主控端退出时被控端也退出

1、修复主控端CTalkDlg的内存泄漏问题,被控端即时消息对话框置于顶层。

2、SAFE_DELETE(ContextObject->olps)有崩溃概率。改为主控端退出时先令被控端退出,就没有内存泄漏。

3、开关音频时偶有内存泄漏,waveInCallBack线程不能正常退出。
This commit is contained in:
yuanyuanxiang
2019-01-15 21:48:37 +08:00
parent c6e9a06a1a
commit c54d75505e
24 changed files with 127 additions and 47 deletions

View File

@@ -14,6 +14,7 @@ CAudio::CAudio()
{
m_bExit = FALSE;
m_hThreadCallBack = false;
m_Thread = NULL;
m_bIsWaveInUsed = FALSE;
m_bIsWaveOutUsed = FALSE;
m_nWaveInIndex = 0;
@@ -47,26 +48,7 @@ CAudio::CAudio()
CAudio::~CAudio()
{
m_bExit = TRUE;
if (m_bIsWaveInUsed)
{
waveInStop(m_hWaveIn);
waveInReset(m_hWaveIn);
for (int i = 0; i < 2; i++)
waveInUnprepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
waveInClose(m_hWaveIn);
WAIT (m_hThreadCallBack, 30);
if (m_hThreadCallBack)
printf("û<EFBFBD>гɹ<EFBFBD><EFBFBD>ر<EFBFBD>waveInCallBack.\n");
}
for (int i = 0; i < 2; i++)
{
delete [] m_InAudioData[i];
m_InAudioData[i] = NULL;
delete [] m_InAudioHeader[i];
m_InAudioHeader[i] = NULL;
}
if (m_hEventWaveIn)
{
SetEvent(m_hEventWaveIn);
@@ -80,6 +62,29 @@ CAudio::~CAudio()
m_hStartRecord = NULL;
}
if (m_bIsWaveInUsed)
{
waveInStop(m_hWaveIn);
waveInReset(m_hWaveIn);
for (int i = 0; i < 2; i++)
waveInUnprepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
waveInClose(m_hWaveIn);
WAIT (m_hThreadCallBack, 30);
if (m_hThreadCallBack)
printf("û<EFBFBD>гɹ<EFBFBD><EFBFBD>ر<EFBFBD>waveInCallBack.\n");
TerminateThread(m_Thread, -999);
m_Thread = NULL;
}
for (int i = 0; i < 2; i++)
{
delete [] m_InAudioData[i];
m_InAudioData[i] = NULL;
delete [] m_InAudioHeader[i];
m_InAudioHeader[i] = NULL;
}
if (m_bIsWaveOutUsed)
{
waveOutReset(m_hWaveOut);
@@ -102,8 +107,7 @@ BOOL CAudio::InitializeWaveIn()
MMRESULT mmResult;
DWORD dwThreadID = 0;
HANDLE h = NULL;
m_hThreadCallBack = h = CreateThread(NULL, 0,
m_hThreadCallBack = m_Thread = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)waveInCallBack, (LPVOID)this,
CREATE_SUSPENDED, &dwThreadID);
@@ -114,7 +118,6 @@ BOOL CAudio::InitializeWaveIn()
//m_hWaveIn ¼<><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (mmResult != MMSYSERR_NOERROR)
{
CloseHandle(h);
return FALSE;
}
@@ -130,8 +133,7 @@ BOOL CAudio::InitializeWaveIn()
waveInAddBuffer(m_hWaveIn, m_InAudioHeader[m_nWaveInIndex], sizeof(WAVEHDR));
ResumeThread(h);
CloseHandle(h);
ResumeThread(m_Thread);
waveInStart(m_hWaveIn); //¼<><C2BC>
m_bIsWaveInUsed = TRUE;
@@ -170,11 +172,12 @@ DWORD WINAPI CAudio::waveInCallBack(LPVOID lParam)
{
SetEvent(This->m_hEventWaveIn);
WaitForSingleObject(This->m_hStartRecord, INFINITE);
if (This->m_bExit)
break;
Sleep(1);
This->m_nWaveInIndex = 1 - This->m_nWaveInIndex;
//<2F><><EFBFBD>»<EFBFBD><C2BB><EFBFBD>
MMRESULT mmResult = waveInAddBuffer(This->m_hWaveIn,
This->m_InAudioHeader[This->m_nWaveInIndex], sizeof(WAVEHDR));
@@ -194,7 +197,7 @@ DWORD WINAPI CAudio::waveInCallBack(LPVOID lParam)
std::cout<<"waveInCallBack end\n";
This->m_hThreadCallBack = false;
return 0;
return 0;
}
BOOL CAudio::PlayBuffer(LPBYTE szBuffer, DWORD dwBufferSize)