// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__46CA6496_AAD6_4658_B6E9_D7AEB26CDCD5__INCLUDED_) #define AFX_STDAFX_H__46CA6496_AAD6_4658_B6E9_D7AEB26CDCD5__INCLUDED_ // 是否使用ZLIB #define USING_ZLIB 0 #if !USING_ZLIB // 是否使用LZ4 #define USING_LZ4 0 #if !USING_LZ4 #define USING_ZSTD 1 #define USING_CTX 1 #endif #endif #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifdef _DEBUG // 检测内存泄漏,需安装VLD;否则请注释此行 #include "vld.h" #ifndef VLD_RPTHOOK_REMOVE #error 检测内存泄漏,需安装VLD;否则请注释#include "vld.h",或使用Release编译 #endif #define USING_SAFETHRED 0 #define IsDebug 1 #else #define USING_SAFETHRED 1 #define IsDebug 0 #endif // Insert your headers here #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__46CA6496_AAD6_4658_B6E9_D7AEB26CDCD5__INCLUDED_) #include #include #pragma comment(lib, "winmm.lib") #ifndef SAFE_DELETE #define SAFE_DELETE(p) if(NULL !=(p)){ delete (p);(p) = NULL;} #endif #ifndef SAFE_DELETE_ARRAY #define SAFE_DELETE_ARRAY(p) if(NULL !=(p)){ delete[] (p);(p) = NULL;} #endif #ifndef SAFE_DELETE_AR #define SAFE_DELETE_AR(p) if(NULL !=(p)){ delete[] (p);(p) = NULL;} #endif #include "common/logger.h" #include "common/locker.h"