Merge pull request #796 from luoliwoshang/c/lua/fn

c/lua:custom alloc
This commit is contained in:
xushiwei
2024-09-18 12:04:06 +08:00
committed by GitHub
20 changed files with 273 additions and 156 deletions

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@@ -13,7 +13,7 @@ func coroutineFunc(L *lua.State) c.Int {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

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@@ -18,7 +18,7 @@ func coroutineFunc(L *lua.State) {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

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@@ -29,7 +29,7 @@ func createCountdown(L *lua.State) c.Int {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
L.Openlibs() L.Openlibs()
defer L.Close() defer L.Close()
L.Register(c.Str("create_countdown"), createCountdown) L.Register(c.Str("create_countdown"), createCountdown)

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@@ -24,7 +24,7 @@ func customPanic(L *lua.State) c.Int {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

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@@ -33,7 +33,7 @@ func reader(L *lua.State, data c.Pointer, size *c.Ulong) *c.Char {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

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@@ -21,7 +21,7 @@ func writer(L *lua.State, p c.Pointer, sz c.Ulong, ud c.Pointer) c.Int {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -8,7 +8,7 @@ import (
) )
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()
if res := L.Loadstring(c.Str("function doubleNumber(x) ! return x * 2 end")); res != lua.OK { if res := L.Loadstring(c.Str("function doubleNumber(x) ! return x * 2 end")); res != lua.OK {

View File

@@ -8,7 +8,7 @@ import (
) )
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -8,7 +8,7 @@ import (
) )
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -8,7 +8,7 @@ import (
) )
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -8,7 +8,7 @@ import (
) )
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()
if res := L.Dostring(c.Str("print('hello world')")); res != lua.OK { if res := L.Dostring(c.Str("print('hello world')")); res != lua.OK {

View File

@@ -8,7 +8,7 @@ import (
) )
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -29,7 +29,7 @@ func printStack(L *lua.State, message string) {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -17,7 +17,7 @@ func printStack(L *lua.State, stateName *c.Char) {
func main() { func main() {
// Create a new Lua state and open libraries // Create a new Lua state and open libraries
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()
@@ -68,7 +68,7 @@ func main() {
printStack(L, c.Str("L1")) printStack(L, c.Str("L1"))
// Create a second Lua state // Create a second Lua state
L1 := lua.Newstate() L1 := lua.Newstate__1()
defer L1.Close() defer L1.Close()
// Move two elements to the new state // Move two elements to the new state

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@@ -0,0 +1,36 @@
package main
import (
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func alloc(ud c.Pointer, ptr c.Pointer, osize c.Ulong, nsize c.Ulong) c.Pointer {
if nsize == 0 {
c.Free(ptr)
return nil
} else {
return c.Realloc(ptr, uintptr(nsize))
}
}
func main() {
L := lua.Newstate__0(alloc, nil)
defer L.Close()
L.Openlibs()
if res := L.Dostring(c.Str("print('new state success')")); res != lua.OK {
println("newstate error")
}
allocf := L.Getallocf(nil)
L.Setallocf(allocf, nil)
if res := L.Dostring(c.Str("print('set newstate success')")); res != lua.OK {
println("set newstate error")
}
}
/* Expected output:
new state success
set newstate success
*/

