Persistent server pools (#226)
* GetAllServers with version & timestamp tests * Storage package to sync servers * Use storage Sync to get and use servers
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@@ -9,10 +9,14 @@ import (
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"github.com/qdm12/golibs/network"
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)
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type mullvad struct{}
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type mullvad struct {
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servers []models.MullvadServer
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}
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func newMullvad() *mullvad {
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return &mullvad{}
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func newMullvad(servers []models.MullvadServer) *mullvad {
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return &mullvad{
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servers: servers,
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}
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}
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func (m *mullvad) filterServers(country, city, isp string) (servers []models.MullvadServer) {
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