301 lines
9.8 KiB
C#
301 lines
9.8 KiB
C#
using System;
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using System.Windows.Forms;
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using System.Windows;
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using System.Windows.Media.Animation;
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using GeekDesk.Constant;
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namespace GeekDesk.Util
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{
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enum HideType
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{
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TOP_SHOW = 1,
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LEFT_SHOW = 2,
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RIGHT_SHOW = 3,
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TOP_HIDE = 4,
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LEFT_HIDE = 5,
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RIGHT_HIDE = 6
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}
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public class MarginHide
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{
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private static Window window;//定义使用该方法的窗体
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private static readonly int hideTime = 200;
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private static readonly int fadeHideTime = 180;
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private static readonly int fadeShowTime = 200;
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private static readonly int taskTime = 250;
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public static readonly int shadowWidth = 20;
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private static double showMarginWidth = 1;
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public static bool IS_HIDE = false;
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private static Timer timer = null;
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public static void ReadyHide(Window window)
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{
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MarginHide.window = window;
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}
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/// <summary>
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/// 窗体是否贴边
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/// </summary>
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/// <returns></returns>
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public static bool IsMargin()
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{
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double screenLeft = SystemParameters.VirtualScreenLeft;
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double screenTop = SystemParameters.VirtualScreenTop;
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double screenWidth = SystemParameters.VirtualScreenWidth;
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double windowWidth = window.Width;
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double windowTop = window.Top;
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double windowLeft = window.Left;
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//窗体是否贴边
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return (windowLeft <= screenLeft
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|| windowTop <= screenTop
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|| windowLeft + windowWidth + Math.Abs(screenLeft) >= screenWidth);
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}
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#region 窗体贴边隐藏功能
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private static void HideWindow(object o, EventArgs e)
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{
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if (window.Visibility != Visibility.Visible) return;
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double screenLeft = SystemParameters.VirtualScreenLeft;
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double screenTop = SystemParameters.VirtualScreenTop;
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double screenWidth = SystemParameters.VirtualScreenWidth;
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double windowHeight = window.Height;
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double windowWidth = window.Width;
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double windowTop = window.Top;
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double windowLeft = window.Left;
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//获取鼠标位置
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System.Windows.Point p = MouseUtil.GetMousePosition();
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double mouseX = p.X;
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double mouseY = p.Y;
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//鼠标不在窗口上
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if ((mouseX < windowLeft || mouseX > windowLeft + windowWidth
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|| mouseY < windowTop || mouseY > windowTop + windowHeight) && !IS_HIDE)
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{
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//上方隐藏条件
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if (windowTop <= screenTop)
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{
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IS_HIDE = true;
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FadeAnimation(1, 0);
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HideAnimation(windowTop, screenTop - windowHeight + showMarginWidth, Window.TopProperty, HideType.TOP_HIDE);
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return;
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}
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//左侧隐藏条件
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if (windowLeft <= screenLeft)
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{
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IS_HIDE = true;
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FadeAnimation(1, 0);
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HideAnimation(windowLeft, screenLeft - windowWidth + showMarginWidth, Window.LeftProperty, HideType.LEFT_HIDE);
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return;
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}
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//右侧隐藏条件
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if (windowLeft + windowWidth + Math.Abs(screenLeft) >= screenWidth)
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{
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IS_HIDE = true;
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FadeAnimation(1, 0);
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HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - showMarginWidth, Window.LeftProperty, HideType.RIGHT_HIDE);
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return;
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}
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}
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else if (mouseX >= windowLeft && mouseX <= windowLeft + windowWidth
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&& mouseY >= windowTop && mouseY <= windowTop + windowHeight && IS_HIDE)
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{
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//上方显示
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if (windowTop <= screenTop - showMarginWidth)
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{
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IS_HIDE = false;
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HideAnimation(windowTop, screenTop, Window.TopProperty, HideType.TOP_SHOW);
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FadeAnimation(0, 1);
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return;
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}
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//左侧显示
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if (windowLeft <= screenLeft - showMarginWidth)
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{
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IS_HIDE = false;
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HideAnimation(windowLeft, screenLeft, Window.LeftProperty, HideType.LEFT_SHOW);
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FadeAnimation(0, 1);
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return;
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}
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//右侧显示
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if (windowLeft + Math.Abs(screenLeft) == screenWidth - showMarginWidth)
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{
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IS_HIDE = false;
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HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - windowWidth, Window.LeftProperty, HideType.RIGHT_SHOW);
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FadeAnimation(0, 1);
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return;
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}
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}
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}
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#endregion
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public static void StartHide()
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{
