This commit is contained in:
Huoji's
2023-10-21 04:24:28 +08:00
parent 4a5a37ba95
commit 31a3fe5428
13 changed files with 192 additions and 247 deletions

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@@ -9,9 +9,10 @@ typedef uint NetworkCategoryId;
enum NetChannelBufType_t
{
kFuckOffAss
BUF_RELIABLE = 0,
BUF_UNRELIABLE,
BUF_VOICE,
};
enum NetworkValidationMode_t
{
kFuckOffAss_NetworkValidationMode
@@ -66,7 +67,7 @@ enum NetworkSerializationMode_t
NET_SERIALIZATION_MODE_SERVER = 0x0,
NET_SERIALIZATION_MODE_CLIENT = 0x1,
};
enum ETEProtobufIds_t {
enum ETEProtobufIds : int {
TE_EffectDispatchId = 400,
TE_ArmorRicochetId = 401,
TE_BeamEntPointId = 402,
@@ -92,15 +93,16 @@ enum ETEProtobufIds_t {
TE_PhysicsPropId = 423,
TE_PlayerDecalId = 424,
TE_ProjectedDecalId = 425,
TE_SmokeId = 426
TE_SmokeId = 426,
TE_BulletHold = 452
};
class INetworkSerializable
{
public:
virtual ~INetworkSerializable() = 0;
virtual const char* GetUnscopedName() = 0;
virtual NetMessageInfo_t* GetNetMessageInfo() = 0;
virtual const char *GetUnscopedName() = 0;
virtual NetMessageInfo_t *GetNetMessageInfo() = 0;
virtual void SetMessageId(unsigned short nMessageId) = 0;
@@ -108,12 +110,12 @@ public:
virtual void SwitchMode(NetworkValidationMode_t nMode) = 0;
virtual void* AllocateMessage() = 0;
virtual void DeallocateMessage(void* pMsg) = 0;
virtual void* AllocateAndCopyConstructNetMessage(void const* pOther) = 0;
virtual void *AllocateMessage() = 0;
virtual void DeallocateMessage(void *pMsg) = 0;
virtual void *AllocateAndCopyConstructNetMessage(void const *pOther) = 0;
virtual bool Serialize(bf_write& pBuf, void const* pData, NetworkSerializationMode_t unused) = 0;
virtual bool Unserialize(bf_read& pBuf, void* pData, NetworkSerializationMode_t unused) = 0;
virtual bool Serialize(bf_write &pBuf, void const *pData, NetworkSerializationMode_t unused) = 0;
virtual bool Unserialize(bf_read &pBuf, void *pData, NetworkSerializationMode_t unused) = 0;
};
class IGameEventSystem : public IAppSystem

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@@ -16,6 +16,7 @@
#define INCORRECT_PATH_SEPARATOR '/'
#define INCORRECT_PATH_SEPARATOR_S "/"
#define FMTFUNCTION(a, b)
#define DLL_CLASS_IMPORT __declspec( dllimport )
enum EStringConvertErrorPolicy {
_STRINGCONVERTFLAG_SKIP = 1,

