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Zygisk-MyInjector/module/src/main/cpp/hack.cpp

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//
// Created by Perfare on 2020/7/4.
//
#include "hack.h"
#include "log.h"
#include "xdl.h"
#include <cstring>
#include <cstdio>
#include <unistd.h>
#include <sys/system_properties.h>
#include <dlfcn.h>
#include <jni.h>
#include <thread>
#include <sys/mman.h>
#include <linux/unistd.h>
#include <array>
#include <sys/stat.h>
//#include <asm-generic/fcntl.h>
#include <fcntl.h>
#include "newriruhide.h"
void load_so(const char *game_data_dir, JavaVM *vm, const char *soname) {
bool load = false;
LOGI("hack_start %s", game_data_dir);
// 构建新文件路径,使用传入的 soname 参数
char new_so_path[256];
snprintf(new_so_path, sizeof(new_so_path), "%s/files/%s.so", game_data_dir, soname);
// 构建源文件路径
char src_path[256];
snprintf(src_path, sizeof(src_path), "/data/local/tmp/%s.so", soname);
// 打开源文件
int src_fd = open(src_path, O_RDONLY);
if (src_fd < 0) {
LOGE("Failed to open %s: %s (errno: %d)", src_path, strerror(errno), errno);
return;
}
// 打开目标文件
int dest_fd = open(new_so_path, O_WRONLY | O_CREAT | O_TRUNC, 0644);
if (dest_fd < 0) {
LOGE("Failed to open %s", new_so_path);
close(src_fd);
return;
}
// 复制文件内容
char buffer[4096];
ssize_t bytes;
while ((bytes = read(src_fd, buffer, sizeof(buffer))) > 0) {
if (write(dest_fd, buffer, bytes) != bytes) {
LOGE("Failed to write to %s", new_so_path);
close(src_fd);
close(dest_fd);
return;
}
}
// 关闭文件描述符
close(src_fd);
close(dest_fd);
// 修改文件权限
if (chmod(new_so_path, 0755) != 0) {
LOGE("Failed to change permissions on %s: %s (errno: %d)", new_so_path, strerror(errno), errno);
return;
} else {
LOGI("Successfully changed permissions to 755 on %s", new_so_path);
}
// 加载 .so 文件
void *handle;
for (int i = 0; i < 10; i++) {
handle = dlopen(new_so_path, RTLD_NOW | RTLD_LOCAL);
if (handle) {
LOGI("Successfully loaded %s", new_so_path);
load = true;
riru_hide(soname);
break;
} else {
LOGE("Failed to load %s: %s", new_so_path, dlerror());
sleep(1);
}
}
// 如果加载失败
if (!load) {
LOGI("%s.so not found in thread %d", soname, gettid());
}
// 查找 JNI_OnLoad 并调用
// void (*setupSignalHandler)();
// *(void **) (&setupSignalHandler) = dlsym(handle, "setupSignalHandler");
//
// if (setupSignalHandler) {
// LOGI("setupSignalHandler symbol found, calling setupSignalHandler.");
// setupSignalHandler(); // 调用找到的函数
// } else {
// LOGE("setupSignalHandler symbol not found in %s", new_so_path);
// }
}
void hack_start(const char *game_data_dir,JavaVM *vm) {
load_so(game_data_dir,vm,"test");
//如果要注入多个so那么就在这里不断的添加load_so函数即可
}
std::string GetLibDir(JavaVM *vms) {
JNIEnv *env = nullptr;
vms->AttachCurrentThread(&env, nullptr);
jclass activity_thread_clz = env->FindClass("android/app/ActivityThread");
if (activity_thread_clz != nullptr) {
jmethodID currentApplicationId = env->GetStaticMethodID(activity_thread_clz,
"currentApplication",
"()Landroid/app/Application;");
if (currentApplicationId) {
jobject application = env->CallStaticObjectMethod(activity_thread_clz,
currentApplicationId);
jclass application_clazz = env->GetObjectClass(application);
if (application_clazz) {
jmethodID get_application_info = env->GetMethodID(application_clazz,
"getApplicationInfo",
"()Landroid/content/pm/ApplicationInfo;");
if (get_application_info) {
jobject application_info = env->CallObjectMethod(application,
get_application_info);
jfieldID native_library_dir_id = env->GetFieldID(
env->GetObjectClass(application_info), "nativeLibraryDir",
"Ljava/lang/String;");
if (native_library_dir_id) {
auto native_library_dir_jstring = (jstring) env->GetObjectField(
application_info, native_library_dir_id);
auto path = env->GetStringUTFChars(native_library_dir_jstring, nullptr);
