Files
csgo2_tiny_server_plugin_sy…/csgo2/native_sdk.cpp
Huoji's 8f3005e9b2 大改
2023-10-03 04:07:50 +08:00

204 lines
6.2 KiB
C++

#include "native_sdk.h"
CBaseEntity* CHandle::GetBaseEntity() const
{
CGameEntitySystem* pEntitySystem = CGameEntitySystem::GetInstance();
if (!pEntitySystem)
return nullptr;
return pEntitySystem->GetBaseEntity(GetEntryIndex());
}
CGameEntitySystem* CGameEntitySystem::GetInstance() {
return Offset::InterFaces::GameResourceServiceServer->GetGameEntitySystem();
}
auto CSchemaSystemTypeScope::FindDeclaredClass(const char* pClass) -> SchemaClassInfoData_t*
{
SchemaClassInfoData_t* rv = nullptr;
CALL_VIRTUAL(void, 2, this, &rv, pClass);
return rv;
}
auto CSchemaSystem::FindTypeScopeForModule(const char* module) -> CSchemaSystemTypeScope*
{
return CALL_VIRTUAL(CSchemaSystemTypeScope*, 13, this, module, nullptr);
}
bool CBaseEntity::IsBasePlayerController() {
return CALL_VIRTUAL(bool, 144, this);
}
auto CBasePlayer::ForceRespawn() -> void
{
return CALL_VIRTUAL(void, 26, this);
}
auto CCSPlayerPawn::GetPlayerController() -> CCSPlayerController*
{
CGameEntitySystem* pEntitySystem = CGameEntitySystem::GetInstance();
if (!pEntitySystem) {
return nullptr;
}
for (int i = 1; i <= global::MaxPlayers; ++i) {
CBaseEntity* pEntity = pEntitySystem->GetBaseEntity(i);
if (!pEntity) continue;
if (pEntity->IsBasePlayerController()) {
const auto player = reinterpret_cast<CCSPlayerController*>(pEntity);
if (player->m_hPawn().Get() == this) {
//printf("Found Pawn Player: %d %s \n", player->GetRefEHandle().GetEntryIndex(), &player->m_iszPlayerName());
return player;
}
}
}
return nullptr;
}
using SchemaKeyValueMap_t = CUtlMap<uint32_t, SchemaKey>;
using SchemaTableMap_t = CUtlMap<uint32_t, SchemaKeyValueMap_t*>;
static bool IsFieldNetworked(SchemaClassFieldData_t& field)
{
for (int i = 0; i < field.m_metadata_size; i++)
{
static auto networkEnabled = hash_32_fnv1a_const("MNetworkEnable");
if (networkEnabled == hash_32_fnv1a_const(field.m_metadata[i].m_name))
return true;
}
return false;
}
static bool InitSchemaFieldsForClass(SchemaTableMap_t* tableMap, const char* className, uint32_t classKey)
{
CSchemaSystemTypeScope* pType = Offset::InterFaces::SchemaSystem->FindTypeScopeForModule("server.dll");
if (!pType)
return false;
SchemaClassInfoData_t* pClassInfo = pType->FindDeclaredClass(className);
if (!pClassInfo)
{
SchemaKeyValueMap_t* map = new SchemaKeyValueMap_t(0, 0, DefLessFunc(uint32_t));
tableMap->Insert(classKey, map);
LOG("InitSchemaFieldsForClass(): '%s' was not found!\n", className);
return false;
}
short fieldsSize = pClassInfo->GetFieldsSize();
SchemaClassFieldData_t* pFields = pClassInfo->GetFields();
SchemaKeyValueMap_t* keyValueMap = new SchemaKeyValueMap_t(0, 0, DefLessFunc(uint32_t));
keyValueMap->EnsureCapacity(fieldsSize);
tableMap->Insert(classKey, keyValueMap);
for (int i = 0; i < fieldsSize; ++i)
{
SchemaClassFieldData_t& field = pFields[i];
keyValueMap->Insert(hash_32_fnv1a_const(field.m_name), { field.m_offset, IsFieldNetworked(field) });
}
return true;
}
int16_t schema::FindChainOffset(const char* className)
{
CSchemaSystemTypeScope* pType = Offset::InterFaces::SchemaSystem->FindTypeScopeForModule("server.dll");
if (!pType)
return false;
SchemaClassInfoData_t* pClassInfo = pType->FindDeclaredClass(className);
do
{
SchemaClassFieldData_t* pFields = pClassInfo->GetFields();
short fieldsSize = pClassInfo->GetFieldsSize();
for (int i = 0; i < fieldsSize; ++i)
{
SchemaClassFieldData_t& field = pFields[i];
if (strcmp(field.m_name, "__m_pChainEntity") == 0)
{
return field.m_offset;
}
}
} while ((pClassInfo = pClassInfo->GetParent()) != nullptr);
return 0;
}
SchemaKey schema::GetOffset(const char* className, uint32_t classKey, const char* memberName, uint32_t memberKey)
{
static SchemaTableMap_t schemaTableMap(0, 0, DefLessFunc(uint32_t));
int16_t tableMapIndex = schemaTableMap.Find(classKey);
if (!schemaTableMap.IsValidIndex(tableMapIndex))
{
if (InitSchemaFieldsForClass(&schemaTableMap, className, classKey))
return GetOffset(className, classKey, memberName, memberKey);
return { 0, 0 };
}
SchemaKeyValueMap_t* tableMap = schemaTableMap[tableMapIndex];
int16_t memberIndex = tableMap->Find(memberKey);
if (!tableMap->IsValidIndex(memberIndex))
{
LOG("schema::GetOffset(): '%s' was not found in '%s'!\n", memberName, className);
return { 0, 0 };
}
return tableMap->Element(memberIndex);
}
bool CEconItemDefinition::IsWeapon() {
// Every gun supports at least 4 stickers.
return GetStickersSupportedCount() >= 4;
}
bool CEconItemDefinition::IsKnife(bool excludeDefault) {
static constexpr auto CSGO_Type_Knife =
hash_32_fnv1a_const("#CSGO_Type_Knife");
if (hash_32_fnv1a_const(m_pszItemTypeName) != CSGO_Type_Knife) return false;
return excludeDefault ? m_nDefIndex >= 500 : true;
}
bool CEconItemDefinition::IsGlove(bool excludeDefault) {
static constexpr auto Type_Hands = hash_32_fnv1a_const("#Type_Hands");
if (hash_32_fnv1a_const(m_pszItemTypeName) != Type_Hands) return false;
const bool defaultGlove = m_nDefIndex == 5028 || m_nDefIndex == 5029;
return excludeDefault ? !defaultGlove : true;
}
auto CLocalize::FindSafe(const char* tokenName) -> const char*
{
return CALL_VIRTUAL(const char*, 17, this, tokenName);
}
auto GetGameGlobals() -> CGlobalVars*
{
INetworkGameServer* server = Offset::InterFaces::INetworkServerServiceInteFace->GetIGameServer();
if (!server)
return nullptr;
return Offset::InterFaces::INetworkServerServiceInteFace->GetIGameServer()->GetGlobals();
}
auto SetStateChanged(Z_CBaseEntity* pEntity, int offset) -> void
{
Offset::FnStateChanged(pEntity->m_NetworkTransmitComponent(), pEntity, offset, -1, -1);
auto vars = GetGameGlobals();
if (vars)
pEntity->m_lastNetworkChange(vars->curtime);
pEntity->m_isSteadyState(0);
};