Files
llgo/runtime/internal/clite/libuv/async.go
2025-02-14 19:02:32 +08:00

51 lines
1.3 KiB
Go

/*
* Copyright (c) 2024 The GoPlus Authors (goplus.org). All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package libuv
import (
_ "unsafe"
c "github.com/goplus/llgo/runtime/internal/clite"
)
// struct uv_async_t
type Async struct {
Handle
// On macOS arm64, sizeof uv_async_t is 128 bytes.
// Handle is 92 bytes, so we need 36 bytes to fill the gap.
// Maybe reserve more for future use.
Unused [36]byte
}
// typedef void (*uv_async_cb)(uv_async_t* handle);
// llgo:type C
type AsyncCb func(*Async)
// int uv_async_init(uv_loop_t*, uv_async_t* async, uv_async_cb async_cb);
//
// llgo:link (*Loop).Async C.uv_async_init
func (loop *Loop) Async(a *Async, cb AsyncCb) c.Int {
return 0
}
// int uv_async_send(uv_async_t* async);
//
// llgo:link (*Async).Send C.uv_async_send
func (a *Async) Send() c.Int {
return 0
}