🐛 修复拾色器在高分屏缩放下的bug
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@@ -11,6 +11,7 @@
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MouseLeftButtonDown="Window_MouseLeftButtonDown"
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MouseRightButtonDown="Window_MouseRightButtonDown"
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MouseWheel="Window_MouseWheel"
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Loaded="Window_Loaded"
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>
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<Window.Resources>
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<Style x:Key="TextKey" TargetType="TextBlock">
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@@ -27,7 +27,9 @@ namespace GeekDesk.Control.Windows
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private static readonly int MIN_LENGTH = 10;
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private static readonly int MAX_LENGTH = 50;
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private static System.Drawing.Bitmap bgBitmap;
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//private static System.Drawing.Bitmap bgBitmap;
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private static RenderTargetBitmap renderTargetBitmap;
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private readonly ColorPicker colorPicker;
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@@ -58,8 +60,7 @@ namespace GeekDesk.Control.Windows
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int x = 0;
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int y = 0;
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//获取缩放比例
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double scale = ScreenUtil.GetScreenScalingFactor();
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foreach (var screen in screens)
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{
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@@ -69,6 +70,9 @@ namespace GeekDesk.Control.Windows
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x = Math.Min(x, rect.X);
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y = Math.Min(y, rect.Y);
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}
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//获取缩放比例
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double scale = ScreenUtil.GetScreenScalingFactor();
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//如果主显示器是最左边和最上边,则显示主显示器的缩放比例,反之则缩放比例不添加缩放比例
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if (Screen.PrimaryScreen.Bounds.X != x || Screen.PrimaryScreen.Bounds.Y != y)
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{
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@@ -85,7 +89,7 @@ namespace GeekDesk.Control.Windows
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DesktopBG.Height = this.Height;
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this.Topmost = true;
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bgBitmap = new System.Drawing.Bitmap(
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System.Drawing.Bitmap bgBitmap = new System.Drawing.Bitmap(
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(int)(Width * scale),
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(int)(Height * scale),
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System.Drawing.Imaging.PixelFormat.Format32bppArgb
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@@ -111,10 +115,23 @@ namespace GeekDesk.Control.Windows
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VisualBrush b = (VisualBrush)PixelBG.Fill;
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b.Visual = DesktopBG;
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Mouse.OverrideCursor = Cursors.Cross;
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}
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private void Window_Loaded(object sender, RoutedEventArgs e)
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{
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// 创建一个RenderTargetBitmap,捕获窗口的内容
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renderTargetBitmap = new RenderTargetBitmap((int)this.Width, (int)this.Height, 96, 96, PixelFormats.Pbgra32);
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renderTargetBitmap.Render(this);
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SetPixelAbout(null);
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}
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public void OnKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Escape)
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@@ -128,9 +145,7 @@ namespace GeekDesk.Control.Windows
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{
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Mouse.OverrideCursor = null;
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Point pos = e.MouseDevice.GetPosition(DesktopBG);
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System.Drawing.Color colorD = bgBitmap.GetPixel((int)pos.X, (int)pos.Y);
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colorPicker.SelectedBrush = new SolidColorBrush(Color.FromArgb(colorD.A, colorD.R, colorD.G, colorD.B));
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DeleteObject(bgBitmap.GetHbitmap());
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colorPicker.SelectedBrush = new SolidColorBrush(GetColorAtPosition(Mouse.GetPosition(this)));
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this.Close();
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ClickColorPickerToggleButton(colorPicker);
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}
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@@ -163,14 +178,20 @@ namespace GeekDesk.Control.Windows
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VisualBrush b = (VisualBrush)PixelBG.Fill;
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Point pos;
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if (e == null)
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{
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pos = MouseUtil.GetMousePosition();
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}
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else
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{
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pos = e.MouseDevice.GetPosition(DesktopBG);
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}
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//if (e == null)
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//{
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// pos = MouseUtil.GetMousePosition();
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//}
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//else
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//{
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// pos = e.MouseDevice.GetPosition(DesktopBG);
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//}
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pos = Mouse.GetPosition(this);
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Rect viewBox = b.Viewbox;
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viewBox.Width = PIXEL_REC_LENGTH;
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@@ -195,16 +216,50 @@ namespace GeekDesk.Control.Windows
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Canvas.SetTop(ColorCanvas, y);
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System.Drawing.Color dColor = bgBitmap.GetPixel((int)pos.X, (int)pos.Y);
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//Color wColor = GetColorAtPosition(pos);
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PixelColor_HTML.Text = "#" + dColor.Name.ToUpper();
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//获取缩放比例
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double scale = ScreenUtil.GetScreenScalingFactor();
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//如果主显示器是最左边和最上边,则显示主显示器的缩放比例,反之则缩放比例不添加缩放比例
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if (Screen.PrimaryScreen.Bounds.X != x || Screen.PrimaryScreen.Bounds.Y != y)
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{
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scale = 1;
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}
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//Console.WriteLine(DesktopBG.Width + "=" + DesktopBG.Height + "=" + pos.X + "=" + pos.Y);
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Color wColor = GetColorAtPosition(pos);
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System.Drawing.Color dColor = System.Drawing.Color.FromArgb(wColor.A, wColor.R, wColor.G, wColor.B);
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PixelColor_HTML.Text = "#" + dColor.Name.ToUpper().Substring(2);
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PixelColor_RGB.Text = dColor.R + "," + dColor.G + "," + dColor.B;
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Pixel_XY.Text = pos.X + "*" + pos.Y;
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Pixel_XY.Text = (int)pos.X + "*" + (int)pos.Y;
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SolidColorBrush scb = (SolidColorBrush)PixelColor.Fill;
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scb.Color = Color.FromArgb(dColor.A, dColor.R, dColor.G, dColor.B);
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scb.Color = wColor;
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//scb.Color = Color.FromArgb(dColor.A, dColor.R, dColor.G, dColor.B);
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}
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private Color GetColorAtPosition(Point position)
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{
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// 使用CroppedBitmap裁剪出鼠标位置的一个像素
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CroppedBitmap croppedBitmap = new CroppedBitmap(renderTargetBitmap, new Int32Rect((int)position.X, (int)position.Y, 1, 1));
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// 将像素数据复制到数组中
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byte[] pixels = new byte[4];
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croppedBitmap.CopyPixels(pixels, 4, 0);
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// 如果像素数据有效,则返回颜色
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//if (pixels.Length == 4)
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//{
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//}
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return Color.FromArgb(pixels[3], pixels[2], pixels[1], pixels[0]);
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//return Color.FromArgb(0, 0, 0, 0);
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}
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/// <summary>
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/// 滚轮控制缩放区域
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/// </summary>
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@@ -238,5 +293,6 @@ namespace GeekDesk.Control.Windows
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//关闭
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this.Close();
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}
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}
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}
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