fix(c/libuv): Adjust comment errors and demo code
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@@ -1,8 +1,6 @@
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package main
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import (
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"unsafe"
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"github.com/goplus/llgo/c"
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"github.com/goplus/llgo/c/libuv"
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"github.com/goplus/llgo/c/net"
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@@ -11,18 +9,18 @@ import (
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var DEFAULT_PORT c.Int = 8080
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var DEFAULT_BACKLOG c.Int = 128
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type WriteReq struct {
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Req libuv.Write
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var (
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Req *libuv.Write
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Buf libuv.Buf
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}
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)
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func main() {
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// Initialize the default event loop
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var loop = libuv.DefaultLoop()
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// Initialize a TCP server
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var server libuv.Tcp
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libuv.InitTcp(loop, &server)
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server := &libuv.Tcp{}
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libuv.InitTcp(loop, server)
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// Set up the address to bind the server to
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var addr net.SockaddrIn
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@@ -30,8 +28,8 @@ func main() {
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c.Printf(c.Str("Listening on %s:%d\n"), c.Str("0.0.0.0"), DEFAULT_PORT)
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// Bind the server to the specified address and port
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(&server).Bind((*net.SockAddr)(c.Pointer(&addr)), 0)
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res := (*libuv.Stream)(unsafe.Pointer(&server)).Listen(DEFAULT_BACKLOG, OnNewConnection)
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server.Bind((*net.SockAddr)(c.Pointer(&addr)), 0)
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res := (*libuv.Stream)(server).Listen(DEFAULT_BACKLOG, OnNewConnection)
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if res != 0 {
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c.Fprintf(c.Stderr, c.Str("Listen error: %s\n"), libuv.Strerror(libuv.Errno(res)))
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return
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@@ -41,11 +39,9 @@ func main() {
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loop.Run(libuv.RUN_DEFAULT)
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}
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func FreeWriteReq(req *libuv.Write) {
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wr := (*WriteReq)(c.Pointer(req))
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// Free the buffer base and the WriteReq itself.
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c.Free(c.Pointer(wr.Buf.Base))
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c.Free(c.Pointer(wr))
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func FreeWriteReq() {
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// Free the buffer base.
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c.Free(c.Pointer(Buf.Base))
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}
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func AllocBuffer(handle *libuv.Handle, suggestedSize uintptr, buf *libuv.Buf) {
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@@ -58,26 +54,21 @@ func EchoWrite(req *libuv.Write, status c.Int) {
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if status != 0 {
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c.Fprintf(c.Stderr, c.Str("Write error: %s\n"), libuv.Strerror(libuv.Errno(status)))
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}
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FreeWriteReq(req)
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FreeWriteReq()
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}
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func EchoRead(client *libuv.Stream, nread c.Long, buf *libuv.Buf) {
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if nread > 0 {
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req := (*WriteReq)(c.Malloc(unsafe.Sizeof(WriteReq{})))
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if req == nil {
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c.Fprintf(c.Stderr, c.Str("Failed to allocate memory for write request\n"))
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c.Free(c.Pointer(buf.Base))
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return
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}
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// Initialize the buffer with the data read.
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req.Buf = libuv.InitBuf(buf.Base, c.Uint(nread))
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Buf = libuv.InitBuf(buf.Base, c.Uint(nread))
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// Write the data back to the client.
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(&req.Req).Write(client, &req.Buf, 1, EchoWrite)
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Req = &libuv.Write{}
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Req.Write(client, &Buf, 1, EchoWrite)
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return
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}
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if nread < 0 {
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// Handle read errors and EOF.
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if libuv.Errno(nread) != libuv.EOF {
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if (libuv.Errno)(nread) != libuv.EOF {
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c.Fprintf(c.Stderr, c.Str("Read error: %s\n"), libuv.Strerror(libuv.Errno(nread)))
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}
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(*libuv.Handle)(c.Pointer(client)).Close(nil)
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@@ -95,7 +86,7 @@ func OnNewConnection(server *libuv.Stream, status c.Int) {
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}
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// Allocate memory for a new client.
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client := (*libuv.Tcp)(c.Malloc(unsafe.Sizeof(libuv.Tcp{})))
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client := &libuv.Tcp{}
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if client == nil {
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c.Fprintf(c.Stderr, c.Str("Failed to allocate memory for client\n"))
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@@ -110,9 +101,9 @@ func OnNewConnection(server *libuv.Stream, status c.Int) {
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}
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// Accept the new connection and start reading data.
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if server.Accept((*libuv.Stream)(unsafe.Pointer(client))) == 0 {
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(*libuv.Stream)(unsafe.Pointer(client)).StartRead(AllocBuffer, EchoRead)
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if server.Accept((*libuv.Stream)(client)) == 0 {
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(*libuv.Stream)(client).StartRead(AllocBuffer, EchoRead)
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} else {
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(*libuv.Handle)(unsafe.Pointer(client)).Close(nil)
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(*libuv.Handle)(c.Pointer(client)).Close(nil)
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}
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}
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@@ -251,7 +251,7 @@ func (req *Req) GetData() c.Pointer {
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return nil
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}
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// llgo:link (*Req).SetData C.uv_handle_set_data
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// llgo:link (*Req).SetData C.uv_req_set_data
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func (req *Req) SetData(data c.Pointer) {}
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// llgo:link (*Req).GetType C.uv_req_get_type
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