED == Result;
}
bool IsNeedMore() const {
return PARSER_NEEDMORE == Result;
}
bool IsWinOSLogin() const {
return PARSER_WINOS == Result;
}
}PR;
enum {
COMPRESS_UNKNOWN = -2, // δ֪ѹ<D6AA><D1B9><EFBFBD>
COMPRESS_ZLIB = -1, // <20><>ǰ<EFBFBD>ʹ<E6B1BE>õ<EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMPRESS_ZSTD = 0, // <20><>ǰʹ<C7B0>õ<EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMPRESS_NONE = 1, // û<><C3BB>ѹ<EFBFBD><D1B9>
};
struct CONTEXT_OBJECT;
// Header parser: parse the data to make sure it's from a supported client.
class HeaderParser {
friend struct CONTEXT_OBJECT;
protected:
HeaderParser() {
memset(this, 0, sizeof(HeaderParser));
}
virtual ~HeaderParser() {
Reset();
}
PR Parse(CBuffer& buf, int &compressMethod) {
const int MinimumCount = MIN_COMLEN;
if (buf.GetBufferLength() < MinimumCount) {
return PR{ PARSER_NEEDMORE };
}
char szPacketFlag[32] = { 0 };
buf.CopyBuffer(szPacketFlag, MinimumCount, 0);
HeaderEncType encTyp = HeaderEncUnknown;
FlagType flagType = CheckHead(szPacketFlag, encTyp);
if (flagType == FLAG_UNKNOWN) {
// <20><><EFBFBD>ݳ<EFBFBD><DDB3><EFBFBD> + ͨ<><CDA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [4<>ֽ<EFBFBD><D6BD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1>+4<><34>0<EFBFBD>ֽ<EFBFBD>+<2B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʶ+ϵͳλ<CDB3><CEBB><EFBFBD><EFBFBD>ʶ]
const BYTE* ptr = (BYTE*)buf.GetBuffer(0), *p = ptr+4;
int length = *((int*)ptr);
int excepted = buf.GetBufferLength();
if (length == excepted && length == 16 && p[4] == 0 && p[5] == 0 &&
p[6] == 0&& p[7] == 0 && p[8] == 202 && (p[9] == 0 || p[9] == 1)) {
m_nFlagType = FLAG_WINOS;
compressMethod = COMPRESS_NONE;
memcpy(m_szPacketFlag, p, 10); // ͨ<><CDA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_nCompareLen = 0;
m_nFlagLen = 0;
m_nHeaderLen = 14;
m_bParsed = TRUE;
m_Encoder = new Encoder();
m_Encoder2 = new WinOsEncoder();
return PR{ PARSER_WINOS };
}
return PR{ PARSER_FAILED };
}
if (m_bParsed) { // Check if the header has been parsed.
return memcmp(m_szPacketFlag, szPacketFlag, m_nCompareLen) == 0 ? PR{ m_nFlagLen } : PR{ PARSER_FAILED };
}
// More version may be added in the future.
switch (m_nFlagType = flagType)
{
case FLAG_UNKNOWN:
return PR{ PARSER_FAILED };
case FLAG_SHINE:
memcpy(m_szPacketFlag, szPacketFlag, 5);
m_nCompareLen = 5;
m_nFlagLen = m_nCompareLen;
m_nHeaderLen = m_nFlagLen + 8;
m_bParsed = TRUE;
m_Encoder = new Encoder();
m_Encoder2 = new Encoder();
break;
case FLAG_FUCK:
memcpy(m_szPacketFlag, szPacketFlag, 8);
m_nCompareLen = 8;
m_nFlagLen = m_nCompareLen + 3;
m_nHeaderLen = m_nFlagLen + 8;
m_bParsed = TRUE;
m_Encoder = new XOREncoder();
m_Encoder2 = new Encoder();
break;
case FLAG_HELLO:
// This header is only for handling SOCKET_DLLLOADER command
memcpy(m_szPacketFlag, szPacketFlag, 8);
m_nCompareLen = 6;
m_nFlagLen = 8;
m_nHeaderLen = m_nFlagLen + 8;
m_bParsed = TRUE;
compressMethod = COMPRESS_NONE;
m_Encoder = new Encoder();
m_Encoder2 = new XOREncoder16();
break;
case FLAG_HELL:
// This version
memcpy(m_szPacketFlag, szPacketFlag, 8);
m_nCompareLen = FLAG_COMPLEN;
m_nFlagLen = FLAG_LENGTH;
m_nHeaderLen = m_nFlagLen + 8;
m_bParsed = TRUE;
m_Encoder = new Encoder();
m_Encoder2 = new XOREncoder16();
break;
default:
break;
}
return PR{ m_nFlagLen };
}
BOOL IsEncodeHeader() const {
return m_nFlagType == FLAG_HELLO || m_nFlagType == FLAG_HELL;
