Files
llgo/c/lua/lua.go
luoliwoshang 4976e82f0f c/lua:debug
2024-10-04 15:37:28 +08:00

626 lines
17 KiB
Go

package lua
import (
_ "unsafe"
"github.com/goplus/llgo/c"
)
const (
LLGoPackage = "link: $(pkg-config --libs lua); -llua -lm"
)
/* mark for precompiled code ('<esc>Lua') */
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
const (
MULTRET = -1
)
/*
* Pseudo-indices
* (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
* space after that to help overflow detection)
*/
const (
REGISTRYINDEX = -MAXSTACK - 1000
)
func Upvalueindex(i c.Int) c.Int {
return c.Int(REGISTRYINDEX) - i
}
/* thread status */
const (
OK = 0
YIELD = 1
ERRRUN = 2
ERRSYNTAX = 3
ERRMEM = 4
ERRERR = 5
)
type State struct {
Unused [8]byte
}
/*
* basic types
*/
const (
NONE c.Int = -1
NIL c.Int = 0
BOOLEAN c.Int = 1
LIGHTUSERDATA c.Int = 2
NUMBER c.Int = 3
STRING c.Int = 4
TABLE c.Int = 5
FUNCTION c.Int = 6
USERDATA c.Int = 7
THREAD c.Int = 8
NUMTYPES c.Int = 9
)
/* minimum Lua stack available to a C function */
const (
MINSTACK = 20
)
/* predefined values in the registry */
const (
RIDX_MAINTHREAD = 1
RIDX_GLOBALS = 2
RIDX_LAST = RIDX_GLOBALS
)
/* type of numbers in Lua */
type Number = c.Double
/* type for integer functions */
type Integer = c.Int
/* unsigned integer type */
type Unsigned = c.Uint
/* type for continuation-function contexts */
type KContext = c.Pointer
/*
* Type for C functions registered with Lua
*/
// llgo:type C
type CFunction func(L *State) c.Int
/*
* Type for continuation functions
*/
// llgo:type C
type KFunction func(L *State, status c.Int, ctx KContext) c.Int
/*
* Type for functions that read/write blocks when loading/dumping Lua chunks
*/
// llgo:type C
type Reader func(L *State, ud c.Pointer, sz *c.Ulong) *c.Char
// llgo:type C
type Writer func(L *State, p c.Pointer, sz c.Ulong, ud c.Pointer) c.Int
/*
* Type for memory-allocation functions
*/
// llgo:type C
type Alloc func(ud c.Pointer, ptr c.Pointer, osize c.Ulong, nsize c.Ulong) c.Pointer
/*
* Type for warning functions
*/
// llgo:type C
type WarnFunction func(ud c.Pointer, msg c.Char, tocont c.Int)
/*
* Functions to be called by the debugger in specific events
*/
// llgo:type C
type Hook func(L *State, ar *Debug)
/*
* RCS ident string
*/
// extern const char lua_ident[];
/*
** state manipulation
*/
// llgo:link (*State).Close C.lua_close
func (L *State) Close() {}
// llgo:link Newstate__0 C.lua_newstate
func Newstate__0(f Alloc, ud c.Pointer) *State { return nil }
// llgo:link (*State).Newthread C.lua_newthread
func (L *State) Newthread() *State { return nil }
// llgo:link (*State).Closethread C.lua_closethread
func (L *State) Closethread(from *State) c.Int { return 0 }
// llgo:link (*State).Resetthread C.lua_resetthread
func (L *State) Resetthread(from *State) c.Int { return 0 }
// llgo:link (*State).Atpanic C.lua_atpanic
func (L *State) Atpanic(panicf CFunction) CFunction { return nil }
// llgo:link (*State).Version C.lua_version
func (L *State) Version() Number { return 0 }
/*
* basic stack manipulation
*/
// llgo:link (*State).Absindex C.lua_absindex
func (L *State) Absindex(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Gettop C.lua_gettop
func (L *State) Gettop() c.Int { return 0 }
// llgo:link (*State).Settop C.lua_settop
