增加OnClientConnected事件
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21
csgo2/vmthook.h
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21
csgo2/vmthook.h
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#pragma once
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//form https://www.unknowncheats.me/forum/c-and-c-/188449-vmt-hooking-class.html
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#include "pch.h"
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class VMTHook
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{
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public:
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void** vmt = nullptr; // Pointer to the VMT, we're using it more as an array of void*
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VMTHook(void* vmt); // Hook original VMT by it's address
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VMTHook(DWORD64* vmt_ptr); // Create Shadow VMT from VMT pointer ( Not implemented here )
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~VMTHook(); // Destructor, removes all hooks
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void* Hook(int index, void* hk);
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void ClearHooks();
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private:
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std::map<int, void*>::iterator func_iterator; // Iterator so we can iterate the map below
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std::map<int, void*> hooked_funcs; // std::map which holds the index hooked and the original function's address
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};
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