}
HeaderParser& Reset() {
SAFE_DELETE(m_Encoder);
SAFE_DELETE(m_Encoder2);
memset(this, 0, sizeof(HeaderParser));
return *this;
}
BOOL IsParsed() const {
return m_bParsed;
}
int GetFlagLen() const {
return m_nFlagLen;
}
int GetHeaderLen() const {
return m_nHeaderLen;
}
const char* GetFlag() const {
return m_szPacketFlag;
}
FlagType GetFlagType() const {
return m_nFlagType;
}
Encoder* GetEncoder() const {
return m_Encoder;
}
Encoder* GetEncoder2() const {
return m_Encoder2;
}
private:
BOOL m_bParsed; // <20><><EFBFBD>ݰ<EFBFBD><DDB0>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>
int m_nHeaderLen; // <20><><EFBFBD>ݰ<EFBFBD><DDB0><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>
int m_nCompareLen; // <20>ȶ<EFBFBD><C8B6>ֽ<EFBFBD><D6BD><EFBFBD>
int m_nFlagLen; // <20><>ʶ<EFBFBD><CAB6><EFBFBD><EFBFBD>
FlagType m_nFlagType; // <20><>ʶ<EFBFBD><CAB6><EFBFBD><EFBFBD>
char m_szPacketFlag[32]; // <20>Ա<EFBFBD><D4B1><EFBFBD>Ϣ
Encoder* m_Encoder; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Encoder* m_Encoder2; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>2
};
enum IOType
{
IOInitialize,
IORead,
IOWrite,
IOIdle
};
typedef struct CONTEXT_OBJECT
{
CString sClientInfo[ONLINELIST_MAX];
CString additonalInfo[RES_MAX];
SOCKET sClientSocket;
WSABUF wsaInBuf;
WSABUF wsaOutBuffer;
char szBuffer[PACKET_LENGTH];
CBuffer InCompressedBuffer; // <20><><EFBFBD>յ<EFBFBD><D5B5><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CBuffer InDeCompressedBuffer; // <20><>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CBuffer OutCompressedBuffer;
HWND hWnd;
HANDLE hDlg;
void *olps; // OVERLAPPEDPLUS
int CompressMethod; // ѹ<><D1B9><EFBFBD>
HeaderParser Parser; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Э<EFBFBD><D0AD>
uint64_t ID; // Ψһ<CEA8><D2BB>ʶ
BOOL m_bProxyConnected; // <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
BOOL bLogin; // <20>Ƿ<EFBFBD> login
std::string PeerName; // <20>Զ<EFBFBD>IP
VOID InitMember(SOCKET s)
{
memset(szBuffer, 0, sizeof(char) * PACKET_LENGTH);
hWnd = NULL;
hDlg = NULL;
sClientSocket = s;
PeerName = ::GetPeerName(sClientSocket);
memset(&wsaInBuf, 0, sizeof(WSABUF));
memset(&wsaOutBuffer, 0, sizeof(WSABUF));
olps = NULL;
for (int i = 0; i < ONLINELIST_MAX; i++) {
sClientInfo[i].Empty();
}
for (int i = 0; i < RES_MAX; i++) {
additonalInfo[i].Empty();
}
CompressMethod = COMPRESS_ZSTD;
Parser.Reset();
bLogin = FALSE;
m_bProxyConnected = FALSE;
}
VOID SetClientInfo(const CString(&s)[ONLINELIST_MAX], const std::vector<std::string>& a = {}) {
for (int i = 0; i < ONLINELIST_MAX; i++)
{
sClientInfo[i] = s[i];
}
for (int i = 0; i < a.size(); i++) {
additonalInfo[i] = a[i].c_str();
}
}
PBYTE GetBuffer(int offset) {
return InDeCompressedBuffer.GetBuffer(offset);
}
ULONG GetBufferLength() {
return InDeCompressedBuffer.GetBufferLength();
}
std::string GetPeerName() const {
return PeerName;
}
CString GetClientData(int index) const{
return sClientInfo[index];
}
void GetAdditionalData(CString(&s)[RES_MAX]) const {
for (int i = 0; i < RES_MAX; i++)
{
s[i] = additonalInfo[i];
}
}
void CancelIO() {
SAFE_CANCELIO(sClientSocket);
}
BOOL CopyBuffer(PVOID pDst, ULONG nLen, ULONG ulPos) {
return InDeCompressedBuffer.CopyBuffer(pDst, nLen, ulPos);
}
BYTE GetBYTE(int offset) {
return InDeCompressedBuffer.GetBYTE(offset);
}
// Write compressed buffer.
