fix: Limit the online host number which uses UDP
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@@ -51,6 +51,11 @@ void IOCPUDPServer::PostRecv() {
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if (!m_running) return;
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IO_CONTEXT* ioCtx = AddCount();
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if (ioCtx == nullptr) {
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Mprintf("IOCPUDPServer max connection number reached.\n");
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return;
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}
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CONTEXT_UDP* ctx = ioCtx->pContext;
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ctx->wsaInBuf.buf = ctx->szBuffer;
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ctx->wsaInBuf.len = sizeof(ctx->szBuffer);
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@@ -25,12 +25,21 @@ public:
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UINT StartServer(pfnNotifyProc NotifyProc, pfnOfflineProc OffProc, USHORT uPort) override;
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VOID Send2Client(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, ULONG ulOriginalLength) override;
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VOID Destroy() override;
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virtual void UpdateMaxConnection(int maxConn) override {
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m_locker.lock();
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m_maxConn = maxConn;
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m_locker.unlock();
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}
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private:
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void WorkerThread();
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void PostRecv();
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IO_CONTEXT* AddCount(){
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m_locker.lock();
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if (m_count > m_maxConn) {
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m_locker.unlock();
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return nullptr;
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}
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IO_CONTEXT* ioCtx = new IO_CONTEXT();
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ioCtx->pContext->InitMember(m_socket, this);
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m_count++;
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@@ -49,6 +58,7 @@ private:
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return n;
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}
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private:
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int m_maxConn = 10000;
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int m_port = 6543;
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int m_count = 0;
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CLocker m_locker;
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