增加玩家管理(没做完,需要steamid绑定名字啥的)
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@@ -8,10 +8,10 @@
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class CEntityIdentity
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{
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public:
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CBaseEntity *entity;
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void *dunno;
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int64_t unk0;
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int64_t unk1;
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CBaseEntity *entity; //0
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void *dunno; //8
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int64_t unk0; //12
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int64_t unk1; //16
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const char *internalName;
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const char *entityName;
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void *unk2;
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