void WriteBuffer(LPBYTE data, ULONG dataLen, ULONG originLen) {
if (Parser.IsParsed()) {
ULONG totalLen = dataLen + Parser.GetHeaderLen();
BYTE szPacketFlag[32] = {};
const int flagLen = Parser.GetFlagLen();
memcpy(szPacketFlag, Parser.GetFlag(), flagLen);
if (Parser.IsEncodeHeader())
encrypt(szPacketFlag, FLAG_COMPLEN, szPacketFlag[flagLen - 2]);
OutCompressedBuffer.WriteBuffer((LPBYTE)szPacketFlag, flagLen);
OutCompressedBuffer.WriteBuffer((PBYTE)&totalLen, sizeof(ULONG));
if (Parser.GetFlagType() == FLAG_WINOS) {
memcpy(szPacketFlag, Parser.GetFlag(), 10);
OutCompressedBuffer.WriteBuffer((PBYTE)Parser.GetFlag(), 10);
}else {
OutCompressedBuffer.WriteBuffer((PBYTE)&originLen, sizeof(ULONG));
InDeCompressedBuffer.CopyBuffer(szPacketFlag + flagLen, 16, 16);
}
Encode2(data, dataLen, szPacketFlag);
OutCompressedBuffer.WriteBuffer(data, dataLen);
}
}
// Read compressed buffer.
PBYTE ReadBuffer(ULONG &dataLen, ULONG &originLen) {
if (Parser.IsParsed()) {
ULONG totalLen = 0;
BYTE szPacketFlag[32] = {};
InCompressedBuffer.ReadBuffer((PBYTE)szPacketFlag, Parser.GetFlagLen());
InCompressedBuffer.ReadBuffer((PBYTE)&totalLen, sizeof(ULONG));
if (Parser.GetFlagType() == FLAG_WINOS) {
InCompressedBuffer.ReadBuffer((PBYTE)szPacketFlag, 10);
} else {
InCompressedBuffer.ReadBuffer((PBYTE)&originLen, sizeof(ULONG));
}
dataLen = totalLen - Parser.GetHeaderLen();
PBYTE CompressedBuffer = new BYTE[dataLen];
InCompressedBuffer.ReadBuffer(CompressedBuffer, dataLen);
Decode2(CompressedBuffer, dataLen, szPacketFlag);
return CompressedBuffer;
}
return nullptr;
}
// Parse the data to make sure it's from a supported client. The length of `Header Flag` will be returned.
PR Parse(CBuffer& buf) {
return Parser.Parse(buf, CompressMethod);
}
// Encode data before compress.
void Encode(PBYTE data, int len) const {
Parser.GetEncoder()->Encode((unsigned char*)data, len);
}
// Decode data after uncompress.
void Decode(PBYTE data, int len) const {
Parser.GetEncoder()->Decode((unsigned char*)data, len);
}
// Encode data after compress.
void Encode2(PBYTE data, int len, PBYTE param) const {
Parser.GetEncoder2()->Encode((unsigned char*)data, len, param);
}
// Decode data before uncompress.
