py/math
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@@ -32,3 +32,52 @@ var Pi *py.Object
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//
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//go:linkname Pow py.pow
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func Pow(x, y *py.Object) *py.Object
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// Return the sine of x radians.
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//
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//go:linkname Sin py.sin
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func Sin(x *py.Object) *py.Object
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// Return the hyperbolic sine of x.
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//
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//go:linkname Sinh py.sinh
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func Sinh(x *py.Object) *py.Object
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// With one argument, return the natural logarithm of x (to base e).
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//
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//go:linkname Log py.log
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func Log(x *py.Object) *py.Object
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// With two arguments, return the logarithm of x to the given base, calculated
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// as log(x)/log(base).
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//
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//go:linkname LogOf py.log
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func LogOf(x, base *py.Object) *py.Object
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// Return the natural logarithm of 1+x (base e). The result is calculated in
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// a way which is accurate for x near zero.
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//
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//go:linkname Log1p py.log1p
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func Log1p(x *py.Object) *py.Object
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// Return the base-2 logarithm of x. This is usually more accurate than log(x, 2).
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//
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//go:linkname Log2 py.log2
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func Log2(x *py.Object) *py.Object
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// Return the base-10 logarithm of x. This is usually more accurate than log(x, 10).
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//
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//go:linkname Log10 py.log10
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func Log10(x *py.Object) *py.Object
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// Return the fractional and integer parts of x. Both results carry the sign of
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// x and are floats.
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//
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//go:linkname Modf py.modf
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func Modf(x *py.Object) *py.Object
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// Return the Euclidean norm, sqrt(sum(x**2 for x in coordinates)). This is the
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// length of the vector from the origin to the point given by the coordinates.
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//
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//go:linkname Hypot py.hypot
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func Hypot(coordinates ...*py.Object) *py.Object
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