265 lines
7.0 KiB
Rust
265 lines
7.0 KiB
Rust
//! Utilities for command execution
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use std::ffi::{OsStr, OsString};
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use std::path::Path;
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use std::process::{Child, Command, ExitStatus, Output};
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use color_eyre::eyre;
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use color_eyre::eyre::Result;
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use tracing::debug;
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use crate::command::CommandExt;
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use crate::error::DryRun;
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/// An enum telling whether Topgrade should perform dry runs or actually perform the steps.
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#[derive(Clone, Copy, Debug)]
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pub enum RunType {
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/// Executing commands will just print the command with its argument.
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Dry,
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/// Executing commands will perform actual execution.
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Wet,
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}
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impl RunType {
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/// Create a new instance from a boolean telling whether to dry run.
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pub fn new(dry_run: bool) -> Self {
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if dry_run {
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RunType::Dry
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} else {
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RunType::Wet
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}
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}
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/// Create an instance of `Executor` that should run `program`.
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pub fn execute<S: AsRef<OsStr>>(self, program: S) -> Executor {
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match self {
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RunType::Dry => Executor::Dry(DryCommand {
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program: program.as_ref().into(),
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..Default::default()
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}),
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RunType::Wet => Executor::Wet(Command::new(program)),
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}
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}
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/// Tells whether we're performing a dry run.
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pub fn dry(self) -> bool {
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match self {
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RunType::Dry => true,
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RunType::Wet => false,
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}
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}
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}
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/// An enum providing a similar interface to `std::process::Command`.
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/// If the enum is set to `Wet`, execution will be performed with `std::process::Command`.
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/// If the enum is set to `Dry`, execution will just print the command with its arguments.
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pub enum Executor {
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Wet(Command),
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Dry(DryCommand),
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}
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impl Executor {
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/// Get the name of the program being run.
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///
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/// Will give weird results for non-UTF-8 programs; see `to_string_lossy()`.
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pub fn get_program(&self) -> String {
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match self {
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Executor::Wet(c) => c.get_program().to_string_lossy().into_owned(),
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Executor::Dry(c) => c.program.to_string_lossy().into_owned(),
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}
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}
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/// See `std::process::Command::arg`
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pub fn arg<S: AsRef<OsStr>>(&mut self, arg: S) -> &mut Executor {
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match self {
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Executor::Wet(c) => {
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c.arg(arg);
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}
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Executor::Dry(c) => {
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c.args.push(arg.as_ref().into());
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}
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}
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self
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}
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/// See `std::process::Command::args`
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pub fn args<I, S>(&mut self, args: I) -> &mut Executor
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where
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I: IntoIterator<Item = S>,
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S: AsRef<OsStr>,
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{
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match self {
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Executor::Wet(c) => {
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c.args(args);
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}
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Executor::Dry(c) => {
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c.args.extend(args.into_iter().map(|arg| arg.as_ref().into()));
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}
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}
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self
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}
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#[allow(dead_code)]
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/// See `std::process::Command::current_dir`
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pub fn current_dir<P: AsRef<Path>>(&mut self, dir: P) -> &mut Executor {
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match self {
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Executor::Wet(c) => {
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c.current_dir(dir);
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}
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Executor::Dry(c) => c.directory = Some(dir.as_ref().into()),
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}
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self
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}
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#[allow(dead_code)]
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/// See `std::process::Command::remove_env`
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pub fn env_remove<K>(&mut self, key: K) -> &mut Executor
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where
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K: AsRef<OsStr>,
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{
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match self {
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Executor::Wet(c) => {
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c.env_remove(key);
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}
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Executor::Dry(_) => (),
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}
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self
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}
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#[allow(dead_code)]
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/// See `std::process::Command::env`
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pub fn env<K, V>(&mut self, key: K, val: V) -> &mut Executor
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where
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K: AsRef<OsStr>,
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V: AsRef<OsStr>,
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{
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match self {
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Executor::Wet(c) => {
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c.env(key, val);
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}
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Executor::Dry(_) => (),
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}
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self
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}
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/// See `std::process::Command::spawn`
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pub fn spawn(&mut self) -> Result<ExecutorChild> {
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let result = match self {
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Executor::Wet(c) => {
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debug!("Running {:?}", c);
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c.spawn_checked().map(ExecutorChild::Wet)?
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}
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Executor::Dry(c) => {
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c.dry_run();
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ExecutorChild::Dry
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}
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};
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Ok(result)
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}
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/// See `std::process::Command::output`
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pub fn output(&mut self) -> Result<ExecutorOutput> {
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match self {
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Executor::Wet(c) => Ok(ExecutorOutput::Wet(c.output_checked()?)),
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Executor::Dry(c) => {
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c.dry_run();
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Ok(ExecutorOutput::Dry)
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}
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}
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}
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/// An extension of `status_checked` that allows you to set a sequence of codes
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/// that can indicate success of a script
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#[allow(dead_code)]
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pub fn status_checked_with_codes(&mut self, codes: &[i32]) -> Result<()> {
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match self {
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Executor::Wet(c) => c.status_checked_with(|status| {
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if status.success() || status.code().as_ref().map(|c| codes.contains(c)).unwrap_or(false) {
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Ok(())
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} else {
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Err(())
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}
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}),
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Executor::Dry(c) => {
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c.dry_run();
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Ok(())
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}
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}
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}
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}
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pub enum ExecutorOutput {
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Wet(Output),
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Dry,
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}
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/// A struct represending a command. Trying to execute it will just print its arguments.
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#[derive(Default)]
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pub struct DryCommand {
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program: OsString,
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args: Vec<OsString>,
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directory: Option<OsString>,
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}
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impl DryCommand {
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fn dry_run(&self) {
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print!(
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"Dry running: {} {}",
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self.program.to_string_lossy(),
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shell_words::join(
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self.args
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.iter()
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.map(|a| String::from(a.to_string_lossy()))
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.collect::<Vec<String>>()
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)
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);
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match &self.directory {
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Some(dir) => println!(" in {}", dir.to_string_lossy()),
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None => println!(),
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};
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}
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}
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/// The Result of spawn. Contains an actual `std::process::Child` if executed by a wet command.
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pub enum ExecutorChild {
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Wet(Child),
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Dry,
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}
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impl CommandExt for Executor {
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type Child = ExecutorChild;
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// TODO: It might be nice to make `output_checked_with` return something that has a
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// variant for wet/dry runs.
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fn output_checked_with(&mut self, succeeded: impl Fn(&Output) -> Result<(), ()>) -> eyre::Result<Output> {
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match self {
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Executor::Wet(c) => c.output_checked_with(succeeded),
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Executor::Dry(c) => {
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c.dry_run();
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Err(DryRun().into())
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}
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}
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}
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fn status_checked_with(&mut self, succeeded: impl Fn(ExitStatus) -> Result<(), ()>) -> eyre::Result<()> {
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match self {
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Executor::Wet(c) => c.status_checked_with(succeeded),
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Executor::Dry(c) => {
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c.dry_run();
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Ok(())
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}
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}
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}
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fn spawn_checked(&mut self) -> eyre::Result<Self::Child> {
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self.spawn()
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}
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}
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