Improve: Enable zstd multi-thread compression for client
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@@ -232,6 +232,7 @@ DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
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s0 = (s0 <= sleep*4) ? s0*alpha : s0;
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c1 = 0;
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#ifdef _DEBUG
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if (1000./s0>1.0)
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Mprintf("[+]SendScreen Span= %dms, s0= %f, fps= %f\n", span, s0, 1000./s0);
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#endif
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}
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@@ -241,6 +242,7 @@ DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
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s0 = (s0 >= sleep/4) ? s0/alpha : s0;
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c2 = 0;
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#ifdef _DEBUG
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if (1000./s0<20.0)
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Mprintf("[-]SendScreen Span= %dms, s0= %f, fps= %f\n", span, s0, 1000./s0);
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#endif
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}
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