chore(settings): refactor settings processing (#756)

- Better settings tree structure logged using `qdm12/gotree`
- Read settings from environment variables, then files, then secret files
- Settings methods to default them, merge them and override them
- `DNS_PLAINTEXT_ADDRESS` default changed to `127.0.0.1` to use DoT. Warning added if set to something else.
- `HTTPPROXY_LISTENING_ADDRESS` instead of `HTTPPROXY_PORT` (with retro-compatibility)
This commit is contained in:
Quentin McGaw
2022-01-06 06:40:23 -05:00
committed by GitHub
parent 46738b2934
commit 7d824a5179
275 changed files with 7167 additions and 6328 deletions

View File

@@ -6,7 +6,7 @@ import (
"sync"
"time"
"github.com/qdm12/gluetun/internal/configuration"
"github.com/qdm12/gluetun/internal/configuration/settings"
"github.com/qdm12/gluetun/internal/constants"
"github.com/qdm12/gluetun/internal/models"
shadowsockslib "github.com/qdm12/ss-server/pkg/tcpudp"
@@ -17,8 +17,8 @@ type Looper interface {
SetStatus(ctx context.Context, status models.LoopStatus) (
outcome string, err error)
GetStatus() (status models.LoopStatus)
GetSettings() (settings configuration.ShadowSocks)
SetSettings(ctx context.Context, settings configuration.ShadowSocks) (
GetSettings() (settings settings.Shadowsocks)
SetSettings(ctx context.Context, settings settings.Shadowsocks) (
outcome string)
}
@@ -52,7 +52,7 @@ func (l *looper) logAndWait(ctx context.Context, err error) {
const defaultBackoffTime = 10 * time.Second
func NewLooper(settings configuration.ShadowSocks, logger Logger) Looper {
func NewLooper(settings settings.Shadowsocks, logger Logger) Looper {
return &looper{
state: state{
status: constants.Stopped,
@@ -72,7 +72,7 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) {
crashed := false
if l.GetSettings().Enabled {
if *l.GetSettings().Enabled {
go func() {
_, _ = l.SetStatus(ctx, constants.Running)
}()

View File

@@ -7,14 +7,14 @@ import (
"reflect"
"sync"
"github.com/qdm12/gluetun/internal/configuration"
"github.com/qdm12/gluetun/internal/configuration/settings"
"github.com/qdm12/gluetun/internal/constants"
"github.com/qdm12/gluetun/internal/models"
)
type state struct {
status models.LoopStatus
settings configuration.ShadowSocks
settings settings.Shadowsocks
statusMu sync.RWMutex
settingsMu sync.RWMutex
}
@@ -84,13 +84,13 @@ func (l *looper) SetStatus(ctx context.Context, status models.LoopStatus) (
}
}
func (l *looper) GetSettings() (settings configuration.ShadowSocks) {
func (l *looper) GetSettings() (settings settings.Shadowsocks) {
l.state.settingsMu.RLock()
defer l.state.settingsMu.RUnlock()
return l.state.settings
}
func (l *looper) SetSettings(ctx context.Context, settings configuration.ShadowSocks) (
func (l *looper) SetSettings(ctx context.Context, settings settings.Shadowsocks) (
outcome string) {
l.state.settingsMu.Lock()
settingsUnchanged := reflect.DeepEqual(settings, l.state.settings)
@@ -98,8 +98,8 @@ func (l *looper) SetSettings(ctx context.Context, settings configuration.ShadowS
l.state.settingsMu.Unlock()
return "settings left unchanged"
}
newEnabled := settings.Enabled
previousEnabled := l.state.settings.Enabled
newEnabled := *settings.Enabled
previousEnabled := *l.state.settings.Enabled
l.state.settings = settings
l.state.settingsMu.Unlock()
// Either restart or set changed status