#pragma once #include "../sdk.h" class CPlayerSlot { public: CPlayerSlot(int slot) : m_Data(slot) { } int Get() const { return m_Data; } bool operator==(const CPlayerSlot& other) const { return other.m_Data == m_Data; } bool operator!=(const CPlayerSlot& other) const { return other.m_Data != m_Data; } private: int m_Data; };