Files
topgrade/src/executor.rs
2022-11-29 06:49:26 +00:00

265 lines
7.0 KiB
Rust

//! Utilities for command execution
use std::ffi::{OsStr, OsString};
use std::path::Path;
use std::process::{Child, Command, ExitStatus, Output};
use color_eyre::eyre;
use color_eyre::eyre::Result;
use tracing::debug;
use crate::command::CommandExt;
use crate::error::DryRun;
/// An enum telling whether Topgrade should perform dry runs or actually perform the steps.
#[derive(Clone, Copy, Debug)]
pub enum RunType {
/// Executing commands will just print the command with its argument.
Dry,
/// Executing commands will perform actual execution.
Wet,
}
impl RunType {
/// Create a new instance from a boolean telling whether to dry run.
pub fn new(dry_run: bool) -> Self {
if dry_run {
RunType::Dry
} else {
RunType::Wet
}
}
/// Create an instance of `Executor` that should run `program`.
pub fn execute<S: AsRef<OsStr>>(self, program: S) -> Executor {
match self {
RunType::Dry => Executor::Dry(DryCommand {
program: program.as_ref().into(),
..Default::default()
}),
RunType::Wet => Executor::Wet(Command::new(program)),
}
}
/// Tells whether we're performing a dry run.
pub fn dry(self) -> bool {
match self {
RunType::Dry => true,
RunType::Wet => false,
}
}
}
/// An enum providing a similar interface to `std::process::Command`.
/// If the enum is set to `Wet`, execution will be performed with `std::process::Command`.
/// If the enum is set to `Dry`, execution will just print the command with its arguments.
pub enum Executor {
Wet(Command),
Dry(DryCommand),
}
impl Executor {
/// Get the name of the program being run.
///
/// Will give weird results for non-UTF-8 programs; see `to_string_lossy()`.
pub fn get_program(&self) -> String {
match self {
Executor::Wet(c) => c.get_program().to_string_lossy().into_owned(),
Executor::Dry(c) => c.program.to_string_lossy().into_owned(),
}
}
/// See `std::process::Command::arg`
pub fn arg<S: AsRef<OsStr>>(&mut self, arg: S) -> &mut Executor {
match self {
Executor::Wet(c) => {
c.arg(arg);
}
Executor::Dry(c) => {
c.args.push(arg.as_ref().into());
}
}
self
}
/// See `std::process::Command::args`
pub fn args<I, S>(&mut self, args: I) -> &mut Executor
where
I: IntoIterator<Item = S>,
S: AsRef<OsStr>,
{
match self {
Executor::Wet(c) => {
c.args(args);
}
Executor::Dry(c) => {
c.args.extend(args.into_iter().map(|arg| arg.as_ref().into()));
}
}
self
}
#[allow(dead_code)]
/// See `std::process::Command::current_dir`
pub fn current_dir<P: AsRef<Path>>(&mut self, dir: P) -> &mut Executor {
match self {
Executor::Wet(c) => {
c.current_dir(dir);
}
Executor::Dry(c) => c.directory = Some(dir.as_ref().into()),
}
self
}
#[allow(dead_code)]
/// See `std::process::Command::remove_env`
pub fn env_remove<K>(&mut self, key: K) -> &mut Executor
where
K: AsRef<OsStr>,
{
match self {
Executor::Wet(c) => {
c.env_remove(key);
}
Executor::Dry(_) => (),
}
self
}
#[allow(dead_code)]
/// See `std::process::Command::env`
pub fn env<K, V>(&mut self, key: K, val: V) -> &mut Executor
where
K: AsRef<OsStr>,
V: AsRef<OsStr>,
{
match self {
Executor::Wet(c) => {
c.env(key, val);
}
Executor::Dry(_) => (),
}
self
}
/// See `std::process::Command::spawn`
pub fn spawn(&mut self) -> Result<ExecutorChild> {
let result = match self {
Executor::Wet(c) => {
debug!("Running {:?}", c);
c.spawn_checked().map(ExecutorChild::Wet)?
}
Executor::Dry(c) => {
c.dry_run();
ExecutorChild::Dry
}
};
Ok(result)
}
/// See `std::process::Command::output`
pub fn output(&mut self) -> Result<ExecutorOutput> {
match self {
Executor::Wet(c) => Ok(ExecutorOutput::Wet(c.output_checked()?)),
Executor::Dry(c) => {
c.dry_run();
Ok(ExecutorOutput::Dry)
}
}
}
/// An extension of `status_checked` that allows you to set a sequence of codes
/// that can indicate success of a script
#[allow(dead_code)]
pub fn status_checked_with_codes(&mut self, codes: &[i32]) -> Result<()> {
match self {
Executor::Wet(c) => c.status_checked_with(|status| {
if status.success() || status.code().as_ref().map(|c| codes.contains(c)).unwrap_or(false) {
Ok(())
} else {
Err(())
}
}),
Executor::Dry(c) => {
c.dry_run();
Ok(())
}
}
}
}
pub enum ExecutorOutput {
Wet(Output),
Dry,
}
/// A struct represending a command. Trying to execute it will just print its arguments.
#[derive(Default)]
pub struct DryCommand {
program: OsString,
args: Vec<OsString>,
directory: Option<OsString>,
}
impl DryCommand {
fn dry_run(&self) {
print!(
"Dry running: {} {}",
self.program.to_string_lossy(),
shell_words::join(
self.args
.iter()
.map(|a| String::from(a.to_string_lossy()))
.collect::<Vec<String>>()
)
);
match &self.directory {
Some(dir) => println!(" in {}", dir.to_string_lossy()),
None => println!(),
};
}
}
/// The Result of spawn. Contains an actual `std::process::Child` if executed by a wet command.
pub enum ExecutorChild {
Wet(Child),
Dry,
}
impl CommandExt for Executor {
type Child = ExecutorChild;
// TODO: It might be nice to make `output_checked_with` return something that has a
// variant for wet/dry runs.
fn output_checked_with(&mut self, succeeded: impl Fn(&Output) -> Result<(), ()>) -> eyre::Result<Output> {
match self {
Executor::Wet(c) => c.output_checked_with(succeeded),
Executor::Dry(c) => {
c.dry_run();
Err(DryRun().into())
}
}
}
fn status_checked_with(&mut self, succeeded: impl Fn(ExitStatus) -> Result<(), ()>) -> eyre::Result<()> {
match self {
Executor::Wet(c) => c.status_checked_with(succeeded),
Executor::Dry(c) => {
c.dry_run();
Ok(())
}
}
}
fn spawn_checked(&mut self) -> eyre::Result<Self::Child> {
self.spawn()
}
}