Feature: Supports multiple remote displays (video wall)
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46
server/2015Remote/CGridDialog.h
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46
server/2015Remote/CGridDialog.h
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#pragma once
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#include <vector>
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#include <map>
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#include <afxwin.h>
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#define WM_CHILD_CLOSED (WM_USER + 100)
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class CGridDialog : public CDialog
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{
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public:
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CGridDialog();
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BOOL AddChild(CDialog* pDlg); // <20><>̬<EFBFBD><CCAC><EFBFBD><EFBFBD><EFBFBD>ӶԻ<D3B6><D4BB><EFBFBD>
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void RemoveChild(CDialog* pDlg); // <20><>̬<EFBFBD>Ƴ<EFBFBD><C6B3>ӶԻ<D3B6><D4BB><EFBFBD>
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void SetGrid(int rows, int cols); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void LayoutChildren(); // <20><><EFBFBD><EFBFBD>
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BOOL HasSlot() const {
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return m_children.size() < m_max;
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}
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protected:
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virtual BOOL OnInitDialog();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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afx_msg LRESULT OnChildClosed(WPARAM wParam, LPARAM lParam);
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DECLARE_MESSAGE_MAP()
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private:
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HICON m_hIcon;
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int m_rows = 0;
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int m_cols = 0;
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int m_max = 0;
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std::vector<CDialog*> m_children;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CDialog* m_pMaxChild = nullptr; // <20><>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD><F3BBAFB5>ӶԻ<D3B6><D4BB><EFBFBD>
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LONG m_parentStyle = 0; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԭʼ<D4AD><CABC>ʽ
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struct ChildState {
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CRect rect; // ԭʼλ<CABC><CEBB>
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LONG style; // ԭʼ<D4AD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ
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};
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std::map<CDialog*, ChildState> m_origState;
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};
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