Implemented right-click context menu on session table to create console windows for interacting with the agent.

This commit is contained in:
Jakob Friedl
2025-09-10 18:25:15 +02:00
parent 5f131ae916
commit 8968c797ac
4 changed files with 161 additions and 37 deletions

View File

@@ -1,5 +1,7 @@
import times
import times, tables, strformat
import imguin/[cimgui, glfw_opengl, simple]
import ./console
import ../utils/appImGui
import ../../common/[types, utils]
@@ -8,6 +10,7 @@ type
title: string
agents: seq[Agent]
selection: ptr ImGuiSelectionBasicStorage
consoles: ptr Table[string, ConsoleComponent]
let exampleAgents: seq[Agent] = @[
Agent(
@@ -80,11 +83,28 @@ let exampleAgents: seq[Agent] = @[
)
]
proc SessionsTable*(title: string): SessionsTableComponent =
proc SessionsTable*(title: string, consoles: ptr Table[string, ConsoleComponent]): SessionsTableComponent =
result = new SessionsTableComponent
result.title = title
result.agents = exampleAgents
result.selection = ImGuiSelectionBasicStorage_ImGuiSelectionBasicStorage()
result.consoles = consoles
proc interact(component: SessionsTableComponent) =
# Open a new console for each selected agent session
var it: pointer = nil
var row: ImGuiID
while ImGuiSelectionBasicStorage_GetNextSelectedItem(component.selection, addr it, addr row):
let agent = component.agents[cast[int](row)]
# Create a new console window
if not component.consoles[].hasKey(agent.agentId):
component.consoles[][agent.agentId] = Console(agent)
# Focus the existing console window
else:
igSetWindowFocus_Str(fmt"[{agent.agentId}] {agent.username}@{agent.hostname}")
proc draw*(component: SessionsTableComponent, showComponent: ptr bool) =
igSetNextWindowSize(vec2(800, 600), ImGuiCond_Once.int32)
@@ -124,7 +144,7 @@ proc draw*(component: SessionsTableComponent, showComponent: ptr bool) =
var multiSelectIO = igBeginMultiSelect(ImGuiMultiSelectFlags_ClearOnEscape.int32 or ImGuiMultiSelectFlags_BoxSelect1d.int32, component.selection[].Size, int32(component.agents.len()))
ImGuiSelectionBasicStorage_ApplyRequests(component.selection, multiSelectIO)
for row in 0..< component.agents.len():
for row in 0 ..< component.agents.len():
igTableNextRow(ImGuiTableRowFlags_None.int32, 0.0f)
let agent = component.agents[row]
@@ -134,6 +154,11 @@ proc draw*(component: SessionsTableComponent, showComponent: ptr bool) =
igSetNextItemSelectionUserData(row)
var isSelected = ImGuiSelectionBasicStorage_Contains(component.selection, cast[ImGuiID](row))
discard igSelectable_Bool(agent.agentId, isSelected, ImGuiSelectableFlags_SpanAllColumns.int32, vec2(0.0f, 0.0f))
# Interact with session on double-click
if igIsMouseDoubleClicked_Nil(ImGui_MouseButton_Left.int32):
component.interact()
if igTableSetColumnIndex(1):
igText(agent.ip)
if igTableSetColumnIndex(2):
@@ -153,15 +178,23 @@ proc draw*(component: SessionsTableComponent, showComponent: ptr bool) =
# Right-clicking the table header to hide/show columns or reset the layout is only possible when no sessions are selected
if component.selection[].Size > 0 and igBeginPopupContextWindow("TableContextMenu", ImGui_PopupFlags_MouseButtonRight.int32):
if igMenuItem("Interact", "ENTER", false, true):
if igMenuItem("Interact", nil, false, true):
component.interact()
igCloseCurrentPopup()
if igMenuItem("Remove", "DELETE", false, true):
if igMenuItem("Remove", nil, false, true):
# Update agents table with only non-selected ones
var newAgents: seq[Agent] = @[]
for i in 0 ..< component.agents.len():
if not ImGuiSelectionBasicStorage_Contains(component.selection, cast[ImGuiID](i)):
newAgents.add(component.agents[i])
component.agents = newAgents
ImGuiSelectionBasicStorage_Clear(component.selection)
igCloseCurrentPopup()
igEndPopup()
multiSelectIO = igEndMultiSelect()
ImGuiSelectionBasicStorage_ApplyRequests(component.selection, multiSelectIO)