因为易崩而弃用lz4

1、发现使用lz4压缩库时监控端程序进行远程桌面操作时容易崩溃,原因不明。

2、修复内存泄漏缺陷,在throw "Bad Buffer"的情况需要释放申请的内存。
This commit is contained in:
yuanyuanxiang
2019-01-19 23:26:05 +08:00
parent b573baed0b
commit e4793a489e
6 changed files with 18 additions and 2 deletions

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@@ -109,3 +109,9 @@
1、整理部分垃圾代码。
2、发布V1.0.0.2。
2018.1.19
1、发现使用lz4压缩库时监控端程序进行远程桌面操作时容易崩溃原因不明。
2、修复内存泄漏缺陷在throw "Bad Buffer"的情况需要释放申请的内存。

View File

@@ -253,6 +253,8 @@ VOID IOCPClient::OnServerReceiving(char* szBuffer, ULONG ulLength)
}
else{
printf("[ERROR] uncompress failed \n");
delete [] CompressedBuffer;
delete [] DeCompressedBuffer;
throw "Bad Buffer";
}

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@@ -43,7 +43,13 @@ DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
clock_t last = clock();
This->SendFirstScreen();
#if USING_ZLIB
const int fps = 8;// ֡<><D6A1>
#elif USING_LZ4
const int fps = 12;// ֡<><D6A1>
#else
const int fps = 8;// ֡<><D6A1>
#endif
const int sleep = 1000 / fps;// <20><><EFBFBD><EFBFBD>ʱ<EFBFBD>䣨ms<6D><73>
timeBeginPeriod(1);
while (This->m_bIsWorking)

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@@ -11,7 +11,7 @@
#if !USING_ZLIB
// <20>Ƿ<EFBFBD>ʹ<EFBFBD><CAB9>LZ4
#define USING_LZ4 1
#define USING_LZ4 0
#endif
#if _MSC_VER > 1000

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@@ -479,6 +479,8 @@ BOOL IOCPServer::OnClientReceiving(PCONTEXT_OBJECT ContextObject, DWORD dwTrans
m_NotifyProc(ContextObject); //֪ͨ<CDA8><D6AA><EFBFBD><EFBFBD>
}else{
OutputDebugStringA("[ERROR] uncompress failed \n");
delete [] CompressedBuffer;
delete [] DeCompressedBuffer;
throw "Bad Buffer";
}
delete [] CompressedBuffer;

View File

@@ -10,7 +10,7 @@
#if !USING_ZLIB
// <20>Ƿ<EFBFBD>ʹ<EFBFBD><CAB9>LZ4
#define USING_LZ4 1
#define USING_LZ4 0
#endif
#ifndef _SECURE_ATL