layout: Refactor the socket server code

This commit is contained in:
yuanyuanxiang
2025-06-30 04:35:38 +08:00
parent 017a8c8fa2
commit 3e5d45df6b
28 changed files with 259 additions and 221 deletions

View File

@@ -42,7 +42,7 @@ BOOL CTalkDlg::OnInitDialog()
SetIcon(m_hIcon, FALSE);
BYTE bToken = COMMAND_NEXT;
m_iocpServer->Send2Client(m_ContextObject, &bToken, sizeof(BYTE));
m_ContextObject->Send2Client(&bToken, sizeof(BYTE));
return TRUE; // return TRUE unless you set the focus to a control
// <20>쳣: OCX <20><><EFBFBD><EFBFBD>ҳӦ<D2B3><D3A6><EFBFBD><EFBFBD> FALSE
@@ -66,7 +66,7 @@ void CTalkDlg::OnBnClickedButtonTalk()
m_EditTalk.SetWindowText(NULL);
m_iocpServer->Send2Client(m_ContextObject, (LPBYTE)szBuffer, strlen(szBuffer));
m_ContextObject->Send2Client((LPBYTE)szBuffer, strlen(szBuffer));
}