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if (timer != null) return;
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timer = new Timer
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{
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Interval = taskTime
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};//添加timer计时器,隐藏功能
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timer.Tick += HideWindow;
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timer.Start();
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}
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public static void StopHide()
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{
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if (timer == null) return;
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timer.Stop();
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timer.Dispose();
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timer = null;
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//功能关闭 如果界面是隐藏状态 那么要显示界面 ↓
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if (IS_HIDE)
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{
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double screenLeft = SystemParameters.VirtualScreenLeft;
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double screenTop = SystemParameters.VirtualScreenTop;
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double screenWidth = SystemParameters.VirtualScreenWidth;
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double windowWidth = window.Width;
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double windowTop = window.Top;
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double windowLeft = window.Left;
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//左侧显示
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if (windowLeft <= screenLeft - showMarginWidth)
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{
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IS_HIDE = false;
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FadeAnimation(0, 1);
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HideAnimation(windowLeft, screenLeft, Window.LeftProperty, HideType.LEFT_SHOW);
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return;
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}
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//上方显示
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if (windowTop <= screenTop - showMarginWidth)
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{
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IS_HIDE = false;
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FadeAnimation(0, 1);
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HideAnimation(windowTop, screenTop, Window.TopProperty, HideType.TOP_SHOW);
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return;
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}
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//右侧显示
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if (windowLeft + Math.Abs(screenLeft) == screenWidth - showMarginWidth)
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{
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IS_HIDE = false;
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FadeAnimation(0, 1);
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HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - windowWidth, Window.LeftProperty, HideType.RIGHT_SHOW);
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return;
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}
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}
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}
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private static void HideAnimation(double from, double to, DependencyProperty property, HideType hideType)
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{
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double toTemp = to;
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double leftT = window.Width / 4 * 3;
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double topT = window.Height / 4 * 3;
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switch (hideType)
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{
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case HideType.LEFT_HIDE:
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to += leftT;
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break;
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case HideType.LEFT_SHOW:
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to -= leftT;
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break;
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case HideType.RIGHT_HIDE:
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to -= leftT;
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break;
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case HideType.RIGHT_SHOW:
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to += leftT;
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break;
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case HideType.TOP_HIDE:
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to += topT;
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break;
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case HideType.TOP_SHOW:
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to -= topT;
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break;
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}
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DoubleAnimation da = new DoubleAnimation
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{
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From = from,
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To = to,
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Duration = new Duration(TimeSpan.FromMilliseconds(hideTime))
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};
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// 如果是显示 则贴屏幕侧不显示阴影
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bool isShow = false;
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int shadowWidthTemp = Constants.SHADOW_WIDTH;
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if (hideType <= HideType.RIGHT_SHOW)
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{
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isShow = true;
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if (hideType == HideType.RIGHT_SHOW)
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{
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shadowWidthTemp = -shadowWidthTemp;
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}
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}
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da.Completed += (s, e) =>
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{
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if ("Top".Equals(property.Name))
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{
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window.Top = isShow ? toTemp - shadowWidthTemp : toTemp;
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}
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else
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{
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window.Left = isShow ? toTemp - shadowWidthTemp : toTemp;
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}
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window.BeginAnimation(property, null);
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};
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Timeline.SetDesiredFrameRate(da, 60);
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window.BeginAnimation(property, da);
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}
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private static void FadeAnimation(double from, double to)
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{
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double time;
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if (to == 0D)
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{
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time = fadeHideTime;
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}
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else
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{
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time = fadeShowTime;
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}
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DoubleAnimation opacityAnimation = new DoubleAnimation
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{
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From = from,
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To = to,
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Duration = new Duration(TimeSpan.FromMilliseconds(time))
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};
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opacityAnimation.Completed += (s, e) =>
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{
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//window.Opacity = to;
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window.BeginAnimation(Window.OpacityProperty, null);
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};
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Timeline.SetDesiredFrameRate(opacityAnimation, 60);
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window.BeginAnimation(Window.OpacityProperty, opacityAnimation);
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}
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}
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}
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