llgo/c/lua:table & coroutine

This commit is contained in:
luoliwoshang
2024-06-30 19:35:45 +08:00
parent 7a294e6d4e
commit a5d7fc484a
10 changed files with 419 additions and 125 deletions

View File

@@ -0,0 +1,60 @@
package main
import (
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func coroutineFunc(L *lua.State) {
L.LoadString(c.Str(`
function coro_func()
for i = 1, 5 do
coroutine.yield(i)
end
end
`))
L.PCall(0, 0, 0)
L.GetGlobal(c.Str("coro_func"))
}
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
coroutineFunc(L) // Load and get the coroutine function
co := L.NewThread() // Create a new coroutine/thread
L.PushValue(-2) // Move the function to the top of the stack
L.XMove(co, 1) // Move the function to the new coroutine
var nres c.Int
var status c.Int
c.Printf(c.Str("Resuming coroutine...\n"))
// Resume coroutine and handle yields
for {
status = co.Resume(nil, 0, &nres)
c.Printf(c.Str("Resuming coroutine %d...\n"), status)
if status == lua.YIELD {
yieldValue := co.ToInteger(-1)
c.Printf(c.Str("Yield value: %d\n"), yieldValue)
co.Pop(1) // Clean up the stack
// Check if the coroutine is yieldable
if co.IsYieldable() != 0 {
c.Printf(c.Str("Coroutine is yieldable.\n"))
} else {
c.Printf(c.Str("Coroutine is not yieldable.\n"))
}
} else {
break
}
}
// Check the final status of the coroutine
finalStatus := co.Status()
c.Printf(c.Str("Final status of coroutine: %d\n"), finalStatus)
}

View File

@@ -12,7 +12,7 @@ func main() {
defer L.Close()
L.OpenLibs()
if res := L.Dostring(c.Str("function combineParams(num, str) return 'Result: ' .. str .. ' ' .. num end")); res != lua.OK {
if res := L.DoString(c.Str("function combineParams(num, str) return 'Result: ' .. str .. ' ' .. num end")); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
L.GetGlobal(c.Str("combineParams"))

View File

@@ -20,7 +20,7 @@ func main() {
return a .. b .. c
end`)
if res := L.Dostring(code); res != lua.OK {
if res := L.DoString(code); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}

View File

@@ -11,7 +11,7 @@ func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
if res := L.Dostring(c.Str("print('hello world')")); res != lua.OK {
if res := L.DoString(c.Str("print('hello world')")); res != lua.OK {
println("error")
}
}

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@@ -1,42 +0,0 @@
package main
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
// TODO(zzy): fix push interger got stuck
code := c.Str(`function combineParams(x)
return x * 2
end`)
if res := L.Dostring(code); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
L.GetGlobal(c.Str("combineParams"))
c.Printf(c.Str("stack lens:%d\n"), L.GetTop()) // stack lens:1
L.PushInteger(lua.Integer(42))
pushed := L.ToInteger(-1)
c.Printf(c.Str("pushed: %lld\n"), pushed) // pushed: 0
c.Printf(c.Str("stack lens:%d\n"), L.GetTop()) // stack lens:1
// L.PushNumber(42)
// pushed := L.ToNumber(-1)
// c.Printf(c.Str("pushed: %f\n"), pushed)
if res := L.PCall(1, 1, 0); res != lua.OK {
c.Printf(c.Str("error: %s\n"), L.ToString(-1))
}
if res := L.IsNumber(-1); res != 0 {
result := L.ToInteger(-1)
c.Printf(c.Str("result %f"), result)
}
}

