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weak1337
2022-01-18 23:02:53 +01:00
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BattleyePresentCheck.sln Normal file
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#include <Windows.h>
#include <iostream>
#include <unordered_map>
#include <Winternl.h>
#include <tuple>
#include <d3d11.h>
#include "utils.h"
typedef HRESULT(__stdcall* D3D11PresentHook) (IDXGISwapChain* This, UINT SyncInterval, UINT Flags);
volatile static D3D11PresentHook oPresent = NULL;
uintptr_t** present_pointer;
IDXGISwapChain* globalchain;
extern "C" HRESULT __stdcall hookD3D11Present(IDXGISwapChain * This, UINT SyncInterval, UINT Flags)
{
printf("[>] Handler called! Saving swapchain\n");
globalchain = This;
*present_pointer = (uintptr_t*)oPresent;
return oPresent(This, SyncInterval, Flags);
}
std::unordered_map<std::string, std::tuple<std::string,int>>modules{
{ "gameoverlayrenderer64.dll", std::tuple<std::string,int>("33 F6 83 E5 F7 44 8B C5 8B D6 49 8B CE FF 15", 15) },
{ "DiscordHook64.dll", std::tuple<std::string,int>("48 89 D9 89 FA 41 89 F0 FF 15", 10) },
{ "overlay64.dll", std::tuple<std::string,int>("48 8B 5C 24 40 44 8B 44 24 30 8B 54 24 38 48 8B CB FF 15", 19) },
{ "DiscordHook64.dll", std::tuple<std::string,int>("44 8B C7 8B D6 48 8B CB FF 15", 10) }
};
bool func_anomaly(uintptr_t& present) {
bool found_anomaly = false;
while (true) {
while (true) {
while (*(BYTE*)present == 0xE9) {
if (*(DWORD*)(present + 5) == 0xCCCCCCCC)
found_anomaly = true;
present += *(signed int*)(present + 1) + 5;
}
if (*(WORD*)present != 0x25FF)
break;
present = *(uintptr_t*)(present + 6);
}
if (*(WORD*)present != 0xB848 || *((WORD*)present + 5) != 0xE0FF)
break;
present = *(uintptr_t*)(present + 2);
found_anomaly = true;
}
return found_anomaly;
}
bool find_memory_anomaly(uintptr_t present) {
bool found_anomaly = false;
MEMORY_BASIC_INFORMATION mbi = { 0 };
MEMORY_BASIC_INFORMATION mbi2 = { 0 };
NTSTATUS v27 = NtQueryVirtualMemory((HANDLE) - 1, (LPVOID)present, MemoryBasicInformation, &mbi, 48i64, 0) < 0;
NTSTATUS v7 = v27;
NTSTATUS v28;
bool v31 = v27
|| mbi.State != MEM_COMMIT
|| mbi.Type != MEM_IMAGE
&& (mbi.Type != MEM_PRIVATE
|| mbi.State != MEM_FREE
|| *((uintptr_t*)present + 20) != 0xEBFFFFFF41058D48ui64
|| (present = *((uintptr_t*)present - 3),
v28 = NtQueryVirtualMemory((HANDLE) - 1i64, (LPVOID)present, MemoryBasicInformation, &mbi2, 48i64, 0) < 0,
v7 = v28)
|| mbi2.State != MEM_COMMIT
|| mbi2.Type != MEM_IMAGE)
|| mbi.Protect != 16 && mbi.Protect != 32 && mbi.Protect != 64 && mbi.Protect != 128
|| *(uintptr_t*)present == 0x74894808245C8948i64
&& (*((uintptr_t*)present + 1) == 0x4140EC8348571024i64
|| *((uintptr_t*)present + 1) == 0x5518247C89481024i64)
|| *(uintptr_t*)present == 0x57565520245C8948i64
|| *(uintptr_t*)present == 0x4157551824748948i64
|| *(uintptr_t*)present == 0x8D48564157565540ui64
|| *(DWORD*)present == 1220840264 && *((WORD*)present + 2) == 22665
|| *(uintptr_t*)present == 0x5741564157565340i64
|| *(uintptr_t*)present == 0x5741564155C48B48i64
|| *(uintptr_t*)present == 0x4156415441575540i64;
found_anomaly = v31;
return found_anomaly;
}
int main() {
bool reported = false;
int idx = 0;
for (auto pair : modules) {
if (uintptr_t base = (uintptr_t)GetModuleHandleA(pair.first.c_str())) {
present_pointer = 0;
PIMAGE_DOS_HEADER dos = (PIMAGE_DOS_HEADER)base;
PIMAGE_NT_HEADERS nt = (PIMAGE_NT_HEADERS)(base + dos->e_lfanew);
DWORD code_base = nt->OptionalHeader.BaseOfCode;
DWORD code_size = nt->OptionalHeader.SizeOfCode;
uintptr_t code_start = code_base + base;
uintptr_t sig_base = utils::scanpattern(code_start, code_size, std::get<0>(pair.second).c_str());
if (!sig_base)
continue;
printf("[>] Sig at %p\n", sig_base);
if (idx == 0) { //gameoverlayrenderer64.dll
uintptr_t jmp_dst = sig_base - 0x45;
if (*(BYTE*)jmp_dst == 0xE8 &&
(jmp_dst += *(signed int*)(jmp_dst + 1) + 5, *(DWORD*)jmp_dst != 0x83485340)) {
present_pointer = (uintptr_t**)&jmp_dst;
}
}
else if (idx == 1) { //DiscordHook64.dll
uintptr_t jmp_dst = sig_base - 0x13;
