182 lines
3.7 KiB
Go
182 lines
3.7 KiB
Go
/*
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* Copyright (c) 2024 The GoPlus Authors (goplus.org). All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package blocks
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import (
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llssa "github.com/goplus/llgo/ssa"
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"golang.org/x/tools/go/ssa"
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)
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type Info struct {
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Kind llssa.DoAction
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Next int
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}
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// -----------------------------------------------------------------------------
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type blockState struct {
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self *ssa.BasicBlock
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preds int
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succs []int
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loop bool
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always bool
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reach bool
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fdel bool
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}
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func (p *blockState) kind() llssa.DoAction {
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if p.loop {
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return llssa.DeferInLoop
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}
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if p.always {
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return llssa.DeferAlways
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}
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return llssa.DeferInCond
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}
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func newSuccs(succs []*ssa.BasicBlock) []int {
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ret := make([]int, len(succs))
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for i, blk := range succs {
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ret[i] = blk.Index
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}
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return ret
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}
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func findLoop(states []*blockState, path []int, from, iblk int) []int {
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path = append(path, iblk)
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self := states[iblk]
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for _, succ := range self.succs {
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if s := states[succ]; s.fdel || s.loop {
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continue
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}
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if pos := find(path, succ); pos >= 0 {
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if pos > 0 {
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for _, i := range path[pos:] { // mark inner loop
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states[i].loop = true
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}
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continue
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}
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for _, i := range path {
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s := states[i]
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s.loop = true
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s.fdel = true
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}
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for _, s := range states { // clear inner loop mark
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if !s.fdel {
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s.loop = false
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}
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}
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return path
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}
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if ret := findLoop(states, path, from, succ); len(ret) > 0 {
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return ret
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}
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}
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return nil
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}
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// https://en.wikipedia.org/wiki/Topological_sorting
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func Infos(blks []*ssa.BasicBlock) []Info {
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n := len(blks)
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order := make([]int, 1, n+1)
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order[0] = 0
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end, iend := 0, 0
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states := make([]*blockState, n)
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for i, blk := range blks {
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preds := len(blk.Preds)
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if preds == 0 && i != 0 {
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order = append(order, i)
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}
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if isEnd(blk) {
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end++
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iend = i
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}
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states[i] = &blockState{
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self: blk,
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preds: preds,
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succs: newSuccs(blk.Succs),
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}
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}
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path := make([]int, 0, n)
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if states[0].preds != 0 {
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if loop := findLoop(states, path, 0, 0); len(loop) > 0 {
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order = append(order, loop[1:]...)
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}
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} else {
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states[0].always = true
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}
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if end == 1 {
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states[iend].always = true
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}
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pos := 0
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retry:
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for pos < len(order) {
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iblk := order[pos]
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pos++
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state := states[iblk]
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state.fdel = true
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for _, succ := range state.succs {
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s := states[succ]
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if s.fdel {
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continue
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}
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if s.preds--; s.preds == 0 {
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order = append(order, succ)
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} else {
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s.reach = true
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}
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}
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}
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if pos < n {
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for iblk, state := range states {
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if state.fdel || !state.reach {
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continue
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}
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if loop := findLoop(states, path, iblk, iblk); len(loop) > 0 {
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order = append(order, loop...)
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goto retry
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}
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}
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panic("unreachable")
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}
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order = append(order, -1)
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ret := make([]Info, n)
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for i := 0; i < n; i++ {
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iblk := order[i]
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ret[iblk] = Info{states[iblk].kind(), order[i+1]}
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}
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return ret
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}
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func isEnd(blk *ssa.BasicBlock) bool {
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// Note: skip recover block
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return len(blk.Succs) == 0 && (len(blk.Preds) > 0 || blk.Index == 0)
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}
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func find(path []int, fv int) int {
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for i, v := range path {
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if v == fv {
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return i
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}
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}
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return -1
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}
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// -----------------------------------------------------------------------------
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