14 lines
294 B
C++
14 lines
294 B
C++
#pragma once
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#include "cbaseentity.h"
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#include "services.h"
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class CBasePlayerPawn : public CBaseEntity
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{
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public:
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DECLARE_CLASS(CBasePlayerPawn);
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SCHEMA_FIELD(CPlayer_MovementServices*, m_pMovementServices)
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SCHEMA_FIELD(uint8*, m_pWeaponServices)
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SCHEMA_FIELD(uint8**, m_pItemServices)
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}; |