216 lines
7.7 KiB
C
216 lines
7.7 KiB
C
/* $Revision: 1.2 $ */
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#ifndef __D3DRMDEFS_H__
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#define __D3DRMDEFS_H__
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#include <stddef.h>
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#include "d3dtypes.h"
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#define D3DRMAPI __stdcall
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#ifndef TRUE
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#define FALSE 0
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#define TRUE 1
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#endif
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typedef struct _D3DRMVECTOR4D {
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D3DVALUE x, y, z, w;
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} D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
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typedef D3DVALUE D3DRMMATRIX4D[4][4];
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typedef struct _D3DRMQUATERNION {
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D3DVALUE s;
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D3DVECTOR v;
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} D3DRMQUATERNION, *LPD3DRMQUATERNION;
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typedef struct _D3DRMBOX {
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D3DVECTOR min, max;
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} D3DRMBOX, *LPD3DRMBOX;
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typedef void (*D3DRMWRAPCALLBACK) (LPD3DVECTOR, int*,int*,LPD3DVECTOR,LPD3DVECTOR,LPVOID);
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typedef enum _D3DRMLIGHTTYPE {
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D3DRMLIGHT_AMBIENT,
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D3DRMLIGHT_POINT,
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D3DRMLIGHT_SPOT,
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D3DRMLIGHT_DIRECTIONAL,
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D3DRMLIGHT_PARALLELPOINT
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} D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
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typedef enum _D3DRMSHADEMODE {
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D3DRMSHADE_FLAT = 0,
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D3DRMSHADE_GOURAUD = 1,
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D3DRMSHADE_PHONG = 2,
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D3DRMSHADE_MASK = 7,
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D3DRMSHADE_MAX = 8
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} D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
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typedef enum _D3DRMLIGHTMODE {
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D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
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D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
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D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
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D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
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} D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
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typedef enum _D3DRMFILLMODE {
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D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
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D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
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D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
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D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
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D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
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} D3DRMFILLMODE, *LPD3DRMFILLMODE;
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typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
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#define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
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#define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
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#define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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#define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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#define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
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typedef enum _D3DRMTEXTUREQUALITY {
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D3DRMTEXTURE_NEAREST,
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D3DRMTEXTURE_LINEAR,
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D3DRMTEXTURE_MIPNEAREST,
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D3DRMTEXTURE_MIPLINEAR,
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D3DRMTEXTURE_LINEARMIPNEAREST,
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D3DRMTEXTURE_LINEARMIPLINEAR
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} D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
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typedef enum _D3DRMCOMBINETYPE {
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D3DRMCOMBINE_REPLACE,
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D3DRMCOMBINE_BEFORE,
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D3DRMCOMBINE_AFTER
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} D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
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typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
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typedef enum _D3DRMPALETTEFLAGS {
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D3DRMPALETTE_FREE,
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D3DRMPALETTE_READONLY,
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D3DRMPALETTE_RESERVED
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} D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
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typedef struct _D3DRMPALETTEENTRY {
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unsigned char red;
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unsigned char green;
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unsigned char blue;
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unsigned char flags;
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} D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
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typedef struct _D3DRMIMAGE {
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int width, height;
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int aspectx, aspecty;
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int depth;
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int rgb;
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int bytes_per_line;
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void* buffer1;
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void* buffer2;
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unsigned long red_mask;
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unsigned long green_mask;
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unsigned long blue_mask;
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unsigned long alpha_mask;
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int palette_size;
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D3DRMPALETTEENTRY* palette;
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} D3DRMIMAGE, *LPD3DRMIMAGE;
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typedef enum _D3DRMWRAPTYPE {
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D3DRMWRAP_FLAT,
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D3DRMWRAP_CYLINDER,
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D3DRMWRAP_SPHERE,
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D3DRMWRAP_CHROME
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} D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
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#define D3DRMWIREFRAME_CULL 1
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#define D3DRMWIREFRAME_HIDDENLINE 2
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typedef enum _D3DRMPROJECTIONTYPE {
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D3DRMPROJECT_PERSPECTIVE,
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D3DRMPROJECT_ORTHOGRAPHIC
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} D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
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typedef enum _D3DRMXOFFORMAT {
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D3DRMXOF_BINARY,
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D3DRMXOF_COMPRESSED,
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D3DRMXOF_TEXT
