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@@ -13,7 +13,7 @@ std::unordered_map<uint32_t, _CallbackNames> callbackNameWithEnumMap{
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{hash_32_fnv1a_const("player_spawn"), _CallbackNames::kOnPlayerSpawn},
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{hash_32_fnv1a_const("round_start"), _CallbackNames::kOnRoundStart},
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{hash_32_fnv1a_const("round_end"), _CallbackNames::kOnRoundEnd},
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{hash_32_fnv1a_const("player_hurt"), _CallbackNames::kOnPlayerHurt},
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};
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auto CallBackNameToEnum(const char* name) -> _CallbackNames {
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if (name == nullptr) {
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@@ -181,4 +181,28 @@ auto luaCall_onRoundEnd(int winnerTeam, int reason, const char* message)
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}
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});
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}
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auto luaCall_onPlayerHurt(int userid, int attacker, int health, int armor,
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const char* weapon, int dmg_health, int dmg_armor,
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int hitgroup) -> void {
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ExcuteCallbackInAllLuaVm(_CallbackNames::kOnPlayerHurt,
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[&](lua_State* luaVm, int refIndex) -> void {
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lua_rawgeti(luaVm, LUA_REGISTRYINDEX,
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refIndex);
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if (lua_isfunction(luaVm, -1)) {
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lua_pushinteger(luaVm, userid);
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lua_pushinteger(luaVm, attacker);
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lua_pushinteger(luaVm, health);
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lua_pushinteger(luaVm, armor);
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lua_pushstring(luaVm, weapon);
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lua_pushinteger(luaVm, dmg_health);
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lua_pushinteger(luaVm, dmg_armor);
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lua_pushinteger(luaVm, hitgroup);
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if (lua_pcall(luaVm, 8, 0, 0) != LUA_OK) {
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LOG("Error calling Lua callback: %s\n",
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lua_tostring(luaVm, -1));
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lua_pop(luaVm, 1);
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}
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}
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});
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}
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} // namespace ScriptCallBacks
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