func (L *State) Settop(idx c.Int) {}
// llgo:link (*State).Pushvalue C.lua_pushvalue
func (L *State) Pushvalue(idx c.Int) {}
// llgo:link (*State).Rotate C.lua_rotate
func (L *State) Rotate(idx c.Int, n c.Int) {}
// llgo:link (*State).Copy C.lua_copy
func (L *State) Copy(fromidx c.Int, toidx c.Int) {}
// llgo:link (*State).Checkstack C.lua_checkstack
func (L *State) Checkstack(n c.Int) c.Int { return 0 }
// llgo:link (*State).Xmove C.lua_xmove
func (L *State) Xmove(to *State, n c.Int) {}
/*
* access functions (stack -> C)
*/
// llgo:link (*State).Isnumber C.lua_isnumber
func (L *State) Isnumber(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Isstring C.lua_isstring
func (L *State) Isstring(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Iscfunction C.lua_iscfunction
func (L *State) Iscfunction(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Isinteger C.lua_isinteger
func (L *State) Isinteger(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Isuserdata C.lua_isuserdata
func (L *State) Isuserdata(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Type C.lua_type
func (L *State) Type(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Typename C.lua_typename
func (L *State) Typename(tp c.Int) *c.Char { return nil }
// llgo:link (*State).Tonumberx C.lua_tonumberx
func (L *State) Tonumberx(idx c.Int, isnum *c.Int) Number { return 0 }
// llgo:link (*State).Tointegerx C.lua_tointegerx
func (L *State) Tointegerx(idx c.Int, isnum *c.Int) Integer { return 0 }
// llgo:link (*State).Toboolean C.lua_toboolean
func (L *State) Toboolean(idx c.Int) bool { return false }
// llgo:link (*State).Tolstring C.lua_tolstring
func (L *State) Tolstring(idx c.Int, len *c.Ulong) *c.Char { return nil }
// LUA_API lua_Unsigned (lua_rawlen) (State *L, int idx);
// llgo:link (*State).Tocfunction C.lua_tocfunction
func (L *State) Tocfunction(idx c.Int) CFunction { return nil }
// llgo:link (*State).Touserdata C.lua_touserdata
func (L *State) Touserdata(idx c.Int) c.Pointer { return nil }
// llgo:link (*State).Tothread C.lua_tothread
func (L *State) Tothread(idx c.Int) *State { return nil }
// llgo:link (*State).Topointer C.lua_topointer
func (L *State) Topointer(idx c.Int) c.Pointer { return nil }
/*
* Comparison and arithmetic functions
*/
/*
* push functions (C -> stack)
*/
// llgo:link (*State).Pushnil C.lua_pushnil
func (L *State) Pushnil() {}
// llgo:link (*State).Pushnumber C.lua_pushnumber
func (L *State) Pushnumber(n Number) {}
// llgo:link (*State).Pushinteger C.lua_pushinteger
func (L *State) Pushinteger(n Integer) {}
// llgo:link (*State).Pushlstring C.lua_pushlstring
func (L *State) Pushlstring(s *c.Char, len c.Ulong) *c.Char { return nil }
// llgo:link (*State).Pushstring C.lua_pushstring
func (L *State) Pushstring(s *c.Char) *c.Char { return nil }
// llgo:link (*State).Pushfstring C.lua_pushfstring
func (L *State) Pushfstring(format *c.Char, __llgo_va_list ...any) *c.Char { return nil }
// llgo:link (*State).Pushcclosure C.lua_pushcclosure
func (L *State) Pushcclosure(fn CFunction, n c.Int) {}
// llgo:link (*State).Pushboolean C.lua_pushboolean
func (L *State) Pushboolean(b c.Int) {}
// llgo:link (*State).Pushlightuserdata C.lua_pushlightuserdata
