Files
conquest/src/client/core/websocket.nim
2025-10-31 16:59:10 +01:00

86 lines
2.5 KiB
Nim

import times, json, base64
import ../../common/[types, utils, event]
export sendHeartbeat, recvEvent
#[
Client -> Server
]#
proc sendPublicKey*(connection: WsConnection, publicKey: Key) =
let event = Event(
eventType: CLIENT_KEY_EXCHANGE,
timestamp: now().toTime().toUnix(),
data: %*{
"publicKey": encode(Bytes.toString(publicKey))
}
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendStartListener*(connection: WsConnection, listener: UIListener) =
let event = Event(
eventType: CLIENT_LISTENER_START,
timestamp: now().toTime().toUnix(),
data: %listener
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendStopListener*(connection: WsConnection, listenerId: string) =
let event = Event(
eventType: CLIENT_LISTENER_STOP,
timestamp: now().toTime().toUnix(),
data: %*{
"listenerId": listenerId
}
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendAgentBuild*(connection: WsConnection, buildInformation: AgentBuildInformation) =
let event = Event(
eventType: CLIENT_AGENT_BUILD,
timestamp: now().toTime().toUnix(),
data: %buildInformation
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendAgentTask*(connection: WsConnection, agentId: string, command: string, task: Task) =
let event = Event(
eventType: CLIENT_AGENT_TASK,
timestamp: now().toTime().toUnix(),
data: %*{
"agentId": agentId,
"command": command,
"task": task
}
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendAgentRemove*(connection: WsConnection, agentId: string) =
let event = Event(
eventType: CLIENT_AGENT_REMOVE,
timestamp: now().toTime().toUnix(),
data: %*{
"agentId": agentId
}
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendRemoveLoot*(connection: WsConnection, lootId: string) =
let event = Event(
eventType: CLIENT_LOOT_REMOVE,
timestamp: now().toTime().toUnix(),
data: %*{
"lootId": lootId
}
)
connection.ws.sendEvent(event, connection.sessionKey)
proc sendGetLoot*(connection: WsConnection, lootId: string) =
let event = Event(
eventType: CLIENT_LOOT_GET,
timestamp: now().toTime().toUnix(),
data: %*{
"lootId": lootId
}
)
connection.ws.sendEvent(event, connection.sessionKey)