if (*(BYTE*)jmp_dst == 0xE8 &&
(jmp_dst += *(signed int*)(jmp_dst + 1) + 5, *(BYTE*)jmp_dst == 0xE9) &&
(jmp_dst += *(signed int*)(jmp_dst + 1) + 15, *(BYTE*)jmp_dst == 0xE9) &&
(jmp_dst += *(signed int*)(jmp_dst + 1) + 5, *(BYTE*)jmp_dst != 0x56535540)
) {
present_pointer = (uintptr_t**)&jmp_dst;
}
else {
jmp_dst = sig_base - 0xA6;
if (*(BYTE*)jmp_dst == 0xE9 &&
(jmp_dst += *(signed int*)(jmp_dst + 1) + 5, *(BYTE*)jmp_dst == 0xE9) &&
(jmp_dst += *(signed int*)(jmp_dst + 1) + 6, **(uintptr_t**)jmp_dst == 0x2454891824448944)
) {
present_pointer = (uintptr_t**)jmp_dst;
}
}
}
if(!present_pointer) { //overlay64.dll or DiscordHook64.dll
present_pointer = (uintptr_t**)(sig_base + std::get<1>(pair.second)+ *(DWORD*)(sig_base + std::get<1>(pair.second)) + 4);
}
if (present_pointer && *present_pointer) {
static MEMORY_BASIC_INFORMATION mbi = { 0 };
NTSTATUS status = NtQueryVirtualMemory((HANDLE) - 1, *present_pointer, MemoryBasicInformation, (PVOID) & mbi, sizeof(mbi), 0);
if (status || mbi.State != MEM_COMMIT || mbi.Type != MEM_PRIVATE || mbi.Protect != PAGE_EXECUTE_READWRITE || *(DWORD*)(*present_pointer) == 0x50C03148) { //xor rax, rax push rax
printf("[!!!] Present is invalid memory! %p %p\n", status, &mbi);
reported = true;
}
printf("[>] Present pointer in %s at %p\n", pair.first.c_str(), present_pointer);
oPresent = (D3D11PresentHook)*present_pointer;
*present_pointer = (uintptr_t*)hookD3D11Present;
Sleep(1000); //Sleep and hope that present got called once
printf("[>] Found SwapChain at %p\n", globalchain);
static MEMORY_BASIC_INFORMATION mbi_globalchain = { 0 };
NTSTATUS globalchainstatus = NtQueryVirtualMemory((HANDLE)-1, globalchain, MemoryBasicInformation, (PVOID)&mbi_globalchain, sizeof(mbi_globalchain), 0);
uintptr_t present_from_vtable = *(uintptr_t*)(*(uintptr_t*)(globalchain)+0x40);
if (globalchainstatus || func_anomaly(present_from_vtable)) {
reported = true;
printf("[!!!] Anomaly at: %p\n", present_from_vtable);
}
else
{
printf("[>] No anomalys found jump chain ends at %p\n", present_from_vtable);
printf("[>] Verifying memory!\n");
if (find_memory_anomaly(present_from_vtable)) {
printf("[!!!] Memory anomaly at destination!\n");
reported = true;
}
}
}
}
idx++;
}
if (reported) {
printf("[!!!] You received reports!\n");
}
else {
printf("[>] No reports! You're good to go\n");
}
}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, // handle to DLL module
DWORD fdwReason, // reason for calling function
LPVOID lpReserved)
{
switch (fdwReason) {
case DLL_PROCESS_ATTACH: {
AllocConsole();
FILE* f;
freopen_s(&f, "CONOUT$", "w", stdout);
main();
break;
}
}
return TRUE;
}

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#include "utils.h"
uintptr_t utils::scanpattern(uintptr_t base, int size, const char* signature)
{
static auto patternToByte = [](const char* pattern)
{
auto bytes = std::vector<int>{};
const auto start = const_cast<char*>(pattern);
const auto end = const_cast<char*>(pattern) + strlen(pattern);
for (auto current = start; current < end; ++current)
{
if (*current == '?')
{
++current;
if (*current == '?')
++current;
bytes.push_back(-1);
}
else { bytes.push_back(strtoul(current, &current, 16)); }
}
return bytes;
};
auto patternBytes = patternToByte(signature);
const auto scanBytes = reinterpret_cast<std::uint8_t*>(base);
const auto s = patternBytes.size();
const auto d = patternBytes.data();
for (auto i = 0ul; i < size - s; ++i)
{
bool found = true;
for (auto j = 0ul; j < s; ++j)
{
if (scanBytes[i + j] != d[j] && d[j] != -1)
{
found = false;
break;
}
}
if (found) { return reinterpret_cast<uintptr_t>(&scanBytes[i]); }
}
return NULL;
}

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#pragma once
#include <Windows.h>
#include <vector>
namespace utils {
uintptr_t scanpattern(uintptr_t base, int size, const char* signature);
}
using MEMORY_INFORMATION_CLASS = enum _MEMORY_INFORMATION_CLASS {
MemoryBasicInformation
};
extern "C" NTSTATUS DECLSPEC_IMPORT NTAPI NtQueryVirtualMemory(HANDLE, PVOID, MEMORY_INFORMATION_CLASS, PVOID, SIZE_T, PSIZE_T);