Implement SOCKS proxy feature
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@@ -68,22 +68,22 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)compress;$(IncludePath)</IncludePath>
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)..\SimpleRemoter;$(IncludePath)</IncludePath>
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<LibraryPath>$(VLDPATH)\lib\Win32\;$(SolutionDir)compress;$(LibraryPath)</LibraryPath>
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<IntDir>$(Configuration)\test</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)compress;$(IncludePath)</IncludePath>
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)..\SimpleRemoter;$(IncludePath)</IncludePath>
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<LibraryPath>$(VLDPATH)\lib\Win64\;$(SolutionDir)compress;$(LibraryPath)</LibraryPath>
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<IntDir>$(Platform)\$(Configuration)\test</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)compress;$(IncludePath)</IncludePath>
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)..\SimpleRemoter;$(IncludePath)</IncludePath>
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<LibraryPath>$(VLDPATH)\lib\Win32\;$(SolutionDir)compress;$(LibraryPath)</LibraryPath>
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<IntDir>$(Configuration)\test</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)compress;$(IncludePath)</IncludePath>
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<IncludePath>$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)..\SimpleRemoter;$(IncludePath)</IncludePath>
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<LibraryPath>$(VLDPATH)\lib\Win64\;$(SolutionDir)compress;$(LibraryPath)</LibraryPath>
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<IntDir>$(Platform)\$(Configuration)\test</IntDir>
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</PropertyGroup>
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@@ -161,7 +161,6 @@
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<ItemGroup>
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<ClInclude Include="MemoryModule.h" />
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<ClInclude Include="resource1.h" />
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<ClInclude Include="ShellcodeInj.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="TestRun.rc" />
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