65 lines
1.5 KiB
Go
65 lines
1.5 KiB
Go
package portforward
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import (
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"net/http"
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"sync"
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"time"
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"github.com/qdm12/gluetun/internal/configuration/settings"
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"github.com/qdm12/gluetun/internal/constants"
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"github.com/qdm12/gluetun/internal/loopstate"
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"github.com/qdm12/gluetun/internal/models"
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"github.com/qdm12/gluetun/internal/portforward/state"
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)
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type Loop struct {
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statusManager *loopstate.State
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state *state.State
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// Fixed parameters
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puid int
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pgid int
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// Objects
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client *http.Client
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portAllower PortAllower
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logger Logger
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// Internal channels and locks
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start chan struct{}
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running chan models.LoopStatus
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stop chan struct{}
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stopped chan struct{}
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startMu sync.Mutex
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backoffTime time.Duration
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userTrigger bool
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}
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const defaultBackoffTime = 5 * time.Second
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func NewLoop(settings settings.PortForwarding,
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client *http.Client, portAllower PortAllower,
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logger Logger, puid, pgid int) *Loop {
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start := make(chan struct{})
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running := make(chan models.LoopStatus)
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stop := make(chan struct{})
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stopped := make(chan struct{})
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statusManager := loopstate.New(constants.Stopped, start, running, stop, stopped)
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state := state.New(statusManager, settings)
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return &Loop{
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statusManager: statusManager,
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state: state,
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puid: puid,
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pgid: pgid,
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// Objects
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client: client,
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portAllower: portAllower,
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logger: logger,
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start: start,
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running: running,
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stop: stop,
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stopped: stopped,
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userTrigger: true,
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backoffTime: defaultBackoffTime,
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}
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}
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