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@@ -1,6 +1,8 @@
package main package main
import ( import (
"unsafe"
"github.com/goplus/llgo/c" "github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua" "github.com/goplus/llgo/c/lua"
) )
@@ -8,53 +10,91 @@ import (
func printTable(L *lua.State) { func printTable(L *lua.State) {
L.Pushnil() L.Pushnil()
for L.Next(-2) != 0 { for L.Next(-2) != 0 {
key := L.Tostring(-2)
value := L.Tostring(-1) value := L.Tostring(-1)
c.Printf(c.Str("%s - %s\n"), key, value) switch L.Type(-2) {
case lua.STRING:
key := L.Tostring(-2)
c.Printf(c.Str("%s - %s\n"), key, value)
case lua.NUMBER:
key := L.Tonumber(-2)
c.Printf(c.Str("[%.0f] - %s\n"), key, value)
case lua.LIGHTUSERDATA:
c.Printf(c.Str("[pointer] - %s\n"), value)
default:
c.Printf(c.Str("unknown key type %s %d\n"), L.Typename(-2), L.Type(-2))
}
L.Pop(1) L.Pop(1)
} }
L.Pop(1) L.Pop(1)
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()
L.Newtable() L.Newtable()
// set table name:John
L.Pushstring(c.Str("name")) L.Pushstring(c.Str("name"))
L.Pushstring(c.Str("John")) L.Pushstring(c.Str("John"))
L.Settable(-3) L.Settable(-3)
// set table age:30
L.Pushstring(c.Str("age")) L.Pushstring(c.Str("age"))
L.Pushnumber(30) L.Pushnumber(30)
L.Settable(-3) L.Settable(-3)
// set table field fullname:John Doe
L.Pushstring(c.Str("John Doe")) L.Pushstring(c.Str("John Doe"))
L.Setfield(-2, c.Str("fullname")) L.Setfield(-2, c.Str("fullname"))
// set index field
L.Pushinteger(123)
L.Seti(-2, c.Int(1))
// set pointer key field
pointerKey := c.AllocaCStr("pointer key")
L.Pushstring(c.Str("pointer value"))
L.Rawsetp(-2, unsafe.Pointer(pointerKey))
// get field by Getfield
L.Getfield(-1, c.Str("name")) L.Getfield(-1, c.Str("name"))
c.Printf(c.Str("%s\n"), L.Tostring(-1)) c.Printf(c.Str("name: %s\n"), L.Tostring(-1))
L.Pop(1) L.Pop(1)
// get field by Rawget
L.Pushstring(c.Str("fullname"))
L.Rawget(-2)
c.Printf(c.Str("fullname: %s\n"), L.Tostring(-1))
L.Pop(1)
// get field by Gettable
L.Pushstring(c.Str("age")) L.Pushstring(c.Str("age"))
L.Gettable(-2) L.Gettable(-2)
age := int(L.Tonumber(-1)) age := int(L.Tonumber(-1))
c.Printf(c.Str("Age: %d\n"), age) c.Printf(c.Str("Age: %d\n"), age)
L.Pop(1) L.Pop(1)
// get index field
L.Geti(-1, c.Int(1))
c.Printf(c.Str("Index[%d] value: %d\n"), 1, L.Tointeger(-1))
L.Pop(1)
c.Printf(c.Str("All entries in the table:\n")) c.Printf(c.Str("All entries in the table:\n"))
printTable(L) printTable(L)
} }
/* Expected output: /* Expected output:
John name: John
fullname: John Doe
Age: 30 Age: 30
Index[1] value: 123
All entries in the table: All entries in the table:
age - 30.0 [1] - 123
fullname - John Doe
name - John name - John
[pointer] - pointer value
fullname - John Doe
age - 30.0
*/ */

View File

@@ -15,7 +15,7 @@ func pushThread(state *lua.State, name string) {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -12,7 +12,7 @@ type lightdata struct {
} }
func main() { func main() {
L := lua.Newstate() L := lua.Newstate__1()
defer L.Close() defer L.Close()
L.Openlibs() L.Openlibs()

View File

@@ -33,8 +33,8 @@ func (L *State) Loadfile(filename *c.Char) c.Int { return L.Loadfilex(filename,
// llgo:link (*State).Loadstring C.luaL_loadstring // llgo:link (*State).Loadstring C.luaL_loadstring
func (L *State) Loadstring(s *c.Char) c.Int { return 0 } func (L *State) Loadstring(s *c.Char) c.Int { return 0 }
//go:linkname Newstate C.luaL_newstate //go:linkname Newstate__1 C.luaL_newstate
func Newstate() *State func Newstate__1() *State
// /* // /*
// ** =============================================================== // ** ===============================================================