View File

@@ -6,9 +6,8 @@ import (
)
// printStack prints the current stack of the given Lua state.
func printStack(L *lua.Lua_State, stateName *c.Char) {
func printStack(L *lua.State, stateName *c.Char) {
top := L.GetTop()
// c.Printf(c.Str("%s stack (top=%d): "), c.GoStringData("sdasd"), top)
c.Printf(c.Str("%s stack (top=%d):"), stateName, top)
for i := 1; i <= int(top); i++ {
c.Printf(c.Str("%s "), L.ToString(c.Int(i)))
@@ -73,7 +72,7 @@ func main() {
defer L1.Close()
// Move two elements to the new state
L.Xmove(L1, c.Int(2))
L.XMove(L1, c.Int(2))
c.Printf(c.Str("\nAfter moving two elements to L1:\n"))
printStack(L, c.Str("L1"))
printStack(L1, c.Str("L2"))

View File

@@ -0,0 +1,51 @@
package main
import (
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/lua"
)
func printTable(L *lua.State) {
L.PushNil()
for L.Next(-2) != 0 {
key := L.ToString(-2)
value := L.ToString(-1)
c.Printf(c.Str("%s - %s\n"), key, value)
L.Pop(1)
}
L.Pop(1)
}
func main() {
L := lua.NewState()
defer L.Close()
L.OpenLibs()
L.NewTable()
L.PushString(c.Str("name"))
L.PushString(c.Str("John"))
L.SetTable(-3)
L.PushString(c.Str("age"))
L.PushNumber(30)
L.SetTable(-3)
L.PushString(c.Str("John Doe"))
L.SetField(-2, c.Str("fullname"))
L.GetField(-1, c.Str("name"))
c.Printf(c.Str("%s\n"), L.ToString(-1))
L.Pop(1)
L.PushString(c.Str("age"))
L.GetTable(-2)
age := int(L.ToNumber(-1))
c.Printf(c.Str("Age: %d\n"), age)
L.Pop(1)
c.Printf(c.Str("All entries in the table:\n"))
printTable(L)
}

View File

@@ -16,16 +16,16 @@ import (
// /* predefined references */
// llgo:link (*Lua_State).LoadFilex C.luaL_loadfilex
func (L *Lua_State) LoadFilex(filename *c.Char, mode *c.Char) c.Int { return 0 }
// llgo:link (*State).LoadFilex C.luaL_loadfilex
func (L *State) LoadFilex(filename *c.Char, mode *c.Char) c.Int { return 0 }
func (L *Lua_State) LoadFile(filename *c.Char) c.Int { return L.LoadFilex(filename, nil) }
func (L *State) LoadFile(filename *c.Char) c.Int { return L.LoadFilex(filename, nil) }
// llgo:link (*Lua_State).LoadString C.luaL_loadstring
func (L *Lua_State) LoadString(s *c.Char) c.Int { return 0 }
// llgo:link (*State).LoadString C.luaL_loadstring
func (L *State) LoadString(s *c.Char) c.Int { return 0 }
//go:linkname NewState C.luaL_newstate
func NewState() *Lua_State
func NewState() *State
// /*
// ** ===============================================================
@@ -33,14 +33,14 @@ func NewState() *Lua_State
// ** ===============================================================
// */
func (L *Lua_State) DoFile(filename *c.Char) c.Int {
func (L *State) DoFile(filename *c.Char) c.Int {
if loadResult := L.LoadFile(filename); loadResult != 0 {
return loadResult
}
return L.PCall(c.Int(0), c.Int(MULTRET), c.Int(0))
}
func (L *Lua_State) Dostring(str *c.Char) c.Int {
func (L *State) DoString(str *c.Char) c.Int {
if loadResult := L.LoadString(str); loadResult != 0 {
return loadResult
}

