增加玩家管理(没做完,需要steamid绑定名字啥的)

This commit is contained in:
Huoji's
2023-10-01 22:13:20 +08:00
parent fb67632502
commit 1bae80e38d
681 changed files with 391721 additions and 218 deletions

View File

@@ -78,9 +78,11 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>F:\source2\csgo2\csgo2\sdk\protobuf-2.6.1\src;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>F:\source2\csgo2\csgo2\sdk\protobuf-2.6.1\src;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -179,6 +181,7 @@
<ClInclude Include="offset.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="player.h" />
<ClInclude Include="player_manager.h" />
<ClInclude Include="schema.h" />
<ClInclude Include="sdk\convar\convar.hpp" />
<ClInclude Include="sdk\gameevent\IGameEvent.h" />
@@ -220,6 +223,7 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="player.cpp" />
<ClCompile Include="player_manager.cpp" />
<ClCompile Include="schema.cpp" />
<ClCompile Include="sdk\convar\convar.cpp" />
<ClCompile Include="sdk\tier1\UtlString.cpp" />