View File

@@ -10,18 +10,18 @@ const (
LLGoPackage = "link: $(pkg-config --libs lua); -llua -lm" LLGoPackage = "link: $(pkg-config --libs lua); -llua -lm"
) )
// /* mark for precompiled code ('<esc>Lua') */ /* mark for precompiled code ('<esc>Lua') */
// /* option for multiple returns in 'lua_pcall' and 'lua_call' */ /* option for multiple returns in 'lua_pcall' and 'lua_call' */
const ( const (
MULTRET = -1 MULTRET = -1
) )
// /* /*
// ** Pseudo-indices * Pseudo-indices
// ** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty * (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
// ** space after that to help overflow detection) * space after that to help overflow detection)
// */ */
const ( const (
REGISTRYINDEX = -MAXSTACK - 1000 REGISTRYINDEX = -MAXSTACK - 1000
@@ -31,7 +31,7 @@ func Upvalueindex(i c.Int) c.Int {
return c.Int(REGISTRYINDEX) - i return c.Int(REGISTRYINDEX) - i
} }
// /* thread status */ /* thread status */
const ( const (
OK = 0 OK = 0
YIELD = 1 YIELD = 1
@@ -45,9 +45,9 @@ type State struct {
Unused [8]byte Unused [8]byte
} }
// /* /*
// ** basic types * basic types
// */ */
const ( const (
NONE c.Int = -1 NONE c.Int = -1
NIL c.Int = 0 NIL c.Int = 0
@@ -62,47 +62,47 @@ const (
UMTYPES c.Int = 9 UMTYPES c.Int = 9
) )
// /* minimum Lua stack available to a C function */ /* minimum Lua stack available to a C function */
const ( const (
MINSTACK = 20 MINSTACK = 20
) )
// /* predefined values in the registry */ /* predefined values in the registry */
const ( const (
RIDX_MAINTHREAD = 1 RIDX_MAINTHREAD = 1
RIDX_GLOBALS = 2 RIDX_GLOBALS = 2
RIDX_LAST = RIDX_GLOBALS RIDX_LAST = RIDX_GLOBALS
) )
// /* type of numbers in Lua */ /* type of numbers in Lua */
type Number = c.Double type Number = c.Double
// /* type for integer functions */ /* type for integer functions */
type Integer = c.Int type Integer = c.Int
// /* unsigned integer type */ /* unsigned integer type */
type Unsigned = c.Uint type Unsigned = c.Uint
// /* type for continuation-function contexts */ /* type for continuation-function contexts */
type KContext = c.Pointer type KContext = c.Pointer
// /* /*
// ** Type for C functions registered with Lua * Type for C functions registered with Lua
// */ */
// llgo:type C // llgo:type C
type CFunction func(L *State) c.Int type CFunction func(L *State) c.Int
// /* /*
// ** Type for continuation functions * Type for continuation functions
// */ */
// llgo:type C // llgo:type C
type KFunction func(L *State, status c.Int, ctx KContext) c.Int type KFunction func(L *State, status c.Int, ctx KContext) c.Int
// /* /*
// ** Type for functions that read/write blocks when loading/dumping Lua chunks * Type for functions that read/write blocks when loading/dumping Lua chunks
// */ */
// llgo:type C // llgo:type C
type Reader func(L *State, ud c.Pointer, sz *c.Ulong) *c.Char type Reader func(L *State, ud c.Pointer, sz *c.Ulong) *c.Char
@@ -110,51 +110,54 @@ type Reader func(L *State, ud c.Pointer, sz *c.Ulong) *c.Char
// llgo:type C // llgo:type C
type Writer func(L *State, p c.Pointer, sz c.Ulong, ud c.Pointer) c.Int type Writer func(L *State, p c.Pointer, sz c.Ulong, ud c.Pointer) c.Int
// /* /*
// ** Type for memory-allocation functions * Type for memory-allocation functions
// */ */
// typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); // llgo:type C
type Alloc func(ud c.Pointer, ptr c.Pointer, osize c.Ulong, nsize c.Ulong) c.Pointer
// /* /*
// ** Type for warning functions * Type for warning functions
// */ */
// typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont); // typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