func (L *State) Pushlightuserdata(p c.Pointer) {}
// llgo:link (*State).Pushthread C.lua_pushthread
func (L *State) Pushthread() c.Int { return 0 }
/*
* get functions (Lua -> stack)
*/
// llgo:link (*State).Getglobal C.lua_getglobal
func (L *State) Getglobal(name *c.Char) c.Int { return 0 }
// llgo:link (*State).Gettable C.lua_gettable
func (L *State) Gettable(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Getfield C.lua_getfield
func (L *State) Getfield(idx c.Int, k *c.Char) c.Int { return 0 }
// llgo:link (*State).Geti C.lua_geti
func (L *State) Geti(idx c.Int, n Integer) c.Int { return 0 }
// llgo:link (*State).Rawget C.lua_rawget
func (L *State) Rawget(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Rawgeti C.lua_rawgeti
func (L *State) Rawgeti(idx c.Int, n Integer) c.Int { return 0 }
// llgo:link (*State).Rawgetp C.lua_rawgetp
func (L *State) Rawgetp(idx c.Int, p c.Pointer) c.Int { return 0 }
// llgo:link (*State).Createtable C.lua_createtable
func (L *State) Createtable(narr c.Int, nrec c.Int) {}
// llgo:link (*State).Newuserdatauv C.lua_newuserdatauv
func (L *State) Newuserdatauv(sz uintptr, nuvalue c.Int) c.Pointer { return nil }
// llgo:link (*State).Getmetatable C.lua_getmetatable
func (L *State) Getmetatable(objindex c.Int) c.Int { return 0 }
// llgo:link (*State).Getiuservalue C.lua_getiuservalue
func (L *State) Getiuservalue(idx c.Int, n c.Int) c.Int { return 0 }
/*
* set functions (stack -> Lua)
*/
// llgo:link (*State).Setglobal C.lua_setglobal
func (L *State) Setglobal(name *c.Char) {}
// llgo:link (*State).Settable C.lua_settable
func (L *State) Settable(idx c.Int) {}
// llgo:link (*State).Setfield C.lua_setfield
func (L *State) Setfield(idx c.Int, k *c.Char) {}
// llgo:link (*State).Seti C.lua_seti
func (L *State) Seti(idx c.Int, n Integer) {}
// llgo:link (*State).Rawset C.lua_rawset
func (L *State) Rawset(idx c.Int) {}
// llgo:link (*State).Rawseti C.lua_rawseti
func (L *State) Rawseti(idx c.Int, n Integer) {}
// llgo:link (*State).Rawsetp C.lua_rawsetp
func (L *State) Rawsetp(idx c.Int, p c.Pointer) {}
// llgo:link (*State).Setmetatable C.lua_setmetatable
func (L *State) Setmetatable(objindex c.Int) c.Int { return 0 }
// llgo:link (*State).Setiuservalue C.lua_setiuservalue
func (L *State) Setiuservalue(idx c.Int, n c.Int) c.Int { return 0 }
/*
* 'load' and 'call' functions (load and run Lua code)
*/
// llgo:link (*State).Callk C.lua_callk
func (L *State) Callk(nargs c.Int, nresults c.Int, ctx KContext, k KFunction) c.Int {
return 0
}
func (L *State) Call(nargs c.Int, nresults c.Int) c.Int {
return L.Callk(nargs, nresults, nil, nil)
}
// llgo:link (*State).Pcallk C.lua_pcallk
func (L *State) Pcallk(nargs c.Int, nresults c.Int, errfunc c.Int, ctx KContext, k KFunction) c.Int {
return 0
}
func (L *State) Pcall(nargs c.Int, nresults c.Int, errfunc c.Int) c.Int {
return L.Pcallk(nargs, nresults, errfunc, nil, nil)
}
// llgo:link (*State).Load C.lua_load
func (L *State) Load(reader Reader, dt c.Pointer, chunkname *c.Char, mode *c.Char) c.Int { return 0 }
// llgo:link (*State).Dump C.lua_dump
func (L *State) Dump(writer Writer, data c.Pointer, strip c.Int) c.Int { return 0 }
/*
* coroutine functions
*/
// llgo:link (*State).Resume C.lua_resume