View File

@@ -33,7 +33,7 @@ const (
ERRERR = 5
)
type Lua_State struct {
type State struct {
Unused [8]byte
}
@@ -41,17 +41,17 @@ type Lua_State struct {
// ** basic types
// */
const (
TNONE = -1
TNIL = 0
TBOOLEAN = 1
TLIGHTUSERDATA = 2
TNUMBER = 3
TSTRING = 4
TTABLE = 5
TFUNCTION = 6
TUSERDATA = 7
TTHREAD = 8
NUMTYPES = 9
NONE = int(-1)
NIL = int(0)
BOOLEAN = int(1)
LIGHTUSERDATA = int(2)
NUMBER = int(3)
STRING = int(4)
TABLE = int(5)
FUNCTION = int(6)
USERDATA = int(7)
THREAD = int(8)
UMTYPES = int(9)
)
// /* minimum Lua stack available to a C function */
@@ -60,16 +60,22 @@ const (
)
// /* predefined values in the registry */
const (
RIDX_MAINTHREAD = 1
RIDX_GLOBALS = 2
RIDX_LAST = RIDX_GLOBALS
)
// /* type of numbers in Lua */
type Number c.Double
type Number = c.Double
// /* type for integer functions */
// TODO(zzy):consider dynamic size
type Integer c.LongLong
type Integer = c.Int
// /* unsigned integer type */
type Unsigned c.UlongLong
type Unsigned = c.Uint
// /* type for continuation-function contexts */
// TODO(zzy): Context may not be c.Int
@@ -84,88 +90,139 @@ type KContext c.Int
// */
// TODO(zzy): KFunction does not currently support
type KFunction func(L *Lua_State, status c.Int, ctx KContext) c.Int
type KFunction func(L *State, status c.Int, ctx KContext) c.Int
// /*
// ** Type for functions that read/write blocks when loading/dumping Lua chunks
// */
// typedef const char * (*lua_Reader) (State *L, void *ud, size_t *sz);
// typedef int (*lua_Writer) (State *L, const void *p, size_t sz, void *ud);
// /*
// ** Type for memory-allocation functions
// */
// typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
// /*
// ** Type for warning functions
// */
// typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
// /*
// ** Type used by the debug API to collect debug information
// */
// typedef struct lua_Debug lua_Debug;
// /*
// ** Functions to be called by the debugger in specific events
// */
// typedef void (*lua_Hook) (State *L, lua_Debug *ar);
// /*
// ** generic extra include file
// */
// #if defined(LUA_USER_H)
// #include LUA_USER_H
// #endif
// /*
// ** RCS ident string
// */
// extern const char lua_ident[];
// /*
// ** state manipulation
// */
// llgo:link (*Lua_State).Close C.lua_close
func (L *Lua_State) Close() {}
// llgo:link (*State).Close C.lua_close
func (L *State) Close() {}
// State *(lua_newstate) (lua_Alloc f, void *ud);
// State *(lua_newthread) (State *L);
// llgo:link (*State).NewThread C.lua_newthread
func (L *State) NewThread() *State { return nil }
// int (lua_closethread) (State *L, State *from);
// int (lua_resetthread) (State *L); /* Deprecated! */
// lua_CFunction (lua_atpanic) (State *L, lua_CFunction panicf);
// lua_Number (lua_version) (State *L);
// /*
// ** basic stack manipulation
// */
// llgo:link (*Lua_State).AbsIndex C.lua_absindex
func (L *Lua_State) AbsIndex(idx c.Int) c.Int { return 0 }
// llgo:link (*State).AbsIndex C.lua_absindex
func (L *State) AbsIndex(idx c.Int) c.Int { return 0 }
// llgo:link (*Lua_State).GetTop C.lua_gettop
func (L *Lua_State) GetTop() c.Int { return 0 }
// llgo:link (*State).GetTop C.lua_gettop
func (L *State) GetTop() c.Int { return 0 }
// llgo:link (*Lua_State).SetTop C.lua_settop
func (L *Lua_State) SetTop(idx c.Int) {}
// llgo:link (*State).SetTop C.lua_settop
