Fixed team server crashing when no UI client is connected.
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@@ -3,6 +3,7 @@ import tables
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import times
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import parsetoml, json
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import mummy
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import system
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# Custom Binary Task structure
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const
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@@ -236,6 +237,33 @@ type
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port*: int
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protocol*: Protocol
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#[
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Client <-> Server WebSocket communication
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]#
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type
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EventType* = enum
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CLIENT_HEARTBEAT = 0'u8 # Basic checkin
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# Sent by client
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CLIENT_AGENT_BUILD = 1'u8 # Generate an agent binary for a specific listener
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CLIENT_AGENT_COMMAND = 2'u8 # Instruct TS to send queue a command for a specific agent
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CLIENT_LISTENER_START = 3'u8 # Start a listener on the TS
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CLIENT_LISTENER_STOP = 4'u8 # Stop a listener
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# Sent by team server
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CLIENT_PROFILE = 100'u8 # Team server profile and configuration
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CLIENT_LISTENER_ADD = 101'u8 # Add listener to listeners table
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CLIENT_AGENT_ADD = 102'u8 # Add agent to sessions table
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CLIENT_AGENT_CHECKIN = 103'u8 # Update agent checkin
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CLIENT_AGENT_PAYLOAD = 104'u8 # Return agent payload binary
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CLIENT_CONSOLE_ITEM = 105'u8 # Add entry to a agent's console
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CLIENT_EVENTLOG_ITEM = 106'u8 # Add entry to the eventlog
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Event* = object
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eventType*: EventType
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timestamp*: int64
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data*: JsonNode
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# Context structures
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type
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KeyPair* = object
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@@ -244,6 +272,9 @@ type
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Profile* = TomlValueRef
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UIClient* = ref object
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ws*: WebSocket
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Conquest* = ref object
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prompt*: Prompt
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dbPath*: string
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@@ -253,7 +284,7 @@ type
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interactAgent*: Agent
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keyPair*: KeyPair
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profile*: Profile
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ws*: WebSocket
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client*: UIClient
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AgentCtx* = ref object
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agentId*: string
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@@ -298,32 +329,3 @@ type
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ConsoleItems* = ref object
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items*: seq[ConsoleItem]
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#[
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Client <-> Server WebSocket communication
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]#
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type
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EventType* = enum
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CLIENT_HEARTBEAT = 0'u8 # Basic checkin
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# Sent by client
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CLIENT_AGENT_BUILD = 1'u8 # Generate an agent binary for a specific listener
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CLIENT_AGENT_COMMAND = 2'u8 # Instruct TS to send queue a command for a specific agent
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CLIENT_LISTENER_START = 3'u8 # Start a listener on the TS
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CLIENT_LISTENER_STOP = 4'u8 # Stop a listener
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# Sent by team server
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CLIENT_PROFILE = 100'u8 # Team server profile and configuration
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CLIENT_LISTENER_ADD = 101'u8 # Add listener to listeners table
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CLIENT_AGENT_ADD = 102'u8 # Add agent to sessions table
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CLIENT_AGENT_CHECKIN = 103'u8 # Update agent checkin
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CLIENT_AGENT_PAYLOAD = 104'u8 # Return agent payload binary
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CLIENT_CONSOLE_ITEM = 105'u8 # Add entry to a agent's console
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CLIENT_EVENTLOG_ITEM = 106'u8 # Add entry to the eventlog
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Event* = object
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eventType*: EventType
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timestamp*: int64
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data*: JsonNode
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