// /* /*
// ** Type used by the debug API to collect debug information * Type used by the debug API to collect debug information
// */ */
// typedef struct lua_Debug lua_Debug; // typedef struct lua_Debug lua_Debug;
// /* /*
// ** Functions to be called by the debugger in specific events * Functions to be called by the debugger in specific events
// */ */
// typedef void (*lua_Hook) (State *L, lua_Debug *ar); // typedef void (*lua_Hook) (State *L, lua_Debug *ar);
// /* /*
// ** generic extra include file * generic extra include file
// */ */
// #if defined(LUA_USER_H) // #if defined(LUA_USER_H)
// #include LUA_USER_H // #include LUA_USER_H
// #endif // #endif
// /* /*
// ** RCS ident string * RCS ident string
// */ */
// extern const char lua_ident[]; // extern const char lua_ident[];
// /* /*
// ** state manipulation ** state manipulation
// */ */
// llgo:link (*State).Close C.lua_close // llgo:link (*State).Close C.lua_close
func (L *State) Close() {} func (L *State) Close() {}
// State *(lua_newstate) (lua_Alloc f, void *ud); // llgo:link Newstate__0 C.lua_newstate
func Newstate__0(f Alloc, ud c.Pointer) *State { return nil }
// llgo:link (*State).Newthread C.lua_newthread // llgo:link (*State).Newthread C.lua_newthread
func (L *State) Newthread() *State { return nil } func (L *State) Newthread() *State { return nil }
@@ -171,9 +174,9 @@ func (L *State) Atpanic(panicf CFunction) CFunction { return nil }
// llgo:link (*State).Version C.lua_version // llgo:link (*State).Version C.lua_version
func (L *State) Version() Number { return 0 } func (L *State) Version() Number { return 0 }
// /* /*
// ** basic stack manipulation * basic stack manipulation
// */ */
// llgo:link (*State).Absindex C.lua_absindex // llgo:link (*State).Absindex C.lua_absindex
func (L *State) Absindex(idx c.Int) c.Int { return 0 } func (L *State) Absindex(idx c.Int) c.Int { return 0 }
@@ -199,9 +202,9 @@ func (L *State) Checkstack(n c.Int) c.Int { return 0 }
// llgo:link (*State).Xmove C.lua_xmove // llgo:link (*State).Xmove C.lua_xmove
func (L *State) Xmove(to *State, n c.Int) {} func (L *State) Xmove(to *State, n c.Int) {}
// /* /*
// ** access functions (stack -> C) * access functions (stack -> C)
// */ */
// llgo:link (*State).Isnumber C.lua_isnumber // llgo:link (*State).Isnumber C.lua_isnumber
func (L *State) Isnumber(idx c.Int) c.Int { return 0 } func (L *State) Isnumber(idx c.Int) c.Int { return 0 }
@@ -247,15 +250,17 @@ func (L *State) Touserdata(idx c.Int) c.Pointer { return nil }
// llgo:link (*State).Tothread C.lua_tothread // llgo:link (*State).Tothread C.lua_tothread
func (L *State) Tothread(idx c.Int) *State { return nil } func (L *State) Tothread(idx c.Int) *State { return nil }
// LUA_API const void *(lua_topointer) (State *L, int idx); // llgo:link (*State).Topointer C.lua_topointer
func (L *State) Topointer(idx c.Int) c.Pointer { return nil }
// /* /*
// ** Comparison and arithmetic functions * Comparison and arithmetic functions
// */ */
/*
* push functions (C -> stack)
*/
// /*
// ** push functions (C -> stack)
// */
// llgo:link (*State).Pushnil C.lua_pushnil // llgo:link (*State).Pushnil C.lua_pushnil
func (L *State) Pushnil() {} func (L *State) Pushnil() {}
@@ -286,9 +291,9 @@ func (L *State) Pushlightuserdata(p c.Pointer) {}
// llgo:link (*State).Pushthread C.lua_pushthread // llgo:link (*State).Pushthread C.lua_pushthread
func (L *State) Pushthread() c.Int { return 0 } func (L *State) Pushthread() c.Int { return 0 }
// /* /*
// ** get functions (Lua -> stack) * get functions (Lua -> stack)
// */ */
// llgo:link (*State).Getglobal C.lua_getglobal // llgo:link (*State).Getglobal C.lua_getglobal
