Files
gluetun/internal/configuration/settings/helpers/default.go
Quentin McGaw 7d824a5179 chore(settings): refactor settings processing (#756)
- Better settings tree structure logged using `qdm12/gotree`
- Read settings from environment variables, then files, then secret files
- Settings methods to default them, merge them and override them
- `DNS_PLAINTEXT_ADDRESS` default changed to `127.0.0.1` to use DoT. Warning added if set to something else.
- `HTTPPROXY_LISTENING_ADDRESS` instead of `HTTPPROXY_PORT` (with retro-compatibility)
2022-01-06 06:40:23 -05:00

94 lines
1.7 KiB
Go

package helpers
import (
"net"
"time"
"github.com/qdm12/golibs/logging"
)
func DefaultInt(existing *int, defaultValue int) (
result *int) {
if existing != nil {
return existing
}
result = new(int)
*result = defaultValue
return result
}
func DefaultUint8(existing *uint8, defaultValue uint8) (
result *uint8) {
if existing != nil {
return existing
}
result = new(uint8)
*result = defaultValue
return result
}
func DefaultUint16(existing *uint16, defaultValue uint16) (
result *uint16) {
if existing != nil {
return existing
}
result = new(uint16)
*result = defaultValue
return result
}
func DefaultBool(existing *bool, defaultValue bool) (
result *bool) {
if existing != nil {
return existing
}
result = new(bool)
*result = defaultValue
return result
}
func DefaultString(existing string, defaultValue string) (
result string) {
if existing != "" {
return existing
}
return defaultValue
}
func DefaultStringPtr(existing *string, defaultValue string) (result *string) {
if existing != nil {
return existing
}
result = new(string)
*result = defaultValue
return result
}
func DefaultDuration(existing *time.Duration,
defaultValue time.Duration) (result *time.Duration) {
if existing != nil {
return existing
}
result = new(time.Duration)
*result = defaultValue
return result
}
func DefaultLogLevel(existing *logging.Level,
defaultValue logging.Level) (result *logging.Level) {
if existing != nil {
return existing
}
result = new(logging.Level)
*result = defaultValue
return result
}
func DefaultIP(existing net.IP, defaultValue net.IP) (
result net.IP) {
if existing != nil {
return existing
}
return defaultValue
}