LOGI("lib dir %s", path);
std::string lib_dir(path);
env->ReleaseStringUTFChars(native_library_dir_jstring, path);
return lib_dir;
} else {
LOGE("nativeLibraryDir not found");
}
} else {
LOGE("getApplicationInfo not found");
}
} else {
LOGE("application class not found");
}
} else {
LOGE("currentApplication not found");
}
} else {
LOGE("ActivityThread not found");
}
return {};
}
static std::string GetNativeBridgeLibrary() {
auto value = std::array<char, PROP_VALUE_MAX>();
__system_property_get("ro.dalvik.vm.native.bridge", value.data());
return {value.data()};
}
struct NativeBridgeCallbacks {
uint32_t version;
void *initialize;
void *(*loadLibrary)(const char *libpath, int flag);
void *(*getTrampoline)(void *handle, const char *name, const char *shorty, uint32_t len);
void *isSupported;
void *getAppEnv;
void *isCompatibleWith;
void *getSignalHandler;
void *unloadLibrary;
void *getError;
void *isPathSupported;
void *initAnonymousNamespace;
void *createNamespace;
void *linkNamespaces;
void *(*loadLibraryExt)(const char *libpath, int flag, void *ns);
};
bool NativeBridgeLoad(const char *game_data_dir, int api_level, void *data, size_t length) {
//TODO 等待houdini初始化
sleep(5);
auto libart = dlopen("libart.so", RTLD_NOW);
auto JNI_GetCreatedJavaVMs = (jint (*)(JavaVM **, jsize, jsize *)) dlsym(libart,
"JNI_GetCreatedJavaVMs");
LOGI("JNI_GetCreatedJavaVMs %p", JNI_GetCreatedJavaVMs);
JavaVM *vms_buf[1];
JavaVM *vms;
jsize num_vms;
jint status = JNI_GetCreatedJavaVMs(vms_buf, 1, &num_vms);
if (status == JNI_OK && num_vms > 0) {
vms = vms_buf[0];
} else {
LOGE("GetCreatedJavaVMs error");
return false;
}
auto lib_dir = GetLibDir(vms);
if (lib_dir.empty()) {
LOGE("GetLibDir error");
return false;
}
if (lib_dir.find("/lib/x86") != std::string::npos) {
LOGI("no need NativeBridge");
munmap(data, length);
return false;
}
auto nb = dlopen("libhoudini.so", RTLD_NOW);
if (!nb) {
auto native_bridge = GetNativeBridgeLibrary();
LOGI("native bridge: %s", native_bridge.data());
nb = dlopen(native_bridge.data(), RTLD_NOW);
}
if (nb) {
LOGI("nb %p", nb);
auto callbacks = (NativeBridgeCallbacks *) dlsym(nb, "NativeBridgeItf");
if (callbacks) {
LOGI("NativeBridgeLoadLibrary %p", callbacks->loadLibrary);
LOGI("NativeBridgeLoadLibraryExt %p", callbacks->loadLibraryExt);
LOGI("NativeBridgeGetTrampoline %p", callbacks->getTrampoline);
int fd = syscall(__NR_memfd_create, "anon", MFD_CLOEXEC);
ftruncate(fd, (off_t) length);
void *mem = mmap(nullptr, length, PROT_WRITE, MAP_SHARED, fd, 0);
memcpy(mem, data, length);
munmap(mem, length);
munmap(data, length);
char path[PATH_MAX];
snprintf(path, PATH_MAX, "/proc/self/fd/%d", fd);
LOGI("arm path %s", path);
void *arm_handle;
if (api_level >= 26) {
arm_handle = callbacks->loadLibraryExt(path, RTLD_NOW, (void *) 3);
} else {
arm_handle = callbacks->loadLibrary(path, RTLD_NOW);
}
if (arm_handle) {
LOGI("arm handle %p", arm_handle);
auto init = (void (*)(JavaVM *, void *)) callbacks->getTrampoline(arm_handle,
"JNI_OnLoad",
nullptr, 0);
LOGI("JNI_OnLoad %p", init);
init(vms, (void *) game_data_dir);
return true;
}
close(fd);
}
}
return false;
}
void hack_prepare(const char *_data_dir, void *data, size_t length) {
LOGI("hack thread: %d", gettid());
int api_level = android_get_device_api_level();
LOGI("api level: %d", api_level);
#if defined(__i386__) || defined(__x86_64__)
if (!NativeBridgeLoad(_data_dir, api_level, data, length)) {
#endif
hack_start(_data_dir, nullptr);
#if defined(__i386__) || defined(__x86_64__)
}
#endif
}
#if defined(__arm__) || defined(__aarch64__)
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *reserved) {
auto game_data_dir = (const char *) reserved;
std::thread hack_thread(hack_start, game_data_dir,vm);
hack_thread.detach();
return JNI_VERSION_1_6;
}
#endif