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@@ -193,6 +193,7 @@ public:
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class ISource2Server : public IAppSystem
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{
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public:
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//vmt index 11
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virtual bool Unknown0() const = 0;
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virtual void SetGlobals(CGlobalVars* pGlobals) = 0;
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@@ -213,6 +214,7 @@ public:
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// The server should run physics/think on all edicts
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// One of these bools is 'simulating'... probably
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// index 19
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virtual void GameFrame(bool simulating, bool bFirstTick, bool bLastTick) = 0;
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// Returns true if the game DLL wants the server not to be made public.
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