void Decode2(PBYTE data, int len, PBYTE param) const {
Parser.GetEncoder2()->Decode((unsigned char*)data, len, param);
}
std::string RemoteAddr() const {
sockaddr_in ClientAddr = {};
int ulClientAddrLen = sizeof(sockaddr_in);
int s = getpeername(sClientSocket, (SOCKADDR*)&ClientAddr, &ulClientAddrLen);
return s != INVALID_SOCKET ? inet_ntoa(ClientAddr.sin_addr) : "";
}
static uint64_t CalculateID(const CString(&data)[ONLINELIST_MAX]) {
int idx[] = { ONLINELIST_IP, ONLINELIST_COMPUTER_NAME, ONLINELIST_OS, ONLINELIST_CPU, ONLINELIST_PATH, };
CString s;
for (int i = 0; i < 5; i++) {
s += data[idx[i]] + "|";
}
s.Delete(s.GetLength() - 1);
return XXH64(s.GetString(), s.GetLength(), 0);
}
uint64_t GetID() const { return ID; }
void SetID(uint64_t id) { ID = id; }
}CONTEXT_OBJECT,*PCONTEXT_OBJECT;
typedef CList<PCONTEXT_OBJECT> ContextObjectList;
class IOCPServer
{
public:
SOCKET m_sListenSocket;
HANDLE m_hCompletionPort;
UINT m_ulMaxConnections; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
HANDLE m_hListenEvent;
HANDLE m_hListenThread;
BOOL m_bTimeToKill;
HANDLE m_hKillEvent;
ULONG m_ulThreadPoolMin;
ULONG m_ulThreadPoolMax;
ULONG m_ulCPULowThreadsHold;
ULONG m_ulCPUHighThreadsHold;
ULONG m_ulCurrentThread;
ULONG m_ulBusyThread;
// ZLIB ѹ<><D1B9><EFBFBD><EFBFBD>
#include "zlib/zlib.h"
#if USING_LZ4
#include "lz4/lz4.h"
#pragma comment(lib, "lz4/lz4.lib")
#define C_FAILED(p) (0 == (p))
#define C_SUCCESS(p) (!C_FAILED(p))
#define Mcompress(dest, destLen, source, sourceLen) LZ4_compress_default((const char*)source, (char*)dest, sourceLen, *(destLen))
#define Muncompress(dest, destLen, source, sourceLen) LZ4_decompress_safe((const char*)source, (char*)dest, sourceLen, *(destLen))
#else // ZSTD
#include "zstd/zstd.h"
#ifdef _WIN64
#pragma comment(lib, "zstd/zstd_x64.lib")
#else
#pragma comment(lib, "zstd/zstd.lib")
#endif
#define C_FAILED(p) ZSTD_isError(p)
#define C_SUCCESS(p) (!C_FAILED(p))
#define ZSTD_CLEVEL 5
#if USING_CTX
ZSTD_CCtx* m_Cctx; // ѹ<><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ZSTD_DCtx* m_Dctx; // <20><>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#define Mcompress(dest, destLen, source, sourceLen) ZSTD_compress2(m_Cctx, dest, *(destLen), source, sourceLen)
#define Muncompress(dest, destLen, source, sourceLen) ZSTD_decompressDCtx(m_Dctx, dest, *(destLen), source, sourceLen)
#else
#define Mcompress(dest, destLen, source, sourceLen) ZSTD_compress(dest, *(destLen), source, sourceLen, ZSTD_CLEVEL_DEFAULT)
#define Muncompress(dest, destLen, source, sourceLen) ZSTD_decompress(dest, *(destLen), source, sourceLen)
#endif
#endif
CCpuUsage m_cpu;
ULONG m_ulKeepLiveTime;
class IOCPServer : public Server
{
typedef void (CALLBACK* pfnNotifyProc)(CONTEXT_OBJECT* ContextObject);
typedef void (CALLBACK* pfnOfflineProc)(CONTEXT_OBJECT* ContextObject);
protected:
SOCKET m_sListenSocket;
HANDLE m_hCompletionPort;
UINT m_ulMaxConnections;
HANDLE m_hListenEvent;
HANDLE m_hListenThread;
BOOL m_bTimeToKill;
HANDLE m_hKillEvent;
ULONG m_ulThreadPoolMin;
ULONG m_ulThreadPoolMax;
ULONG m_ulCPULowThreadsHold;
ULONG m_ulCPUHighThreadsHold;
ULONG m_ulCurrentThread;
ULONG m_ulBusyThread;
typedef void (CALLBACK *pfnNotifyProc)(CONTEXT_OBJECT* ContextObject);
typedef void (CALLBACK *pfnOfflineProc)(CONTEXT_OBJECT* ContextObject);
UINT StartServer(pfnNotifyProc NotifyProc, pfnOfflineProc OffProc, USHORT uPort);
#if USING_CTX
ZSTD_CCtx* m_Cctx; // ѹ<><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ZSTD_DCtx* m_Dctx; // <20><>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#endif
ULONG m_ulKeepLiveTime;
pfnNotifyProc m_NotifyProc;
pfnOfflineProc m_OfflineProc;
ULONG m_ulWorkThreadCount;
CRITICAL_SECTION m_cs;
ContextObjectList m_ContextConnectionList;
ContextObjectList m_ContextFreePoolList;
private:
