package lua import ( _ "unsafe" "github.com/goplus/llgo/c" ) const ( LLGoPackage = "link: $(pkg-config --libs lua); -llua -lm" ) /* mark for precompiled code ('Lua') */ /* option for multiple returns in 'lua_pcall' and 'lua_call' */ const ( MULTRET = -1 ) /* * Pseudo-indices * (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty * space after that to help overflow detection) */ const ( REGISTRYINDEX = -MAXSTACK - 1000 ) func Upvalueindex(i c.Int) c.Int { return c.Int(REGISTRYINDEX) - i } /* thread status */ const ( OK = 0 YIELD = 1 ERRRUN = 2 ERRSYNTAX = 3 ERRMEM = 4 ERRERR = 5 ) type State struct { Unused [8]byte } /* * basic types */ const ( NONE c.Int = -1 NIL c.Int = 0 BOOLEAN c.Int = 1 LIGHTUSERDATA c.Int = 2 NUMBER c.Int = 3 STRING c.Int = 4 TABLE c.Int = 5 FUNCTION c.Int = 6 USERDATA c.Int = 7 THREAD c.Int = 8 NUMTYPES c.Int = 9 ) /* minimum Lua stack available to a C function */ const ( MINSTACK = 20 ) /* predefined values in the registry */ const ( RIDX_MAINTHREAD = 1 RIDX_GLOBALS = 2 RIDX_LAST = RIDX_GLOBALS ) /* type of numbers in Lua */ type Number = c.Double /* type for integer functions */ type Integer = c.Int /* unsigned integer type */ type Unsigned = c.Uint /* type for continuation-function contexts */ type KContext = c.Pointer /* * Type for C functions registered with Lua */ // llgo:type C type CFunction func(L *State) c.Int /* * Type for continuation functions */ // llgo:type C type KFunction func(L *State, status c.Int, ctx KContext) c.Int /* * Type for functions that read/write blocks when loading/dumping Lua chunks */ // llgo:type C type Reader func(L *State, ud c.Pointer, sz *c.Ulong) *c.Char // llgo:type C type Writer func(L *State, p c.Pointer, sz c.Ulong, ud c.Pointer) c.Int /* * Type for memory-allocation functions */ // llgo:type C type Alloc func(ud c.Pointer, ptr c.Pointer, osize c.Ulong, nsize c.Ulong) c.Pointer /* * Type for warning functions */ // llgo:type C type WarnFunction func(ud c.Pointer, msg c.Char, tocont c.Int) /* * Functions to be called by the debugger in specific events */ // llgo:type C type Hook func(L *State, ar *Debug) /* * RCS ident string */ // extern const char lua_ident[]; /* ** state manipulation */ // llgo:link (*State).Close C.lua_close func (L *State) Close() {} // llgo:link Newstate__0 C.lua_newstate func Newstate__0(f Alloc, ud c.Pointer) *State { return nil } // llgo:link (*State).Newthread C.lua_newthread func (L *State) Newthread() *State { return nil } // llgo:link (*State).Closethread C.lua_closethread func (L *State) Closethread(from *State) c.Int { return 0 } // llgo:link (*State).Resetthread C.lua_resetthread func (L *State) Resetthread(from *State) c.Int { return 0 } // llgo:link (*State).Atpanic C.lua_atpanic func (L *State) Atpanic(panicf CFunction) CFunction { return nil } // llgo:link (*State).Version C.lua_version func (L *State) Version() Number { return 0 } /* * basic stack manipulation */ // llgo:link (*State).Absindex C.lua_absindex func (L *State) Absindex(idx c.Int) c.Int { return 0 } // llgo:link (*State).Gettop C.lua_gettop func (L *State) Gettop() c.Int { return 0 } // llgo:link (*State).Settop C.lua_settop func (L *State) Settop(idx c.Int) {} // llgo:link (*State).Pushvalue C.lua_pushvalue func (L *State) Pushvalue(idx c.Int) {} // llgo:link (*State).Rotate C.lua_rotate func (L *State) Rotate(idx c.Int, n c.Int) {} // llgo:link (*State).Copy C.lua_copy func (L *State) Copy(fromidx c.Int, toidx c.Int) {} // llgo:link (*State).Checkstack C.lua_checkstack func (L *State) Checkstack(n c.Int) c.Int { return 0 } // llgo:link (*State).Xmove C.lua_xmove func (L *State) Xmove(to *State, n c.Int) {} /* * access functions (stack -> C) */ // llgo:link (*State).Isnumber C.lua_isnumber func (L *State) Isnumber(idx c.Int) c.Int { return 0 } // llgo:link (*State).Isstring C.lua_isstring func (L *State) Isstring(idx c.Int) c.Int { return 0 } // llgo:link (*State).Iscfunction C.lua_iscfunction func (L *State) Iscfunction(idx c.Int) c.Int { return 0 } // llgo:link (*State).Isinteger C.lua_isinteger func (L *State) Isinteger(idx c.Int) c.Int { return 0 } // llgo:link (*State).Isuserdata C.lua_isuserdata func (L *State) Isuserdata(idx c.Int) c.Int { return 0 } // llgo:link (*State).Type C.lua_type func (L *State) Type(idx c.Int) c.Int { return 0 } // llgo:link (*State).Typename C.lua_typename func (L *State) Typename(tp c.Int) *c.Char { return nil } // llgo:link (*State).Tonumberx C.lua_tonumberx func (L *State) Tonumberx(idx c.Int, isnum *c.Int) Number { return 0 } // llgo:link (*State).Tointegerx C.lua_tointegerx func (L *State) Tointegerx(idx c.Int, isnum *c.Int) Integer { return 0 } // llgo:link (*State).Toboolean C.lua_toboolean func (L *State) Toboolean(idx c.Int) bool { return false } // llgo:link (*State).Tolstring C.lua_tolstring func (L *State) Tolstring(idx c.Int, len *c.Ulong) *c.Char { return nil } // LUA_API lua_Unsigned (lua_rawlen) (State *L, int idx); // llgo:link (*State).Tocfunction C.lua_tocfunction func (L *State) Tocfunction(idx c.Int) CFunction { return nil } // llgo:link (*State).Touserdata C.lua_touserdata func (L *State) Touserdata(idx c.Int) c.Pointer { return nil } // llgo:link (*State).Tothread C.lua_tothread func (L *State) Tothread(idx c.Int) *State { return nil } // llgo:link (*State).Topointer C.lua_topointer func (L *State) Topointer(idx c.Int) c.Pointer { return nil } /* * Comparison and arithmetic functions */ /* * push functions (C -> stack) */ // llgo:link (*State).Pushnil C.lua_pushnil func (L *State) Pushnil() {} // llgo:link (*State).Pushnumber C.lua_pushnumber func (L *State) Pushnumber(n Number) {} // llgo:link (*State).Pushinteger C.lua_pushinteger func (L *State) Pushinteger(n Integer) {} // llgo:link (*State).Pushlstring C.lua_pushlstring func (L *State) Pushlstring(s *c.Char, len c.Ulong) *c.Char { return nil } // llgo:link (*State).Pushstring C.lua_pushstring func (L *State) Pushstring(s *c.Char) *c.Char { return nil } // llgo:link (*State).Pushfstring C.lua_pushfstring func (L *State) Pushfstring(format *c.Char, __llgo_va_list ...any) *c.Char { return nil } // llgo:link (*State).Pushcclosure C.lua_pushcclosure func (L *State) Pushcclosure(fn CFunction, n c.Int) {} // llgo:link (*State).Pushboolean C.lua_pushboolean func (L *State) Pushboolean(b c.Int) {} // llgo:link (*State).Pushlightuserdata C.lua_pushlightuserdata func (L *State) Pushlightuserdata(p c.Pointer) {} // llgo:link (*State).Pushthread C.lua_pushthread func (L *State) Pushthread() c.Int { return 0 } /* * get functions (Lua -> stack) */ // llgo:link (*State).Getglobal C.lua_getglobal func (L *State) Getglobal(name *c.Char) c.Int { return 0 } // llgo:link (*State).Gettable C.lua_gettable func (L *State) Gettable(idx c.Int) c.Int { return 0 } // llgo:link (*State).Getfield C.lua_getfield func (L *State) Getfield(idx c.Int, k *c.Char) c.Int { return 0 } // llgo:link (*State).Geti C.lua_geti func (L *State) Geti(idx c.Int, n Integer) c.Int { return 0 } // llgo:link (*State).Rawget C.lua_rawget func (L *State) Rawget(idx c.Int) c.Int { return 0 } // llgo:link (*State).Rawgeti C.lua_rawgeti func (L *State) Rawgeti(idx c.Int, n Integer) c.Int { return 0 } // llgo:link (*State).Rawgetp C.lua_rawgetp func (L *State) Rawgetp(idx c.Int, p c.Pointer) c.Int { return 0 } // llgo:link (*State).Createtable C.lua_createtable func (L *State) Createtable(narr c.Int, nrec c.Int) {} // llgo:link (*State).Newuserdatauv C.lua_newuserdatauv func (L *State) Newuserdatauv(sz uintptr, nuvalue c.Int) c.Pointer { return nil } // llgo:link (*State).Getmetatable C.lua_getmetatable func (L *State) Getmetatable(objindex c.Int) c.Int { return 0 } // llgo:link (*State).Getiuservalue C.lua_getiuservalue func (L *State) Getiuservalue(idx c.Int, n c.Int) c.Int { return 0 } /* * set functions (stack -> Lua) */ // llgo:link (*State).Setglobal C.lua_setglobal func (L *State) Setglobal(name *c.Char) {} // llgo:link (*State).Settable C.lua_settable func (L *State) Settable(idx c.Int) {} // llgo:link (*State).Setfield C.lua_setfield func (L *State) Setfield(idx c.Int, k *c.Char) {} // llgo:link (*State).Seti C.lua_seti func (L *State) Seti(idx c.Int, n Integer) {} // llgo:link (*State).Rawset C.lua_rawset func (L *State) Rawset(idx c.Int) {} // llgo:link (*State).Rawseti C.lua_rawseti func (L *State) Rawseti(idx c.Int, n Integer) {} // llgo:link (*State).Rawsetp C.lua_rawsetp func (L *State) Rawsetp(idx c.Int, p c.Pointer) {} // llgo:link (*State).Setmetatable C.lua_setmetatable func (L *State) Setmetatable(objindex c.Int) c.Int { return 0 } // llgo:link (*State).Setiuservalue C.lua_setiuservalue func (L *State) Setiuservalue(idx c.Int, n c.Int) c.Int { return 0 } /* * 'load' and 'call' functions (load and run Lua code) */ // llgo:link (*State).Callk C.lua_callk func (L *State) Callk(nargs c.Int, nresults c.Int, ctx KContext, k KFunction) c.Int { return 0 } func (L *State) Call(nargs c.Int, nresults c.Int) c.Int { return L.Callk(nargs, nresults, nil, nil) } // llgo:link (*State).Pcallk C.lua_pcallk func (L *State) Pcallk(nargs c.Int, nresults c.Int, errfunc c.Int, ctx KContext, k KFunction) c.Int { return 0 } func (L *State) Pcall(nargs c.Int, nresults c.Int, errfunc c.Int) c.Int { return L.Pcallk(nargs, nresults, errfunc, nil, nil) } // llgo:link (*State).Load C.lua_load func (L *State) Load(reader Reader, dt c.Pointer, chunkname *c.Char, mode *c.Char) c.Int { return 0 } // llgo:link (*State).Dump C.lua_dump func (L *State) Dump(writer Writer, data c.Pointer, strip c.Int) c.Int { return 0 } /* * coroutine functions */ // llgo:link (*State).Resume C.lua_resume func (L *State) Resume(from *State, narg c.Int, nres *c.Int) c.Int { return 0 } // llgo:link (*State).Status C.lua_status func (L *State) Status() c.Int { return 0 } // llgo:link (*State).Isyieldable C.lua_isyieldable func (L *State) Isyieldable() c.Int { return 