func (L *State) SetTop(idx c.Int) {}
// llgo:link (*Lua_State).PushValue C.lua_pushvalue
func (L *Lua_State) PushValue(idx c.Int) {}
// llgo:link (*State).PushValue C.lua_pushvalue
func (L *State) PushValue(idx c.Int) {}
// llgo:link (*Lua_State).Rotate C.lua_rotate
func (L *Lua_State) Rotate(idx c.Int, n c.Int) {}
// llgo:link (*State).Rotate C.lua_rotate
func (L *State) Rotate(idx c.Int, n c.Int) {}
// llgo:link (*Lua_State).Copy C.lua_copy
func (L *Lua_State) Copy(fromidx c.Int, toidx c.Int) {}
// llgo:link (*State).Copy C.lua_copy
func (L *State) Copy(fromidx c.Int, toidx c.Int) {}
// llgo:link (*Lua_State).CheckStack C.lua_checkstack
func (L *Lua_State) CheckStack(n c.Int) c.Int { return 0 }
// llgo:link (*State).CheckStack C.lua_checkstack
func (L *State) CheckStack(n c.Int) c.Int { return 0 }
// llgo:link (*Lua_State).Xmove C.lua_xmove
func (L *Lua_State) Xmove(to *Lua_State, n c.Int) {}
// llgo:link (*State).XMove C.lua_xmove
func (L *State) XMove(to *State, n c.Int) {}
// /*
// ** access functions (stack -> C)
// */
// LUA_API int (lua_isinteger) (State *L, int idx);
// llgo:link (*State).IsInteger C.lua_isinteger
func (L *State) IsInteger(idx c.Int) c.Int { return 0 }
// llgo:link (*Lua_State).ToNumberx C.lua_tonumberx
func (L *Lua_State) ToNumberx(idx c.Int, isnum *c.Int) Number { return 0 }
// llgo:link (*State).IsNumber C.lua_isnumber
func (L *State) IsNumber(idx c.Int) c.Int { return 0 }
// llgo:link (*Lua_State).IsNumber C.lua_isnumber
func (L *Lua_State) IsNumber(idx c.Int) c.Int { return 0 }
// llgo:link (*State).IsString C.lua_isstring
func (L *State) IsString(idx c.Int) c.Int { return 0 }
// llgo:link (*Lua_State).IsString C.lua_isstring
func (L *Lua_State) IsString(idx c.Int) c.Int { return 0 }
// TODO(zzy):add to demo
// llgo:link (*State).Type C.lua_type
func (L *State) Type(idx c.Int) c.Int { return 0 }
// llgo:link (*Lua_State).ToIntegerx C.lua_tointegerx
func (L *Lua_State) ToIntegerx(idx c.Int, isnum *c.Int) Integer { return 0 }
// TODO(zzy)
// llgo:link (*State).TypeName C.lua_typename
func (L *State) TypeName(tp c.Int) *c.Char { return nil }
// llgo:link (*Lua_State).ToLString C.lua_tolstring
func (L *Lua_State) ToLString(idx c.Int, len *c.Ulong) *c.Char { return nil }
// llgo:link (*State).ToNumberx C.lua_tonumberx
func (L *State) ToNumberx(idx c.Int, isnum *c.Int) Number { return 0 }
// llgo:link (*State).ToIntegerx C.lua_tointegerx
func (L *State) ToIntegerx(idx c.Int, isnum *c.Int) Integer { return 0 }
// llgo:link (*State).ToBoolean C.lua_toboolean
func (L *State) ToBoolean(idx c.Int) bool { return false }
// llgo:link (*State).ToLString C.lua_tolstring
func (L *State) ToLString(idx c.Int, len *c.Ulong) *c.Char { return nil }
// LUA_API int (lua_iscfunction) (State *L, int idx);
// LUA_API int (lua_isuserdata) (State *L, int idx);
// LUA_API lua_Unsigned (lua_rawlen) (State *L, int idx);
// LUA_API lua_CFunction (lua_tocfunction) (State *L, int idx);
// LUA_API void *(lua_touserdata) (State *L, int idx);
// LUA_API State *(lua_tothread) (State *L, int idx);
// LUA_API const void *(lua_topointer) (State *L, int idx);
// /*
// ** Comparison and arithmetic functions
@@ -174,85 +231,215 @@ func (L *Lua_State) ToLString(idx c.Int, len *c.Ulong) *c.Char { return nil }
// /*
// ** push functions (C -> stack)
// */
// llgo:link (*Lua_State).PushNil C.lua_pushnil