static DWORD WINAPI ListenThreadProc(LPVOID lParam);
BOOL InitializeIOCP(VOID);
static DWORD WINAPI WorkThreadProc(LPVOID lParam);
ULONG m_ulWorkThreadCount;
VOID OnAccept();
CRITICAL_SECTION m_cs;
/************************************************************************/
//<2F><><EFBFBD>±<EFBFBD><C2B1><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD>
ContextObjectList m_ContextConnectionList;
ContextObjectList m_ContextFreePoolList;
BOOL InitializeIOCP(VOID);
VOID OnAccept();
PCONTEXT_OBJECT AllocateContext(SOCKET s);
VOID RemoveStaleContext(CONTEXT_OBJECT* ContextObject);
VOID MoveContextToFreePoolList(CONTEXT_OBJECT* ContextObject);
VOID PostRecv(CONTEXT_OBJECT* ContextObject);
int AddWorkThread(int n) {
EnterCriticalSection(&m_cs);
BOOL HandleIO(IOType PacketFlags, PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
BOOL OnClientInitializing(PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
BOOL OnClientReceiving(PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
VOID OnClientPreSending(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, size_t ulOriginalLength);
BOOL OnClientPostSending(CONTEXT_OBJECT* ContextObject, ULONG ulCompressedLength);
int AddWorkThread(int n) {
EnterCriticalSection(&m_cs);
m_ulWorkThreadCount += n;
int ret = m_ulWorkThreadCount;
LeaveCriticalSection(&m_cs);
return ret;
}
/************************************************************************/
//<2F><><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD>
BOOL HandleIO(IOType PacketFlags,PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
BOOL OnClientInitializing(PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
BOOL OnClientReceiving(PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
VOID OnClientPreSending(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer , size_t ulOriginalLength);
VOID Send(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, ULONG ulOriginalLength) {
OnClientPreSending(ContextObject, szBuffer, ulOriginalLength);
}
public:
IOCPServer(void);
~IOCPServer(void);
UINT StartServer(pfnNotifyProc NotifyProc, pfnOfflineProc OffProc, USHORT uPort);
VOID Send2Client(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, ULONG ulOriginalLength) {
OnClientPreSending(ContextObject, szBuffer, ulOriginalLength);
}
BOOL OnClientPostSending(CONTEXT_OBJECT* ContextObject,ULONG ulCompressedLength);
void UpdateMaxConnection(int maxConn);
IOCPServer(void);
~IOCPServer(void);
void Destroy();
void Disconnect(CONTEXT_OBJECT *ctx){}
pfnNotifyProc m_NotifyProc;
pfnOfflineProc m_OfflineProc;
};
typedef IOCPServer ISocketBase;
#define TRACK_OVERLAPPEDPLUS 0
class OVERLAPPEDPLUS
{
public:
OVERLAPPED m_ol;
IOType m_ioType;
OVERLAPPEDPLUS(IOType ioType)
{
#if TRACK_OVERLAPPEDPLUS
char szLog[100];
sprintf_s(szLog, "=> [new] OVERLAPPEDPLUS %p by thread [%d].\n", this, GetCurrentThreadId());
Mprintf(szLog);
#endif
ZeroMemory(this, sizeof(OVERLAPPEDPLUS));
m_ioType = ioType;
}
~OVERLAPPEDPLUS()
{
#if TRACK_OVERLAPPEDPLUS
char szLog[100];
sprintf_s(szLog, "=> [delete] OVERLAPPEDPLUS %p by thread [%d].\n", this, GetCurrentThreadId());
Mprintf(szLog);
#endif
}
};
typedef IOCPServer CIOCPServer;
typedef CONTEXT_OBJECT ClientContext;
@@ -494,12 +129,12 @@ typedef CONTEXT_OBJECT ClientContext;
class CDialogBase : public CDialog {
public:
CONTEXT_OBJECT* m_ContextObject;
IOCPServer* m_iocpServer;
Server* m_iocpServer;
CString m_IPAddress;
bool m_bIsClosed;
bool m_bIsProcessing;
HICON m_hIcon;
CDialogBase(UINT nIDTemplate, CWnd* pParent, IOCPServer* pIOCPServer, CONTEXT_OBJECT* pContext, int nIcon) :
CDialogBase(UINT nIDTemplate, CWnd* pParent, Server* pIOCPServer, CONTEXT_OBJECT* pContext, int nIcon) :
m_bIsClosed(false), m_bIsProcessing(false),
m_ContextObject(pContext),
m_iocpServer(pIOCPServer),