0 } // llgo:link (*State).Yieldk C.lua_yieldk func (L *State) Yieldk(nresults c.Int, ctx KContext, k KFunction) c.Int { return 0 } func (L *State) Yield(nresults c.Int) c.Int { return L.Yieldk(nresults, nil, nil) } /* * Warning-related functions */ // llgo:link (*State).Setwarnf C.lua_setwarnf func (L *State) Setwarnf(f WarnFunction, ud c.Pointer) {} // llgo:link (*State).Warning C.lua_warning func (L *State) Warning(msg *c.Char, tocont c.Int) {} /* * garbage-collection function and options */ const ( GCSTOP = 0 GCRESTART = 1 GCCOLLECT = 2 GCCOUNT = 3 GCCOUNTB = 4 GCSTEP = 5 GCSETPAUSE = 6 GCSETSTEPMUL = 7 GCISRUNNING = 9 GCGEN = 10 GCINC = 11 ) // llgo:link (*State).Gc C.lua_gc func (L *State) Gc(what c.Int, __llgo_va_list ...any) c.Int { return 0 } /* * miscellaneous functions */ // llgo:link (*State).Next C.lua_next func (L *State) Next(idx c.Int) c.Int { return 0 } // llgo:link (*State).Error C.lua_error func (L *State) Error() c.Int { return 0 } // llgo:link (*State).Concat C.lua_concat func (L *State) Concat(n c.Int) {} // llgo:link (*State).Len C.lua_len func (L *State) Len(idx c.Int) {} // llgo:link (*State).Stringtonumber C.lua_stringtonumber func (L *State) Stringtonumber(s *c.Char) c.Ulong { return 0 } // llgo:link (*State).Getallocf C.lua_getallocf func (L *State) Getallocf(ud *c.Pointer) Alloc { return nil } // llgo:link (*State).Setallocf C.lua_setallocf func (L *State) Setallocf(f Alloc, ud c.Pointer) Alloc { return nil } // llgo:link (*State).Toclose C.lua_toclose func (L *State) Toclose(idx c.Int) {} // llgo:link (*State).Closeslot C.lua_closeslot func (L *State) Closeslot(idx c.Int) {} /* ** {============================================================== ** some useful macros ** =============================================================== */ func (L *State) Getextraspace() c.Pointer { return c.Pointer(uintptr(c.Pointer(L)) - EXTRASPACE) } func (L *State) Tonumber(idx c.Int) Number { return L.Tonumberx(idx, nil) } func (L *State) Tostring(idx c.Int) *c.Char { return L.Tolstring(idx, nil) } func (L *State) Tointeger(idx c.Int) Integer { return L.Tointegerx(idx, nil) } func (L *State) Pop(n c.Int) { L.Settop(-(n) - 1) } func (L *State) Newtable() { L.Createtable(0, 0) } func (L *State) Register(name *c.Char, f CFunction) { L.Pushcfunction(f) L.Setglobal(name) } func (L *State) Pushcfunction(f CFunction) { L.Pushcclosure(f, 0) } func (L *State) Isfunction(n c.Int) bool { return L.Type(n) == c.Int(FUNCTION) } func (L *State) Istable(n c.Int) bool { return L.Type(n) == c.Int(TABLE) } func (L *State) Islightuserdata(n c.Int) bool { return L.Type(n) == c.Int(LIGHTUSERDATA) } func (L *State) Isnil(n c.Int) bool { return L.Type(n) == c.Int(NIL) } func (L *State) Isboolean(n c.Int) bool { return L.Type(n) == c.Int(BOOLEAN) } func (L *State) Isthread(n c.Int) bool { return L.Type(n) == c.Int(THREAD) } func (L *State) Isnone(n c.Int) bool { return L.Type(n) == c.Int(NONE) } func (L *State) Isnoneornil(n c.Int) bool { return L.Type(n) <= 0 } func (L *State) Pushliteral(s *c.Char) *c.Char { return L.Pushstring(s) } func (L *State) Pushglobaltable() c.Int { return L.Rawgeti(REGISTRYINDEX, RIDX_GLOBALS) } func (L *State) Insert(idx c.Int) { L.Rotate(idx, 1) } func (L *State) Remove(idx c.Int) { L.Rotate(idx, -1) L.Pop(1) } func (L *State) Replace(idx c.Int) { L.Copy(-1, idx) L.Pop(1) } /* }============================================================== */ /* ** {============================================================== ** compatibility macros ** =============================================================== */ func (L *State) Newuserdata(sz uintptr) c.Pointer { return L.Newuserdatauv(sz, 1) } func (L *State) Getuservalue(idx c.Int) c.Int { return L.Getiuservalue(idx, 1) } func (L *State) Setuservalue(idx c.Int) c.Int { return L.Setiuservalue(idx, 1) } const ( NUMTAGS = NUMTYPES ) /* }============================================================== */ /* ** {====================================================================== ** Debug API ** ======================================================================= */ /* * Event codes */ const ( HOOKCALL = 0 HOOKRET = 1 HOOKLINE = 2 HOOKCOUNT = 3 HOOKTAILCALL = 4 ) /* * Event masks */ const ( MASKCALL = 1 << HOOKCOUNT MASKRET = 1 << HOOKRET MASKLINE = 1 << HOOKLINE MASKCOUNT = 1 << HOOKCOUNT ) // llgo:link (*State).Getstack C.lua_getstack func (L *State) Getstack(level c.Int, ar *Debug) c.Int { return 0 } // llgo:link (*State).Getinfo C.lua_getinfo func (L *State) Getinfo(what *c.Char, ar *Debug) c.Int { return 0 } // llgo:link (*State).Getlocal C.lua_getlocal func (L *State) Getlocal(ar *Debug, n c.Int) *c.Char { return nil } // llgo:link (*State).Setlocal C.lua_setlocal func (L *State) Setlocal(ar *Debug, n c.Int) *c.Char { return nil } // llgo:link (*State).Getupvalue C.lua_getupvalue func (L *State) Getupvalue(funcindex c.Int, n c.Int) *c.Char { return nil } // llgo:link (*State).Setupvalue C.lua_setupvalue func (L *State) Setupvalue(funcindex c.Int, n c.Int) *c.Char { return nil } // llgo:link (*State).Upvalueid C.lua_upvalueid func (L *State) Upvalueid(fidx c.Int, n c.Int) c.Pointer { return nil } // llgo:link (*State).Upvaluejoin C.lua_upvaluejoin func (L *State) Upvaluejoin(fidx1 c.Int, n1 c.Int, fidx2 c.Int, n2 c.Int) {} // llgo:link (*State).Sethook C.lua_sethook func (L *State) Sethook(fn Hook, mask c.Int, count c.Int) {} // llgo:link (*State).Gethook C.lua_gethook func (L *State) Gethook() Hook { return nil } // llgo:link (*State).Gethookmask C.lua_gethookmask func (L *State) Gethookmask() c.Int { return 0 } // llgo:link (*State).Gethookcount C.lua_gethookcount func (L *State) Gethookcount() c.Int { return 0 } // llgo:link (*State).Setcstacklimit C.lua_setcstacklimit func (L *State) Setcstacklimit(limit c.Uint) c.Int { return 0 } type CallInfo struct { Unused [8]byte } type Debug struct { Event c.Int Name *c.Char /* (n) */ Namewhat *c.Char /* (n) 'global', 'local', 'field', 'method' */ What *c.Char /* (S) 'Lua', 'C', 'main', 'tail' */ Source *c.Char /* (S) */ Srclen uintptr /* (S) */ Currentline c.Int /* (l) */ Linedefined c.Int /* (S) */ Lastlinedefined c.Int /* (S) */ Nups byte /* (u) number of upvalues */ Nparams byte /* (u) number of parameters */ Isvararg c.Char /* (u) */ Istailcall c.Char /* (t) */ Ftransfer uint16 /* (r) index of first value transferred */ Ntransfer uint16 /* (r) number of transferred values */ ShortSrc [IDSIZE]c.Char /* (S) */ /* private part */ ICi *CallInfo } /* }====================================================================== */