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@@ -116,195 +116,15 @@ CUtlString::CUtlString(const CUtlString& string)
{
Set(string.Get());
}
// Attaches the string to external memory. Useful for avoiding a copy
CUtlString::CUtlString(void* pMemory, int nSizeInBytes, int nInitialLength) : m_Storage(pMemory, nSizeInBytes, nInitialLength)
inline const char* CUtlString::Get() const
{
}
CUtlString::CUtlString(const void* pMemory, int nSizeInBytes) : m_Storage(pMemory, nSizeInBytes)
{
}
void CUtlString::Set(const char *pValue)
{
_UtlString_assert(!m_Storage.IsReadOnly());
int nLen = pValue ? strlen(pValue) + 1 : 0;
m_Storage.Set(pValue, nLen);
}
// Returns strlen
int CUtlString::Length() const
{
return m_Storage.Length() ? m_Storage.Length() - 1 : 0;
}
// Sets the length (used to serialize into the buffer )
void CUtlString::SetLength(int nLen)
{
_UtlString_assert(!m_Storage.IsReadOnly());
// Add 1 to account for the NULL
m_Storage.SetLength(nLen > 0 ? nLen + 1 : 0);
}
const char *CUtlString::Get() const
{
if(m_Storage.Length() == 0) {
if (!m_pString)
{
return "";
}
return reinterpret_cast<const char*>(m_Storage.Get());
return m_pString;
}
// Converts to c-strings
CUtlString::operator const char*() const
inline void CUtlString::Set(const char* pValue)
{
return Get();
}
char *CUtlString::Get()
{
_UtlString_assert(!m_Storage.IsReadOnly());
if(m_Storage.Length() == 0) {
// In general, we optimise away small mallocs for empty strings
// but if you ask for the non-const bytes, they must be writable
// so we can't return "" here, like we do for the const version - jd
m_Storage.SetLength(1);
m_Storage[0] = '\0';
}
return reinterpret_cast<char*>(m_Storage.Get());
}
CUtlString &CUtlString::operator=(const CUtlString &src)
{
_UtlString_assert(!m_Storage.IsReadOnly());
m_Storage = src.m_Storage;
return *this;
}
CUtlString &CUtlString::operator=(const char *src)
{
_UtlString_assert(!m_Storage.IsReadOnly());
Set(src);
return *this;
}
bool CUtlString::operator==(const CUtlString &src) const
{
return m_Storage == src.m_Storage;
}
bool CUtlString::operator==(const char *src) const
{
return (strcmp(Get(), src) == 0);
}
CUtlString &CUtlString::operator+=(const CUtlString &rhs)
{
_UtlString_assert(!m_Storage.IsReadOnly());
const int lhsLength(Length());
const int rhsLength(rhs.Length());
const int requestedLength(lhsLength + rhsLength);
SetLength(requestedLength);
const int allocatedLength(Length());
const int copyLength(allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength);
memcpy(Get() + lhsLength, rhs.Get(), copyLength);
m_Storage[allocatedLength] = '\0';
return *this;
}
CUtlString &CUtlString::operator+=(const char *rhs)
{
_UtlString_assert(!m_Storage.IsReadOnly());
const int lhsLength(Length());
const int rhsLength(strlen(rhs));
const int requestedLength(lhsLength + rhsLength);
SetLength(requestedLength);
const int allocatedLength(Length());
const int copyLength(allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength);
memcpy(Get() + lhsLength, rhs, copyLength);
m_Storage[allocatedLength] = '\0';
return *this;
}
CUtlString &CUtlString::operator+=(char c)
{
_UtlString_assert(!m_Storage.IsReadOnly());
int nLength = Length();
SetLength(nLength + 1);
m_Storage[nLength] = c;
m_Storage[nLength + 1] = '\0';
return *this;
}
CUtlString &CUtlString::operator+=(int rhs)
{
_UtlString_assert(!m_Storage.IsReadOnly());
_UtlString_assert(sizeof(rhs) == 4);
char tmpBuf[12]; // Sufficient for a signed 32 bit integer [ -2147483648 to +2147483647 ]
snprintf(tmpBuf, sizeof(tmpBuf), "%d", rhs);
tmpBuf[sizeof(tmpBuf) - 1] = '\0';
return operator+=(tmpBuf);
}
CUtlString &CUtlString::operator+=(double rhs)
{
_UtlString_assert(!m_Storage.IsReadOnly());
char tmpBuf[256]; // How big can doubles be??? Dunno.
snprintf(tmpBuf, sizeof(tmpBuf), "%lg", rhs);
tmpBuf[sizeof(tmpBuf) - 1] = '\0';
return operator+=(tmpBuf);
}
int CUtlString::Format(const char *pFormat, ...)
{
_UtlString_assert(!m_Storage.IsReadOnly());
char tmpBuf[4096]; //< Nice big 4k buffer, as much memory as my first computer had, a Radio Shack Color Computer
va_list marker;
va_start(marker, pFormat);
int len = _vsnprintf_s(tmpBuf, 4096, sizeof(tmpBuf) - 1, pFormat, marker);
va_end(marker);
// Len < 0 represents an overflow
if(len < 0) {
len = sizeof(tmpBuf) - 1;
tmpBuf[sizeof(tmpBuf) - 1] = 0;
}
Set(tmpBuf);
return len;
}
//-----------------------------------------------------------------------------
// Strips the trailing slash
//-----------------------------------------------------------------------------
void CUtlString::StripTrailingSlash()
{
if(IsEmpty())
return;
int nLastChar = Length() - 1;
char c = m_Storage[nLastChar];
if(c == '\\' || c == '/') {
m_Storage[nLastChar] = 0;
m_Storage.SetLength(m_Storage.Length() - 1);
}
}

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@@ -181,7 +181,8 @@ public:
static int __cdecl SortCaseSensitive(const CUtlString *pString1, const CUtlString *pString2);
private:
CUtlBinaryBlock m_Storage;
//CUtlBinaryBlock m_Storage;
char* m_pString;
};

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@@ -1,6 +1,5 @@
#pragma once
#include "../sdk.h"
#define DLL_CLASS_IMPORT __declspec( dllimport )
class CFormatStringElement;
class IFormatOutputStream;