func (L *State) Getglobal(name *c.Char) c.Int { return 0 } func (L *State) Getglobal(name *c.Char) c.Int { return 0 }
@@ -299,10 +304,17 @@ func (L *State) Gettable(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Getfield C.lua_getfield // llgo:link (*State).Getfield C.lua_getfield
func (L *State) Getfield(idx c.Int, k *c.Char) c.Int { return 0 } func (L *State) Getfield(idx c.Int, k *c.Char) c.Int { return 0 }
// LUA_API int (lua_geti) (State *L, int idx, lua_Integer n); // llgo:link (*State).Geti C.lua_geti
// LUA_API int (lua_rawget) (State *L, int idx); func (L *State) Geti(idx c.Int, n Integer) c.Int { return 0 }
// LUA_API int (lua_rawgeti) (State *L, int idx, lua_Integer n);
// LUA_API int (lua_rawgetp) (State *L, int idx, const void *p); // llgo:link (*State).Rawget C.lua_rawget
func (L *State) Rawget(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Rawgeti C.lua_rawgeti
func (L *State) Rawgeti(idx c.Int, n Integer) c.Int { return 0 }
// llgo:link (*State).Rawgetp C.lua_rawgetp
func (L *State) Rawgetp(idx c.Int, p c.Pointer) c.Int { return 0 }
// llgo:link (*State).Createtable C.lua_createtable // llgo:link (*State).Createtable C.lua_createtable
func (L *State) Createtable(narr c.Int, nrec c.Int) {} func (L *State) Createtable(narr c.Int, nrec c.Int) {}
@@ -313,11 +325,12 @@ func (L *State) Newuserdatauv(sz uintptr, nuvalue c.Int) c.Pointer { return nil
// llgo:link (*State).Getmetatable C.lua_getmetatable // llgo:link (*State).Getmetatable C.lua_getmetatable
func (L *State) Getmetatable(objindex c.Int) c.Int { return 0 } func (L *State) Getmetatable(objindex c.Int) c.Int { return 0 }
// LUA_API int (lua_getiuservalue) (State *L, int idx, int n); // llgo:link (*State).Getiuservalue C.lua_getiuservalue
func (L *State) Getiuservalue(idx c.Int, n c.Int) c.Int { return 0 }
// /* /*
// ** set functions (stack -> Lua) * set functions (stack -> Lua)
// */ */
// llgo:link (*State).Setglobal C.lua_setglobal // llgo:link (*State).Setglobal C.lua_setglobal
func (L *State) Setglobal(name *c.Char) {} func (L *State) Setglobal(name *c.Char) {}
@@ -328,19 +341,27 @@ func (L *State) Settable(idx c.Int) {}
// llgo:link (*State).Setfield C.lua_setfield // llgo:link (*State).Setfield C.lua_setfield
func (L *State) Setfield(idx c.Int, k *c.Char) {} func (L *State) Setfield(idx c.Int, k *c.Char) {}
//void (lua_seti) (State *L, int idx, lua_Integer n); // llgo:link (*State).Seti C.lua_seti
//void (lua_rawset) (State *L, int idx); func (L *State) Seti(idx c.Int, n Integer) {}
//void (lua_rawseti) (State *L, int idx, lua_Integer n);
//void (lua_rawsetp) (State *L, int idx, const void *p); // llgo:link (*State).Rawset C.lua_rawset
func (L *State) Rawset(idx c.Int) {}
// llgo:link (*State).Rawseti C.lua_rawseti
func (L *State) Rawseti(idx c.Int, n Integer) {}
// llgo:link (*State).Rawsetp C.lua_rawsetp
func (L *State) Rawsetp(idx c.Int, p c.Pointer) {}
// llgo:link (*State).Setmetatable C.lua_setmetatable // llgo:link (*State).Setmetatable C.lua_setmetatable
func (L *State) Setmetatable(objindex c.Int) c.Int { return 0 } func (L *State) Setmetatable(objindex c.Int) c.Int { return 0 }
//int (lua_setiuservalue) (State *L, int idx, int n); // llgo:link (*State).Setiuservalue C.lua_setiuservalue
func (L *State) Setiuservalue(idx c.Int, n c.Int) c.Int { return 0 }
// /* /*
// ** 'load' and 'call' functions (load and run Lua code) * 'load' and 'call' functions (load and run Lua code)
// */ */
// llgo:link (*State).Callk C.lua_callk // llgo:link (*State).Callk C.lua_callk