func (L *State) Resume(from *State, narg c.Int, nres *c.Int) c.Int { return 0 }
// llgo:link (*State).Status C.lua_status
func (L *State) Status() c.Int { return 0 }
// llgo:link (*State).Isyieldable C.lua_isyieldable
func (L *State) Isyieldable() c.Int { return 0 }
// llgo:link (*State).Yieldk C.lua_yieldk
func (L *State) Yieldk(nresults c.Int, ctx KContext, k KFunction) c.Int { return 0 }
func (L *State) Yield(nresults c.Int) c.Int { return L.Yieldk(nresults, nil, nil) }
/*
* Warning-related functions
*/
// llgo:link (*State).Setwarnf C.lua_setwarnf
func (L *State) Setwarnf(f WarnFunction, ud c.Pointer) {}
// llgo:link (*State).Warning C.lua_warning
func (L *State) Warning(msg *c.Char, tocont c.Int) {}
/*
* garbage-collection function and options
*/
const (
GCSTOP = 0
GCRESTART = 1
GCCOLLECT = 2
GCCOUNT = 3
GCCOUNTB = 4
GCSTEP = 5
GCSETPAUSE = 6
GCSETSTEPMUL = 7
GCISRUNNING = 9
GCGEN = 10
GCINC = 11
)
// llgo:link (*State).Gc C.lua_gc
func (L *State) Gc(what c.Int, __llgo_va_list ...any) c.Int { return 0 }
/*
* miscellaneous functions
*/
// llgo:link (*State).Next C.lua_next
func (L *State) Next(idx c.Int) c.Int { return 0 }
// llgo:link (*State).Error C.lua_error
func (L *State) Error() c.Int { return 0 }
// llgo:link (*State).Concat C.lua_concat
func (L *State) Concat(n c.Int) {}
// llgo:link (*State).Len C.lua_len
func (L *State) Len(idx c.Int) {}
// llgo:link (*State).Stringtonumber C.lua_stringtonumber
func (L *State) Stringtonumber(s *c.Char) c.Ulong { return 0 }
// llgo:link (*State).Getallocf C.lua_getallocf
func (L *State) Getallocf(ud *c.Pointer) Alloc { return nil }
// llgo:link (*State).Setallocf C.lua_setallocf
func (L *State) Setallocf(f Alloc, ud c.Pointer) Alloc { return nil }
// llgo:link (*State).Toclose C.lua_toclose
func (L *State) Toclose(idx c.Int) {}
// llgo:link (*State).Closeslot C.lua_closeslot
func (L *State) Closeslot(idx c.Int) {}
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
// #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
func (L *State) Tonumber(idx c.Int) Number { return L.Tonumberx(idx, nil) }
func (L *State) Tostring(idx c.Int) *c.Char { return L.Tolstring(idx, nil) }
func (L *State) Tointeger(idx c.Int) Integer { return L.Tointegerx(idx, nil) }
func (L *State) Pop(n c.Int) { L.Settop(-(n) - 1) }
func (L *State) Newtable() { L.Createtable(0, 0) }
func (L *State) Register(name *c.Char, f CFunction) {
L.Pushcfunction(f)
L.Setglobal(name)
}
func (L *State) Pushcfunction(f CFunction) { L.Pushcclosure(f, 0) }
func (L *State) Isfunction(n c.Int) bool { return L.Type(n) == c.Int(FUNCTION) }
func (L *State) Istable(n c.Int) bool { return L.Type(n) == c.Int(TABLE) }
func (L *State) Islightuserdata(n c.Int) bool { return L.Type(n) == c.Int(LIGHTUSERDATA) }
func (L *State) Isnil(n c.Int) bool { return L.Type(n) == c.Int(NIL) }
func (L *State) Isboolean(n c.Int) bool { return L.Type(n) == c.Int(BOOLEAN) }
func (L *State) Isthread(n c.Int) bool { return L.Type(n) == c.Int(THREAD) }
func (L *State) Isnone(n c.Int) bool { return L.Type(n) == c.Int(NONE) }
func (L *State) Isnoneornil(n c.Int) bool { return L.Type(n) <= 0 }
func (L *State) Pushliteral(s *c.Char) *c.Char {
return L.Pushstring(s)
}
func (L *State) Pushglobaltable() c.Int {
return L.Rawgeti(REGISTRYINDEX, RIDX_GLOBALS)