func (L *Lua_State) PushNil() {}
// llgo:link (*State).PushNil C.lua_pushnil
func (L *State) PushNil() {}
// llgo:link (*Lua_State).PushNumber C.lua_pushnumber
func (L *Lua_State) PushNumber(n Number) {}
// llgo:link (*State).PushNumber C.lua_pushnumber
func (L *State) PushNumber(n Number) {}
// TODO(zzy): will get stuck
// llgo:link (*Lua_Stage).PushInteger C.lua_pushinteger
func (L *Lua_State) PushInteger(n Integer) {}
// llgo:link (*State).PushInteger C.lua_pushinteger
func (L *State) PushInteger(n Integer) {}
// llgo:link (*Lua_State).PushLString C.lua_pushlstring
func (L *Lua_State) PushLString(s *c.Char, len c.Ulong) *c.Char {
// llgo:link (*State).PushString C.lua_pushstring
func (L *State) PushString(s *c.Char) *c.Char {
return nil
}
// llgo:link (*Lua_State).PushString C.lua_pushstring
func (L *Lua_State) PushString(s *c.Char) *c.Char {
// llgo:link (*State).PushLString C.lua_pushlstring
func (L *State) PushLString(s *c.Char, len c.Ulong) *c.Char {
return nil
}
// llgo:link (*Lua_State).PushFString C.lua_pushfstring
func (L *Lua_State) PushFString(format *c.Char, __llgo_va_list ...any) *c.Char { return nil }
// llgo:link (*State).PushFString C.lua_pushfstring
func (L *State) PushFString(format *c.Char, __llgo_va_list ...any) *c.Char { return nil }
// llgo:link (*State).PushBoolean C.lua_pushboolean
func (L *State) PushBoolean(b c.Int) {}
//const char *(lua_pushvfstring) (State *L, const char *fmt,va_list argp);
//void (lua_pushcclosure) (State *L, lua_CFunction fn, int n);
//void (lua_pushlightuserdata) (State *L, void *p);
//int (lua_pushthread) (State *L);
// /*
// ** get functions (Lua -> stack)
// */
// int (lua_getglobal) (lua_State *L, const char *name);
// llgo:link (*Lua_State).GetGlobal C.lua_getglobal
func (L *Lua_State) GetGlobal(name *c.Char) c.Int { return 0 }
// llgo:link (*State).GetGlobal C.lua_getglobal
func (L *State) GetGlobal(name *c.Char) c.Int { return 0 }
// llgo:link (*State).GetTable C.lua_gettable
func (L *State) GetTable(idx c.Int) c.Int { return 0 }
// llgo:link (*State).GetField C.lua_getfield
func (L *State) GetField(idx c.Int, k *c.Char) c.Int { return 0 }
// llgo:link (*State).CreateTable C.lua_createtable
func (L *State) CreateTable(narr c.Int, nrec c.Int) {}
// LUA_API int (lua_geti) (State *L, int idx, lua_Integer n);
// LUA_API int (lua_rawget) (State *L, int idx);
// LUA_API int (lua_rawgeti) (State *L, int idx, lua_Integer n);
// LUA_API int (lua_rawgetp) (State *L, int idx, const void *p);
// LUA_API void *(lua_newuserdatauv) (State *L, size_t sz, int nuvalue);
// LUA_API int (lua_getmetatable) (State *L, int objindex);
// LUA_API int (lua_getiuservalue) (State *L, int idx, int n);
// /*
// ** set functions (stack -> Lua)
// */
// TODO(zzy):add to demo
// llgo:link (*State).SetGlobal C.lua_setglobal
func (L *State) SetGlobal(name *c.Char) {}
// llgo:link (*State).SetTable C.lua_settable
func (L *State) SetTable(idx c.Int) {}
// llgo:link (*State).SetField C.lua_setfield
func (L *State) SetField(idx c.Int, k *c.Char) {}
//void (lua_seti) (State *L, int idx, lua_Integer n);
//void (lua_rawset) (State *L, int idx);
//void (lua_rawseti) (State *L, int idx, lua_Integer n);
//void (lua_rawsetp) (State *L, int idx, const void *p);
//int (lua_setmetatable) (State *L, int objindex);
//int (lua_setiuservalue) (State *L, int idx, int n);