func (L *State) Callk(nargs c.Int, nresults c.Int, ctx KContext, k KFunction) c.Int { func (L *State) Callk(nargs c.Int, nresults c.Int, ctx KContext, k KFunction) c.Int {
@@ -366,9 +387,9 @@ func (L *State) Load(reader Reader, dt c.Pointer, chunkname *c.Char, mode *c.Cha
// llgo:link (*State).Dump C.lua_dump // llgo:link (*State).Dump C.lua_dump
func (L *State) Dump(writer Writer, data c.Pointer, strip c.Int) c.Int { return 0 } func (L *State) Dump(writer Writer, data c.Pointer, strip c.Int) c.Int { return 0 }
// /* /*
// ** coroutine functions * coroutine functions
// */ */
// llgo:link (*State).Resume C.lua_resume // llgo:link (*State).Resume C.lua_resume
func (L *State) Resume(from *State, narg c.Int, nres *c.Int) c.Int { return 0 } func (L *State) Resume(from *State, narg c.Int, nres *c.Int) c.Int { return 0 }
@@ -383,16 +404,16 @@ func (L *State) Isyieldable() c.Int { return 0 }
func (L *State) Yieldk(nresults c.Int, ctx KContext, k KFunction) c.Int { return 0 } func (L *State) Yieldk(nresults c.Int, ctx KContext, k KFunction) c.Int { return 0 }
func (L *State) Yield(nresults c.Int) c.Int { return L.Yieldk(nresults, nil, nil) } func (L *State) Yield(nresults c.Int) c.Int { return L.Yieldk(nresults, nil, nil) }
// /* /*
// ** Warning-related functions * Warning-related functions
// */ */
//void (lua_setwarnf) (State *L, lua_WarnFunction f, void *ud); //void (lua_setwarnf) (State *L, lua_WarnFunction f, void *ud);
//void (lua_warning) (State *L, const char *msg, int tocont); //void (lua_warning) (State *L, const char *msg, int tocont);
// /* /*
// ** garbage-collection function and options * garbage-collection function and options
// */ */
const ( const (
GCSTOP = 0 GCSTOP = 0
@@ -410,34 +431,44 @@ const (
// LUA_API int (lua_gc) (State *L, int what, ...); // LUA_API int (lua_gc) (State *L, int what, ...);
// /* /*
// ** miscellaneous functions * miscellaneous functions
// */ */
// llgo:link (*State).Next C.lua_next // llgo:link (*State).Next C.lua_next
func (L *State) Next(idx c.Int) c.Int { return 0 } func (L *State) Next(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Error C.lua_error // llgo:link (*State).Error C.lua_error
func (L *State) Error() c.Int { return 0 } func (L *State) Error() c.Int { return 0 }
// LUA_API void (lua_concat) (State *L, int n); // llgo:link (*State).Concat C.lua_concat
// LUA_API void (lua_len) (State *L, int idx); func (L *State) Concat(n c.Int) {}
// LUA_API size_t (lua_stringtonumber) (State *L, const char *s); // llgo:link (*State).Len C.lua_len
func (L *State) Len(idx c.Int) {}
// LUA_API lua_Alloc (lua_getallocf) (State *L, void **ud); // llgo:link (*State).Stringtonumber C.lua_stringtonumber
// LUA_API void (lua_setallocf) (State *L, lua_Alloc f, void *ud); func (L *State) Stringtonumber(s *c.Char) c.Ulong { return 0 }
// LUA_API void (lua_toclose) (State *L, int idx); // llgo:link (*State).Getallocf C.lua_getallocf
// LUA_API void (lua_closeslot) (State *L, int idx); func (L *State) Getallocf(ud *c.Pointer) Alloc { return nil }
// /* // llgo:link (*State).Setallocf C.lua_setallocf
// ** {============================================================== func (L *State) Setallocf(f Alloc, ud c.Pointer) Alloc { return nil }
// ** some useful macros
// ** =============================================================== // llgo:link (*State).Toclose C.lua_toclose
// */ func (L *State) Toclose(idx c.Int) {}
// llgo:link (*State).Closeslot C.lua_closeslot
func (L *State) Closeslot(idx c.Int) {}
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
// #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE)) // #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