}
func (L *State) Insert(idx c.Int) {
L.Rotate(idx, 1)
}
func (L *State) Remove(idx c.Int) {
L.Rotate(idx, -1)
L.Pop(1)
}
func (L *State) Replace(idx c.Int) {
L.Copy(-1, idx)
L.Pop(1)
}
/* }============================================================== */
/*
** {==============================================================
** compatibility macros
** ===============================================================
*/
func (L *State) Newuserdata(sz uintptr) c.Pointer {
return L.Newuserdatauv(sz, 1)
}
func (L *State) Getuservalue(idx c.Int) c.Int {
return L.Getiuservalue(idx, 1)
}
func (L *State) Setuservalue(idx c.Int) c.Int {
return L.Setiuservalue(idx, 1)
}
const (
NUMTAGS = NUMTYPES
)
/* }============================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
* Event codes
*/
const (
HOOKCALL = 0
HOOKRET = 1
HOOKLINE = 2
HOOKCOUNT = 3
HOOKTAILCALL = 4
)
/*
* Event masks
*/
const (
MASKCALL = 1 << HOOKCOUNT
MASKRET = 1 << HOOKRET
MASKLINE = 1 << HOOKLINE
MASKCOUNT = 1 << HOOKCOUNT
)
// llgo:link (*State).Getstack C.lua_getstack
func (L *State) Getstack(level c.Int, ar *Debug) c.Int { return 0 }
// llgo:link (*State).Getinfo C.lua_getinfo
func (L *State) Getinfo(what *c.Char, ar *Debug) c.Int { return 0 }
// llgo:link (*State).Getlocal C.lua_getlocal
func (L *State) Getlocal(ar *Debug, n c.Int) *c.Char { return nil }
// llgo:link (*State).Setlocal C.lua_setlocal
func (L *State) Setlocal(ar *Debug, n c.Int) *c.Char { return nil }
// llgo:link (*State).Getupvalue C.lua_getupvalue
func (L *State) Getupvalue(funcindex c.Int, n c.Int) *c.Char { return nil }
// llgo:link (*State).Setupvalue C.lua_setupvalue
func (L *State) Setupvalue(funcindex c.Int, n c.Int) *c.Char { return nil }
// llgo:link (*State).Upvalueid C.lua_upvalueid
func (L *State) Upvalueid(fidx c.Int, n c.Int) c.Pointer { return nil }
// llgo:link (*State).Upvaluejoin C.lua_upvaluejoin
func (L *State) Upvaluejoin(fidx1 c.Int, n1 c.Int, fidx2 c.Int, n2 c.Int) {}
// llgo:link (*State).Sethook C.lua_sethook
func (L *State) Sethook(fn Hook, mask c.Int, count c.Int) {}
// llgo:link (*State).Gethook C.lua_gethook
func (L *State) Gethook() Hook { return nil }
// llgo:link (*State).Gethookmask C.lua_gethookmask
func (L *State) Gethookmask() c.Int { return 0 }
// llgo:link (*State).Gethookcount C.lua_gethookcount
func (L *State) Gethookcount() c.Int { return 0 }
// llgo:link (*State).Setcstacklimit C.lua_setcstacklimit
func (L *State) Setcstacklimit(limit c.Uint) c.Int { return 0 }
type CallInfo struct {
Unused [8]byte
}
type Debug struct {
Event c.Int
Name *c.Char /* (n) */
Namewhat *c.Char /* (n) 'global', 'local', 'field', 'method' */
What *c.Char /* (S) 'Lua', 'C', 'main', 'tail' */
Source *c.Char /* (S) */
Srclen uintptr /* (S) */
Currentline c.Int /* (l) */
Linedefined c.Int /* (S) */
Lastlinedefined c.Int /* (S) */
Nups byte /* (u) number of upvalues */
Nparams byte /* (u) number of parameters */
Isvararg c.Char /* (u) */
Istailcall c.Char /* (t) */
Ftransfer uint16 /* (r) index of first value transferred */
Ntransfer uint16 /* (r) number of transferred values */
ShortSrc [IDSIZE]c.Char /* (S) */
/* private part */
ICi *CallInfo
}
/* }====================================================================== */