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} D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
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typedef DWORD D3DRMSAVEOPTIONS;
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#define D3DRMXOFSAVE_NORMALS 1
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#define D3DRMXOFSAVE_TEXTURECOORDINATES 2
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#define D3DRMXOFSAVE_MATERIALS 4
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#define D3DRMXOFSAVE_TEXTURENAMES 8
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#define D3DRMXOFSAVE_ALL 15
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#define D3DRMXOFSAVE_TEMPLATES 16
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typedef enum _D3DRMCOLORSOURCE {
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D3DRMCOLOR_FROMFACE,
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D3DRMCOLOR_FROMVERTEX
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} D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
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typedef enum _D3DRMFRAMECONSTRAINT {
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D3DRMCONSTRAIN_Z,
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D3DRMCONSTRAIN_Y,
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D3DRMCONSTRAIN_X
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} D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
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typedef enum _D3DRMMATERIALMODE {
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D3DRMMATERIAL_FROMMESH,
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D3DRMMATERIAL_FROMPARENT,
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D3DRMMATERIAL_FROMFRAME
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} D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
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typedef enum _D3DRMFOGMODE {
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D3DRMFOG_LINEAR,
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D3DRMFOG_EXPONENTIAL,
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D3DRMFOG_EXPONENTIALSQUARED
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} D3DRMFOGMODE, *LPD3DRMFOGMODE;
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typedef enum _D3DRMZBUFFERMODE {
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D3DRMZBUFFER_FROMPARENT,
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D3DRMZBUFFER_ENABLE,
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D3DRMZBUFFER_DISABLE
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} D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
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typedef enum _D3DRMSORTMODE {
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D3DRMSORT_FROMPARENT,
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D3DRMSORT_NONE,
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D3DRMSORT_FRONTTOBACK,
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D3DRMSORT_BACKTOFRONT
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} D3DRMSORTMODE, *LPD3DRMSORTMODE;
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typedef DWORD D3DRMANIMATIONOPTIONS;
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#define D3DRMANIMATION_OPEN 1
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#define D3DRMANIMATION_CLOSED 2
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#define D3DRMANIMATION_LINEARPOSITION 4
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#define D3DRMANIMATION_SPLINEPOSITION 8
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#define D3DRMANIMATION_SCALEANDROTATION 16
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#define D3DRMANIMATION_POSITION 32
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typedef DWORD D3DRMLOADOPTIONS;
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#define D3DRMLOAD_FROMFILE 0x00L
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#define D3DRMLOAD_FROMRESOURCE 0x01L
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#define D3DRMLOAD_FROMMEMORY 0x02L
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#define D3DRMLOAD_FROMSTREAM 0x04L
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#define D3DRMLOAD_BYNAME 0x10L
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#define D3DRMLOAD_BYPOSITION 0x20L
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#define D3DRMLOAD_BYGUID 0x40L
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#define D3DRMLOAD_FIRST 0x80L
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#define D3DRMLOAD_INSTANCEBYREFERENCE 0x100L
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#define D3DRMLOAD_INSTANCEBYCOPYING 0x200L
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typedef struct _D3DRMLOADRESOURCE {
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HMODULE hModule;
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LPCTSTR lpName;
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LPCTSTR lpType;
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} D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
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typedef struct _D3DRMLOADMEMORY {
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LPVOID lpMemory;
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DWORD dSize;
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} D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
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typedef enum _D3DRMUSERVISUALREASON {
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D3DRMUSERVISUAL_CANSEE,
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D3DRMUSERVISUAL_RENDER
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} D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
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typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
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static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
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static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
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static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
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typedef struct _D3DRMVERTEX {
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D3DVECTOR position;
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D3DVECTOR normal;
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D3DVALUE tu, tv;
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D3DCOLOR color;
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} D3DRMVERTEX, *LPD3DRMVERTEX;
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typedef LONG D3DRMGROUPINDEX;
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static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
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extern D3DCOLOR D3DRMAPI D3DRMCreateColorRGB(D3DVALUE,D3DVALUE,D3DVALUE);
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extern D3DCOLOR D3DRMAPI D3DRMCreateColorRGBA(D3DVALUE,D3DVALUE,D3DVALUE,D3DVALUE);
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extern D3DVALUE D3DRMAPI D3DRMColorGetRed(D3DCOLOR);
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extern D3DVALUE D3DRMAPI D3DRMColorGetGreen(D3DCOLOR);
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extern D3DVALUE D3DRMAPI D3DRMColorGetBlue(D3DCOLOR);
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extern D3DVALUE D3DRMAPI D3DRMColorGetAlpha(D3DCOLOR);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorAdd(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorSubtract(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorReflect(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorCrossProduct(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
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extern D3DVALUE D3DRMAPI D3DRMVectorDotProduct(LPD3DVECTOR,LPD3DVECTOR);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorNormalize(LPD3DVECTOR);
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#define D3DRMVectorNormalise D3DRMVectorNormalize
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extern D3DVALUE D3DRMAPI D3DRMVectorModulus(LPD3DVECTOR);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorRotate(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR,D3DVALUE);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorScale(LPD3DVECTOR,LPD3DVECTOR,D3DVALUE);
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extern LPD3DVECTOR D3DRMAPI D3DRMVectorRandom(LPD3DVECTOR);
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extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION,LPD3DVECTOR,D3DVALUE);
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extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION,LPD3DRMQUATERNION,LPD3DRMQUATERNION);
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extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION,LPD3DRMQUATERNION,LPD3DRMQUATERNION,D3DVALUE);
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extern void D3DRMAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D,LPD3DRMQUATERNION);
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#endif
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