func (L *State) Tonumber(idx c.Int) Number { return L.Tonumberx(idx, nil) } func (L *State) Tonumber(idx c.Int) Number { return L.Tonumberx(idx, nil) }
func (L *State) Tostring(idx c.Int) *c.Char { return L.Tolstring(idx, nil) } func (L *State) Tostring(idx c.Int) *c.Char { return L.Tolstring(idx, nil) }
func (L *State) Tointeger(idx c.Int) Integer { return L.Tointegerx(idx, nil) } func (L *State) Tointeger(idx c.Int) Integer { return L.Tointegerx(idx, nil) }
@@ -458,9 +489,13 @@ func (L *State) Isboolean(n c.Int) bool { return L.Type(n) == c.Int(BOOLEA
func (L *State) Isthread(n c.Int) bool { return L.Type(n) == c.Int(THREAD) } func (L *State) Isthread(n c.Int) bool { return L.Type(n) == c.Int(THREAD) }
func (L *State) Isnone(n c.Int) bool { return L.Type(n) == c.Int(NONE) } func (L *State) Isnone(n c.Int) bool { return L.Type(n) == c.Int(NONE) }
func (L *State) Isnoneornil(n c.Int) bool { return L.Type(n) <= 0 } func (L *State) Isnoneornil(n c.Int) bool { return L.Type(n) <= 0 }
func (L *State) Pushliteral(s *c.Char) *c.Char {
return L.Pushstring(s)
}
// #define lua_pushliteral(L, s) lua_pushstring(L, "" s) func (L *State) Pushglobaltable() c.Int {
// #define lua_pushglobaltable(L) ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)) return L.Rawgeti(REGISTRYINDEX, RIDX_GLOBALS)
}
func (L *State) Insert(idx c.Int) { func (L *State) Insert(idx c.Int) {
L.Rotate(idx, 1) L.Rotate(idx, 1)
@@ -476,33 +511,39 @@ func (L *State) Replace(idx c.Int) {
L.Pop(1) L.Pop(1)
} }
// /* }============================================================== */ /* }============================================================== */
// /* /*
// ** {============================================================== ** {==============================================================
// ** compatibility macros ** compatibility macros
// ** =============================================================== ** ===============================================================
// */ */
func (L *State) Newuserdata(sz uintptr) c.Pointer { func (L *State) Newuserdata(sz uintptr) c.Pointer {
return L.Newuserdatauv(sz, 1) return L.Newuserdatauv(sz, 1)
} }
// #define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1) func (L *State) Getuservalue(idx c.Int) c.Int {
// #define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1) return L.Getiuservalue(idx, 1)
}
func (L *State) Setuservalue(idx c.Int) c.Int {
return L.Setiuservalue(idx, 1)
}
// #define LUA_NUMTAGS LUA_NUMTYPES // #define LUA_NUMTAGS LUA_NUMTYPES
// /* }============================================================== */ /* }============================================================== */
// /* /*
// ** {====================================================================== ** {======================================================================
// ** Debug API ** Debug API
// ** ======================================================================= ** =======================================================================
// */ */
// /*
// ** Event codes /*
// */ * Event codes
*/
const ( const (
HOOKCALL = 0 HOOKCALL = 0
@@ -512,9 +553,9 @@ const (
HOOKTAILCALL = 4 HOOKTAILCALL = 4
) )
// /* /*
// ** Event masks * Event masks
// */ */
const ( const (
MASKCALL = 1 << HOOKCOUNT MASKCALL = 1 << HOOKCOUNT
@@ -541,4 +582,4 @@ const (
// LUA_API int (lua_setcstacklimit) (State *L, unsigned int limit); // LUA_API int (lua_setcstacklimit) (State *L, unsigned int limit);
// struct lua_Debug // struct lua_Debug
// /* }====================================================================== */ /* }====================================================================== */