// /*
// ** 'load' and 'call' functions (load and run Lua code)
// */
// llgo:link (*Lua_State).PCallk C.lua_pcallk
func (L *Lua_State) PCallk(nargs c.Int, nresults c.Int, errfunc c.Int, ctx KContext, k *KFunction) c.Int {
// llgo:link (*State).PCallk C.lua_pcallk
func (L *State) PCallk(nargs c.Int, nresults c.Int, errfunc c.Int, ctx KContext, k *KFunction) c.Int {
return 0
}
func (L *Lua_State) PCall(nargs c.Int, nresults c.Int, errfunc c.Int) c.Int {
func (L *State) PCall(nargs c.Int, nresults c.Int, errfunc c.Int) c.Int {
return L.PCallk(nargs, nresults, errfunc, KContext(c.Int(0)), nil)
}
// void (lua_callk) (State *L, int nargs, int nresults, lua_KContext ctx, lua_KFunction k);
// #define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
// int (lua_load) (State *L, lua_Reader reader, void *dt, const char *chunkname, const char *mode);
// int (lua_dump) (State *L, lua_Writer writer, void *data, int strip);
// /*
// ** coroutine functions
// */
// llgo:link (*State).Resume C.lua_resume
func (L *State) Resume(from *State, narg c.Int, nres *c.Int) c.Int { return 0 }
// llgo:link (*State).Status C.lua_status
func (L *State) Status() c.Int { return 0 }
// llgo:link (*State).IsYieldable C.lua_isyieldable
func (L *State) IsYieldable() c.Int { return 0 }
// TODO(zzy)
// int (lua_yieldk) (State *L, int nresults, lua_KContext ctx, lua_KFunction k);
// #define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
// /*
// ** Warning-related functions
// */
//void (lua_setwarnf) (State *L, lua_WarnFunction f, void *ud);
//void (lua_warning) (State *L, const char *msg, int tocont);
// /*
// ** garbage-collection function and options
// */
const (
GCSTOP = 0
GCRESTART = 1
GCCOLLECT = 2
GCCOUNT = 3
GCCOUNTB = 4
GCSTEP = 5
GCSETPAUSE = 6
GCSETSTEPMUL = 7
GCISRUNNING = 9
GCGEN = 10
GCINC = 11
)
// LUA_API int (lua_gc) (State *L, int what, ...);
// /*
// ** miscellaneous functions
// */
// llgo:link (*State).Next C.lua_next
func (L *State) Next(idx c.Int) c.Int { return 0 }
// LUA_API int (lua_error) (State *L);
// LUA_API void (lua_concat) (State *L, int n);
// LUA_API void (lua_len) (State *L, int idx);
// LUA_API size_t (lua_stringtonumber) (State *L, const char *s);
// LUA_API lua_Alloc (lua_getallocf) (State *L, void **ud);
// LUA_API void (lua_setallocf) (State *L, lua_Alloc f, void *ud);
// LUA_API void (lua_toclose) (State *L, int idx);
// LUA_API void (lua_closeslot) (State *L, int idx);
// /*
// ** {==============================================================
// ** some useful macros
// ** ===============================================================
// */
// /* }============================================================== */
func (L *Lua_State) ToNumber(idx c.Int) Number { return L.ToNumberx(idx, nil) }
func (L *Lua_State) ToString(idx c.Int) *c.Char { return L.ToLString(idx, nil) }
func (L *Lua_State) ToInteger(idx c.Int) Integer { return L.ToIntegerx(idx, nil) }
func (L *State) ToNumber(idx c.Int) Number { return L.ToNumberx(idx, nil) }
func (L *State) ToString(idx c.Int) *c.Char { return L.ToLString(idx, nil) }
func (L *State) ToInteger(idx c.Int) Integer { return L.ToIntegerx(idx, nil) }
func (L *State) Pop(n c.Int) { L.SetTop(-(n) - 1) }
func (L *State) NewTable() { L.CreateTable(0, 0) }
func (L *State) IsFunction(n c.Int) bool { return L.Type(n) == c.Int(FUNCTION) }
func (L *State) IsTable(n c.Int) bool { return L.Type(n) == c.Int(TABLE) }
func (L *State) IsLightUserData(n c.Int) bool { return L.Type(n) == c.Int(LIGHTUSERDATA) }
func (L *State) IsNil(n c.Int) bool { return L.Type(n) == c.Int(NIL) }
func (L *State) IsBoolean(n c.Int) bool { return L.Type(n) == c.Int(BOOLEAN) }
func (L *State) IsThread(n c.Int) bool { return L.Type(n) == c.Int(THREAD) }
func (L *State) IsNone(n c.Int) bool { return L.Type(n) == c.Int(NONE) }
func (L *State) IsNoneOrNil(n c.Int) bool { return L.Type(n) <= 0 }
// #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
// #define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
// #define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
// #define lua_pushliteral(L, s) lua_pushstring(L, "" s)
// #define lua_pushglobaltable(L) ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
// #define lua_insert(L,idx) lua_rotate(L, (idx), 1)
// #define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
// #define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
// /* }============================================================== */
// /*
// ** {==============================================================
// ** compatibility macros
// ** ===============================================================
// */
// #define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
// #define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
// #define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
// #define LUA_NUMTAGS LUA_NUMTYPES
// /* }============================================================== */
// /*
@@ -263,7 +450,46 @@ func (L *Lua_State) ToInteger(idx c.Int) Integer { return L.ToIntegerx(idx, nil)
// /*
// ** Event codes
// */
const (
HOOKCALL = 0
HOOKRET = 1
HOOKLINE = 2
HOOKCOUNT = 3
HOOKTAILCALL = 4
)
// /*
// ** Event masks
// */
// #define LUA_MASKCALL (1 << LUA_HOOKCALL)
// #define LUA_MASKRET (1 << LUA_HOOKRET)
// #define LUA_MASKLINE (1 << LUA_HOOKLINE)
// #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
const (
MASKCALL = 1 << HOOKCOUNT
MASKRET = 1 << HOOKRET
MASKLINE = 1 << HOOKLINE
MASKCOUNT = 1 << HOOKCOUNT
)
// LUA_API int (lua_getstack) (State *L, int level, lua_Debug *ar);
// LUA_API int (lua_getinfo) (State *L, const char *what, lua_Debug *ar);
// LUA_API const char *(lua_getlocal) (State *L, const lua_Debug *ar, int n);
// LUA_API const char *(lua_setlocal) (State *L, const lua_Debug *ar, int n);
// LUA_API const char *(lua_getupvalue) (State *L, int funcindex, int n);
// LUA_API const char *(lua_setupvalue) (State *L, int funcindex, int n);
// LUA_API void *(lua_upvalueid) (State *L, int fidx, int n);
// LUA_API void (lua_upvaluejoin) (State *L, int fidx1, int n1, int fidx2, int n2);
// LUA_API void (lua_sethook) (State *L, lua_Hook func, int mask, int count);
// LUA_API lua_Hook (lua_gethook) (State *L);
// LUA_API int (lua_gethookmask) (State *L);
// LUA_API int (lua_gethookcount) (State *L);
// LUA_API int (lua_setcstacklimit) (State *L, unsigned int limit);
// struct lua_Debug
// /* }====================================================================== */

View File

@@ -4,5 +4,5 @@ import (
_ "unsafe"
)
// llgo:link (*Lua_State).OpenLibs C.luaL_openlibs
func (L *Lua_State) OpenLibs() {}
// llgo:link (*State).OpenLibs C.luaL_openlibs
func (L *State) OpenLibs() {}